Reverse Auction House

  • TehMagnus
    TehMagnus
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    SFBryan18 wrote: »
    TehMagnus wrote: »
    roechacca wrote: »
    P3ZZL3 wrote: »
    Hey, I've never used the "greater good" argument :) I'm a Trader and I like to Trade.

    Ironically, using your example, actually the price is increased due to Convenience. You don't HAVE to travel back to a main city and purchase there, or find a bank and get your own supply, as you're in the middle of where-ever. Thus you DO pay for convenience.

    What we are ACTUALLY talking about is people pricing what they feel is a fair price for the item, under THEIR circumstances.
    If anything, you are taking advantage of someone not running any add-on where they have a rough idea what the market rates are and can price accordingly.

    The fact is the current system makes finding things so difficult with travel prices and time waisted to locate the vendor that has what you're looking for that it stunts game play . I get that some people find shopping immersive , I don't . A little shopping in one town with dozens of kiosks there I can handle but not making an entire travel quest to find one missing piece of gear or a decent deal on pots .

    Lol, there are three hubs where the most popular guilds are located and they are all close to wayshrines (which is why they are popular) and it usually takes a small amount of time to check them all and wayshrine to wayshrine travel is free.

    For stuff you don't find in those three hubs, it's easier to look in /z than to keep checking half empty guild stores.

    If you waste time checking every single hub, you can only blame yourself for your poor optimization of your time.

    I find some great deals when I go from town to town checking. I love the feeling when you grab an item knowing that you would never had gotten it for that cheap if everyone knew it was there.

    Of course you can find good deals if you really look hard which is why the system is better than AH where good offers disapear quickly :-)
  • Faugaun
    Faugaun
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    roechacca wrote: »
    roechacca wrote: »
    TehMagnus wrote: »
    roechacca wrote: »
    P3ZZL3 wrote: »
    Hey, I've never used the "greater good" argument :) I'm a Trader and I like to Trade.

    Ironically, using your example, actually the price is increased due to Convenience. You don't HAVE to travel back to a main city and purchase there, or find a bank and get your own supply, as you're in the middle of where-ever. Thus you DO pay for convenience.

    What we are ACTUALLY talking about is people pricing what they feel is a fair price for the item, under THEIR circumstances.
    If anything, you are taking advantage of someone not running any add-on where they have a rough idea what the market rates are and can price accordingly.

    The fact is the current system makes finding things so difficult with travel prices and time waisted to locate the vendor that has what you're looking for that it stunts game play . I get that some people find shopping immersive , I don't . A little shopping in one town with dozens of kiosks there I can handle but not making an entire travel quest to find one missing piece of gear or a decent deal on pots .

    Lol, there are three hubs where the most popular guilds are located and they are all close to wayshrines (which is why they are popular) and it usually takes a small amount of time to check them all and wayshrine to wayshrine travel is free.

    For stuff you don't find in those three hubs, it's easier to look in /z than to keep checking half empty guild stores.

    If you waste time checking every single hub, you can only blame yourself for your poor optimization of your time.

    I don't waist time any more buying . I just make my own gear or have one of my friends make it . I don't participate in this broken game play . Between the four of us that play together we leveled everything and hordes everything since pre launch so we didn't have to get price gouged on items . There are many groups that have done the same . So because we didn't join a big trade guild we don't sell our stuff and don't participate in the economy . Some of us would like too but the current system doesn't allow small guilds to have stores . Which is bs also . Rather have a AH where everyone's included then the current system .

    Actually, AH exclude people even more. Good items become even more expensive, trash items become even more cheaper. Now I sometime can see Undaunted Sets sells far too expensive. I'm ok with it, but I know actual price and I won't buying overpriced items. But! Month ago I found 3 Fortified Nirncrux for 15k each. It was not a bad deal. Why it wsa possible? Did seller wanted to sell his/her goods faster or did he/she didn't know the actual price? I don't know. I doubt that it's possible with AH (actually no, it's impossible with AH). With AH you can forget about normal prices. You can't buy for lower price and also you can't sell for higher price. Only fixed prices. Want few more coins for that item? Too bad to you. You can only drop price.

    In a central market all prices level to supply and demand in consideration to inflation . That's just fear tactics stating things get more expensive . No they don't , the prices stabilize and the rare items go for the price they should based on availability .

    They can get more expensive (take a fantasy mmo I used to play) I would regularly buy all posted items of a particular type 4x a day every 6h on clock work and repost at my designated price....so if a person wanted that item (I focused on desirable items of course. I would regularly buy and mark up 4fold and I'd I got hung with excess of something I would just use it to keep supply low.

    So yeah they can increase for sure....
  • P3ZZL3
    P3ZZL3
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    TehMagnus wrote: »

    Of course you can find good deals if you really look hard which is why the system is better than AH where good offers disapear quickly :-)

    Good offers will never exist. I have a Fortified Nirncrux to sell, I look at what everyone else is selling them for and sell it at that. The entire market becomes based on "mean" prices, nothing else.

    It'll just get to the point where everyone is selling something for 200g - someone will sell for 199g :) and so forth.

    The only way prices would EVER increase, is if someone did "buy the market" and consistently monitor it and then let some onto the market in dribs and drabs.
    CP561 Redguard | Jabsy Templar | Stamina Build
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  • Rammi
    Rammi
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    TehMagnus wrote: »
    roechacca wrote: »
    TehMagnus wrote: »
    roechacca wrote: »
    Sounds like more hassle then it's worth . I'd rather just have a AH an be done with it . The current system just encourages price gouging and highway robbery . A centralized market brings competitive prices which is the real reason most crafters don't want to deal with it .

    Am, no. Centralized market makes it so people with money&time can control the market and it's prices by setting up buy/sell systems that ensure they are the only ones selling a particular ware at a given price thus getting richer and richer while the people who BUY stuff are forced to buy at higher prices.

    Current market is the best because players with lots of money & time can't find niches and exploit them since there is always other guilds to go to that you can't control.

    So you are saying that people that put in more time and money will control the market . That's the rewards of working harder then others . How you came to the logic this will increase prices is way beyond me .

    It's called 15 years of MMORPG experience where 99% have auction houses and I've exploited the market in almost all of them to get rich. When you're systematically buying of people who sell cheaper than you to sell at your price, and people are forced to buy your price because you've bought all the cheaper wares, it increases the price for them.

    You really should not bother debating with Roechacca,

    He has no clue about basic economics and how this all works!! The guy wants his AH and thats it. Whatever you say will not matter!
    Edited by Rammi on February 23, 2015 4:41PM
    The Champion System should have rewarded Champion Points based off of achievements and feats earned through excelling at end game content not grinding your life away vs mobs in order to stay competitive. This system is uncreative and is a great example of extremely lazy system design. Yes, you should be embarrassed
  • AshySamurai
    AshySamurai
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    roechacca wrote: »
    roechacca wrote: »
    TehMagnus wrote: »
    roechacca wrote: »
    P3ZZL3 wrote: »
    Hey, I've never used the "greater good" argument :) I'm a Trader and I like to Trade.

    Ironically, using your example, actually the price is increased due to Convenience. You don't HAVE to travel back to a main city and purchase there, or find a bank and get your own supply, as you're in the middle of where-ever. Thus you DO pay for convenience.

    What we are ACTUALLY talking about is people pricing what they feel is a fair price for the item, under THEIR circumstances.
    If anything, you are taking advantage of someone not running any add-on where they have a rough idea what the market rates are and can price accordingly.

    The fact is the current system makes finding things so difficult with travel prices and time waisted to locate the vendor that has what you're looking for that it stunts game play . I get that some people find shopping immersive , I don't . A little shopping in one town with dozens of kiosks there I can handle but not making an entire travel quest to find one missing piece of gear or a decent deal on pots .

    Lol, there are three hubs where the most popular guilds are located and they are all close to wayshrines (which is why they are popular) and it usually takes a small amount of time to check them all and wayshrine to wayshrine travel is free.

    For stuff you don't find in those three hubs, it's easier to look in /z than to keep checking half empty guild stores.

    If you waste time checking every single hub, you can only blame yourself for your poor optimization of your time.

    I don't waist time any more buying . I just make my own gear or have one of my friends make it . I don't participate in this broken game play . Between the four of us that play together we leveled everything and hordes everything since pre launch so we didn't have to get price gouged on items . There are many groups that have done the same . So because we didn't join a big trade guild we don't sell our stuff and don't participate in the economy . Some of us would like too but the current system doesn't allow small guilds to have stores . Which is bs also . Rather have a AH where everyone's included then the current system .

    Actually, AH exclude people even more. Good items become even more expensive, trash items become even more cheaper. Now I sometime can see Undaunted Sets sells far too expensive. I'm ok with it, but I know actual price and I won't buying overpriced items. But! Month ago I found 3 Fortified Nirncrux for 15k each. It was not a bad deal. Why it wsa possible? Did seller wanted to sell his/her goods faster or did he/she didn't know the actual price? I don't know. I doubt that it's possible with AH (actually no, it's impossible with AH). With AH you can forget about normal prices. You can't buy for lower price and also you can't sell for higher price. Only fixed prices. Want few more coins for that item? Too bad to you. You can only drop price.

    In a central market all prices level to supply and demand in consideration to inflation . That's just fear tactics stating things get more expensive . No they don't , the prices stabilize and the rare items go for the price they should based on availability .

    Exactly! Without AH we can buy items for lower price. And this is good. And we can sell for higher price. And this is good too. Actually, for me it more looks like RL market. There are a lot of shops with absolutely different prices. Want to buy faster - buy in nearest shop. Want best deal - search it. Check a few different shops, compare prices and only then buy.

    And actually "the rare items go for the price they should based on availability" mean rare items will become more expensive. No chanses to buy it for lower price. Because guys like me will buyout it and resell it for higher price to make profit. Now, if I don't like prices in "main spots" I just go to another guild trader and keep searching or ask in zone chat.

    I know that you don't want to do something for yourself. You only want an AH. But, as you can see, a lot of people actually care about in-game economics and think not only about themself. No offends, but it's more your issue because you refuse to use any tool to buy/sell items. I see no reasons for AH. It's more cons than pros.
    Make sweetrolls, not nerfs!
  • Rammi
    Rammi
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    P3ZZL3 wrote: »
    TehMagnus wrote: »

    Of course you can find good deals if you really look hard which is why the system is better than AH where good offers disapear quickly :-)

    Good offers will never exist. I have a Fortified Nirncrux to sell, I look at what everyone else is selling them for and sell it at that. The entire market becomes based on "mean" prices, nothing else.

    It'll just get to the point where everyone is selling something for 200g - someone will sell for 199g :) and so forth.

    The only way prices would EVER increase, is if someone did "buy the market" and consistently monitor it and then let some onto the market in dribs and drabs.

    The latter happens in every game with items that are sought after, mostly by gold sellers!!

    The current system is more akin to real life, There is no one central AH in real life, you search different shops, stores, online databases to find what your looking for. For the most part prices stabilize and are roughly the same however you do find the odd seller, who is selling for less than the norm if you search hard enough (I recently bought a car for 3K cheaper than KBB price because i found a personal seller 75 miles from my house) but you were the person that found him as you looked at the right time or you happened to be at the right vendor.

    In a centralized AH the people who play the market 9/10 win as it requires very little work to sit and monitor the same AH all the time and the risk of you missing something is lower. The current system make it near impossible for people to play the market as efficiently thus making the ratio more like 6/10 in favor of the people who play the market as they are way more likely to miss out on deals, which is much better odds for everyone else, thus creating a more dynamic and rewarding market.
    Edited by Rammi on February 23, 2015 4:42PM
    The Champion System should have rewarded Champion Points based off of achievements and feats earned through excelling at end game content not grinding your life away vs mobs in order to stay competitive. This system is uncreative and is a great example of extremely lazy system design. Yes, you should be embarrassed
  • Roechacca
    Roechacca
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    Faugaun wrote: »
    roechacca wrote: »
    roechacca wrote: »
    TehMagnus wrote: »
    roechacca wrote: »
    P3ZZL3 wrote: »
    Hey, I've never used the "greater good" argument :) I'm a Trader and I like to Trade.

    Ironically, using your example, actually the price is increased due to Convenience. You don't HAVE to travel back to a main city and purchase there, or find a bank and get your own supply, as you're in the middle of where-ever. Thus you DO pay for convenience.

    What we are ACTUALLY talking about is people pricing what they feel is a fair price for the item, under THEIR circumstances.
    If anything, you are taking advantage of someone not running any add-on where they have a rough idea what the market rates are and can price accordingly.

    The fact is the current system makes finding things so difficult with travel prices and time waisted to locate the vendor that has what you're looking for that it stunts game play . I get that some people find shopping immersive , I don't . A little shopping in one town with dozens of kiosks there I can handle but not making an entire travel quest to find one missing piece of gear or a decent deal on pots .

    Lol, there are three hubs where the most popular guilds are located and they are all close to wayshrines (which is why they are popular) and it usually takes a small amount of time to check them all and wayshrine to wayshrine travel is free.

    For stuff you don't find in those three hubs, it's easier to look in /z than to keep checking half empty guild stores.

    If you waste time checking every single hub, you can only blame yourself for your poor optimization of your time.

    I don't waist time any more buying . I just make my own gear or have one of my friends make it . I don't participate in this broken game play . Between the four of us that play together we leveled everything and hordes everything since pre launch so we didn't have to get price gouged on items . There are many groups that have done the same . So because we didn't join a big trade guild we don't sell our stuff and don't participate in the economy . Some of us would like too but the current system doesn't allow small guilds to have stores . Which is bs also . Rather have a AH where everyone's included then the current system .

    Actually, AH exclude people even more. Good items become even more expensive, trash items become even more cheaper. Now I sometime can see Undaunted Sets sells far too expensive. I'm ok with it, but I know actual price and I won't buying overpriced items. But! Month ago I found 3 Fortified Nirncrux for 15k each. It was not a bad deal. Why it wsa possible? Did seller wanted to sell his/her goods faster or did he/she didn't know the actual price? I don't know. I doubt that it's possible with AH (actually no, it's impossible with AH). With AH you can forget about normal prices. You can't buy for lower price and also you can't sell for higher price. Only fixed prices. Want few more coins for that item? Too bad to you. You can only drop price.

    In a central market all prices level to supply and demand in consideration to inflation . That's just fear tactics stating things get more expensive . No they don't , the prices stabilize and the rare items go for the price they should based on availability .

    They can get more expensive (take a fantasy mmo I used to play) I would regularly buy all posted items of a particular type 4x a day every 6h on clock work and repost at my designated price....so if a person wanted that item (I focused on desirable items of course. I would regularly buy and mark up 4fold and I'd I got hung with excess of something I would just use it to keep supply low.

    So yeah they can increase for sure....

    So your saying you would be able to exploit the market and have in the past . You could be doing the same thing right now there's nothing in place preventing that behavior . So once again "fear" is the basis for keeping the same broken system .
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    How about we just get an auction house like every other flippin MMO ever?
    Edited by eventide03b14a_ESO on February 23, 2015 5:08PM
    :trollin:
  • P3ZZL3
    P3ZZL3
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    How about we just get an auction house like every other flippin MMO ever?

    For the countless reasons already listed.
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • P3ZZL3
    P3ZZL3
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    roechacca wrote: »
    So once again "fear" is the basis for keeping the same broken system .

    Sounds about the same as "laziness" is the basis to change the whole system to make my life easier.
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • Roechacca
    Roechacca
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    P3ZZL3 wrote: »
    roechacca wrote: »
    So once again "fear" is the basis for keeping the same broken system .

    Sounds about the same as "laziness" is the basis to change the whole system to make my life easier.

    People behind a keyboard should never accuse anyone of laziness . It's a useless argument . Just because someone doesn't enjoy bouncing around in a mmo to shop has nothing to do with laziness . Are you high ranked in pvp yet ? What would it matter if you don't enjoy pvp ? It wouldn't just like your argument I don't like to run around shopping therefore Im lazy . Come back with something better ...
  • AshySamurai
    AshySamurai
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    roechacca wrote: »
    Faugaun wrote: »
    roechacca wrote: »
    roechacca wrote: »
    TehMagnus wrote: »
    roechacca wrote: »
    P3ZZL3 wrote: »
    Hey, I've never used the "greater good" argument :) I'm a Trader and I like to Trade.

    Ironically, using your example, actually the price is increased due to Convenience. You don't HAVE to travel back to a main city and purchase there, or find a bank and get your own supply, as you're in the middle of where-ever. Thus you DO pay for convenience.

    What we are ACTUALLY talking about is people pricing what they feel is a fair price for the item, under THEIR circumstances.
    If anything, you are taking advantage of someone not running any add-on where they have a rough idea what the market rates are and can price accordingly.

    The fact is the current system makes finding things so difficult with travel prices and time waisted to locate the vendor that has what you're looking for that it stunts game play . I get that some people find shopping immersive , I don't . A little shopping in one town with dozens of kiosks there I can handle but not making an entire travel quest to find one missing piece of gear or a decent deal on pots .

    Lol, there are three hubs where the most popular guilds are located and they are all close to wayshrines (which is why they are popular) and it usually takes a small amount of time to check them all and wayshrine to wayshrine travel is free.

    For stuff you don't find in those three hubs, it's easier to look in /z than to keep checking half empty guild stores.

    If you waste time checking every single hub, you can only blame yourself for your poor optimization of your time.

    I don't waist time any more buying . I just make my own gear or have one of my friends make it . I don't participate in this broken game play . Between the four of us that play together we leveled everything and hordes everything since pre launch so we didn't have to get price gouged on items . There are many groups that have done the same . So because we didn't join a big trade guild we don't sell our stuff and don't participate in the economy . Some of us would like too but the current system doesn't allow small guilds to have stores . Which is bs also . Rather have a AH where everyone's included then the current system .

    Actually, AH exclude people even more. Good items become even more expensive, trash items become even more cheaper. Now I sometime can see Undaunted Sets sells far too expensive. I'm ok with it, but I know actual price and I won't buying overpriced items. But! Month ago I found 3 Fortified Nirncrux for 15k each. It was not a bad deal. Why it wsa possible? Did seller wanted to sell his/her goods faster or did he/she didn't know the actual price? I don't know. I doubt that it's possible with AH (actually no, it's impossible with AH). With AH you can forget about normal prices. You can't buy for lower price and also you can't sell for higher price. Only fixed prices. Want few more coins for that item? Too bad to you. You can only drop price.

    In a central market all prices level to supply and demand in consideration to inflation . That's just fear tactics stating things get more expensive . No they don't , the prices stabilize and the rare items go for the price they should based on availability .

    They can get more expensive (take a fantasy mmo I used to play) I would regularly buy all posted items of a particular type 4x a day every 6h on clock work and repost at my designated price....so if a person wanted that item (I focused on desirable items of course. I would regularly buy and mark up 4fold and I'd I got hung with excess of something I would just use it to keep supply low.

    So yeah they can increase for sure....

    So your saying you would be able to exploit the market and have in the past . You could be doing the same thing right now there's nothing in place preventing that behavior . So once again "fear" is the basis for keeping the same broken system .

    It's very hard to do now (I would say it's impossible to do now) because you need to track all prices and buyout cheapest. Now I will search until I find a price that will suit me. Maybe if I'll search more I'll find better price. Who knows? It's not about fear of changes. Is just common sense.
    Make sweetrolls, not nerfs!
  • P3ZZL3
    P3ZZL3
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    roechacca wrote: »
    People behind a keyboard should never accuse anyone of laziness . It's a useless argument . Just because someone doesn't enjoy bouncing around in a mmo to shop has nothing to do with laziness . Are you high ranked in pvp yet ? What would it matter if you don't enjoy pvp ? It wouldn't just like your argument I don't like to run around shopping therefore Im lazy . Come back with something better ...

    LMAO - Irony at it's best.

    You are sitting there, behind your keyboard, accusing people of being "Fearful". Is that any different?
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
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  • Lirkin
    Lirkin
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    We need an AH.

    Your reasoning doesn't hold water for not getting one. The current system is less convenient and doesn't stop players from controlling prices as someone can buy an item and repost if for a higher price. If the current system didn't require me to travel around but I could go to a central location in cities and access all sales I wouldn't mind it as much.

    I always undercut prices in other games to sell any items I wanted to sell thus lowering prices. The reason that prices got so out of control in other games is because of the amount of gold available to the players got out of control not the AH.


  • Roechacca
    Roechacca
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    P3ZZL3 wrote: »
    roechacca wrote: »
    People behind a keyboard should never accuse anyone of laziness . It's a useless argument . Just because someone doesn't enjoy bouncing around in a mmo to shop has nothing to do with laziness . Are you high ranked in pvp yet ? What would it matter if you don't enjoy pvp ? It wouldn't just like your argument I don't like to run around shopping therefore Im lazy . Come back with something better ...

    LMAO - Irony at it's best.

    You are sitting there, behind your keyboard, accusing people of being "Fearful". Is that any different?

    Yes very different . I'd provide a link to Irony but Google works just fine .
  • xaraan
    xaraan
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    I've been wanting this for a while. Be nice to have a WTB type board somewhere, even if you could only list one desired item at a time.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Roechacca
    Roechacca
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    Let me add something in here since I got a couple of messages . If the overwhelming majority of players want the system to stay the same , I do hope ESO keeps it that way . Just because I personally want a easier system for me does not mean I would expect anyone to change a game mechanic based on what a minority wants . I'll just continue to suck it up as its not game breaking . I do respect others opinions even when I don't agree and do like when ZOS listens to the majority . None of my posts are made to curve that perspective . Democracy is a great tool . So Ya ... N stuff .
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