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Is it me or is the game taking a nasty turn to the worst

Kiwi_Hawk
Kiwi_Hawk
Kia ora

Don't get me wrong I love the game been paying and playing since day dot and early access too

rant

I started a char on the PTS to see how things have changed.

I got out of the cell and had to loot a body to get a weapon (play how you want) and was force upon a 2
handed sword, on wards and up wards I fingered I soon find the weapon I wanted, got mostly matts for cooking
and light armor bits, finally a green dagger, just need one more so I can train duel weld, ended up with a shield and using
one handed and dagger (playing in first person that 2 hander block half the screen) buy the time I left into the main world
I had a heap of armor and cooking matts so I head off to look for recipes and maybe repair my gear with 50 gold in my kick.

Bugger 39 Gold to repair, I'm gonna break stuff down make some, got 5 iron ingots and 4 jute opps need a nickle style stone
for each bit I make right, off the merchant, 15 bloody gold each, thats no happening I go join up the 2 guilds to get some gold
and hope I find some box's etc I can loot without steeling. Ended up with 96 gold total and not one place to loot that NOT steeling.

So is it steel or go without. Feels to me they gimped us even more at game start I now have 30 slots of cooking crap and NO way
to use it and if I want style stones I have to steel them or pay 15 gold each for em, I got a bone and moonstone breaking stuff
down that are not worth the time of day with NO motif and I CANT sell or exchange them worth a bean.

Seem to my if your not up for steeling or using your friends this game just got lots harder, storage is still through the roof to
buy.

I'm just not sure where they taking this whole challenge thing. they seem to way taken away more than we started with. Is this pay back
for power levels clearing content and bitching the nothing to do, almost feels like it

/end rant
  • Panda244
    Panda244
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    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.
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  • timidobserver
    timidobserver
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    It's just you.
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  • Kiwi_Hawk
    Kiwi_Hawk
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc
  • Gilvoth
    Gilvoth
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    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.


    it will ?
    so your saying that in about 6 months eso is going to be shutting down?
    my apologies, i am not troling you and no intention to annoy but im struggling to understand what your saying in your statement, please clarify.
  • Wolfshead
    Wolfshead
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    Kiwi_Hawk wrote: »
    I got out of the cell and had to loot a body to get a weapon (play how you want) and was force upon a 2
    handed sword, on wards and up wards I fingered I soon find the weapon I wanted, got mostly matts for cooking
    and light armor bits, finally a green dagger, just need one more so I can train duel weld, ended up with a shield and using
    one handed and dagger (playing in first person that 2 hander block half the screen) buy the time I left into the main world
    I had a heap of armor and cooking matts so I head off to look for recipes and maybe repair my gear with 50 gold in my kick.

    Those thing you are talk have been around for long on live server if i reminder right since 1.2 patch so my guess is that you have not been a new character on live server for long time :smile:

    I have start a new character on PTR and i have not found those problem you are talk about other i do something wrong or you is do something worng i dont know.
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • Digiman
    Digiman
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    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.

    Right because as soon as your plopped in the world your up against every high level playing in alliance zone ganking you while you try to level to end game?

    Also SWG wasn't a rebalance it was a complete overhaul of the system to mimic everquest.

    [Moderator Note: Edited per our rules on Rude Comments]
    Edited by ZOS_MichelleA on February 22, 2015 4:06PM
  • Ivalice
    Ivalice
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    I know a few people who are farming banks, mats, etc, that will be harder to come buy in 1.6, If you would like to save some stuff up, I would suggest getting it while it's easier if you don't want to participate in stealing, or pay for the motifs, mats, recipes etc, when they are probably a higher price then they are now due to higher difficulty in retrieving them.

    People complained they wanted skyrim, they got the justice system...err part of it anyways. Stealing has always been a part of Elder scrolls so I don't mind it being added, if you quest, and loot baddies I don't see how you can be that low on gold. Play how you want to play, is a nice idea, but takes a lot to perfect. I would say by level 10 you would have that extra dagger you are looking for, and how long would that take? Not long at all, I think sacrificing a few levels to get the point where you can play how you want is not a terrible alternative to playing like that right off the bat, they already let you start off the beginning island and lowered the levels surrounding it so you can begin adventuring.

    Not saying I disagree with you, but they added a little extra work, to me, it's not so bad.
    Edited by Ivalice on February 22, 2015 6:48PM
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  • Kiwi_Hawk
    Kiwi_Hawk
    I understand that drops are a gamble some fair better than others, just (for me) becomes harder if I have no wish to steel from thos container that are now owned that did not use to be
  • Smaxx
    Smaxx
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    You just can't fill your bags that easily in towns anymore and that's fine.

    Just leave the town. Containers outside (abandoned carts, ruins, etc.) are still fair game for everyone to take.

    Even in 1.5 the tutorial forces you into starting with a two-handed weapon or sword/board, because back at release people would just pick their possibly favorite weapon (especially bow) and then complain about combat mechanics since they wouldn't be able to just one-hit everything as they did in Skyrim.

    I think with the latest 1.6 changes you should be able to acquire pretty much any armor/weapon combo, if you really want to and you're patient.

    However you don't have to. This is a MMORPG after all. Once you're out of the tutorial, ask for a friendly crafter to create the equipment pieces you're missing. Most won't ask anything for low level stuff and even better, if you're able to provide the raw materials for it.

    Standard style materials aren't really worth anything, so shouldn't be a problem. Raw materials can be found in the wilderness.

    If you want to create your own items later on, you can just buy the motif books off other players or wait to find them yourself. I don't really see any problem here.
  • Panda244
    Panda244
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    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.


    it will ?
    so your saying that in about 6 months eso is going to be shutting down?
    my apologies, i am not troling you and no intention to annoy but im struggling to understand what your saying in your statement, please clarify.

    Nah it won't shut down, but it'll be heavily unbalanced, especially in PvP. Someone who has 600 or more champion points will absolutely destroy someone who has none and just started the game, the game itself won't be bad, heck I love ESO. But the introduction of the champion system is going to create a very very very large gap between old players and new players, and that gap is going to need some work in the PvP section.
    Digiman wrote: »
    Does anyone understand what he is saying? Cause my eyes are bleeding.
    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.

    Right because as soon as your plopped in the world your up against every high level playing in alliance zone ganking you while you try to level to end game?

    Also SWG wasn't a rebalance it was a complete overhaul of the system to mimic everquest.

    Doesn't matter, the CP basically is an overhaul of the game, as well as all the fixes and changes to skills. Given it isn't anything on the SWG but still, and as for the PvP segment of my argument, and yes, for those people that just got the game and are PvPing, they'll be at a huge disadvantage, the PvE aspect won't be any different but the people just starting are going to be like cotton candy for the Veteran Rank mobs while the veteran players will fly through it like a leaf on the wind. :wink:

    Awesome for the Firefly reference? :sunglasses:
    Aldmeri Dominion For Life!
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    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

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  • Bloodystab
    Bloodystab
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    Stealing is in city's & villages. Dungeons and rest of open world will be lootable like always. Just go outside towns kill few bandits and get their stuff from camp. Simple like that.
  • starkerealm
    starkerealm
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    Panda244 wrote: »
    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.


    it will ?
    so your saying that in about 6 months eso is going to be shutting down?
    my apologies, i am not troling you and no intention to annoy but im struggling to understand what your saying in your statement, please clarify.

    Nah it won't shut down, but it'll be heavily unbalanced, especially in PvP. Someone who has 600 or more champion points will absolutely destroy someone who has none and just started the game, the game itself won't be bad, heck I love ESO. But the introduction of the champion system is going to create a very very very large gap between old players and new players, and that gap is going to need some work in the PvP section.

    Sort of like how Vet 14s now are unkillable in Cyrodiil, because they're just so powerful that non-vets can't touch them, and of course they never ever die to anything...

    Oh, wait, no. That's right, they die to smart players and other vet 14s all the time.

    If you're going into Cyrodiil in 1v1 you've probably made a horrible mistake. And it's not like only one faction will have access to the champion system. Even if you're not grinding it, that creepy guy next to you in the Trial gear probably has been. As with everything else in PvP, it will even out... except vampires.
    Panda244 wrote: »
    Digiman wrote: »
    Does anyone understand what he is saying? Cause my eyes are bleeding.
    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.

    Right because as soon as your plopped in the world your up against every high level playing in alliance zone ganking you while you try to level to end game?

    Also SWG wasn't a rebalance it was a complete overhaul of the system to mimic everquest.

    Doesn't matter, the CP basically is an overhaul of the game, as well as all the fixes and changes to skills. Given it isn't anything on the SWG but still, and as for the PvP segment of my argument, and yes, for those people that just got the game and are PvPing, they'll be at a huge disadvantage, the PvE aspect won't be any different but the people just starting are going to be like cotton candy for the Veteran Rank mobs while the veteran players will fly through it like a leaf on the wind. :wink:

    Awesome for the Firefly reference? :sunglasses:

    Yeah, because 1.6 is flat out removing half the classes... and moving the weapon and guild skills into the classes... no, wait... it's not. It's a systemic rebalance, but it's not an NGE level change. You'll still have Nightblades, Sorcerors, Templars, and Dragon Knights. None of them are going anywhere. Provisioning isn't going to be flat out gone. They haven't removed multiple crafting lines in the name of streamlining. They haven't pigeonholed players into doing one specific thing based on their class. If anything there's now more off spec support for things like Nightblade Shadow Tanks... which seem weird as hell, but, we'll see how that works out.

    So, yeah, it's exactly like NGE except in reverse. The stat inflation is stupid, though.
  • Garion
    Garion
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    Do they really force you into using a 2h sword? Would be interesting to see what ZOS have given as a reason for that. Something to do with 2h being one of the few viable ways to play the game effectively in 1.6, I guess.
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  • tino.antoninieb17_ESO
    Its you.
  • crislevin
    crislevin
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    They should poll the player base and see how many actually want this justice system.
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Kiwi_Hawk wrote: »
    So where did you find all your motifs and recipes without steeling them or getting them from guild banks friends etc

    Buy them from guild stores, there are tons of them on there for dirt cheap. Its waaaay easier than trying to loot for them.
  • jeevin
    jeevin
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    I think Op is referring to the economy and earning gold. The games economy was always going to change with the coming changes. Not only the justice system but changes to provisioning and itemization. In my opinion this is a much needed change too because currently the economy is rubbish. Only time will tell how well it works out.
  • starkerealm
    starkerealm
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    Garion wrote: »
    Do they really force you into using a 2h sword? Would be interesting to see what ZOS have given as a reason for that. Something to do with 2h being one of the few viable ways to play the game effectively in 1.6, I guess.

    No. Two-Handers are about as awesome on PTS as they are on live. Which is to say, it is a really awesome weapon that can nicely seal up gaps for a lot of builds. But, it's not an absolute, "you must be this tall to ride this ride" necessity.
  • starkerealm
    starkerealm
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    jeevin wrote: »
    I think Op is referring to the economy and earning gold. The games economy was always going to change with the coming changes. Not only the justice system but changes to provisioning and itemization. In my opinion this is a much needed change too because currently the economy is rubbish. Only time will tell how well it works out.

    I could be wrong, but I've always had the impression that the drop rates at launch were built around the idea that you'd be contending with this kind of "can't loot everything." But then the justice system wasn't in at launch so stealing motifs was trivial.
  • kevlarto_ESO
    kevlarto_ESO
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    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.

    I was there in SWG from beta through the pre-cu the cu the nge 1.6 might be a big gamer changer in some way but it is not doing anything like the nge where they took a sandbox swg and turned it into a theme park game, they are not changing ESO in that way.

    I guess it all depends on how you look at the game, I am in the middle waiting to see how things really work after they launch, I try not to speculate to much on what I think it will be like heck it could turn out to be another nge, but I don't see that in what I read, but time will tell, to me the big question is am I still having FUN, if the game becomes no fun then it is time to move on.
  • starkerealm
    starkerealm
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    Panda244 wrote: »
    Ever play SWG? Star Wars Galaxies?

    Think of Patch 1.6, as Star Wars Galaxies NGE, it took a few years to rebalance, the game lost a lot of people and eventually shut down, I'm not saying Patch 1.6 is that game breaking, but in 6 months time when people have grinded out 600-1000 Champion Points, it'll be horribad.

    I was there in SWG from beta through the pre-cu the cu the nge 1.6 might be a big gamer changer in some way but it is not doing anything like the nge where they took a sandbox swg and turned it into a theme park game, they are not changing ESO in that way.

    I guess it all depends on how you look at the game, I am in the middle waiting to see how things really work after they launch, I try not to speculate to much on what I think it will be like heck it could turn out to be another nge, but I don't see that in what I read, but time will tell, to me the big question is am I still having FUN, if the game becomes no fun then it is time to move on.

    In the interests of full disclosure: I wasn't there for NGE. But, having read up on it a few times over the years, I'm getting pretty tired of every single rebalance update for every MMO, getting branded as "the new NGE."
  • Alurria
    Alurria
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    Have we gone into panic mode?
  • Armitas
    Armitas
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    Well the new intro video is fantastic and makes a lot more sense than how you use to start the game. So there's that.
    Retired.
    Nord mDK
  • JKorr
    JKorr
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    Garion wrote: »
    Do they really force you into using a 2h sword? Would be interesting to see what ZOS have given as a reason for that. Something to do with 2h being one of the few viable ways to play the game effectively in 1.6, I guess.

    Yes, they do. for about a hundred feet or so. You do fight a couple of enemies with the first sword you pick up. After that you can find just about any weapon you want. I just made a new character this morning on the pts; I filled my inventory with swords, mauls, two handed swords, a few daggers, leather armor, cloth armor, and iron armor. [I plan on this character learning smithing, so anything I can take without stealing is going to be broken down for experience.] OMG THEY FORCED ME TO USE A TWO HANDED SWORD UNTIL PARTWAY THROUGH THE TUTORIAL!!!!!!!!!!!!

    Personally, I didn't care. I was exploring the new stuff they added to the areas.
  • Troneon
    Troneon
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    Storage and armor damage are the most annoying things and stupidly designed things in this game.

    Loads of people complained about it in beta....they did not listen.

    Loads of people complained about it at launch....they did not listen.

    Loads of people left the game and those two things were on the lists of reasons why.....they still did not listen.

    People come back to the game and complain about it again. They add some collectibles tab and increase stack size but still no lowering costs of storage or the rapid destruction of your armor for no reason.
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  • starkerealm
    starkerealm
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    Troneon wrote: »
    Storage and armor damage are the most annoying things and stupidly designed things in this game.

    Loads of people complained about it in beta....they did not listen.

    Loads of people complained about it at launch....they did not listen.

    Loads of people left the game and those two things were on the lists of reasons why.....they still did not listen.

    People come back to the game and complain about it again. They add some collectibles tab and increase stack size but still no lowering costs of storage or the rapid destruction of your armor for no reason.

    No, they fixed the rapid armor deterioration. That was actually a bug. It still degrades, but it's nowhere near as destructive as it was near launch.
  • Winnower
    Winnower
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    It's not just you, I swear
    VR14 Templar, VR14 DK, VR8 DK, VR7 NB, VR1 Sorcerer;
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  • Troneon
    Troneon
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    Troneon wrote: »
    Storage and armor damage are the most annoying things and stupidly designed things in this game.

    Loads of people complained about it in beta....they did not listen.

    Loads of people complained about it at launch....they did not listen.

    Loads of people left the game and those two things were on the lists of reasons why.....they still did not listen.

    People come back to the game and complain about it again. They add some collectibles tab and increase stack size but still no lowering costs of storage or the rapid destruction of your armor for no reason.

    No, they fixed the rapid armor deterioration. That was actually a bug. It still degrades, but it's nowhere near as destructive as it was near launch.

    It's still really bad for me. It degrades as soon as it is repaired even when taking no damage within 30 mins of playing you have huge repair bills.
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  • starkerealm
    starkerealm
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    Troneon wrote: »
    Troneon wrote: »
    Storage and armor damage are the most annoying things and stupidly designed things in this game.

    Loads of people complained about it in beta....they did not listen.

    Loads of people complained about it at launch....they did not listen.

    Loads of people left the game and those two things were on the lists of reasons why.....they still did not listen.

    People come back to the game and complain about it again. They add some collectibles tab and increase stack size but still no lowering costs of storage or the rapid destruction of your armor for no reason.

    No, they fixed the rapid armor deterioration. That was actually a bug. It still degrades, but it's nowhere near as destructive as it was near launch.

    It's still really bad for me. It degrades as soon as it is repaired even when taking no damage within 30 mins of playing you have huge repair bills.

    Armor degradation originates from receiving Combat XP, not taking damage. This was one of the most obnoxious things about the "l2p" idiots when the issue was still there.

    So, if you're fighting enemies, your gear will degrade a bit. If you're just grinding content, you'll see more deterioration, particularly if you're just grinding out a delve or someplace similar. If it's enemies in a quest, then that shouldn't be happening, and you should probably contact support, in case you're somehow still suffering increased deterioration rates.
  • Troneon
    Troneon
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    Troneon wrote: »
    Troneon wrote: »
    Storage and armor damage are the most annoying things and stupidly designed things in this game.

    Loads of people complained about it in beta....they did not listen.

    Loads of people complained about it at launch....they did not listen.

    Loads of people left the game and those two things were on the lists of reasons why.....they still did not listen.

    People come back to the game and complain about it again. They add some collectibles tab and increase stack size but still no lowering costs of storage or the rapid destruction of your armor for no reason.

    No, they fixed the rapid armor deterioration. That was actually a bug. It still degrades, but it's nowhere near as destructive as it was near launch.

    It's still really bad for me. It degrades as soon as it is repaired even when taking no damage within 30 mins of playing you have huge repair bills.

    Armor degradation originates from receiving Combat XP, not taking damage. This was one of the most obnoxious things about the "l2p" idiots when the issue was still there.

    So, if you're fighting enemies, your gear will degrade a bit. If you're just grinding content, you'll see more deterioration, particularly if you're just grinding out a delve or someplace similar. If it's enemies in a quest, then that shouldn't be happening, and you should probably contact support, in case you're somehow still suffering increased deterioration rates.

    It's during normal questing and just killing stuff as I go, so yeah I will contact support.
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