Just a question here to people who actually tested some PvP on test server
Did they balance classes / mechanic in the game a bit? or is it still same same joke DK/Templar holding block all the time and spamming skills then heal from near death to full in 0.5 sec? While in same time everything around die like sh*t (this applies mostly to DK opness XD) Because honestly I don't remeber last time when I was so annoyed seeing such gameplay and balance in PvP.
It's still possible to perma block and take only 10-20% of the damage?