I keep hearing all this fuss about making things fair. That new players should have to put in the same time to get the same rewards. But from what I have seen, it's the exact opposite. New players, have to work twice as hard/twice as long to get to the same point. Examples: Crafting motifs, got nerfed making it hard to get them, Exp grinding got nerfed making it harder to get to max level. Now VR 14 players get champion points at a 200,000 exp to 1 CP rate for the first 70 points. New players will have to spend twice as long to get the first 70 CPs. Where is fairness in this? If it's going to take a new player twice as long to get to the same point, why would they start or continue playing this game? For the betterment of the game shouldn't we want more players at max level? Shouldn't we want the game to be about skill and not about time played? If new players are getting crashed in PvP and excluded from PvE because they don't have maxed CP, why would they stay? For new players thinking about trying this game, they are going to see this and move on.