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So, will the min-maxers all drop WW in 1.6?

  • Grunim
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    Alphashado wrote: »
    So is the 15% stamina regen the only thing that can apply outside of WW form in 1.6? I believe that is what I'm getting from this thread.

    That is my understanding.
    Am a whimsical Generation Jones gamer. Online RPGs hooked me since '94 and no sign of stopping soon...


  • starkerealm
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    Grunim wrote: »
    Alphashado wrote: »
    So is the 15% stamina regen the only thing that can apply outside of WW form in 1.6? I believe that is what I'm getting from this thread.

    That is my understanding.

    That's also roughly the situation on live, except for the very specific case of being able to get more ultimate with Blood Rage, while the transform is slotted.
  • dafox187
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    Now that you no longer get the 15% regen in human form, and you have to have the WW ultimate on your active bar to get ANY of the passives, will all the min-maxers be dropping the skill tree?

    Not that I am one to care what the min-maxers do, but I have really been hoping they do something to show WW some love. I know these changes are just fixing unintended bugs, but it feels like a nerf, it IS a nerf nonetheless.

    I personally think WW form should be a toggle you can turn on any time, and stay as long as you want. The ultimate should be something else entirely, something more uber than a still too-short duration shift that requires you to stay on a killing rampage just to add a little more time.

    That said, at least the change to only take additional poison damage when shifted is a plus.

    Still, I think I will be adding another vampire to my character roster.

    i have no idea what a minimaxer is but i stay werewolf no matter what

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • TheLaw
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    Anyone know if fighters guild abilities are proccing on werewolves in human form at the same rate they proc on undead?


    @sabresandiego_ESO They don't proc in human form, you have to be a werewolf.
    -= Shahrzad the Great |Sorc| =-
  • bosmern_ESO
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    ...I became a WW because I wanted to be one...
    ~Thallen~
  • starkerealm
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    ...I became a WW because I wanted to be one...

    I became one because the wolves were up and the bloodfiends weren't. I haven't regretted the decision, though.
  • DDuke
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    From today's ESO Live:
    Currently due to the Werewolf bonus 15% stamina regeneration while in human form there is very little reason to be a normal non-vampire, non-werewolf mortal. Will this ever be addressed? – Turelus
    We don’t have current plans to change this, but it is something we’d like to address in the future.

    lol....

    Apparently they want this to be Vampire vs Werewolf Online until they "address it in the future".
    Edited by DDuke on February 27, 2015 11:39PM
  • starkerealm
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    DDuke wrote: »
    From today's ESO Live:
    Currently due to the Werewolf bonus 15% stamina regeneration while in human form there is very little reason to be a normal non-vampire, non-werewolf mortal. Will this ever be addressed? – Turelus
    We don’t have current plans to change this, but it is something we’d like to address in the future.

    lol....

    Apparently they want this to be Vampire vs Werewolf Online until they "address it in the future".

    I think you misspelled that, it should have been "goths dipped in kerosine," right?
  • Turelus
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    ZOS confirmed tonight on ESO live this won't be changing any time soon either, so everyone who wants to min/max who is not a Vampire or a roleplayer is going to be a Werewolf until it changes.
    Currently due to the Werewolf bonus 15% stamina regeneration while in human form there is very little reason to be a normal non-vampire, non-werewolf mortal. Will this ever be addressed? – Turelus
    We don’t have current plans to change this, but it is something we’d like to address in the future.

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Blade_07
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    I dont even like WW cuz its not really all that good. Just to much of a hassle to mess with!!! Now, if there was an extra skills bar for WW I would use it maybe a little bit but still WW is just temp. eye candy that you wish was actually powerful and made a difference.
    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • sarttsarttsarttub17_ESO
    Now that you no longer get the 15% regen in human form, and you have to have the WW ultimate on your active bar to get ANY of the passives, will all the min-maxers be dropping the skill tree?

    Not that I am one to care what the min-maxers do, but I have really been hoping they do something to show WW some love. I know these changes are just fixing unintended bugs, but it feels like a nerf, it IS a nerf nonetheless.

    I personally think WW form should be a toggle you can turn on any time, and stay as long as you want. The ultimate should be something else entirely, something more uber than a still too-short duration shift that requires you to stay on a killing rampage just to add a little more time.

    That said, at least the change to only take additional poison damage when shifted is a plus.

    Still, I think I will be adding another vampire to my character roster.

    i really think they should just let werwolves ( <ZoS way of spelling lol ) stay as a werewolf after they use the ultimate until they die. The entire timer thing is major turn off to me.
  • starkerealm
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    Now that you no longer get the 15% regen in human form, and you have to have the WW ultimate on your active bar to get ANY of the passives, will all the min-maxers be dropping the skill tree?

    Not that I am one to care what the min-maxers do, but I have really been hoping they do something to show WW some love. I know these changes are just fixing unintended bugs, but it feels like a nerf, it IS a nerf nonetheless.

    I personally think WW form should be a toggle you can turn on any time, and stay as long as you want. The ultimate should be something else entirely, something more uber than a still too-short duration shift that requires you to stay on a killing rampage just to add a little more time.

    That said, at least the change to only take additional poison damage when shifted is a plus.

    Still, I think I will be adding another vampire to my character roster.

    i really think they should just let werwolves ( <ZoS way of spelling lol ) stay as a werewolf after they use the ultimate until they die. The entire timer thing is major turn off to me.

    Yeah, werewolf should really be a toggle, with Blood Rage and Pack Leader buffing themselves and other wolves respectively.
  • Surfinginhawaii
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    I have 3 characters that are level 10 werewolves and did this for the 15% stamina regeneration, I hope we don't hear cries of nerf.
  • Alphashado
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    I have 3 characters that are level 10 werewolves and did this for the 15% stamina regeneration, I hope we don't hear cries of nerf.

    Right now it seems to be the only legit reason to be a WW other than RP.

    If they removed the passive w/o adding duration or better combat viability, then I would guess there would be hardly any WWs anymore. So I agree. Hopefully they don't remove it at least until more improvements are made.

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