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Does ZoS think we are idiots? XP Boosters

  • BlueIllyrian
    BlueIllyrian
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    Brandalf wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    It clearly says in your quoted text the XP boosters will also be obtainable with in-game gold and not restricted to the crown store.

    /thread

    I'll point out to you a couple of things :
    Those will never sell for a gold amount low enough for a casual player to be able to attain them.
    If the exp bonus is equal to the sub bonus, why even sub.
    Gold farmers are going to have a field day with this.
    What's the next " convenience " item , SO armor maybe ?
    Joe, you really need to just stop with the non-stop hyperbole. You keep on like this you will be known all around the forums as "that" guy. The one that manages to find catastrophic prophecies in anything and everything. You're a loyal player and you're worried, we get it. Most of us are worried to varying degrees, but there is no need for such sensationalism.

    XP boosts are the most common item for a cash shop to include, most of them don't offer an in-game alternative either. If anything this is to help close the gap between subscribers and non-subscribers and making it a more level playing field across the board.

    so instead of making a crappy grind even worse with no new content, why dont they release that content that we all know has been done for months that we paid for and scale the exp to be rewarding. They wont, they are going to release it for folks who only buy the box and didnt pay a sub for 10 months. o goody i get a stupid tiger mount for paying for 10 months,but not that done content. They could make it 250exp for a cp, and make the questing exp and pvp exp worth it, but why do that when they can rip people off for 5 bucks a week by shoving exp pots in their face.

    You paid for access to the game. You got exactly what you paid for, just like every other subscriber did. You're not entitled to anything more than that from your subscription. New systems like the champion system and major tweaks, came about due to player feedback, ourr feedback. The feedback we provided contributed to a lack of new content just as much as the cash shop and the B2P conversion has. Obviously content like Wrothgar, Murkmire, Imperial City, etc. would be pushed back if they decided to heed our feedback, which they did.

    They have vastly improved the game due directly to our feedback and it's in a much better place with update 6 than it's ever been. Be happy about what they did for us and the game instead of dwelling on what hasn't happened yet. I off they kept churning out New content and ignored feedback about vet ranks, stamina/magicka imbalances, heavy armor's lackluster effective Ness, etc. the game would be in a much worse spot as a whole.

    Yes, whatever rolls your way you are happy so long as it has ESO logo on it, glad it works for you.

    I won't apologize for not being a hyperbolic doomsayer, am I a fanboy? Yes, ZOS made me one. Do I blindly accept everything they do/say? Nope, not by a long shot. Do I try to maintain a reasonable and objective outlook? You bet.

    There is another label for your ilk that starts with "brown", a reasonable fanboy with realistic outlook, now that's hillarious.

    Naturally whoever disagrees is a doomsayer, but do go on I am sure they will find a way to monetize your fine self and you will do your best to run this intot he ground.
  • kevlarto_ESO
    kevlarto_ESO
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    Soulshine wrote: »
    Well here's the thing. In other games with vertical progression, XP boosts are pretty much a staple. No one that I can think of in my old games griped about them being P2W.

    But our situation here is a little different with this whole CP system, innit? Once VR does go away, if ever, then we have what is supposed to be horizontal leveling in CS. Roughly based on everything I am seeing on PTS, the first 30 points earned in each constellation give you a really strong character, let alone any points after that.

    Now most of us at cap will already start out with 70 points to spend, and with these kinds of boosts up to 40% rate, could easily get enough XP to earn the additional 30 or 40 points and get some pretty uber stats in a very short time even with the current lousy rate on PTS actually, especially compared to brand new accounts, non-subbed, and new level 50s.

    Considering the discussion I have already been participating in another thread about this power gap problem however, I seriously doubt people are willing to look squarely in the face at what that means, both for PvP and PvE. Many just don't seem to care, and so will likely dismiss the concerns you're raising here.

    The real winner in all this is of course @ZoS, since they get to cash in on both ends of the specturm.

    I agree I think the power gap issue of the cp system out weighs the xp boosts by a long ways, this will hurt the game more than any other thing they have done, exp by players even with out boosts some players level faster than others it's a given with all the different play styles and time to play, I guess we will have to see what happens
  • LtCrunch
    LtCrunch
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    Brandalf wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    It clearly says in your quoted text the XP boosters will also be obtainable with in-game gold and not restricted to the crown store.

    /thread

    I'll point out to you a couple of things :
    Those will never sell for a gold amount low enough for a casual player to be able to attain them.
    If the exp bonus is equal to the sub bonus, why even sub.
    Gold farmers are going to have a field day with this.
    What's the next " convenience " item , SO armor maybe ?
    Joe, you really need to just stop with the non-stop hyperbole. You keep on like this you will be known all around the forums as "that" guy. The one that manages to find catastrophic prophecies in anything and everything. You're a loyal player and you're worried, we get it. Most of us are worried to varying degrees, but there is no need for such sensationalism.

    XP boosts are the most common item for a cash shop to include, most of them don't offer an in-game alternative either. If anything this is to help close the gap between subscribers and non-subscribers and making it a more level playing field across the board.

    so instead of making a crappy grind even worse with no new content, why dont they release that content that we all know has been done for months that we paid for and scale the exp to be rewarding. They wont, they are going to release it for folks who only buy the box and didnt pay a sub for 10 months. o goody i get a stupid tiger mount for paying for 10 months,but not that done content. They could make it 250exp for a cp, and make the questing exp and pvp exp worth it, but why do that when they can rip people off for 5 bucks a week by shoving exp pots in their face.

    You paid for access to the game. You got exactly what you paid for, just like every other subscriber did. You're not entitled to anything more than that from your subscription. New systems like the champion system and major tweaks, came about due to player feedback, ourr feedback. The feedback we provided contributed to a lack of new content just as much as the cash shop and the B2P conversion has. Obviously content like Wrothgar, Murkmire, Imperial City, etc. would be pushed back if they decided to heed our feedback, which they did.

    They have vastly improved the game due directly to our feedback and it's in a much better place with update 6 than it's ever been. Be happy about what they did for us and the game instead of dwelling on what hasn't happened yet. I off they kept churning out New content and ignored feedback about vet ranks, stamina/magicka imbalances, heavy armor's lackluster effective Ness, etc. the game would be in a much worse spot as a whole.

    Yes, whatever rolls your way you are happy so long as it has ESO logo on it, glad it works for you.

    I won't apologize for not being a hyperbolic doomsayer, am I a fanboy? Yes, ZOS made me one. Do I blindly accept everything they do/say? Nope, not by a long shot. Do I try to maintain a reasonable and objective outlook? You bet.

    There is another label for your ilk that starts with "brown", a reasonable fanboy with realistic outlook, now that's hillarious.

    Naturally whoever disagrees is a doomsayer, but do go on I am sure they will find a way to monetize your fine self and you will do your best to run this intot he ground.
    Feel free to go through my post history over the last few weeks if you'd like. I've got plenty of posts in the last few weeks that aren't anywhere near "Brown nose" territory. I'm not going to continue this discussion simply because it's not productive and has veered off-topic.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Joejudas
    Joejudas
    ✭✭✭✭✭
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    It clearly says in your quoted text the XP boosters will also be obtainable with in-game gold and not restricted to the crown store.

    /thread

    I'll point out to you a couple of things :
    Those will never sell for a gold amount low enough for a casual player to be able to attain them.
    If the exp bonus is equal to the sub bonus, why even sub.
    Gold farmers are going to have a field day with this.
    What's the next " convenience " item , SO armor maybe ?
    Joe, you really need to just stop with the non-stop hyperbole. You keep on like this you will be known all around the forums as "that" guy. The one that manages to find catastrophic prophecies in anything and everything. You're a loyal player and you're worried, we get it. Most of us are worried to varying degrees, but there is no need for such sensationalism.

    XP boosts are the most common item for a cash shop to include, most of them don't offer an in-game alternative either. If anything this is to help close the gap between subscribers and non-subscribers and making it a more level playing field across the board.

    so instead of making a crappy grind even worse with no new content, why dont they release that content that we all know has been done for months that we paid for and scale the exp to be rewarding. They wont, they are going to release it for folks who only buy the box and didnt pay a sub for 10 months. o goody i get a stupid tiger mount for paying for 10 months,but not that done content. They could make it 250exp for a cp, and make the questing exp and pvp exp worth it, but why do that when they can rip people off for 5 bucks a week by shoving exp pots in their face.

    You paid for access to the game. You got exactly what you paid for, just like every other subscriber did. You're not entitled to anything more than that from your subscription. New systems like the champion system and major tweaks, came about due to player feedback, our feedback. The feedback we provided contributed to a lack of new content just as much as the cash shop and the B2P conversion has. Obviously content like Wrothgar, Murkmire, Imperial City, etc. would be pushed back if they decided to heed our feedback, which they did.

    They have vastly improved the game due directly to our feedback and it's in a much better place with update 6 than it's ever been. Be happy about what they did for us and the game instead of dwelling on what hasn't happened yet. If they kept churning out New content and ignored feedback about vet ranks, stamina/magicka imbalances, heavy armor's lackluster effective Ness, etc. the game would be in a much worse spot as a whole.

    so you think the b2p was from feedback from the pc sub base. thats funny.

    Nope. Nice try though.
    Brandalf wrote: »
    New systems like the champion system and major tweaks, came about due to player feedback, our feedback. The feedback we provided contributed to a lack of new content just as much as the cash shop and the B2P conversion has. Obviously content like Wrothgar, Murkmire, Imperial City, etc. would be pushed back if they decided to heed our feedback, which they did.


    you think its based on our feedback...like you said
  • Turelus
    Turelus
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    Shh, you weren't meant to notice that, look at the Tiger! Look a Tiger! no no ignore the store changes, the Tiger! :disagree:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    Joejudas wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    Joejudas wrote: »
    Brandalf wrote: »
    It clearly says in your quoted text the XP boosters will also be obtainable with in-game gold and not restricted to the crown store.

    /thread

    I'll point out to you a couple of things :
    Those will never sell for a gold amount low enough for a casual player to be able to attain them.
    If the exp bonus is equal to the sub bonus, why even sub.
    Gold farmers are going to have a field day with this.
    What's the next " convenience " item , SO armor maybe ?
    Joe, you really need to just stop with the non-stop hyperbole. You keep on like this you will be known all around the forums as "that" guy. The one that manages to find catastrophic prophecies in anything and everything. You're a loyal player and you're worried, we get it. Most of us are worried to varying degrees, but there is no need for such sensationalism.

    XP boosts are the most common item for a cash shop to include, most of them don't offer an in-game alternative either. If anything this is to help close the gap between subscribers and non-subscribers and making it a more level playing field across the board.

    so instead of making a crappy grind even worse with no new content, why dont they release that content that we all know has been done for months that we paid for and scale the exp to be rewarding. They wont, they are going to release it for folks who only buy the box and didnt pay a sub for 10 months. o goody i get a stupid tiger mount for paying for 10 months,but not that done content. They could make it 250exp for a cp, and make the questing exp and pvp exp worth it, but why do that when they can rip people off for 5 bucks a week by shoving exp pots in their face.

    You paid for access to the game. You got exactly what you paid for, just like every other subscriber did. You're not entitled to anything more than that from your subscription. New systems like the champion system and major tweaks, came about due to player feedback, our feedback. The feedback we provided contributed to a lack of new content just as much as the cash shop and the B2P conversion has. Obviously content like Wrothgar, Murkmire, Imperial City, etc. would be pushed back if they decided to heed our feedback, which they did.

    They have vastly improved the game due directly to our feedback and it's in a much better place with update 6 than it's ever been. Be happy about what they did for us and the game instead of dwelling on what hasn't happened yet. If they kept churning out New content and ignored feedback about vet ranks, stamina/magicka imbalances, heavy armor's lackluster effective Ness, etc. the game would be in a much worse spot as a whole.

    so you think the b2p was from feedback from the pc sub base. thats funny.

    Nope. Nice try though.
    Brandalf wrote: »
    New systems like the champion system and major tweaks, came about due to player feedback, our feedback. The feedback we provided contributed to a lack of new content just as much as the cash shop and the B2P conversion has. Obviously content like Wrothgar, Murkmire, Imperial City, etc. would be pushed back if they decided to heed our feedback, which they did.


    you think its based on our feedback...like you said

    The feedback we provided contributed to a lack of new content just as much as the cash shop and the B2P conversion has.

    See bolded statement, pretty clear I did not include the cash shop or B2P when talking about player feedback. So again I say, "nice try".
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Thavie
    Thavie
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    FIX: As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. That way, you still have the choice of purchasing them with crowns or in-game gold.
    "We grew under a bad sun"
  • Joejudas
    Joejudas
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    Thavie wrote: »
    FIX: As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. That way, you still have the choice of purchasing them with crowns or in-game gold.

    it doesnt matter its still p2w. try and word smith it however you want to.
  • LtCrunch
    LtCrunch
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    Soulshine wrote: »
    Well here's the thing. In other games with vertical progression, XP boosts are pretty much a staple. No one that I can think of in my old games griped about them being P2W.

    But our situation here is a little different with this whole CP system, innit? Once VR does go away, if ever, then we have what is supposed to be horizontal leveling in CS. Roughly based on everything I am seeing on PTS, the first 30 points earned in each constellation give you a really strong character, let alone any points after that.

    Now most of us at cap will already start out with 70 points to spend, and with these kinds of boosts up to 40% rate, could easily get enough XP to earn the additional 30 or 40 points and get some pretty uber stats in a very short time even with the current lousy rate on PTS actually, especially compared to brand new accounts, non-subbed, and new level 50s.

    Considering the discussion I have already been participating in another thread about this power gap problem however, I seriously doubt people are willing to look squarely in the face at what that means, both for PvP and PvE. Many just don't seem to care, and so will likely dismiss the concerns you're raising here.

    The real winner in all this is of course @ZoS, since they get to cash in on both ends of the specturm.

    I agree I think the power gap issue of the cp system out weighs the xp boosts by a long ways, this will hurt the game more than any other thing they have done, exp by players even with out boosts some players level faster than others it's a given with all the different play styles and time to play, I guess we will have to see what happens


    Time to play shouldn't be much of an issie with the enlightened systems. At least that's the intention. It remain so to be seen how impactful 70-100 champion points will be comparatively to a normal VR level. Though with VET ranks still in place all the system does is extreme the power gap which seems to be kind of counter intuitive considering they wanted it to have the opposite effect.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Turelus
    Turelus
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    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Frenkthevile
    Frenkthevile
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    Why you did not underline the next part...the ''exp-potions will be also sold for gold'' ?
    You just wanna troll.
  • Joejudas
    Joejudas
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    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?

    because they are marketing this game now as b2p. meaning that you dont need to pay money to have fun. but if the subs get 10%, and the guy next to you is getting 10% percent without a sub because he bought exp boosters...then if your not paying your not winning.
  • Sandhya
    Sandhya
    ✭✭✭
    Guys, wake up.

    Experience gain is a dead letter when TU hits live. Why? Diminishing returns on CP.

    You can buy to your hearts' intent, be subbed for an extra 10% and still not gain anything over anyone else who doesn't. The first 70 points are already awarded to the majority of the vet playerbase. And at that point you/we are already far into a system with diminishing returns. The next points will add minimal bonuses at a maximum time investment. A few XP bonuses here and there won't make ANY difference on our scale of progress. Spend 100 hours, or 110 hours for your next 1.5% damage bonus? The choice is yours... right.

    If you still feel you should go wild on investing in CP progress, be my guest, but I guarantee it will be time and money wasted. CP, TU and everything surrounding it is a placeholder for our own buyers' remorse from having invested in this game and trusting ZOS to live up to their promise of providing a myriad of game systems and content that we can now only dream of. Many projects have been put on hold, postponed until further notice or just bluntly dropped.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments.
    Edited by ZOS_PierreL on February 14, 2015 11:39AM
  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    Sandhya wrote: »
    Guys, wake up.

    Experience gain is a dead letter when TU hits live. Why? Diminishing returns on CP.

    You can buy to your hearts' intent, be subbed for an extra 10% and still not gain anything over anyone else who doesn't. The first 70 points are already awarded to the majority of the vet playerbase. And at that point you/we are already far into a system with diminishing returns. The next points will add minimal bonuses at a maximum time investment. A few XP bonuses here and there won't make ANY difference on our scale of progress. Spend 100 hours, or 110 hours for your next 1.5% damage bonus? The choice is yours... right.

    If you still feel you should go wild on investing in CP progress, be my guest, but I guarantee it will be time and money wasted. CP, TU and everything surrounding it is a placeholder for our own buyers' remorse from having invested in this game and trusting ZOS to live up to their promise of providing a myriad of game systems and content that we can now only dream of. Many projects have been put on hold, postponed until further notice or just bluntly dropped.

    ZOS does not just think you are idiots, you ARE idiots thinking XP boosts matter in any way shape or form. Enjoy your day.

    Get outta here with your reasonable and fact based points. These forums don't like your kind :p
    Also,we have no idea if these bonuses will apply to champion XP or not. If they can separate the enlightened bonus from base XP gains they surely can do the opposite. Though in the long run it wouldn't matter much anyway, as you say.
    Edited by LtCrunch on February 13, 2015 11:04AM
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Turelus
    Turelus
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    ✭✭✭✭✭
    Joejudas wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?

    because they are marketing this game now as b2p. meaning that you dont need to pay money to have fun. but if the subs get 10%, and the guy next to you is getting 10% percent without a sub because he bought exp boosters...then if your not paying your not winning.

    Where did the guy who bought those exp boosters get his Crowns from? You have to give ZOS money for those crowns, and if he's spending $15 a month for potions to get him 10% experience, how is that different to $15 a month for the bonus of sub.

    Sub players would actually still have an advantage of paying to win, they could get 10% exp, + potions with the "free" 1500 crowns from their sub.

    As such subscribing is paying to win more than anyone else, yet... we don't see outrage on this because it's not a store item, it's the store people are scared of not paying to win.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • zward887_ESO
    zward887_ESO
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    Soulshine wrote: »
    Syntse wrote: »
    Soulshine wrote: »
    Call it BS if you like doesn't change that it was a fact that they did not work in VR when I used them last, as I leveled out in VR a long time back.

    That is why I asked for someone in another thread to confirm if they do in fact work in VR levels at this time.

    Rings didn't work with VP however VP was removed and it should be all exp now. I have feeling that rings do work now. Think I got bit more exp when gaming with my wife with the chars with ring. And bit less when when we grouped with chars without the rings.

    I'll try to do true test during the weekend just playing with the marad chars and removing the ring.

    Cool thanks :)
    It would be nice to know since my own ring partner got frustrated with the game and left back then, and he is still in lower vr ranks. I kept at it and capped without him. If it is confirmed that they now work, I would like to let him know since I could help him level faster if he chooses to come back to the game.

    Can confirm from both CLS and FTC that ring of Mara does work in veteran. My dad and I use it at VR9 trying to blitz through VR to get as many CP as possible before 1.6.

    At VR8, over world mob exp is 414 solo, 455 in group, and 496 in group with rings. Around there iirc.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Soulshine wrote: »
    Soulshine wrote: »
    Unless they have changed it, the Mara rings do not provide XP boost past lvl50.

    I call BS on this because I know they work above level 50...why? because I have a partner in game (with Rings) and when we use them it changes the amount of XP we get (10% more above teamup) and we can use them in Craglorn or anywhere else and they work..

    PS-

    So lets see,
    10% from the rings of Mara
    10% from Team up
    10% from Subbing after 3/17/15 from ESO+
    = +30% XP to get CP points..

    God forbid we use a XP Booster (IDK maybe +10%) and it stacks..

    Call it BS if you like doesn't change that it was a fact that they did not work in VR when I used them last, as I leveled out in VR a long time back.

    That is why I asked for someone in another thread to confirm if they do in fact work in VR levels at this time.

    @Soulshine, I just wanted to apologize about my post I was being a Donkey :wink: , but trust me the rings of Mara do work now anywhere, when I recently (within the last 3 weeks, maybe month) made my new Alt duplicate of my Main character (Kotaro Atani), I broke out the rings (I used them for the 1st time, ever) with a good friend of mine in game, since he wanted to make a new duplicate of his Main character but use a different class, We partnered up and leveled quickly using the rings. The rings do seem to work anywhere now, (well we haven't tried Cyrodiil, but that is because it's just too dangerous and not a place to loose out on a ring slot), but the rings do work in Craglorn and in the VR1-VR5 area's, so I would believe that they will work anywhere.

    We used the rings to level our new Characters up, via grinding and dailies only over the course of about 2-3 weeks, we did this to save all the Cadwell Silver and Gold quests so when the Champion system on 1.6 went live we could use the experience to gain Champion points at a faster rate.

    I didn't know that you had already used your rings in the past and they did not work in the VR area's.
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Sandhya
    Sandhya
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    Joejudas wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?

    because they are marketing this game now as b2p. meaning that you dont need to pay money to have fun. but if the subs get 10%, and the guy next to you is getting 10% percent without a sub because he bought exp boosters...then if your not paying your not winning.

    You are a star at turning the world upside down, you know that?

    Think of it this way: if you are a paying customer, you get 10% plus whatever you pick up on Crowns. If you want a free ride after paying box price, you will not. So freeloaders get less and those who pay the same sub fee as before will get an empty cloud of nothingness that translates to having 6 minutes of extra 'free time' every full hour they play.

    If you are not having fun when you gain 10% less of nothing substantial, you need to carefully look at your own life, I think.
  • Joejudas
    Joejudas
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    Because 10% over a period of 3600 is a huge gap. Math is easy. They need to stop calling this b2p and just call it p2w
    Edited by Joejudas on February 13, 2015 11:21AM
  • Sandhya
    Sandhya
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    3600 what? You have no idea about the time investment it would take even with all the bonuses you could have. And you forget about diminishing returns. ESO is not a game where 2-3% differences will win you encounters or PvP battles. But that is what we are talking about here. 3600 CP is NOT a hard cap, the higher you go, the less you gain from it and the longer it takes. If anything, high CP is a device that tries to make you FEEL like you are progressing. To what, nobody knows.

    And in the meantime, the game will get rebalanced, tweaked, and CP progress between players will always remain within the margin of manageable. And for those few players who play 24/7 to reach 3600 before they reach their deathbed, good on you, I hope you enjoyed grinding life.

    Remember how these forums were when Imperial Edition was announced? OMG Imperial had all these stats in racial, OMG P2W. In the meantime we have everything except Argonians running around. Nobody cared, nobody cares. And CP is precisely the same. Primarily the only winners in any MMO are those who invest the highest amount of time, this does not change with TU/CP/XP boosters whatsoever.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on February 13, 2015 1:29PM
  • Govalon
    Govalon
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    Turelus wrote: »
    Joejudas wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?

    because they are marketing this game now as b2p. meaning that you dont need to pay money to have fun. but if the subs get 10%, and the guy next to you is getting 10% percent without a sub because he bought exp boosters...then if your not paying your not winning.

    Where did the guy who bought those exp boosters get his Crowns from? You have to give ZOS money for those crowns, and if he's spending $15 a month for potions to get him 10% experience, how is that different to $15 a month for the bonus of sub.

    Sub players would actually still have an advantage of paying to win, they could get 10% exp, + potions with the "free" 1500 crowns from their sub.

    As such subscribing is paying to win more than anyone else, yet... we don't see outrage on this because it's not a store item, it's the store people are scared of not paying to win.

    You are very wrong on so many levels. I have been saying all along that subbing is pay to win mechanic. Where did you get the idea people would not think this way? Paying for 10% more CP is p2w no matter if it comes from pots or sub. I will be buying both because I will always buy advantages over other players when possible. What can i say? I am pay to win kind of player
    Edited by Govalon on February 13, 2015 11:31AM
  • Joejudas
    Joejudas
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    Is there a new mmo anyone else is playing ?
  • Alestair
    Alestair
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    Do you people honestly think because a potion that boosts your XP is going to help you defeat me in pvp? Really? Comon, No matter how many potions you buy and how fast you gain, i will always be better. Muwhahahaah
  • Kragorn
    Kragorn
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    Joejudas wrote: »
    Thavie wrote: »
    FIX: As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. That way, you still have the choice of purchasing them with crowns or in-game gold.

    it doesnt matter its still p2w. try and word smith it however you want to.
    So, buying IN-GAME potions using IN-GAME currency is now P2W?

    Really?
  • Kragorn
    Kragorn
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    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?
    Totally excellent point .. entirely logical, I'm looking at the anti-P2W subscribers arguing this one.
  • Joejudas
    Joejudas
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    Kragorn wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?
    Totally excellent point .. entirely logical, I'm looking at the anti-P2W subscribers arguing this one.

    Paying a sub shouldn't give you a boost if this game is suppose to be b2p. I'm against the idea of anyone having a damn booster. Make the system able to be leveled into without boosters and put out new content to use to level with.
  • Karmine
    Karmine
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    it will be exactly the same game, with the same leveling pace, experience point gain, user interface, etc. that you have been used to since April of last year.

    we're not going to make it harder for you to enjoy the game you already play to encourage you to use the Crown Store.
    If you are not paying any dime, this above will be 100% true. They are not reducing your leveling
    As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience.

    I remember my good an ol'days in WoW, if someone was faster to reach max level it


    So many of us will start off at Veteran Ranks... most the player base is at Veteran Ranks. Some people complain about that how long it takes to get there and how many quit along the way.

    Now they've added minor shortcut for those players.

    This will in no what so ever way, make you better in Veteran Content or in PvP versus Veterans. Thus not P2W

    Maybe you would rather want them to take WoW approach on this and sell level 50 for 30 Bucks.

    They don't take us the player base for fools, they expected us to understand this. Maybe they should have taken us for fools and explained it in extremely details.
    Edited by Karmine on February 13, 2015 12:56PM
  • Nazon_Katts
    Nazon_Katts
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    Kragorn wrote: »
    Joejudas wrote: »
    Thavie wrote: »
    FIX: As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. That way, you still have the choice of purchasing them with crowns or in-game gold.

    it doesnt matter its still p2w. try and word smith it however you want to.
    So, buying IN-GAME potions using IN-GAME currency is now P2W?

    Really?

    Depends a bit on the price difference, methinks. If they're cheap on the store and very expensive in game, you can skip a lot of initial playtime to get the potion and not just following playtime by consuming it, by simply forking out cash.

    It's of course a question of personal definition and personal goals. If you want to be the best dressed character in game, you could even consider so called cosmetic items p2w, because there's no playing but just paying involved.

    Anyways, these kind of items pretty much must exist, if you want to run a profitable cash shop. I dislike the fact, that pretty much everything is just labeled convenience, even though it clearly alters the speed a character can acquire power and does give palpable advantages over not paying.

    But then, that's just sugar-coated PR and corporate speak, so we should be kinda used to that now, see the difference and then base our decisions on that.

    I, for one, will indulge in all the convenience I can get, since I'll be ending up with more crowns then I could spend anyways. And probably feel a little dirty afterwards.

    Y'know what's the real scam is? Cheats used to be free and offered way more than what you get from paying nowadays...
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Seems to me if they planned this from the beginning the XP boosts would be on the store immediately. Why wait to introduce them if the whole point of the champion system was to force people to buy xp boosts.
  • Govalon
    Govalon
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    Kragorn wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?
    Totally excellent point .. entirely logical, I'm looking at the anti-P2W subscribers arguing this one.
    Umm I just did?
    I am not anti-P2W though because I like p2w mechanics like sub giving 10% more cp and xp potions. I will be using them all because I am p2w-kind of player
    Edited by Govalon on February 13, 2015 1:01PM
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