Eso reported 700k to 1.2mil without console in the equation.
I'm no fan of GW2, preordered it and was terribly disappointed by it, but the game felt much more alive than ESO ever felt in regard of # of players. Moreover the 700k and 1,2mil where SALES estimations by a third party website with shady counting methods that removed those claims from it's website, thus no "Eso reported" and prolly not true as well.
Your opinion is your own but... have you played in Fractals or non-story-mode Dungeons? I wouldn't call the PvE experience "watered down" because of lack of heals. As a matter of fact, I'd argue that everyone is required to reliably heal AND help team members to get back into the fight when they fall. I found THAT part of the game was what made GW2 successful. It was less about the 1-2-3 rotations and more about actively fighting whatever it is you were fighting. The idea that the holy-trinity is more strategic is an illusion; it's just not executed the same way.for me GW2 failed because of the lack of the trinity. as pve is heavily watered down to reflect the non exiting reliable heals. pvp is dull because you´ll not have to execute any tactics. you cannot overcome forces of higher numbers by good teamplay in form of killing your enemys supporters while you keep yours alive etc.
im not saying GW2 was utter rubbish, it definatly has its fans - but i´m not among them. and it told me that i will never again play a game without the trinity.
sk8ingeckoub17_ESO wrote: »If ESO only releases Imperial City by the end of 2015 and no new meaningful updates come, especially for people who are allready at end game (more trials/arenas etc) most of the people who are "Playing ESO because despite it's shortcomings, it's the best MMO out there ATM", will just leave & play Black Desert which is looking so much better in terms of gameplay, classes (no dedicated tank/healer) and combat systems.
If ZOS doesn't push more content soon, it's going to loose PC players because it will no longer be "the best option available"
Although i dont disagree with you that people will jump ship from the pc platform if they dont release new endgame content this year i doubt it will be to a game that has no trinity.
Believe it or not having dedicated tanks and healers is actually a great thing for a game and makes for far better content dungeon wise. If all of us wanted to play a game without dedicated tanks and healers and all that we would be on gw2....
No trinity + dynamic combat system would actually help a lot of people and solve one of the biggest problems many MMOs have: Most people want to DPS and finding good dedicated Healers or Tank is hard.
GW2 had many other shortcomings that made it fail, sure wasn't the fact there was no trinity.
But yeah, there are other games coming like Camelot unchained or Everquest Next where people might also go, but tbh they don't look as nice and interesting as Black Desert IMO (although Black Desert could be ruined by P2W depending on the direction the store takes, then again it's the same for ESO now) .
for me GW2 failed because of the lack of the trinity. as pve is heavily watered down to reflect the non exiting reliable heals. pvp is dull because you´ll not have to execute any tactics. you cannot overcome forces of higher numbers by good teamplay in form of killing your enemys supporters while you keep yours alive etc.
im not saying GW2 was utter rubbish, it definatly has its fans - but i´m not among them. and it told me that i will never again play a game without the trinity.
GW2 was far from perfect, but it was polished in most aspects with a flawless gameplay. That's why it earned critical acclaim and sold over 2 million copies within it's first months.
This post is a sad reality.
They brought the game out to early. Things that should have been there at launch are still not in game.
Housing, Dark Brotherhood, Thieves Guild, even the Imperial City should have been there at launch.
I also think consul should have been out in the very beginning.
I fear the game will go down in flames but I will stay on the ship till the very end. They should have waiting till it was polished before letting the daedra run free. Instead they are playing catchup while trying to put more into it. They would not have had to go to BtP if they had just done things right.
IMO it was mostly:
- Unexisting end game.
- No social aspect (you didn't need to group for virtually anything)
- Broken Dungeons
- PVP too large, broken queues
No trinity can work very well, just didn't in GW2. The only reason the game sold as many copies was because of the initial Hype and the GW1 reputation...
brandon.coker101_ESO wrote: »GW2 was a huge disappointment imo. It sold well because it was buy to play and because of the hype train and then the game population dropped like a lead balloon once people played in for a few weeks. The hype train from reviews helped it a ton and the only reason it got the good reviews was because if the ridiculous reoccurring "events" which had really been done already in Warhammer Online. But for whatever reason the reviewers were just in awe over it. I thought it was terribly done and felt completely unrealistic. And truth be told it's a good thing they didn't try to make people pay a sub or it really would have tanked.
Flawless gameplay? Seriously? TERRIBLE PVE gameplay with absolutely no endgame and no real strategy to it.
Anyway, that's just my opinion. I personally think it was by far one of the most overrated MMOs ever made and honestly after all the glowing reviews it got.....what happened? It's not doing terrible I guess but for such a revolutionary game it sure didn't make much money either even with a cash shop. Heck SWTOR makes more money this this high regarded turd of a game.
jamesharv2005ub17_ESO wrote: »You guys are high if you think this game only has 400k subs. Easily there are over a million subs.
ESOs peak of subscribers was 770k in June. They never ever had 1 million and we know for sure that it steadily decreased since June.
The EU AvA campaigns totally have maybe 10k players. Let it be 15k and another 15k on the US server. That's 30k - where the heck are the other 970k you mentioned?
stefan.gustavsonb16_ESO wrote: »jamesharv2005ub17_ESO wrote: »You guys are high if you think this game only has 400k subs. Easily there are over a million subs.
I would be very interested in hearing your reasoning behind this. I disagree very strongly. In fact, I think the game has much less than 400k subscribers at the moment, and I am definitely not high. I am looking at what I see in the game, both in regular levels, Cyrodiil and the VR zones, and I see absolutely no evidence of this being the crowded game you think this is.
jamesharv2005ub17_ESO wrote: »Wrong again. If you check super data (which is the website you got your 770k number from) it says they had 1.2 million in October. Of course they have no idea because Zenimax doesnt release sub numbers. They have metrics etc they follow that in my opinion puts them pretty close to what the sub numbers are.
GW2 makes no money? Sure, besides the $200+++ million they made with sales alone. Look at their numbers, they make ~ $30 million each quarter through the shop.
brandon.coker101_ESO wrote: »So sorry I don't see that oh so amazing game GW2 on the list.
Preach on about GW2 all you like...I bought two copies and would not go back to that overrated turd if they were paying me.
You don't get the point. GW2 sold over 4 million copies, that's twice as much as they spent for developing GW2. And after that, they earn 20-30 million a quarter ONLY with the shop. So they get money for nearly nothing. Sum that up, that will be another 200 million.
End of the year the first GW2 expansion will be released, guess what? It for sure will get sales beyond 1 million - that's another 50 million.
So how the hell could you say GW2 isn't doing well? LOL
What do you think will ESO make in a quarter? 50 million? With what? Shop has nearly nothing to offer and subscription will be dropped.
I don't play GW2 anymore, but some things are obvious. You just need to get a bit serious.
jamesharv2005ub17_ESO wrote: »Wrong again. If you check super data (which is the website you got your 770k number from) it says they had 1.2 million in October. Of course they have no idea because Zenimax doesnt release sub numbers. They have metrics etc they follow that in my opinion puts them pretty close to what the sub numbers are.
As I said, it's impossible that they had 1,2 million subscribers in October. They made $111 million through boxes and subs. Sum that up, impossible, as I said.
And furthermore, it's just unrealistic. Everybody who belives this number is just delusional. 1,2 million subscribers and they turn it into B2P? (yeah because of consoles... I know that excuse but it's just laughable)
Where are all those players? 30k at best on both servers in the AvA, so only 2% of the total population are in Cyrodiil? Absolutely illogical.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Wrong again. If you check super data (which is the website you got your 770k number from) it says they had 1.2 million in October. Of course they have no idea because Zenimax doesnt release sub numbers. They have metrics etc they follow that in my opinion puts them pretty close to what the sub numbers are.
As I said, it's impossible that they had 1,2 million subscribers in October. They made $111 million through boxes and subs. Sum that up, impossible, as I said.
And furthermore, it's just unrealistic. Everybody who belives this number is just delusional. 1,2 million subscribers and they turn it into B2P? (yeah because of consoles... I know that excuse but it's just laughable)
Where are all those players? 30k at best on both servers in the AvA, so only 2% of the total population are in Cyrodiil? Absolutely illogical.
I think I would believe the science before what people think based on their biased opinions.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Wrong again. If you check super data (which is the website you got your 770k number from) it says they had 1.2 million in October. Of course they have no idea because Zenimax doesnt release sub numbers. They have metrics etc they follow that in my opinion puts them pretty close to what the sub numbers are.
As I said, it's impossible that they had 1,2 million subscribers in October. They made $111 million through boxes and subs. Sum that up, impossible, as I said.
And furthermore, it's just unrealistic. Everybody who belives this number is just delusional. 1,2 million subscribers and they turn it into B2P? (yeah because of consoles... I know that excuse but it's just laughable)
Where are all those players? 30k at best on both servers in the AvA, so only 2% of the total population are in Cyrodiil? Absolutely illogical.
I think I would believe the science before what people think based on their biased opinions.
"Science"?
Logic is neither a biased nor a false opinion.
jamesharv2005ub17_ESO wrote: »stefan.gustavsonb16_ESO wrote: »jamesharv2005ub17_ESO wrote: »You guys are high if you think this game only has 400k subs. Easily there are over a million subs.
I would be very interested in hearing your reasoning behind this. I disagree very strongly. In fact, I think the game has much less than 400k subscribers at the moment, and I am definitely not high. I am looking at what I see in the game, both in regular levels, Cyrodiil and the VR zones, and I see absolutely no evidence of this being the crowded game you think this is.
Alot of people arent playing their VR characters because we have been led to believe for months now 1.6 is just around the corner. So I for one have been leveling a nightblade and working on crafting. Maybe thats why you dont see people in the VR zones. Go to the newbie zones its packed with people.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Wrong again. If you check super data (which is the website you got your 770k number from) it says they had 1.2 million in October. Of course they have no idea because Zenimax doesnt release sub numbers. They have metrics etc they follow that in my opinion puts them pretty close to what the sub numbers are.
As I said, it's impossible that they had 1,2 million subscribers in October. They made $111 million through boxes and subs. Sum that up, impossible, as I said.
And furthermore, it's just unrealistic. Everybody who belives this number is just delusional. 1,2 million subscribers and they turn it into B2P? (yeah because of consoles... I know that excuse but it's just laughable)
Where are all those players? 30k at best on both servers in the AvA, so only 2% of the total population are in Cyrodiil? Absolutely illogical.
I think I would believe the science before what people think based on their biased opinions.
"Science"?
Logic is neither a biased nor a false opinion.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Wrong again. If you check super data (which is the website you got your 770k number from) it says they had 1.2 million in October. Of course they have no idea because Zenimax doesnt release sub numbers. They have metrics etc they follow that in my opinion puts them pretty close to what the sub numbers are.
As I said, it's impossible that they had 1,2 million subscribers in October. They made $111 million through boxes and subs. Sum that up, impossible, as I said.
And furthermore, it's just unrealistic. Everybody who belives this number is just delusional. 1,2 million subscribers and they turn it into B2P? (yeah because of consoles... I know that excuse but it's just laughable)
Where are all those players? 30k at best on both servers in the AvA, so only 2% of the total population are in Cyrodiil? Absolutely illogical.
I think I would believe the science before what people think based on their biased opinions.
"Science"?
Logic is neither a biased nor a false opinion.
Logic doesn't have any meaning when emotions get involved. Just agree that Eso is far better and way more polished than GW2 could ever hope to be and let it go
IMO it was mostly:
- Unexisting end game.
- No social aspect (you didn't need to group for virtually anything)
- Broken Dungeons
- PVP too large, broken queues
SG_Celerrimus wrote: »
I have a feeling that they are going to want to push Update 7 out relatively soon, maybe a month - a month and a half after Tamriel Unlimited, as a large portion of the PvP community is waiting on that Update to come out, its decently popular, and they have talked about it a good number of times.SG_Celerrimus wrote: »Here is my prediction for how ESO is going to go about its stuff for a little while in the future:
So, without a doubt, I am feeling that the Imperial City is going to be Update 7, along with the Justice System PvP workings. Update 7 is going to be the big PvP update, with all new revamped PvP stuff, and hey, maybe even they will throw Dueling in there to get the extra points of awesomeness.
I have a feeling that they are going to want to push Update 7 out relatively soon, maybe a month - a month and a half after Tamriel Unlimited, as a large portion of the PvP community is waiting on that Update to come out, its decently popular, and they have talked about it a good number of times.
After that, I can see production slowing down, as B2P is going to be a thing, but I would imagine it would largely be determined by their income through purchases from new players, and the crown store purchases, as they need money in order to hire devs that will make the game DLCs. Maybe Bethesda will swoop in and do some miracle working from time to time, but that is a big maybe, if its even possible.
Update 8 I have a feeling will be the Wrothgar patch, maybe Murkmire thrown in there, although we have barely heard about Murkmire, as far as I know, since Quakecon, so if that is still a thing, or if that is being worked on, remains to be seen.
For the Dark Brotherhood and Thieves guild, well I would say that is relatively up in the air. Maybe it could land in Update 8, maybe 7 (although I would highly doubt it).
They did say that Spell Crafting is not a priority right now (*insert super duper sad face here*), so I would expect that to be put off for Update 9-10, if they decide to start working on it again.
I would imagine Player Housing might be a thing, as its an ES thing, and it has been brought up several times in the past, and with new people coming it might get reignited as a hot topic pretty soon.
After Update 9-10, I would imagine we would start seeing undetailed things, like the stuff shown in the Tamriel Unlimited announcement video,
That is just my thoughts/predictions on where ESO is going after TU launches. I am really hoping they put Spell Crafting back on the front stage for production, but one can only sit back and wait.
Prediction 1, about update 7, is incorrect. Confirmed, no new content for 6-8 months. Sorry.
I think ESO has mostly benefited from the fact that the MMO market has been rather stale and their transition to buy to play is really acknowledging the fact that they can't continue to compete as a subscribtion based game.
In the next several years games such as EQ next, black desert, Albion online, Camelot unchained, and others will come out and each of them will potentially have gameplay aspects that ESO lacks.
ESO may continue to maintain some profitability but it's going to be a niche game similar to SWTOR. People seem to think there will be a massive surge in players after March but I am skeptical that it will be as large as everyone seems to anticipate. There might be a noticeable increase in the 1-50 ranks but as fast as people reach vet levels, vets will also be leaving so there will be no true growth in population due to attrition.
lolI mean be one of the 24 people in the world to kill Sanctum Ophidia Hard Mode and you'll still get random loot with a slightly better enchant