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Is it me or is the game taking a nasty turn to the worst

  • Roechacca
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    If you're a Sorc it certainly is lol . If you don't like wearing medium armor , yup ! My toons will all be OP a while . I rolled the karmic Dice and got the classes everyone will be sick of in a few months . Most magica builds will be the bane of raid groups . Night Blades and Templars will be asked to join groups . DK's will get a back seat on the YouTube Fame Train . I fully expect tears after everyone's done riding the tiger !
  • glak
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    Garion wrote: »
    Do they really force you into using a 2h sword? Would be interesting to see what ZOS have given as a reason for that. Something to do with 2h being one of the few viable ways to play the game effectively in 1.6, I guess.

    No. Two-Handers are about as awesome on PTS as they are on live. Which is to say, it is a really awesome weapon that can nicely seal up gaps for a lot of builds. But, it's not an absolute, "you must be this tall to ride this ride" necessity.
    Yes, the first weapon you get on your first character is a 2H sword. More spell power anyways ;) . Eventually you can loot other weapons from kills and chests.

    Remember the weapons table they added earlier? It's now gone in 1.6.
  • danovic
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    Think armor repair is still very bad because they trying to make you buy armor repair kits from the crown store when it becomes buy to play. They do work very good, one click repairs everything from those.
  • starkerealm
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    danovic wrote: »
    Think armor repair is still very bad because they trying to make you buy armor repair kits from the crown store when it becomes buy to play. They do work very good, one click repairs everything from those.

    I doubt it. Unless you think they were trying to drive people to the Crown store in June last year... because, if that's the case, I've got some sad news for you.
  • Dominoid
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    It's not just you, but it's you. You asked. ;-)
    Edited by Dominoid on February 22, 2015 6:14PM
  • Kiwi_Hawk
    Kiwi_Hawk
    Kiwi_Hawk wrote: »
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc

    Buy them from guild stores, there are tons of them on there for dirt cheap. Its waaaay easier than trying to loot for them.

    My point was and still is, if your role playing a char dropped into this world alone and in this case enter the world with 50 gold and make that up to 96 joining two guilds. pray tell me how many motif's will I buy if I break and out of role
  • Tintinabula
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    I feel you man. I am still waiting for my complimentary whine and cheese basket with 30 K gold in it.
  • starkerealm
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    I feel you man. I am still waiting for my complimentary whine and cheese basket with 30 K gold in it.

    ...and me without any lols to give. Sorry. :\
    Kiwi_Hawk wrote: »
    Kiwi_Hawk wrote: »
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc

    Buy them from guild stores, there are tons of them on there for dirt cheap. Its waaaay easier than trying to loot for them.

    My point was and still is, if your role playing a char dropped into this world alone and in this case enter the world with 50 gold and make that up to 96 joining two guilds. pray tell me how many motif's will I buy if I break and out of role

    Look, with 1.6; making money in ESO starts to look a lot like making money in a normal Elder Scrolls game. Towns exist to either give you quests, dump your unwanted loot, or for nefarious purposes. Dungeons exist so that "noble," and "upstanding" adventurers can make some money legally, through grave robbing.

    If this is really about roleplaying, then you shouldn't have been swiping crap from people's homes and saying, "no, honest, they're cool with it."

    The only difference is now, when you're swiping someone else's stuff, there's consequences in game, a system to support roleplaying that, and more opportunities to turn a profit.
  • Kiwi_Hawk
    Kiwi_Hawk
    I feel you man. I am still waiting for my complimentary whine and cheese basket with 30 K gold in it.

    ...and me without any lols to give. Sorry. :\
    Kiwi_Hawk wrote: »
    Kiwi_Hawk wrote: »
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc

    Buy them from guild stores, there are tons of them on there for dirt cheap. Its waaaay easier than trying to loot for them.

    My point was and still is, if your role playing a char dropped into this world alone and in this case enter the world with 50 gold and make that up to 96 joining two guilds. pray tell me how many motif's will I buy if I break and out of role

    Look, with 1.6; making money in ESO starts to look a lot like making money in a normal Elder Scrolls game. Towns exist to either give you quests, dump your unwanted loot, or for nefarious purposes. Dungeons exist so that "noble," and "upstanding" adventurers can make some money legally, through grave robbing.

    If this is really about roleplaying, then you shouldn't have been swiping crap from people's homes and saying, "no, honest, they're cool with it."

    The only difference is now, when you're swiping someone else's stuff, there's consequences in game, a system to support roleplaying that, and more opportunities to turn a profit.


    You have a point to a degree, maybe theres should be the odd recipe drop in the tut area, just feel off having looted food that can aid your stats etc useable because of the lack of a recipe that out in the wild at a rare drop rate, even if there was a say .5 percent of old crates on the dock or behind a building out of the way would feel a little more natural, some forgotten unowned crate some place.
  • starkerealm
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    Kiwi_Hawk wrote: »
    I feel you man. I am still waiting for my complimentary whine and cheese basket with 30 K gold in it.

    ...and me without any lols to give. Sorry. :\
    Kiwi_Hawk wrote: »
    Kiwi_Hawk wrote: »
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc

    Buy them from guild stores, there are tons of them on there for dirt cheap. Its waaaay easier than trying to loot for them.

    My point was and still is, if your role playing a char dropped into this world alone and in this case enter the world with 50 gold and make that up to 96 joining two guilds. pray tell me how many motif's will I buy if I break and out of role

    Look, with 1.6; making money in ESO starts to look a lot like making money in a normal Elder Scrolls game. Towns exist to either give you quests, dump your unwanted loot, or for nefarious purposes. Dungeons exist so that "noble," and "upstanding" adventurers can make some money legally, through grave robbing.

    If this is really about roleplaying, then you shouldn't have been swiping crap from people's homes and saying, "no, honest, they're cool with it."

    The only difference is now, when you're swiping someone else's stuff, there's consequences in game, a system to support roleplaying that, and more opportunities to turn a profit.


    You have a point to a degree, maybe theres should be the odd recipe drop in the tut area, just feel off having looted food that can aid your stats etc useable because of the lack of a recipe that out in the wild at a rare drop rate, even if there was a say .5 percent of old crates on the dock or behind a building out of the way would feel a little more natural, some forgotten unowned crate some place.

    Delve enemies actually seem to have a fairly decent drop rate for recipes these days. In 1.6 food is all over the place, if you're paying for it or not. Hell, if you get a meat recipe, you can just go hunting for food now. You can still use any cooking fire you find, those aren't marked as owned.

    Also, I think you get a recipe for doing the crafting certification quest, so that's also one way to put food in front of you. If you really want to roleplay, that's open to you, without descending into a life of crime over sweetrolls.

    Also, prepared food is somewhat easier to find in 1.6. If you're raiding a bandit lair and you see some soup on a table... you actually can take that and eat it.

    There should be a legal way to get started as a provisioner, and I'm not sure why green recipes aren't available from a vendor someplace. But, if you start with the writs, you should have a fairly good start.
  • Iago
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    Actually the game has improved tremendously yes there are still a lot of issues but I suspect it will take a lot more time to finish ironing uot the bugs. Just give it some time
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Vahrokh
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    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.

    Difference: before NGE, SWG was awesome.
  • Vahrokh
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    Panda244 wrote: »
    the PvE aspect won't be any different but the people just starting are going to be like cotton candy for the Veteran Rank mobs while the veteran players will fly through it like a leaf on the wind. :wink:

    It will be different.
    In the beginning, some people would demand a certain race and build just to accept people in their trials guild.

    Today, people demand linking trial achievement to accept you in trial.

    Tomorrow you'll also have to prove you have at least NNN CP or you'll stay out.

  • charley222
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    i dont think is going to be worst of now let hope
    not lol , anyway is got nothing better on the market now ,i just play eso the time camelot unchained will be release ,
    just so boring of pvp player always spam skill and get stun to the dead unbalance population stamina build still fail :( after 1 year is still the same issue let hope the next patch will fix some stuff
    Edited by charley222 on February 23, 2015 5:09AM
    the wall of the covenant
  • WhiskyBob
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    Its going to be good for next few months perhaps a year. Then amount of new players will drop hard once they realize they are 3650 (50levels + 3600 champion "levels") behind veterans.
  • Keepercraft
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    I don't like new mount system and change statistics to big numbers. :s
    Still waiting for Sithis.
  • stefan.gustavsonb16_ESO
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    Just give it some time

    It's been almost a year since release. How much more time do they need? I am not impressed.
  • Kragorn
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    Kiwi_Hawk wrote: »
    Is it me or is the game taking a nasty turn to the worst Bookmark
    It's you.

  • EölMPK
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    Guess its you op.
    Eöl[MPK]
    PS4
    Grungebr - Altmer magicka templar
    Eölbr - Dunmer magicka necro
    Drizztbr - Khajiit stamina nb
    "In my thoughts and in my dreams, they're always in my mind
    These songs of hobbits, dwarves and men, and elves
    Come close your eyes, you can see them too...
    "


  • Valmond
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    i'm not even sure why regular green recipies can't just be sold be vendors.
    Or discovered by players.
    I mean, i'm a level 50 provisioner, why can't i boil an egg without having to ransack through few dozen houses in hopes of a scroll with instructions to boiling an egg.
  • Tandor
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    Kiwi_Hawk wrote: »
    Kiwi_Hawk wrote: »
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc

    Buy them from guild stores, there are tons of them on there for dirt cheap. Its waaaay easier than trying to loot for them.

    My point was and still is, if your role playing a char dropped into this world alone and in this case enter the world with 50 gold and make that up to 96 joining two guilds. pray tell me how many motif's will I buy if I break and out of role

    Why would you expect to get motifs five minutes into the game? They're things you build up over time. I'm glad that ZOS aren't capitulating even more to the instant gratification crowd than they are already.
  • starkerealm
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    I don't like new mount system and change statistics to big numbers. :s

    Yeah, the stat inflation is just stupid.
  • Kiwi_Hawk
    Kiwi_Hawk
    Tandor wrote: »
    Kiwi_Hawk wrote: »
    Kiwi_Hawk wrote: »
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc

    Buy them from guild stores, there are tons of them on there for dirt cheap. Its waaaay easier than trying to loot for them.

    My point was and still is, if your role playing a char dropped into this world alone and in this case enter the world with 50 gold and make that up to 96 joining two guilds. pray tell me how many motif's will I buy if I break and out of role

    Why would you expect to get motifs five minutes into the game? They're things you build up over time. I'm glad that ZOS aren't capitulating even more to the instant gratification crowd than they are already.

    where did I ask to be given motif's or recipes for that matter I did NOT ask to be given then I asked why the chance to find them (that where already a low drop rate0 taken away from in town completely.

    I think you miss the point. I'm not looking for hand out's I'm looking for the odd small chance to find thing's to get a start.
    It's not normal in life to run out into the wild without prep and training, but that is hard now as theres NOTHING not an odd box
    behind a building, forgotten sacks at the port NOT a sodd, you have to go in what ever crap gear that is worth nothing to sell BTW so even what you pick up on the way through the tut area is useless (that NOT Elder Scrolls either) at least in the single player game that stuff had a little value. towns had a mix of free pickup and owned stuff. to make the stuff you can pick up have NO value at all. in fact all most of it does is full you bags space so you cant get anything of value in there I feel most of the rebuff here is the standard run of the mill MMO player who just rip sh** and bust to max level min maxing all the way. for those who play guesting solo and do other parts of the game with friends so of the change is a little hash.

    I'm not looking for a free ride or a bunch of hand outs, the reality is there would be a small portion of box's, sacks and crate etc about in a large city that where forgotten, that nobody cared about. there is now NON, not even 0.1 percent, NON.

    Thats my bloody point, NON NADDA
  • McDoogs
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    Game overhauls of this magnitude are rarely a good thing, and almost always an act of desperation. Maybe this will be the exception? I dunno. At least it won't cost much money to see where it goes the next few months.
  • Kiwi_Hawk
    Kiwi_Hawk

    Delve enemies actually seem to have a fairly decent drop rate for recipes these days. In 1.6 food is all over the place, if you're paying for it or not. Hell, if you get a meat recipe, you can just go hunting for food now. You can still use any cooking fire you find, those aren't marked as owned.

    If you have a recipe, that the point food all over, ship reacted in a life boat, water water every where not a drop to drink

    Also, I think you get a recipe for doing the crafting certification quest, so that's also one way to put food in front of you. If you really want to roleplay, that's open to you, without descending into a life of crime over sweetrolls.

    Also, prepared food is somewhat easier to find in 1.6. If you're raiding a bandit lair and you see some soup on a table... you actually can take that and eat it.

    There should be a legal way to get started as a provisioner, and I'm not sure why green recipes aren't available from a vendor someplace. But, if you start with the writs, you should have a fairly good start.[/quote]

    This is just what I'm trying to say, theres matts all over the place, full you bags as you wish, just don't hope to use em. 15 gold a stone for style stones you cant find in town because they bloody owned ever single one, there could be 5 oe 6 in a large town nobody owns. not everybody plays a naked Nord, breaking down free useless pick up is a random lose loose you get one stone in how many and it never the style you can make. there should be a little something in the towns, just a wee scrap here and there surely

  • talon_vib14_ESO
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    Or you could do the quest for Provisioning certification which gives you a recipe...
  • xaraan
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    I think there are issues in the game they still need to work on, but none of them are really stuff you focus on here. Maybe the starting weapon -- I don't see why it was a big deal to leave the choice of weapons at the start, but it's also not a big deal to search for a new weapon and switch after you get going (not like you leveled 2-hander to 50 accidentally in that time).

    They probably do need to work on the thievery system a bit still, but there are still containers out there to search that are not stealing. What they need to address is how overly rewarding theft is, you can make 10K easily in an hour of looting with little risk involved. (Maybe not in starter zone though, but comparatively, will still be more than you can make playing the game in any other way in the same amount of time). But, as for looting stuff in town - how realistic (even with it being a fantasy game) is it that you can just walk into a store and take armor of an armor sellers rack and walk out? Or loot the crates and barrels beside a food sellers stand? So, if they get the theft system balanced a bit better and make sure motifs aren't dropping for thieves more than others, then I think it will be a better system. In all my stealing on the PTS, I never got hold of a motif. I think they may become a bit more rare after 1.6, which is ok, they were getting a bit too common really.

    Storage isn't as bad as you make it sound either. Yes, I know a lot of others agree with you, but plenty of others do not. I like that you kind of have to work for your hoarding and you can't just save everything with no work involved. And in 1.6, inventory will get waaaay easier, with mats, lockpick, kits, soul gems stacking to 200 that saves a ton of room and with everyone being able to have a bag horse and speed horse combined, that will give everyone an extra 60 slots eventually of character inventory space. Combine that with pets and official costumes coming out of inventory, that makes a lot of room (though trophies should come out too). I think coming out of coldharbour at low level and expecting to carry a ton of crafts is a bit much myself. You have to make choices at that level on what to save because how much you can hoard is part of your power level, even if you don't like that concept.

    As for recipes, they also drop from mobs and from containers elsewhere in the world, like in dungeons. Not to mention green recipes are pretty cheap if you are just looking to get started and don't mind shopping for them.

    There are a lot of things that need work in the game, that part I agree with.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • adriant1978
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    Garion wrote: »
    Do they really force you into using a 2h sword? Would be interesting to see what ZOS have given as a reason for that. Something to do with 2h being one of the few viable ways to play the game effectively in 1.6, I guess.

    Yes they do, but if you're really OCD about not levelling up that two handed skill then you can unequip the sword immediately after picking it up and punch the tutorial enemies to death until you find your weapon of choice. Tried it and it works. :smile:
  • danovic
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    danovic wrote: »
    Think armor repair is still very bad because they trying to make you buy armor repair kits from the crown store when it becomes buy to play. They do work very good, one click repairs everything from those.

    I doubt it. Unless you think they were trying to drive people to the Crown store in June last year... because, if that's the case, I've got some sad news for you.

    why are you quoting 1.5 in 1.6 i'm getting 600 gold repair bills on level 12 armor for doing one delve.
  • Tamanous
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    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.


    Technically it is the exact opposite of the NGE. The NGE tried to make a sandbox game into a themepark. 1.6 attempts to open the game up and take it away from the horizontal and hub based progression.

    It scares you and I get it. The internet is a scary place and change cannot be handled nor it's justification identified by the common masses but you may want to be within a resemblance of accuracy when making statements like that.

    I do not yet know the outcome but I understand the attempt.

    Also I have no clue what the OP is talking about. Create a character, enter game, go to starter islands if confused and play easy mode there. Collect lots of gold, crafting items, open chests, kills stuff and do quests. You will have everything you require to start within any skill line. If you start from the jail cell ... you are escaping a jail and you want a super market there to facilitate your every desire? Search around and you may find a few different weapons.
    Edited by Tamanous on February 23, 2015 9:03PM
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