Yet You're suggesting instanced areas as a solution; which is essentially the same as just going to non-traffic areas.MornaBaine wrote: »I get the "look for out of the way spots to RP" advice. Often I do just that. But the point is, no one should have to.
The reason why you most likely never going to see empty instanced rooms is because you're telling the devs: "We like your game, we just don't want to play in it". Or course, that's not necessarily true and you're only trying to get away from disrupting people but no dev would ever put the time to implement non-content.
Yet You're suggesting instanced areas as a solution; which is essentially the same as just going to non-traffic areas.MornaBaine wrote: »I get the "look for out of the way spots to RP" advice. Often I do just that. But the point is, no one should have to.
As someone who fully enjoys RPing, I understand your frustration. It just won't happen in an MMO until a dev gives proper tools. Instancing is not a solution. The closest thing you could hope for is a "player filter". Block a selected player and, every time you're in town (without a bounty), he fades away.
Crude, but effective.
The phasing tech of the megaservers is already implemented; it'd be as simple as adding the functionality to allow people to put other players in a list. Right now the phasing is working based on quest progression; I don't see anything that could prevent them from adding a "player filter" into the phase-check. An even simpler (yet much more crude) way of doing it is having your client ignore any server data related to that blocked character. If the [object ID] = [anyone from blocked list], ignore.MornaBaine wrote: »As someone who fully enjoys RPing, I understand your frustration. It just won't happen in an MMO until a dev gives proper tools. Instancing is not a solution. The closest thing you could hope for is a "player filter". Block a selected player and, every time you're in town (without a bounty), he fades away.
Crude, but effective.
Blocking players in such a way that makes them disappear would be lovely, especially if that also meant that my characters disappeared to them as well. However it seems to me that such a wonderful "ignore" function would require even MORE coding than instancing would.
The phasing tech of the megaservers is already implemented; it'd be as simple as adding the functionality to allow people to put other players in a list. Right now the phasing is working based on quest progression; I don't see anything that could prevent them from adding a "player filter" into the phase-check. An even simpler (yet much more crude) way of doing it is having your client ignore any server data related to that blocked character. If the [object ID] = [anyone from blocked list], ignore.MornaBaine wrote: »As someone who fully enjoys RPing, I understand your frustration. It just won't happen in an MMO until a dev gives proper tools. Instancing is not a solution. The closest thing you could hope for is a "player filter". Block a selected player and, every time you're in town (without a bounty), he fades away.
Crude, but effective.
Blocking players in such a way that makes them disappear would be lovely, especially if that also meant that my characters disappeared to them as well. However it seems to me that such a wonderful "ignore" function would require even MORE coding than instancing would.
Instancing, while simpler to set up, puts more stress on the servers than phasing
One reason I love housing in MMOs is precisely because they provide a private invite-only place to not only have fun designing/decorating/making your own but also a refuge for when you do want some level of isolation. I know that's a long long way off for ESO (if ever), but that would be my favorite way to resolve this because it would also bring other fun activities with it that everyone could enjoy.
There's always some very small minority of players who are too witless to think of anything other than griefing others in whatever way they can. Spell-spamming and interrupting in-world conversations are about the most they can do outside of Cyrodiil.
I love walking by RP sessions, it adds so much flavor to the world. It's a shame those fools make you feel unwelcome. But, for every 1 of them there are dozens more who walk by and smile as they overhear a few sentences!
pullbcarepull wrote: »What if those folks trolling you are just role-playing very rude people?
VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen?
nerevarine1138 wrote: »VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen?
It does. The OP doesn't think that's enough, because they can still see the character in the world. Doing all kinds of anti-RP things. Like... I don't actually know. Apparently having them be in the world and refusing to participate in your RP session constitutes trolling now.
YourNameHere wrote: »nerevarine1138 wrote: »VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen?
It does. The OP doesn't think that's enough, because they can still see the character in the world. Doing all kinds of anti-RP things. Like... I don't actually know. Apparently having them be in the world and refusing to participate in your RP session constitutes trolling now.
Okay. Let me clear something up (though I'm not the OP). Having someone do something and 'not participate in RP sessions' is ... just ... *sigh*
The 'problem' is that certain players enjoy doing things like getting up on tables and dancing, surrounding RPers and playing the instruments (like /flute or /drum) as well as spamming spells over and over around the area which can cause lag (which is the biggest 'nuisance').
Putting a person on /ignore will stop all chat AFAIK. But cannot ignore the spell and arrow attack spams, or keep them from pile dancing around and on your table.
There is a big difference.
Insofar as I know, adding someone to your /ignore list does not make 1) The player themselves disappear off their screen or 2) Their spell effects disappear off the screen.nerevarine1138 wrote: »VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen?
It does. The OP doesn't think that's enough, because they can still see the character in the world. Doing all kinds of anti-RP things. Like... I don't actually know. Apparently having them be in the world and refusing to participate in your RP session constitutes trolling now.
That's awesome that you did that, and I'm sure any true RPers would appreciate it, regardless of whether it fit in the story they were RPing at the time or not.nerevarine1138 wrote: »I know that I ran in to a group of RPers not long ago, and since I was crawling through their space stealing everything that wasn't nailed down, I made a point of emoting that I was picking their pockets each time I passed. Because that group had a sense of humor and remembered that they were playing a game, it went over just fine. But I'm sure someone else would have deemed it "trolling" simply because I was in the same room and not participating in their story the way they wanted.
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jluceyub17_ESO wrote: »Have you considered moving your RP sessions to Cadwell's gold territory? Those zones are usually pretty dead, so you would get a lot less trolls. Also the entrance areas of Trials could provide you with the 12-man instance zones you're looking for.
VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen? Is this not a valid option in ESO when it comes to trolls?
MornaBaine wrote: »VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen? Is this not a valid option in ESO when it comes to trolls?
Recently trolls talking about their peni$ seems to be a thing. So yeah, once I screenshot and report, I ignore. But as another poster has already pointed out, trolling often takes a far more aggressive approach than just spamming p0Rn in chat at you. Trolls will have their character leaping in your face, spamming spells and other attacks and just do their utmost to completely distract and (insert censored word here) all over your RP just because they can. Once that has happened four or five times in a session I'm pretty much ready to throw in the towel. And it's completely ludicrous to suggest that we should have to go hunt down deserted areas to go literally hide in for RP. The onus really IS on ZOS to deal with this problem because frankly they are the only ones who can. And thus far I've seen their "response" to be extremely lackluster.
MornaBaine wrote: »VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen? Is this not a valid option in ESO when it comes to trolls?
Recently trolls talking about their peni$ seems to be a thing. So yeah, once I screenshot and report, I ignore. But as another poster has already pointed out, trolling often takes a far more aggressive approach than just spamming p0Rn in chat at you. Trolls will have their character leaping in your face, spamming spells and other attacks and just do their utmost to completely distract and (insert censored word here) all over your RP just because they can. Once that has happened four or five times in a session I'm pretty much ready to throw in the towel. And it's completely ludicrous to suggest that we should have to go hunt down deserted areas to go literally hide in for RP. The onus really IS on ZOS to deal with this problem because frankly they are the only ones who can. And thus far I've seen their "response" to be extremely lackluster.
Somehow i fear troll money spends just as well as ours meaning it will most likely take a lot for ZOS to step in
MornaBaine wrote: »MornaBaine wrote: »VirtualElizabeth wrote: »I am curious about something in regards to OP original post. I understand being trolled by non rpers and honestly even in say SWTOR that had RP servers, you still got trolled pretty regularly. In SWTOR mute became my very best friend because of that. But in ESO, when you mute someone does their chat not go away from your screen? Is this not a valid option in ESO when it comes to trolls?
Recently trolls talking about their peni$ seems to be a thing. So yeah, once I screenshot and report, I ignore. But as another poster has already pointed out, trolling often takes a far more aggressive approach than just spamming p0Rn in chat at you. Trolls will have their character leaping in your face, spamming spells and other attacks and just do their utmost to completely distract and (insert censored word here) all over your RP just because they can. Once that has happened four or five times in a session I'm pretty much ready to throw in the towel. And it's completely ludicrous to suggest that we should have to go hunt down deserted areas to go literally hide in for RP. The onus really IS on ZOS to deal with this problem because frankly they are the only ones who can. And thus far I've seen their "response" to be extremely lackluster.
Somehow i fear troll money spends just as well as ours meaning it will most likely take a lot for ZOS to step in
This is sadly insightful indeed. My other fear is that while they aren't going to bother with hurrying up player housing one little bit they'll refuse the request in the OP as well because when they finally DO get around to implementing player housing they won't want there to be ANYTHING in place that players feel "works" just as well for RP. The greed factor is....unfortunate.