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16k heavy crit attacks on PTS

Scotia
Scotia
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I am still able to produce a 16k heavy crit via my flame staff on a VR 14 Sorc template, this was in Cyrodiil on a V5 mob. Is this overly excessive? My mana was about 32k. Normal heavy attacks are coming in under 8k, I have submitted feedback.

Overload attacks still give 3 ulimate per attack, it does not start the ulimate gain but you still get them when using this ability? Intended?
  • Erock25
    Erock25
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    Were you hitting a undead perhaps? Fire just blows up undead sometimes. Forget what it is called but it is intentional.
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  • Scotia
    Scotia
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    I was killing goblins, but I guess with 3600 CP this is what you get? 8k normal heavy attack to 16k on the crit, that is twice the amount.
  • C0pp3rhead
    C0pp3rhead
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    Yeah, 3600 CP is close to god-mode. You're meant to wreck things at that level. Enemy players with 3600 CP will have all the same benefits & mitigations. It's fine.
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  • Scotia
    Scotia
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    New players are going to compete how? I guess they don't care, as console players are on separate servers.
  • ToRelax
    ToRelax
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    Scotia wrote: »
    New players are going to compete how? I guess they don't care, as console players are on separate servers.

    If they don't change it, new players won't stand a chance nor be able to catch up.
    Edited by ToRelax on February 27, 2015 10:30PM
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  • danno8
    danno8
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    ToRelax wrote: »
    Scotia wrote: »
    New players are going to compete how? I guess they don't care, as console players are on separate servers.

    If they don't change it, new players won't stand a chance nor be able to catch up.

    The good news is they have many options in front of them to tweak it, and some time until it becomes a problem. I am not too worried... yet.
  • Aaramis
    Aaramis
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    Most weapons have one form of really high single-target damage. 2H has wrecking blow; DW has flurry. For D-staff, they've buffed the fire staff heavy attack damage - so that's really your big hitter.

    Not sure why fire alone gets that bonus, though. Kinda odd.
  • Domander
    Domander
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    Scotia wrote: »
    New players are going to compete how? I guess they don't care, as console players are on separate servers.

    They will be weaker, as intended, and as it should be considering the time/effort involved.
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