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Request: Can you push the update back to 9th March

Izanagi.Xiiib16_ESO
Izanagi.Xiiib16_ESO
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Dear ZOS,

Please push the update back as far as you can. (respecting the B2P deadline).

I would like to enjoy my character and abilities for a bit longer considering it wont be possible to play with the same level of flexibility and enjoyment after the patch.

#FreeMagickaMelee
@Solar_Breeze
NA ~ Izanerys: Dracarys (Videos | Dracast)
EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • Seraphyel
    Seraphyel
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    Not only the flexibility and enjoyment, but some severe bugs are haunting 1.6.3 right now.
  • Iyas
    Iyas
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    most of the bugs are game breaking. at least for me!
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Erock25
    Erock25
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    It will be a dreadful mistake if they push this patch to live next week.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • McDoogs
    McDoogs
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    Well they haven's fixed the 2hander bug yet, so you figure there has to be at least one more patch loaded on pts, right?
  • c0rp
    c0rp
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    If they push this patch w people doing 10 million damage and not generating any ultimate, it will be the biggest fail since someone at ZoS decided VR would be good for the game.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Lava_Croft
    Lava_Croft
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    I couldn't agree more. The joy of ESO for me has always been that I could switch out some skills and gear and completely change my role, a freedom of choice which has been all but removed in 1.6.

    And let's not even get started on the death of Magicka melee Nightblades... Such a shame...

    #FreeMagickaMelee

  • Soulac
    Soulac
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    Magicka is not funny, it's like hitting with pillows.. It's boring..
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • AngryNord
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    Erock25 wrote: »
    It will be a dreadful mistake if they push this patch to live next week.

    In other words: It is guaranteed to be released next week.
  • ThatHappyCat
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    I dearly hope they don't rush the update, as it is 1.6.3 is still filled with problems. If this is pushed to live for B2P they will completely squander ESO's second chance to shine.

    But, corporate idiots rule all; so rushing the update and sinking ESO is probably exactly what will happen. I'd be happy to be proven wrong however.
  • TheBull
    TheBull
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    I can't wait until it goes live next week. Not even playing live but a few mins a day atm.
  • Snit
    Snit
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    I would imagine this is a heck of a week at ZOS. Many, many Redbulls will give their lives for 1.6 ;)
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • C0pp3rhead
    C0pp3rhead
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    Yeah, there are some MASSIVE issues still running amok in 1.6. The 2h bug remains at large, some people get a bug where they cannot generate ultimate, abilities are wonky depending on rank, sabatons still go on your legs, and templar spear charge still has a global cool down.

    The lines between working as intended and bug are quickly becoming blurred.

    I'm going to be drinking lotsa Red Bull to stay up late, listening to all the QQ in zone chat.
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

    Tastes-New-Blood - V14 Argonian Templar
    Giblets N Bits - V2 Imperial Nightblade
    Skruyue N'Alyutu - V1 Altmer Sorcerer
    Jolbie Firecrotch - L31 Nord Dragonknight

    Vehemence - - Valhalla's Guard
  • Helluin
    Helluin
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    First of all 1.6 requires still some testing and fixing, so to delay it would be good for this reason.

    About Izanagi's request, what can I say?
    I was expecting more diversification as promised but hybrid builds are no more an option.
    On live server at least in PvP and solo Pve they are viable, while for endgame PvE you have already to go pure stamina or magicka.

    Infact I still don't understand some skills and gear recently added (Undaunted) if this was already planned.
    As I explained in another topic there are several other sets that makes quite no sense in 1.6.
    Edited by Helluin on February 19, 2015 8:02AM
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
  • Seraphyel
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    AngryNord wrote: »
    Erock25 wrote: »
    It will be a dreadful mistake if they push this patch to live next week.

    In other words: It is guaranteed to be released next week.


    On one hand I really hope they release this disaster of a patch, so that I can enjoy the new skills with my alts, on the other hand 1.6 in its current state will ruin the "re-release" of ESO and condemn it forever. Don't know what is better lol.
  • Gyudan
    Gyudan
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    Even if my sorcerer is now broken, I'd rather see the update go Live next week and start getting Champion Points.
    Wololo.
  • Derra
    Derra
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    I honestly think they will have problems even releasing a somewhat working 1.6.x before March 17th and their rerelease of the game. So far each subsequent version of 1.6 has introduced new problems without fixing the old ones.

    All that while they are at the same time "tweaking" class and weapon skills (mostly for the worse).

    My biggest personal issue is the completely unbalanced champion system. However, i´m under the impression that they might just delay the balancing there bc they hope nobody will figure out a way to gain champ points fast enough before they´ve atleast fixed the most glaring issues.

    I have a bad feeling about this atm.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Kragorn
    Kragorn
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    McDoogs wrote: »
    Well they haven's fixed the 2hander bug yet, so you figure there has to be at least one more patch loaded on pts, right?
    In the past ZOS released updates (and the original game even) with changes they made after the last 'test' session, no reason to think they won't repeat that here if they feel like it.
  • Derra
    Derra
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    Kragorn wrote: »
    McDoogs wrote: »
    Well they haven's fixed the 2hander bug yet, so you figure there has to be at least one more patch loaded on pts, right?
    In the past ZOS released updates (and the original game even) with changes they made after the last 'test' session, no reason to think they won't repeat that here if they feel like it.

    However should they do it with some a the major bugs that are currently plaguing 1.6 on pts it will come to bite them in their ***.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Helluin
    Helluin
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    But for what correctly stated by @Derra , imho the biggest problem with 1.6 is this one: does 1.6 really achieve the goal of build diversification?

    I would like to know your opinion on this matter.
    I don't want to speak about the contents of this patch and following ones, these are really interesting, but just about build diversification.
    Reading forum and testing on PTS, it seems infact that the result is the opposite one.
    The stamina and magicka scaling system is easy to understand now (but imho it was not "hard" before).

    Izanagi wrote something that should be carefully considered: but for flexibility, he would lose fun and enjoyment.
    These are the key elements to keep a player insterested and loyal to a game and Izanagi is not the only one with that feeling atm.
    We can't pass over something similar so easily.

    My 2H build, for example, on PTS is surely a lot stronger but it's also a lot less fun.
    In PvE I have to keep Momentum up, then for the best dps result it's pretty always a Wrecking Blow spam while I prefer longer rotations.
    In PvP it's pretty the same or even worse: Wrecking Blow was an ability to land a strong hit and to be used when there was a chance (fear or stun target, Immovable, other skills according to class/build, then Wrecking Blow). Now with Wrecking Blow uniterruptable, I just need Immovable, a gap closer, then Wrecking Blow, rinse and repeat.
    Yes, it's strong but terribly boring after a while.
    Edited by Helluin on February 19, 2015 9:51AM
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
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