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Bugs bugs and bugs evrywhere..

Ryuho
Ryuho
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During my few hrs of testing 1.6.3. in cyro i found several bugs..

1) Sounds bug - sometimes after few intense duels/battles u lose all of the sounds in game
2) Ultimate generation bug - after sounds are gone u won't generete ulti anymore (if u relog u will generate ulti again, but sounds still gone)
3) Bashing bug - after few weapon swaps (i am not sure it's casue weapon swap, but it seams so), your bash dmg are insane high (15k - 20k per bash), saw few players whos kept wpnswaping like crazy and then killed ppls with single bash
3) 2H bug - still insane dmg bug
4) Deadric mines bug - after using ice comet on mine field, ice comet snare debuff applies to mines, and if u replace them they still snare your opponent (like for 2 minutes) - happend twice to me
5) Wpnswap bug - sometimes u are stuck with ur main or off hand wpn for several seconds (after using skill with cast time or long animation - crystal/mines for me)
6) Mount bug - while riding u can't use map anymore, if u do, u are constantly moved back to place where u started to use it (pressed M button)

That's all for now.

R.
The Farron family team (EU)
sorcerer - Rubeus Farron AR31
templar - Selene Farron AR27
nightblade - Ryuho Farron AR25
stamplar - Nura Farron AR10
stamsorcerer - Kitty Farron AR14 (adopted member)
DK - Ryu Farron AR17


RETIRED

CU - next mmo
  • ItsRejectz
    ItsRejectz
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    I have to admit, this is the buggiest patch I have played on PTS
    Xbox EU - GT: o69 Woody 69o

    VR16 Sorc: Vlad V Impaler
    VR16 Sorc: Yes it's Woody
    VR16 NB: Prince of Wallachia
    VR16 Templar: Sir Lancelot the Brave
    VR16 DK: I'm Better Than You


  • McDoogs
    McDoogs
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    No way they can release 1.6 by the end of february at this rate.
  • Seraphyel
    Seraphyel
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    Another bug I noticed... every character I created and played had a bald head. Males, females, all of them. And no, in the creation they had hair but once I logged in, their hair vanished.
  • Kragorn
    Kragorn
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    McDoogs wrote: »
    No way they can release 1.6 by the end of february at this rate.
    Previous updates sadly show they likely will.
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    not sure if this is in the new build or not but one thing I noticed while sneaking around is my footsteps sounded REALLY loud. Like instead of 'tap tap tap tap' like I'm used to, it was "clop clop clop clop". Very obnoxious and immersion breaking. This is while wearing light armor mind you.
  • DezIsDead
    DezIsDead
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    Seraphyel wrote: »
    Another bug I noticed... every character I created and played had a bald head. Males, females, all of them. And no, in the creation they had hair but once I logged in, their hair vanished.

    I want to give you a legitimate lol. But the option is gone. That's a weird but funny bug
    Dez Is Dead vr16 AD Sorc
    Rez Dez vr16 DC sorc
    Aimer Cantentius VR16 DC NB AKA Needs Vigor
    Vanreimus Comeback DC DK
    Ihealedurmum VR8 AD temp
    Unonti VR crafting sloot
    Zoschasedawaymyfweinds EP Temp
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    "Weird but funny" bugs still make the game look bad for new players and reviewers.
    I hope for a rapid improvement. I still think ESO is a really good game beneath all the bugs and mismanagement issues.
  • Kragorn
    Kragorn
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    Whilst this may be amusing, seeing such bugs appear (and the one the patch notes mention about the character creation bugs) is very concerning: how can such horrible bugs with a 100% repro. bet into what are supposed to be the final builds of a game supposedly a week away from release?

    Is it any wonder we saw bugfests with nearly every update since release (see the Patch Note collection since launch day to see this) if this sort of thing slips past QA; assuming there is any QA to speak of.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Im hoping you guys used the bug report tool right? Its hard to fix if people dont report it the proper way.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    I still report bugs in the game where I encounter them, but previous bug reports on the PTS were mostly ignored. In effect, the developers have trained their testers not to report bugs. Besides, when bugs are large, plentiful and game-breaking, there is really very little you can do except throw your hands in the air, say "BUGS" and stop playing on the PTS until the next patch.

    The large bugs obscure the little ones. A general imbalance makes play testing a frustrating experience, not a fun test drive you can expect people to do for free. The current build is definitely not a final beta, even though they may still treat is as one and release 1.6 too soon. I hope they have fixed their release process, but frankly, it has been broken for a year, and it looks like a fundamental problem with skill, resources, structure and management, not something you fix overnight by a simple change of policy.
  • Father
    Father
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    Alright here are the bugs I had in 3 hour gameplay last night :

    1] my Dreugh king slayer shoulders were unequiped and became dreugh king slayer boots. I dunno how this happend it was the first thing i noticed that my character didn't have shoulders on and I was missing the bonus weapon dmg.

    2]when applying evil hunter then removing it from skill window , then swap weapons the weapon on bar 1 appears on bar two with the 2nd weapon animation..so what I see for example is my toon holding 2 handler and shooting arrows.

    3]sometimes sound disappear except from sound of camps and fire dunno why,all volume is set to max, reloging doesn't solve it, need to exit client completly.

    4]when you try to teleport on map [pressing m and choose wayshrine] if you press E instead of clicking it will play the short animation for teleporting then cancel it automaticly without teleporting, this is not new..happend also in 1.6.1

    5]I'm not sure if this is a bug or not..but chef shops have the same ingredients?

    6]not sure if this is intended or not...Archer npc that use the skill TAKE AIM hits like a truck for 15k on full medium 10k on medium + shield :S does that make this skill hit harder than vet dungeon bosses :P ? btw the npc archers that killed me were in craglorn anka somthing.

    7] weapon swapping still bugged and ruins gameplay completly .

    8]for people who can't access haderus cause one of the their characters [which belong to enemy faction] have it set as home campaign, we try to use group que, the que works but the game crashes in the first couple of tries. dunno why happend to me alot.
    Edited by Father on February 19, 2015 2:15PM
  • TheLaw
    TheLaw
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    McDoogs wrote: »
    No way they can release 1.6 by the end of february at this rate.

    They can, but they shouldn't. 1.6 is almost unplayable.
    -= Shahrzad the Great |Sorc| =-
  • Dracane
    Dracane
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    It is very buggy unfortunately.
    I get shield bashed for over 40k damage and 2 handed damage is still very high.

    The worst bug in my opinion, is that blocking with a shield mitigates damage to 0. You receive 0 damage when you block with a shield and it does not seem to cost stamina.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Alcast
    Alcast
    Class Representative
    ALL the PvP testing is U S E L E S S due to the 3,6k CP. Do not even bother to try testing stuff atm.

    And ye, Bugs literally everywhere
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
    https://dwemerautomaton.com - Discord, Telegram & Twitch Command Bot



  • Dracane
    Dracane
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    Alcast wrote: »
    ALL the PvP testing is U S E L E S S due to the 3,6k CP. Do not even bother to try testing stuff atm.

    And ye, Bugs literally everywhere

    I think. the 3.6k CP thing makes stamina builds so extremely strong. 90% of the people I have seen yesterday, run medium armor and 2 handed sword, the other 8% sword and shield and 2% magic. (okay, this comparison could be a bit wrong, but it's very obvious) :neutral:
    Edited by Dracane on February 19, 2015 3:15PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • GaldorP
    GaldorP
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    Father wrote: »
    6]not sure if this is intended or not...Archer npc that use the skill TAKE AIM hits like a truck for 15k on full medium 10k on medium + shield :S does that make this skill hit harder than vet dungeon bosses :P ? btw the npc archers that killed me were in craglorn anka somthing.

    That's not new. Archers in Craglorn will one-hit you with Taking Aim in 1.5 already, hitting for up to 3k damage :)
    But I think it's fair and makes combat more interesting. They first will announce their skill-use by saying "Taking Aim" then they will charge for about 10 seconds with an orange/red glow. If you don't interrupt them for the full duration and don't dodge roll or reflect the arrow, you are dead :)
  • Durham
    Durham
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    Two handers should do the most damage ... They take the most risk + plus the slowest attack rates...Yes I know the damage is over the top (bugs) right now but two hander DPs needed a boost from live servers. Block casting in this game is still king don't fool yourself.....imo
    PVP DEADWAIT
    PVP The Unguildables
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    The whole two hander dmg thing is a bug they are fixing as we speak. again tho this is not the right place to report this stuff. If you want it fixed type /bug in game.
  • Glierhuin
    Glierhuin
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    Father wrote: »
    Alright here are the bugs I had in 3 hour gameplay last night :

    1] my Dreugh king slayer shoulders were unequiped and became dreugh king slayer boots. I dunno how this happend it was the first thing i noticed that my character didn't have shoulders on and I was missing the bonus weapon dmg.

    • Sabatons of the Dreugh King Slayer: Fixed an issue so these will now go on your feet, as intended.



    Seraphyel wrote: »
    Another bug I noticed... every character I created and played had a bald head. Males, females, all of them. And no, in the creation they had hair but once I logged in, their hair vanished.

    KNOWN ISSUES
    • Note that all known issues listed below will be addressed and fixed before Update 6 goes live.

    Character Select
    • You cannot currently modify your appearance when creating a new character. This does not affect your choice of alliance, race, or class.



    Patch Notes 1.6.3

    At least some things are intended, or at least already known. Not saying there are no bugs, but if it's announced in the Patch Notes, we should not report those "bugs" here or via /bug.

    I have approximate knowledge of many things.
  • Ageless
    Ageless
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    One big problem I have with it is the sheer randomness with which there's something in containers. I check various containers and there's something in them, then 5 minutes later without anyone else or me having touched them, all are empty. Or what was in there has changed to something else. I had an Urn that changed from Empty to having apples in them to having some Greaves of Magicka in them.

    Outside Vulkhel Guard there's a Maormer invasion camp and South Beacon filled with goodies. Well, the containers are filled when you first trek through there, but chances are high that when you next go on a shopping spree, that all the containers are all of a sudden empty.
    Edited by Ageless on February 19, 2015 4:47PM
    Jord.

    As I burn down and murder, I know that God forgives.
    'Spite all the things I've done my soul yet forever lives.
    And all those caught in the shadow of my wings have cause to fear.
    I swear on all I've done, no evil shall linger here.

  • Father
    Father
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    Glierhuin wrote: »
    Father wrote: »
    Alright here are the bugs I had in 3 hour gameplay last night :

    1] my Dreugh king slayer shoulders were unequiped and became dreugh king slayer boots. I dunno how this happend it was the first thing i noticed that my character didn't have shoulders on and I was missing the bonus weapon dmg.

    • Sabatons of the Dreugh King Slayer: Fixed an issue so these will now go on your feet, as intended.

    At least some things are intended, or at least already known. Not saying there are no bugs, but if it's announced in the Patch Notes, we should not report those "bugs" here or via /bug.

    I take it back..you're righ. When I logged on Live the shoulder piece says sabatons :<
    Edited by Father on February 19, 2015 7:44PM
  • Seraphyel
    Seraphyel
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    The whole two hander dmg thing is a bug they are fixing as we speak. again tho this is not the right place to report this stuff. If you want it fixed type /bug in game.

    Yeah they are fixing the bug like they did for 1.6.3.
  • kewl
    kewl
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    McDoogs wrote: »
    No way they can release 1.6 by the end of february at this rate.

    Doing the same thing over and over, expecting a different result....
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