Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Why XP Potions are showing a horrific progression towards a Pay to Win mentality.

  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    quit crying over it, you all find ways to whinge and complain about absolutely nothing, leveling is tedious, everyone grinds, when they add ways to make it faster you have a cry about it and want it gone?

    make up your minds people, stop finding such little pointless ways to have a cry, these advantages are for people like myself with multiple accounts who cannot stand to grind levels. there are many people out there who have wanted things like this
    #MOREORBS
  • melianos
    melianos
    ✭✭
    Sure that's pay to win, if we ever meet in PvP I'll smash your head with my XP potions !
    XP potions P2W !
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    Joejudas wrote: »
    Hey, wanna know the main reason this isn't pay to win?

    The XP potions in the Crown Store, can be bought with in-game gold.


    The ring of mara requires you to be grouped with it's counterpart in order to get the bonus.

    If you continue to subscribe, you're paying money for a game that is now free. You should be getting some extra bang for your buck.

    You're welcome

    /thread

    so they came back and said " we are taking back the part about in game gold and re thinking that idea entirely" so read next time before you start bashing on the OP. your welcome

    When did they say this? Link if you can please, I'd like to read it for myself. Thanks!

    And I wasn't bashing the OP, just my perception of his misconception.

    So if they've gone on record saying they're not going to allow the XP potions to be bought for in-game currency and have stated they're going back to the drawing board on it, I would like to see when and where they stated this, please.

    LOL when would they ever want to let it happen by in game gold?!

    In that logic they would like to make their major source of income be competitive with a in game currency which as it stands is easy to obtain 1,000,000 gold + easily.

    Items will not be sold for gold if thats what you are saying.
    "/thread" after saying that is lolable.


    Go read this: http://www.elderscrollsonline.com/en-us/news/post/2015/02/12/the-road-ahead---february

    It was also touched upon in the ESO Live before the most recent one, if I remember correctly. If I'm wrong I'm wrong, but I distinctly remember hearing that the XP boost potions would be purchasable for Crowns AND in game gold.
    Edited by WraithAzraiel on February 21, 2015 8:41AM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Joejudas
    Joejudas
    ✭✭✭✭✭
    Joejudas wrote: »
    Hey, wanna know the main reason this isn't pay to win?

    The XP potions in the Crown Store, can be bought with in-game gold.


    The ring of mara requires you to be grouped with it's counterpart in order to get the bonus.

    If you continue to subscribe, you're paying money for a game that is now free. You should be getting some extra bang for your buck.

    You're welcome

    /thread

    so they came back and said " we are taking back the part about in game gold and re thinking that idea entirely" so read next time before you start bashing on the OP. your welcome

    When did they say this? Link if you can please, I'd like to read it for myself. Thanks!

    And I wasn't bashing the OP, just my perception of his misconception.

    So if they've gone on record saying they're not going to allow the XP potions to be bought for in-game currency and have stated they're going back to the drawing board on it, I would like to see when and where they stated this, please.

    I know there's some concern and discussion around what types of items you'll see in the Crown Store in the future, and I want to stress that our philosophy of convenience and customization will always be used to make the determination of what goes into the store and what doesn't. As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. We're still discussing what convenience items we'll also make available for purchase in-game with gold. Nothing is defined yet, though.

    the bolded part was changed. it originally said " you will be able to buy these with in game gold". also Jessica Folsom posted about this being a misstep and that they arent going to sell then for in game gold, its still being discussed
    http://www.elderscrollsonline.com/en-gb/news/post/2015/02/12/the-road-ahead---february
    if you find something new somewhere that says in game gold will be used let us know. i havent seen it
    Edited by Joejudas on February 21, 2015 8:19AM
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    Joejudas wrote: »
    Joejudas wrote: »
    Hey, wanna know the main reason this isn't pay to win?

    The XP potions in the Crown Store, can be bought with in-game gold.


    The ring of mara requires you to be grouped with it's counterpart in order to get the bonus.

    If you continue to subscribe, you're paying money for a game that is now free. You should be getting some extra bang for your buck.

    You're welcome

    /thread

    so they came back and said " we are taking back the part about in game gold and re thinking that idea entirely" so read next time before you start bashing on the OP. your welcome

    When did they say this? Link if you can please, I'd like to read it for myself. Thanks!

    And I wasn't bashing the OP, just my perception of his misconception.

    So if they've gone on record saying they're not going to allow the XP potions to be bought for in-game currency and have stated they're going back to the drawing board on it, I would like to see when and where they stated this, please.

    I know there's some concern and discussion around what types of items you'll see in the Crown Store in the future, and I want to stress that our philosophy of convenience and customization will always be used to make the determination of what goes into the store and what doesn't. As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. We're still discussing what convenience items we'll also make available for purchase in-game with gold. Nothing is defined yet, though.

    the bolded part was changed. it originally said " you will be able to buy these with in game gold". also Jessica Folsom posted about this being a misstep and that they arent going to sell then for in game gold, its still being discussed
    http://www.elderscrollsonline.com/en-gb/news/post/2015/02/12/the-road-ahead---february
    if you find something new somewhere that says in game gold will be used let us know. i havent seen it

    /facedesk

    Back to the wait and see then.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    I doubt I will use xp potions, people level at different rates naturally, but if I was an altaholic and was on my 6th or 7th alt I might use some exp potions why not I have seen the content many times and just want to get through it, and yes ZOS has a fine line here, xp potions could widen the power gap that the cp system is going to create, I really don't care what others in the game do as long as it does not hinder my game play.
  • Garwulf
    Garwulf
    ✭✭✭
    GreySix wrote: »
    GreySix wrote: »
    Im still not sure why people who cant play all day (through choice) should be equivalent to those who sacrifice everything to do so. It just reeks of 'must have it now' self-entitlement.

    Who are these people who play all day? Do they have jobs? Who pays for their home, internet connection, rig, electricity, and game subscription.

    Now, I'm a retired Army officer, so I have a steady income, but I also took on another career afterward, so that doesn't leave me many days to play all day ... not to mention that doing so would eventually irritate my wife. ;)

    Ugh get off your lazy ass sir. Leaving the NCO's to do all the work :p

    Touche!

    Don't call me Sergeant, I supervise for a living! :smiley:




    I definitely would not call an Officer a Sergeant. A Sergeant is probably the most important 'officer' in the military. A unit can afford to have it office killed but it would be hard pressed if the sergeant died.
    Edited by Garwulf on February 21, 2015 11:05AM
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Some people posting here must not have tested the Champion System.

    Just to clarify, if someone has used 30% worth of XP boosters and has 3200 Champion Points (where as you have 2130~), he has essentially bought 1-4 years worth of character progression (which you have to grind).

    Do you really think "it is how it is", when they made such a grindy system, and plan on implementing stacking XP bonuses?
    You are supposed to use these boosters to reach even remotely competitive levels of play, and to not make the game a horrible grind (how convenient, eh?).

    I feel sorry for everyone who gets fooled by this & thinks they implement these boosters "to help us".

    The only reason the system is a years long grind, is to make us use boosters and pay to win.


    And those saying it's not P2W because it's a "0,1-0,3 difference in power"... try 10-30%, if not more.
    One Champion Point is worth 0,1%-1%, there are people who will be thousands ahead of you, and this is not even factoring in the bigger passives yet.


    Of course, some people will be happy about P2W. Be this because of their lesser skills as a player, or because of some sort of "self-entitlement", I don't know.


    Some will defend it as "hey, ZOS needs money!".

    Why can't ZOS create money by doing what it has been doing until now, by creating content & releasing it as DLC (alongside with cosmetics & real conveniences such as name change, race change etcetc)?
    Edited by DDuke on February 21, 2015 12:26PM
  • ShadowDisciple
    ShadowDisciple
    ✭✭✭✭
    Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..

    And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..

    If they sell best armor set u cant loot..theb its pay 2 win...

    Go play neverwinter than come back and tell me if what eso currently offers is p2w
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..

    And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..

    If they sell best armor set u cant loot..theb its pay 2 win...

    Go play neverwinter than come back and tell me if what eso currently offers is p2w

    They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.

    Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
    Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.

    Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.


    And regarding XP potions being purchasable... see the post by @Joejudas above.
    Edited by DDuke on February 21, 2015 12:36PM
  • Gyudan
    Gyudan
    ✭✭✭✭✭
    ✭✭
    Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..

    And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..

    If they sell best armor set u cant loot..theb its pay 2 win...

    Go play neverwinter than come back and tell me if what eso currently offers is p2w

    What if it takes 1 hour ingame to get an epic armor that you can buy for 10$ in the store? What if it takes 10? 100? 1000?
    Isn't time a deciding factor?

    The XP boost will probably not be available with ingame gold, it's already been commented on by @ZOS, after a previous statement that lead to believe that it would.
    Wololo.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    DDuke wrote: »
    Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..

    And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..

    If they sell best armor set u cant loot..theb its pay 2 win...

    Go play neverwinter than come back and tell me if what eso currently offers is p2w

    They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.

    Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
    Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.

    Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.


    And regarding XP potions being purchasable... see the post by @Joejudas above.

    Yeah, the champion points don't work quite like that. The difference between a character with 1k and 1.3k is going to be closer to .25% - .5%.

    The first 30 or so points are massive, seriously, that's where you see massive improvements, but after that the system drops off a lot. There are a couple of progressions that, at various points, you'll spend champion points for no effect whatsoever, so you can get another +.1% to something the next time you have a point for that tree.
  • MasterFUNG_ESO
    MasterFUNG_ESO
    ✭✭✭
    Just a thought, how about we all just play the game to have fun. If you are unable to have fun due to being worried about how everyone else is playing then play a game that is fun for you, problem solved. The game is already going sub free if you so choose to not pay anything so why care how people choose to spend their money in support of those who pay nothing? Im not posting this to bash anyone im just a little confused on why if someone is so upset/unhappy knowing full well zos will do as they see fit, why stick around?
  • ShadowDisciple
    ShadowDisciple
    ✭✭✭✭
    Just a thought, how about we all just play the game to have fun. If you are unable to have fun due to being worried about how everyone else is playing then play a game that is fun for you, problem solved. The game is already going sub free if you so choose to not pay anything so why care how people choose to spend their money in support of those who pay nothing? Im not posting this to bash anyone im just a little confused on why if someone is so upset/unhappy knowing full well zos will do as they see fit, why stick around?

    Exactly bro...ppl dont even understand that CP are not even there for u to grond them but instead earn em as a byproduct of playing the game like they dont even exist..

    Also perks are not even that great, abd everethyng falls off as u invest more points.. bassically only the first 20 points u invest in each tree will be decent, all others are soo minor
  • Troneon
    Troneon
    ✭✭✭✭✭
    ✭✭✭
    Ring of Mara is a waste of time. I don't even count that thing anymore.
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • c0rp
    c0rp
    ✭✭✭✭✭
    OH LOOK! This thread AGAIN....with another OP who has obviously never played a REAL P2W game...sigh.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Reykice
    Reykice
    ✭✭✭✭✭
    Froggmann5 wrote: »
    Ring of Mara - 10% XP Boost
    ESO + - 10 % XP Boost
    XP Boosting Potions - 10 XP Boost.

    We already have a paid for 30% Boost in XP coming up, with nothing showing Zenimax won't stop this any time soon.

    This all applies to Champion points as well. I wouldn't be bothered by this, except to get the 30% Increase in XP gain, you have to pay real life money for all of these methods. That, and there is absolutely no way to get them outside of paying out of pocket to Zenimax.

    Inb4 "That's not very much."

    You can't say that, because now, it affects champion points as well. Which means, that Within the first month of release, those that pay for these boosts will be at least two weeks ahead in acquisition of Champion Points, and total XP earned.

    The only way this is reparable is if you can acquire the Ring of Mara and create the XP Potions in game yourselves as players. The XP potions being a high-high level potion, and them be trade-able. Rings of Mara that were not gotten during the Pre-Order, should be allowed in the game at a lower quality with a cool down.

    I wonder when we'll have double XP Potions...

    Isn`t the ring of mara like... conditional? The other person must be on and all that?

    ESO plus sure but its 10%...

    As for potions, i think they will give you more than 10% but only for a short time.... say a 50% increase for 2 hours or 100% for 2 hours. You may think its a lot but consider how long it takes to get the champion points... you have to grind MONTHS of actual game time. If he uses potions ALL the time he may do it in 3 months and not in 6... of ACTUAL game time. It would will take a lot to get that much play time.

    Also... trust me, very few people who have the disposable income to do that would actually sit and grind all day... why do that when you have the money to do pretty much anything you want.

    I`m sure some kid with rich parents will grind it... most likely a PvP player as they tend to care about "being better" and all that even if its just an exploit or whatever... but think about it, it will be like 0.1% of the population or even less.

    I`m also fairly sure that they will listen to players so if you dislike it... make noise they usually listen to decent feedback.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    DDuke wrote: »
    Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..

    And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..

    If they sell best armor set u cant loot..theb its pay 2 win...

    Go play neverwinter than come back and tell me if what eso currently offers is p2w

    They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.

    Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
    Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.

    Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.


    And regarding XP potions being purchasable... see the post by @Joejudas above.

    Yeah, the champion points don't work quite like that. The difference between a character with 1k and 1.3k is going to be closer to .25% - .5%.

    The first 30 or so points are massive, seriously, that's where you see massive improvements, but after that the system drops off a lot. There are a couple of progressions that, at various points, you'll spend champion points for no effect whatsoever, so you can get another +.1% to something the next time you have a point for that tree.

    Except they work exactly like that. Did you test the system on PTS?

    The first 50 points in a passive constitute around 15% (if maximum is 25%), the rest give 10% increase, not to mention you're unlikely to get even 10 points on the important passives at the beginning. The very minimum these passives grant is 0,1%.
    How do you get 0.25%-.5%, if someone over time generates hundreds, or thousands more CPs than you? All it'd take to deal 0,25% damage, or take 0,25% less dmg than someone else is 1-2 CPs. Now imagine 100 CPs, or 1000 CPs (years worth of progression).

    Open your eyes please.
    Edited by DDuke on February 21, 2015 4:26PM
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    people already reach VR1 in less than 24 hours, then reach VR14 2-3 days later.

    these XP boosts wont change anything, maybe make it a little faster, but no huge changes.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Cody wrote: »
    people already reach VR1 in less than 24 hours, then reach VR14 2-3 days later.

    these XP boosts wont change anything, maybe make it a little faster, but no huge changes.

    While I may disagree with that, they also affect Champion Points (since they are based on XP), which in turn allow people to bypass years of efforts and make their character 10-30% stronger than you.
    MMORPG.com: The 10% bonus to XP does that also include a 10% bonus to earning faster champion points?
    A: As Champion Points are gained by earning experience points, the answer is yes – it applies to both.


    XP Booster potions are also confirmed for the store, as well as that different XP boosters stack (ESO+, Rings of Mara, grp bonus & Booster Potions), so you'll have to get all of them & pay potentially hundreds, if not thousands of $$$ to stay competitive.
    Edited by DDuke on February 21, 2015 5:09PM
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    DDuke wrote: »
    Cody wrote: »
    people already reach VR1 in less than 24 hours, then reach VR14 2-3 days later.

    these XP boosts wont change anything, maybe make it a little faster, but no huge changes.

    While I may disagree with that, they also affect Champion Points (since they are based on XP), which in turn allow people to bypass years of efforts and make their character 10-30% stronger than you.

    then those people wont be very good:/

    their new found abilites wont help them against someone with years of experience
    Edited by Cody on February 21, 2015 5:09PM
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Cody wrote: »
    DDuke wrote: »
    Cody wrote: »
    people already reach VR1 in less than 24 hours, then reach VR14 2-3 days later.

    these XP boosts wont change anything, maybe make it a little faster, but no huge changes.

    While I may disagree with that, they also affect Champion Points (since they are based on XP), which in turn allow people to bypass years of efforts and make their character 10-30% stronger than you.

    then those people wont be very good:/

    their new found abilites wont help them against someone with years of experience

    What if it's a "good" player with years of experience that is spending thousands on those potions, becoming virtually unkillable to everyone else (even equally good/slightly better people)?

    I would just throw my monitor across the room at that point (funny, that'd be even more expensive than the boosters... hmm..)
    Edited by DDuke on February 21, 2015 5:18PM
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    DDuke wrote: »
    DDuke wrote: »
    Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..

    And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..

    If they sell best armor set u cant loot..theb its pay 2 win...

    Go play neverwinter than come back and tell me if what eso currently offers is p2w

    They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.

    Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
    Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.

    Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.


    And regarding XP potions being purchasable... see the post by @Joejudas above.

    Yeah, the champion points don't work quite like that. The difference between a character with 1k and 1.3k is going to be closer to .25% - .5%.

    The first 30 or so points are massive, seriously, that's where you see massive improvements, but after that the system drops off a lot. There are a couple of progressions that, at various points, you'll spend champion points for no effect whatsoever, so you can get another +.1% to something the next time you have a point for that tree.

    Except they work exactly like that. Did you test the system on PTS?

    As a matter of fact, I did. In detail. Did you?
    DDuke wrote: »
    The first 50 points in a passive constitute around 15% (if maximum is 25%), the rest give 10% increase, not to mention you're unlikely to get even 10 points on the important passives at the beginning. The very minimum these passives grant is 0,1%.

    So, that's a no. Tell ya what, why don't you go patch up and look at the PTS again.
    DDuke wrote: »
    How do you get 0.25%-.5%, if someone over time generates hundreds, or thousands more CPs than you? All it'd take to deal 0,25% damage, or take 0,25% less dmg than someone else is 1-2 CPs. Now imagine 100 CPs, or 1000 CPs (years worth of progression).

    So, what you didn't know, understand, or couldn't read... I'm guessing it was all three, is that those bonuses aren't uniform. Which, I know, must be shocking to you. Some things, like, say your stealth cost while sneaking increase faster than, say, you're armor bonuses. More than that, after a certain point, some of the bonuses are flat out contradictory. There's no way to benefit from all three armor perks at the same time. Unless you've magicked up a way to wear 15 pieces of armor at once, or think that's somehow relevant to your ultimate build. So some bonuses cap at a 13% buff, while others cap at 33%. There is no uniform, everything goes up by 25% crap.

    The single biggest bump to any stat comes from the first point. After that it's all down hill. How fast it scales varies a little, but it starts scaling down after the first 10-15 points.

    So, no, the difference between a character with 1k and 1.3k is not going to be that large. But, by all means, just keep crying about how unfair the world is, I'm sure someday someone will pretend to care.
    DDuke wrote: »
    Open your eyes please.

    Mine are open. But, you might want to watch out for that... nevermind.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    DDuke wrote: »
    DDuke wrote: »
    Xp pots can be obtained with gold.. your point is moot...only 10% from eso+ is what you pay for..

    And Time is not a factor in deciding the p2w state..obtainability is... if they are selling the best possible armor set in cash shop but you can also obtain it in game, thats still not p2w..

    If they sell best armor set u cant loot..theb its pay 2 win...

    Go play neverwinter than come back and tell me if what eso currently offers is p2w

    They are essentially selling Champion Points with XP boosters, and Champion Points grant power, just as gear does.

    Person A grinds 1300 Champion Points, maintaining 30% worth of XP boost during the period.
    Person B grinds 1000 Champion Points playing as much as Person A, he has no XP boosts.

    Person A just quite literally "bought" 300 Champion Points (1 Point/day, that'd be 300 days worth of character progression), making his character 10-30% stronger than Person B's.


    And regarding XP potions being purchasable... see the post by @Joejudas above.

    Yeah, the champion points don't work quite like that. The difference between a character with 1k and 1.3k is going to be closer to .25% - .5%.

    The first 30 or so points are massive, seriously, that's where you see massive improvements, but after that the system drops off a lot. There are a couple of progressions that, at various points, you'll spend champion points for no effect whatsoever, so you can get another +.1% to something the next time you have a point for that tree.

    Except they work exactly like that. Did you test the system on PTS?

    As a matter of fact, I did. In detail. Did you?

    For how long, a whole 10 seconds?
    DDuke wrote: »
    The first 50 points in a passive constitute around 15% (if maximum is 25%), the rest give 10% increase, not to mention you're unlikely to get even 10 points on the important passives at the beginning. The very minimum these passives grant is 0,1%.

    So, that's a no. Tell ya what, why don't you go patch up and look at the PTS again.

    PTS being currently down, so I cannot do that yet & post video/screenshot evidence.
    But why don't I refer you to other people who have tested the diminishing returns:
    http://forums.elderscrollsonline.com/en/discussion/149370/champion-system-stars-diminishing-returns

    As you may see, they scale differently depending on passive. Even if every point after 25 (you'll have around 10 at most for the first half a year~) was 0,1% in effectiveness for every passive, you'd still be atleast 7,5% more effective having it maxed out, compared to someone with only 25 points.
    DDuke wrote: »
    How do you get 0.25%-.5%, if someone over time generates hundreds, or thousands more CPs than you? All it'd take to deal 0,25% damage, or take 0,25% less dmg than someone else is 1-2 CPs. Now imagine 100 CPs, or 1000 CPs (years worth of progression).

    So, what you didn't know, understand, or couldn't read... I'm guessing it was all three, is that those bonuses aren't uniform. Which, I know, must be shocking to you. Some things, like, say your stealth cost while sneaking increase faster than, say, you're armor bonuses. More than that, after a certain point, some of the bonuses are flat out contradictory. There's no way to benefit from all three armor perks at the same time. Unless you've magicked up a way to wear 15 pieces of armor at once, or think that's somehow relevant to your ultimate build. So some bonuses cap at a 13% buff, while others cap at 33%. There is no uniform, everything goes up by 25% crap.

    Wow, except it takes only one passive to increase your damage, unless you're running some Fire Ice Lightning Poison Physical Mage Warrior build. As an added bonus, you may boost it even more by increasing things like crit dmg, penetration etc, or spend your points reducing things like Magic damage (most common in PvP).
    The single biggest bump to any stat comes from the first point. After that it's all down hill. How fast it scales varies a little, but it starts scaling down after the first 10-15 points.

    Eh, it starts scaling down after the very first point, going down to 0,5%, then 0,4%, 0,5%, 0,4%, 0,3% and so on... Did you really test things in PTS?
    So, no, the difference between a character with 1k and 1.3k is not going to be that large. But, by all means, just keep crying about how unfair the world is, I'm sure someday someone will pretend to care.

    It just happens to be 300 Champion Points, which can be spent on many things (25% more dmg, 25% less Magic dmg, 25% crit dmg etc), which the other person might not have access to, because he didnt use those XP boosters.
    DDuke wrote: »
    Open your eyes please.

    Mine are open. But, you might want to watch out for that... nevermind.

    Nope, you are just denying facts here without providing any evidence to your claims.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    DDuke wrote: »
    Nope, you are just denying facts here without providing any evidence to your claims.

    Kid, I did look at PTS, and unlike you, I understood what I was seeing. As evidenced by your, 30% stronger crack. You don't know what you're talking about. And honestly I've got better things to do with my day than explain all the ways you're wrong.
  • Vizier
    Vizier
    ✭✭✭✭✭
    I don't have a problem with it. I wish they had them in game months ago.
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    So, the road ahead says you can purchase the pots for in-game gold. Given that, I don't see the point of this thread.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Carina
    Carina
    ✭✭
    Deheart wrote: »
    When you have experience boosters, that affect your progression speed, which then makes it easier to do your quests since you leveled up faster, then that is Pay To Win.

    Even if it is only a small part of the game that is affected, you can still pay money to make it easier to level.

    But as far as I can tell everything else is just cosmetic though, hopefully.......

    That's not what pay to win is. If they end up selling actual gear in the store, then sure, that would be a real issue on our hands. Leveling faster than someone else isn't going to give you an actual in-game advantage.
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    Garwulf wrote: »
    GreySix wrote: »
    GreySix wrote: »
    Im still not sure why people who cant play all day (through choice) should be equivalent to those who sacrifice everything to do so. It just reeks of 'must have it now' self-entitlement.

    Who are these people who play all day? Do they have jobs? Who pays for their home, internet connection, rig, electricity, and game subscription.

    Now, I'm a retired Army officer, so I have a steady income, but I also took on another career afterward, so that doesn't leave me many days to play all day ... not to mention that doing so would eventually irritate my wife. ;)

    Ugh get off your lazy ass sir. Leaving the NCO's to do all the work :p

    Touche!

    Don't call me Sergeant, I supervise for a living! :smiley:




    I definitely would not call an Officer a Sergeant. A Sergeant is probably the most important 'officer' in the military. A unit can afford to have it office killed but it would be hard pressed if the sergeant died.

    NCO's FTW
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • kdsrus07_ESO
    ESO is not going to be pay to win. saying it is, is implying your character is going to be more powerful or have advantages over others and a lvl boost is sad because it is already too easy but is NOT an advantage over other players. whether anyone likes it or not, lvl boost or not we all lvl at a different pace and we are only talking about 10%. The problem is that so many have complained about not having enough instant gratification that they had to dumb it down to the point its no longer a challenge.
Sign In or Register to comment.