1 cp will be 400k exp, it's 100k with enlighment, if you not a no lifer, you will get around 2-5 cp per day+-, it's 5-2 years for obtain 3600cp, not worth talking about it right now.
bosmern_ESO wrote: »1 cp will be 400k exp, it's 100k with enlighment, if you not a no lifer, you will get around 2-5 cp per day+-, it's 5-2 years for obtain 3600cp, not worth talking about it right now.
Yes but if it doesn't get fixed in PTS (which is why they gave us 3.6k CP and the whole reason PTS is there) when someone gets it in Live it will be extremely powerful when that one person gets it, I would really like to have that not be the case.
1 cp will be 400k exp, it's 100k with enlighment, if you not a no lifer, you will get around 2-5 cp per day+-, it's 5-2 years for obtain 3600cp, not worth talking about it right now.
bosmern_ESO wrote: »1 cp will be 400k exp, it's 100k with enlighment, if you not a no lifer, you will get around 2-5 cp per day+-, it's 5-2 years for obtain 3600cp, not worth talking about it right now.
Yes but if it doesn't get fixed in PTS (which is why they gave us 3.6k CP and the whole reason PTS is there) when someone gets it in Live it will be extremely powerful when that one person gets it, I would really like to have that not be the case.
You admit they are testing it and you are talking about it on the test forum. Do you not think ZOS is obtaining information about this? Why did they even test 3.6k if not for information on such massive points? Even if they don't address it within 3 months of release do you think anyone will have anywhere near 3.6k in 3 months?
Every single ability and system collectively causing this issue could be address individually by the time 3.6k is obtained after release (minus exploits to obtain more outside of the normal curve). I am not convinced this is a concern worth more than simply mentioning it right now as it impacts a testing environment.
bosmern_ESO wrote: »1 cp will be 400k exp, it's 100k with enlighment, if you not a no lifer, you will get around 2-5 cp per day+-, it's 5-2 years for obtain 3600cp, not worth talking about it right now.
Yes but if it doesn't get fixed in PTS (which is why they gave us 3.6k CP and the whole reason PTS is there) when someone gets it in Live it will be extremely powerful when that one person gets it, I would really like to have that not be the case.
You admit they are testing it and you are talking about it on the test forum. Do you not think ZOS is obtaining information about this? Why did they even test 3.6k if not for information on such massive points? Even if they don't address it within 3 months of release do you think anyone will have anywhere near 3.6k in 3 months?
Every single ability and system collectively causing this issue could be address individually by the time 3.6k is obtained after release (minus exploits to obtain more outside of the normal curve). I am not convinced this is a concern worth more than simply mentioning it right now as it impacts a testing environment.
Ask yourself this, why did it take them 3 patches on PTS before they even gave the players all the CP available? I'm not sure they want to know how unbalance their game will get in the future. The only reason they put all the points on PTS is because the players demanded it.
Sad if you ask me. I swear this dev team has no idea what they're really doing.
If anyone has any alts, leveling those will also give you the CPs. You don't have to grind, grind away with one character, people will grind away with all 8 of them. They'll have all 3600 CP faster than the devs thought possible.
Count on it.
bosmern_ESO wrote: »1 cp will be 400k exp, it's 100k with enlighment, if you not a no lifer, you will get around 2-5 cp per day+-, it's 5-2 years for obtain 3600cp, not worth talking about it right now.
Yes but if it doesn't get fixed in PTS (which is why they gave us 3.6k CP and the whole reason PTS is there) when someone gets it in Live it will be extremely powerful when that one person gets it, I would really like to have that not be the case.
You admit they are testing it and you are talking about it on the test forum. Do you not think ZOS is obtaining information about this? Why did they even test 3.6k if not for information on such massive points? Even if they don't address it within 3 months of release do you think anyone will have anywhere near 3.6k in 3 months?
Every single ability and system collectively causing this issue could be address individually by the time 3.6k is obtained after release (minus exploits to obtain more outside of the normal curve). I am not convinced this is a concern worth more than simply mentioning it right now as it impacts a testing environment.
Ask yourself this, why did it take them 3 patches on PTS before they even gave the players all the CP available? I'm not sure they want to know how unbalance their game will get in the future. The only reason they put all the points on PTS is because the players demanded it.
Sad if you ask me. I swear this dev team has no idea what they're really doing.
If anyone has any alts, leveling those will also give you the CPs. You don't have to grind, grind away with one character, people will grind away with all 8 of them. They'll have all 3600 CP faster than the devs thought possible.
Count on it.
jamesharv2005ub17_ESO wrote: »You guys know on PTS right now there is a bug which makes it so you take no damage right? So dont panic. Its not the 3600 points causing some players to be unkillable.
As I see it, all this shows is that the DR curve on CPs needs a faster decay.