Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4

Does ZoS think we are idiots? XP Boosters

  • Kragorn
    Kragorn
    ✭✭✭✭✭
    Kragorn wrote: »
    Joejudas wrote: »
    Thavie wrote: »
    FIX: As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience. That way, you still have the choice of purchasing them with crowns or in-game gold.

    it doesnt matter its still p2w. try and word smith it however you want to.
    So, buying IN-GAME potions using IN-GAME currency is now P2W?

    Really?

    Depends a bit on the price difference, methinks. If they're cheap on the store and very expensive in game, you can skip a lot of initial playtime to get the potion and not just following playtime by consuming it, by simply forking out cash.
    Now that's a somewhat different point, and one I can entirely agree with .. LOTRO is my prime example of this, in fact what LOTRO suffered at Turbine's hands after it when F2P/sub is a dire warning of how badly ESO could suffer if ZOS follow the same path as Turbine.

  • Kragorn
    Kragorn
    ✭✭✭✭✭
    Govalon wrote: »
    Kragorn wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?
    Totally excellent point .. entirely logical, I'm looking at the anti-P2W subscribers arguing this one.
    Umm I just did?
    Actually you didn't, at all.
  • Govalon
    Govalon
    ✭✭✭✭
    Kragorn wrote: »
    Govalon wrote: »
    Kragorn wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?
    Totally excellent point .. entirely logical, I'm looking at the anti-P2W subscribers arguing this one.
    Umm I just did?
    Actually you didn't, at all.

    Actually I did. The premise was that we are supposed to think that sub giving 10% more cp is not pay to win while potions giving more cp are. Well we don't think like that so the entire premise is wrong. I have been saying all along that subbing to get 10% more cp is p2w too and it does not bother me because I like buying advantages.
    Edited by Govalon on February 13, 2015 1:09PM
  • wOOOOt_of_SD
    wOOOOt_of_SD
    ✭✭✭
    Does people even understand what P2W stands for, and what it mean in an MMO?

    Pay to win..
    That mean you can buy items that makes you stronger than other players WHO does not buy the items.

    A game has no P2W, if the items you can buy, does NOT give you any advantage over others.

    In an MMO, there is not really anyone who can win!
    But in MMO, you can get items that makes your char stronger.
    Stronger characters have an advantage in the endgame PVE and PVP.

    XP boost does not give you any advantage in the endgame, and therefor it has nothing to do with P2W.
    The only exception to this, is if you can buy xp boost at the MMO release, and get faster to the endgame. And that is only a small headstart, that will have no real effect after just one week in the game.

    But XP boost has nothing to do with P2W. It is only a small Pay-to-level-a-little-faster. IT does not make your char any stronger when you hit max. level.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Govalon wrote: »
    Kragorn wrote: »
    Govalon wrote: »
    Kragorn wrote: »
    Turelus wrote: »
    Isn't a subscription already pay to win though? They get more EXP/Gold/Inspiration/Research Times.

    Pay sub, be better than others in leveling speed, wealth and crafting skill, fuss you're paying to win. Why are store items deemed different to this?
    Totally excellent point .. entirely logical, I'm looking at the anti-P2W subscribers arguing this one.
    Umm I just did?
    Actually you didn't, at all.

    Actually I did. The premise was that we are supposed to think that sub giving 10% more cp is not pay to win while potions giving more cp are. Well we don't think like that so the entire premise is wrong. I have been saying all along that subbing to get 10% more cp is p2w too and it does not bother me because I like buying advantages.

    As I said though, people don't see subscription as a dirty deal where's cash shops have always been seen as the dirty deal, in theory they're identical benefits but the consumers is buying the "win" in different ways.

    I don't think ZOS are going to get much slack on anything they do, and even I myself have and will be critical of this store because those who have gone through this change in other games have been burnt badly.

    Personally I don't believe anything like EXP/Gold/Inspiration/Research times will help people win, none of those things will stop a good player from beating them, just maybe at a slower pace.

    That said if the B2P no sub player can play for 80 hours a week and and P2W sub + cash shop player still only has ten hours a week he can play those winning purchases won't really help them (apart from research times which are static, though you could argue about lost time when they can't log in).

    Honestly I think the only items we should be truly rioting about are weapons, armours etc which are ONLY obtainable via the cash shop and give better stats than those found through gameplay.

    People should be more worried about where new armours, motifs and mounts are going to be located store or game, than whether or not 10%-20% experience is going to destroy the game.

    Also people should remember that Imperial Edition players (who paid more) have already been getting 10% more experience than you for almost a year if they chose to.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Jando
    Jando
    ✭✭✭✭
    There's been a lot of talk on this thread about whether XP boosters are good or bad. Personally, I don't really care about the boosters themselves. The points that really bother me are:

    1. They are intentionally diluting character progression with the Champion system to sell the XP boosters.
    2. Yet, at the same time, they lie to us by saying that they are not changing character progression at all.
    3. And now, instead of a fun and exciting end-game progression system, we get a boring, endless grind.

    They've purposefully sacrificed the fun of the game for a system that they think will make them more money. As gamers themselves, they should be ashamed.

    Edited by Jando on February 14, 2015 1:34AM
    Dear ZoS - Sell us great content at a reasonable price. Stop the Grind!!
  • StaticWax
    StaticWax
    ✭✭✭✭
    StaticWax wrote: »
    [...]

    Ouch...that stings. Good one, fanboi.

    [Moderator Note: Removed moderated quote]

    :D Thanks. I can't believe they removed my sick burn. Tssss...
    I wish nothing but joy for everyone.
  • Soulshine
    Soulshine
    ✭✭✭✭✭
    Soulshine wrote: »
    Soulshine wrote: »
    Unless they have changed it, the Mara rings do not provide XP boost past lvl50.

    I call BS on this because I know they work above level 50...why? because I have a partner in game (with Rings) and when we use them it changes the amount of XP we get (10% more above teamup) and we can use them in Craglorn or anywhere else and they work..

    PS-

    So lets see,
    10% from the rings of Mara
    10% from Team up
    10% from Subbing after 3/17/15 from ESO+
    = +30% XP to get CP points..

    God forbid we use a XP Booster (IDK maybe +10%) and it stacks..

    Call it BS if you like doesn't change that it was a fact that they did not work in VR when I used them last, as I leveled out in VR a long time back.

    That is why I asked for someone in another thread to confirm if they do in fact work in VR levels at this time.

    @Soulshine, I just wanted to apologize about my post I was being a Donkey :wink: , but trust me the rings of Mara do work now anywhere, when I recently (within the last 3 weeks, maybe month) made my new Alt duplicate of my Main character (Kotaro Atani), I broke out the rings (I used them for the 1st time, ever) with a good friend of mine in game, since he wanted to make a new duplicate of his Main character but use a different class, We partnered up and leveled quickly using the rings. The rings do seem to work anywhere now, (well we haven't tried Cyrodiil, but that is because it's just too dangerous and not a place to loose out on a ring slot), but the rings do work in Craglorn and in the VR1-VR5 area's, so I would believe that they will work anywhere.

    We used the rings to level our new Characters up, via grinding and dailies only over the course of about 2-3 weeks, we did this to save all the Cadwell Silver and Gold quests so when the Champion system on 1.6 went live we could use the experience to gain Champion points at a faster rate.

    I didn't know that you had already used your rings in the past and they did not work in the VR area's.

    Thanks. No worries. Yeah they didn't ever work for us back then because we used to earn Veteran Points not XP. Someone else clarified for me that when they changed the VP to XP this made the rings work again since all levels1- vr14 were earned with XP.

    VP, XP, CP, CS, percent this, allocated that --- starting to feel like the jargon is this game would be welcome by the IRS on your tax return yet? ;)
  • Tintinabula
    Tintinabula
    ✭✭✭✭✭
    theres a total of 4500 champion points to be had max?..I welcome a little xp boost.
  • Karmine
    Karmine
    ✭✭✭
    Have we even got confirmation that XP boosts potions will affect Champion Points or maybe it is just to be quicker to reach Veteran 14.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Soulshine wrote: »
    Unless they have changed it, the Mara rings do not provide XP boost past lvl50.

    The Mara rings didn't increase Veteran Point gain. Those got phased out awhile back, when the vet ranks went to XP based progression. That XP should continue to scale with the Mara rings.
  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    theres a total of 4500 champion points to be had max?..I welcome a little xp boost.

    3600 actually.

    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Tintinabula
    Tintinabula
    ✭✭✭✭✭
    Brandalf wrote: »
    theres a total of 4500 champion points to be had max?..I welcome a little xp boost.

    3600 actually.

    yes thankyou for the clarification.
Sign In or Register to comment.