Hortator Mopa wrote: »WraithAzraiel wrote: »WraithAzraiel wrote: »Hey, wanna know the main reason this isn't pay to win?
The XP potions in the Crown Store, can be bought with in-game gold.
The ring of mara requires you to be grouped with it's counterpart in order to get the bonus.
If you continue to subscribe, you're paying money for a game that is now free. You should be getting some extra bang for your buck.
You're welcome
/thread
so they came back and said " we are taking back the part about in game gold and re thinking that idea entirely" so read next time before you start bashing on the OP. your welcome
When did they say this? Link if you can please, I'd like to read it for myself. Thanks!
And I wasn't bashing the OP, just my perception of his misconception.
So if they've gone on record saying they're not going to allow the XP potions to be bought for in-game currency and have stated they're going back to the drawing board on it, I would like to see when and where they stated this, please.
LOL when would they ever want to let it happen by in game gold?!
In that logic they would like to make their major source of income be competitive with a in game currency which as it stands is easy to obtain 1,000,000 gold + easily.
Items will not be sold for gold if thats what you are saying.
"/thread" after saying that is lolable.
WraithAzraiel wrote: »WraithAzraiel wrote: »Hey, wanna know the main reason this isn't pay to win?
The XP potions in the Crown Store, can be bought with in-game gold.
The ring of mara requires you to be grouped with it's counterpart in order to get the bonus.
If you continue to subscribe, you're paying money for a game that is now free. You should be getting some extra bang for your buck.
You're welcome
/thread
so they came back and said " we are taking back the part about in game gold and re thinking that idea entirely" so read next time before you start bashing on the OP. your welcome
When did they say this? Link if you can please, I'd like to read it for myself. Thanks!
And I wasn't bashing the OP, just my perception of his misconception.
So if they've gone on record saying they're not going to allow the XP potions to be bought for in-game currency and have stated they're going back to the drawing board on it, I would like to see when and where they stated this, please.
WraithAzraiel wrote: »WraithAzraiel wrote: »Hey, wanna know the main reason this isn't pay to win?
The XP potions in the Crown Store, can be bought with in-game gold.
The ring of mara requires you to be grouped with it's counterpart in order to get the bonus.
If you continue to subscribe, you're paying money for a game that is now free. You should be getting some extra bang for your buck.
You're welcome
/thread
so they came back and said " we are taking back the part about in game gold and re thinking that idea entirely" so read next time before you start bashing on the OP. your welcome
When did they say this? Link if you can please, I'd like to read it for myself. Thanks!
And I wasn't bashing the OP, just my perception of his misconception.
So if they've gone on record saying they're not going to allow the XP potions to be bought for in-game currency and have stated they're going back to the drawing board on it, I would like to see when and where they stated this, please.
I know there's some concern and discussion around what types of items you'll see in the Crown Store in the future, and I want to stress that our philosophy of convenience and customization will always be used to make the determination of what goes into the store and what doesn't. As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. We're still discussing what convenience items we'll also make available for purchase in-game with gold. Nothing is defined yet, though.
the bolded part was changed. it originally said " you will be able to buy these with in game gold". also Jessica Folsom posted about this being a misstep and that they arent going to sell then for in game gold, its still being discussed
http://www.elderscrollsonline.com/en-gb/news/post/2015/02/12/the-road-ahead---february
if you find something new somewhere that says in game gold will be used let us know. i havent seen it
RainfeatherUK wrote: »RainfeatherUK wrote: »Im still not sure why people who cant play all day (through choice) should be equivalent to those who sacrifice everything to do so. It just reeks of 'must have it now' self-entitlement.
Who are these people who play all day? Do they have jobs? Who pays for their home, internet connection, rig, electricity, and game subscription.
Now, I'm a retired Army officer, so I have a steady income, but I also took on another career afterward, so that doesn't leave me many days to play all day ... not to mention that doing so would eventually irritate my wife.
Ugh get off your lazy ass sir. Leaving the NCO's to do all the work
Touche!
Don't call me Sergeant, I supervise for a living!
ShadowDisciple wrote: »Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..
And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..
If they sell best armor set u cant loot..theb its pay 2 win...
Go play neverwinter than come back and tell me if what eso currently offers is p2w
ShadowDisciple wrote: »Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..
And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..
If they sell best armor set u cant loot..theb its pay 2 win...
Go play neverwinter than come back and tell me if what eso currently offers is p2w
ShadowDisciple wrote: »Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..
And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..
If they sell best armor set u cant loot..theb its pay 2 win...
Go play neverwinter than come back and tell me if what eso currently offers is p2w
They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.
Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.
Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.
And regarding XP potions being purchasable... see the post by @Joejudas above.
MasterFUNG_ESO wrote: »Just a thought, how about we all just play the game to have fun. If you are unable to have fun due to being worried about how everyone else is playing then play a game that is fun for you, problem solved. The game is already going sub free if you so choose to not pay anything so why care how people choose to spend their money in support of those who pay nothing? Im not posting this to bash anyone im just a little confused on why if someone is so upset/unhappy knowing full well zos will do as they see fit, why stick around?
Froggmann5 wrote: »Ring of Mara - 10% XP Boost
ESO + - 10 % XP Boost
XP Boosting Potions - 10 XP Boost.
We already have a paid for 30% Boost in XP coming up, with nothing showing Zenimax won't stop this any time soon.
This all applies to Champion points as well. I wouldn't be bothered by this, except to get the 30% Increase in XP gain, you have to pay real life money for all of these methods. That, and there is absolutely no way to get them outside of paying out of pocket to Zenimax.
Inb4 "That's not very much."
You can't say that, because now, it affects champion points as well. Which means, that Within the first month of release, those that pay for these boosts will be at least two weeks ahead in acquisition of Champion Points, and total XP earned.
The only way this is reparable is if you can acquire the Ring of Mara and create the XP Potions in game yourselves as players. The XP potions being a high-high level potion, and them be trade-able. Rings of Mara that were not gotten during the Pre-Order, should be allowed in the game at a lower quality with a cool down.
I wonder when we'll have double XP Potions...
starkerealm wrote: »ShadowDisciple wrote: »Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..
And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..
If they sell best armor set u cant loot..theb its pay 2 win...
Go play neverwinter than come back and tell me if what eso currently offers is p2w
They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.
Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.
Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.
And regarding XP potions being purchasable... see the post by @Joejudas above.
Yeah, the champion points don't work quite like that. The difference between a character with 1k and 1.3k is going to be closer to .25% - .5%.
The first 30 or so points are massive, seriously, that's where you see massive improvements, but after that the system drops off a lot. There are a couple of progressions that, at various points, you'll spend champion points for no effect whatsoever, so you can get another +.1% to something the next time you have a point for that tree.
people already reach VR1 in less than 24 hours, then reach VR14 2-3 days later.
these XP boosts wont change anything, maybe make it a little faster, but no huge changes.
MMORPG.com: The 10% bonus to XP does that also include a 10% bonus to earning faster champion points?
A: As Champion Points are gained by earning experience points, the answer is yes – it applies to both.
people already reach VR1 in less than 24 hours, then reach VR14 2-3 days later.
these XP boosts wont change anything, maybe make it a little faster, but no huge changes.
While I may disagree with that, they also affect Champion Points (since they are based on XP), which in turn allow people to bypass years of efforts and make their character 10-30% stronger than you.
people already reach VR1 in less than 24 hours, then reach VR14 2-3 days later.
these XP boosts wont change anything, maybe make it a little faster, but no huge changes.
While I may disagree with that, they also affect Champion Points (since they are based on XP), which in turn allow people to bypass years of efforts and make their character 10-30% stronger than you.
then those people wont be very good:/
their new found abilites wont help them against someone with years of experience
starkerealm wrote: »ShadowDisciple wrote: »Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..
And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..
If they sell best armor set u cant loot..theb its pay 2 win...
Go play neverwinter than come back and tell me if what eso currently offers is p2w
They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.
Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.
Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.
And regarding XP potions being purchasable... see the post by @Joejudas above.
Yeah, the champion points don't work quite like that. The difference between a character with 1k and 1.3k is going to be closer to .25% - .5%.
The first 30 or so points are massive, seriously, that's where you see massive improvements, but after that the system drops off a lot. There are a couple of progressions that, at various points, you'll spend champion points for no effect whatsoever, so you can get another +.1% to something the next time you have a point for that tree.
Except they work exactly like that. Did you test the system on PTS?
The first 50 points in a passive constitute around 15% (if maximum is 25%), the rest give 10% increase, not to mention you're unlikely to get even 10 points on the important passives at the beginning. The very minimum these passives grant is 0,1%.
How do you get 0.25%-.5%, if someone over time generates hundreds, or thousands more CPs than you? All it'd take to deal 0,25% damage, or take 0,25% less dmg than someone else is 1-2 CPs. Now imagine 100 CPs, or 1000 CPs (years worth of progression).
Open your eyes please.
starkerealm wrote: »starkerealm wrote: »ShadowDisciple wrote: »Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..
And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..
If they sell best armor set u cant loot..theb its pay 2 win...
Go play neverwinter than come back and tell me if what eso currently offers is p2w
They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.
Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.
Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.
And regarding XP potions being purchasable... see the post by @Joejudas above.
Yeah, the champion points don't work quite like that. The difference between a character with 1k and 1.3k is going to be closer to .25% - .5%.
The first 30 or so points are massive, seriously, that's where you see massive improvements, but after that the system drops off a lot. There are a couple of progressions that, at various points, you'll spend champion points for no effect whatsoever, so you can get another +.1% to something the next time you have a point for that tree.
Except they work exactly like that. Did you test the system on PTS?
As a matter of fact, I did. In detail. Did you?
starkerealm wrote: »The first 50 points in a passive constitute around 15% (if maximum is 25%), the rest give 10% increase, not to mention you're unlikely to get even 10 points on the important passives at the beginning. The very minimum these passives grant is 0,1%.
So, that's a no. Tell ya what, why don't you go patch up and look at the PTS again.
starkerealm wrote: »How do you get 0.25%-.5%, if someone over time generates hundreds, or thousands more CPs than you? All it'd take to deal 0,25% damage, or take 0,25% less dmg than someone else is 1-2 CPs. Now imagine 100 CPs, or 1000 CPs (years worth of progression).
So, what you didn't know, understand, or couldn't read... I'm guessing it was all three, is that those bonuses aren't uniform. Which, I know, must be shocking to you. Some things, like, say your stealth cost while sneaking increase faster than, say, you're armor bonuses. More than that, after a certain point, some of the bonuses are flat out contradictory. There's no way to benefit from all three armor perks at the same time. Unless you've magicked up a way to wear 15 pieces of armor at once, or think that's somehow relevant to your ultimate build. So some bonuses cap at a 13% buff, while others cap at 33%. There is no uniform, everything goes up by 25% crap.
starkerealm wrote: »The single biggest bump to any stat comes from the first point. After that it's all down hill. How fast it scales varies a little, but it starts scaling down after the first 10-15 points.
starkerealm wrote: »So, no, the difference between a character with 1k and 1.3k is not going to be that large. But, by all means, just keep crying about how unfair the world is, I'm sure someday someone will pretend to care.
starkerealm wrote: »
Nope, you are just denying facts here without providing any evidence to your claims.
When you have experience boosters, that affect your progression speed, which then makes it easier to do your quests since you leveled up faster, then that is Pay To Win.
Even if it is only a small part of the game that is affected, you can still pay money to make it easier to level.
But as far as I can tell everything else is just cosmetic though, hopefully.......
RainfeatherUK wrote: »RainfeatherUK wrote: »Im still not sure why people who cant play all day (through choice) should be equivalent to those who sacrifice everything to do so. It just reeks of 'must have it now' self-entitlement.
Who are these people who play all day? Do they have jobs? Who pays for their home, internet connection, rig, electricity, and game subscription.
Now, I'm a retired Army officer, so I have a steady income, but I also took on another career afterward, so that doesn't leave me many days to play all day ... not to mention that doing so would eventually irritate my wife.
Ugh get off your lazy ass sir. Leaving the NCO's to do all the work
Touche!
Don't call me Sergeant, I supervise for a living!
I definitely would not call an Officer a Sergeant. A Sergeant is probably the most important 'officer' in the military. A unit can afford to have it office killed but it would be hard pressed if the sergeant died.