They can't be optional!TheShadowScout wrote: »Once that happens, silver/gold will be completely optional anyhow... (though still a good source for XP to earn C-points with for those who like questing)
That's exactly what it is. The exact same thing, but 10x the xp requirement to level.I have not even left Grahtwood yet and I am lvl 27, I complete every single little thing before moving on, will probably be lvl 30 by the time I leave the zone.
I hear and read a lot of people qqing over veteran leveling and I am not looking forward to it...
Enjoying the game so far now that I have sweetfx+eso enhanced graphics launcher and all the addons, really did not like the game without those things.
A LFG tool for dungeons would be nice as well. Tired of spamming zone chat.
If Vet leveling is just the same as other levels for the sake of added artificial grind, then I will probably hate it just as much as everyone else.
Hexcaliber wrote: »Veteran levels are about to go the way of the dinosaur with 1.6, why start a pointless qq thread at the 11th hour?
Yes lets nerf the XP we are going to need to level our champion points when 1.6 launches, brilliant idea.
3rdwardhobocub18_ESO wrote: »Hexcaliber wrote: »Veteran levels are about to go the way of the dinosaur with 1.6, why start a pointless qq thread at the 11th hour?
Veteran ranks are not going away in 1.6 and they are going away any tine in the near future
They should get rid of it ASAP.
Hexcaliber wrote: »3rdwardhobocub18_ESO wrote: »Hexcaliber wrote: »Veteran levels are about to go the way of the dinosaur with 1.6, why start a pointless qq thread at the 11th hour?
Veteran ranks are not going away in 1.6 and they are going away any tine in the near future
The entire framework is being redone, they will be removed in everything but name, and the only reason for that is to stop all the qq that would have followed if they were removed without something ready to replace them. Once everyone has settled into the cp system and they have seasons in place veteran ranks will disappear all together,post 1.6 they serve no other purpose than inflating the egos of some veterans.
Alphashado wrote: »I agree with the OP. Convert vr14 into level 63, reduce the xp required like normal levels, make silver/gold optional and be done with it.
Everyone will still quest and complete map objectives in order to gain CPs, but we could do it when and where we wanted.
Those 3 simple changes would make this game soo much better.
Hexcaliber wrote: »3rdwardhobocub18_ESO wrote: »Hexcaliber wrote: »Veteran levels are about to go the way of the dinosaur with 1.6, why start a pointless qq thread at the 11th hour?
Veteran ranks are not going away in 1.6 and they are going away any tine in the near future
The entire framework is being redone, they will be removed in everything but name, and the only reason for that is to stop all the qq that would have followed if they were removed without something ready to replace them. Once everyone has settled into the cp system and they have seasons in place veteran ranks will disappear all together,post 1.6 they serve no other purpose than inflating the egos of some veterans.
Speculatory AnswersThey can't be optional!
[and stuff]
I am looking forward to when level 50 becomes the max level and vet ranks removed. Lets hope Zenimax doesn't break another one of their promises.
So I agree that the VR ranks should be taken out sooner than later, but all this calling for making it "easier" or "cheaper" is not good, IMO.
People are already feeling the changes on PTS over the CP intro. We have to "redo" most builds with CP and the loss of initial power from our characters. If ZOS leaves the VR ranks in place, and let us progress in the CS, then we will need to redo our characters yet again when they actually remove VR. It is already somewhat of a pain to have to "relearn" characters, but to know I am doing it with 1.6 AND again when they take the VR out seems daunting.
If they removed them, then the argument to "make it easier" to gain XP in VR would go away. Making the game easier, or to require less work, would be a mistake IMO.
So I agree that the VR ranks should be taken out sooner than later, but all this calling for making it "easier" or "cheaper" is not good, IMO.
People are already feeling the changes on PTS over the CP intro. We have to "redo" most builds with CP and the loss of initial power from our characters. If ZOS leaves the VR ranks in place, and let us progress in the CS, then we will need to redo our characters yet again when they actually remove VR. It is already somewhat of a pain to have to "relearn" characters, but to know I am doing it with 1.6 AND again when they take the VR out seems daunting.
If they removed them, then the argument to "make it easier" to gain XP in VR would go away. Making the game easier, or to require less work, would be a mistake IMO.
What are we gaining by having it take so long? It's completely arbitrary and useless. They are purposely slowing us down with no reason for it.
Yes lets nerf the XP we are going to need to level our champion points when 1.6 launches, brilliant idea.
We are not gaining anything when all is said and done, really. But they are certainly gaining time.
clocksstoppe wrote: »That would make sense in a sub based game. Oh wait this game is not sub based anymore. What's the excuse now for having vr still in?
@sagitter , gotta say I don't entirely get it either.. VR14 is far from insurmountable. You get more XP's from the VR mobs than you did from the 1-50's and there are numerous ways to level up.Qq for everythig here, they are working on a total revamp of gameplay with 1.6 , and you are whining because can t do v14. Anyway they said that VT and CT will coexist for a time , it s a delicate process, can't be night and day at same time.