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Ultimates, skills using highest stat, poison/disease/magic & elemental skills: which penetration?

Helluin
Helluin
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With the new scaling system and champion system, it would be great to know how armor/spell penetration is working.
It should be armor penetration for stamina and spell one for magicka, following the scaling parameter used, but could we have an answer on this matter please?
@ZOS_JessicaFolsom
@ZOS_GinaBruno

An answer would help us also with some stars in the Champion system since it's possible to improve elemental damage and poison/disease/magic damage, etc.

This applies more often to stamina builds because, even if scaling on stamina/weapon dmg&crit, some skills are still using magic damage.
For example: Ultimates, skills based on highest stat like Grim Focus/Assassin's Will (even if it uses magicka, dmg is based on highest stat), some stamina morphs like Killer's Blade.
We have also some stamina skills using poison/disease damage like Poison Arrow and its morphs, Lethal Arrow, Infectious Claws.

So, when a skill is based on stamina/weapon dmg&crit for damage and critical chances, is it using armor penetration by default or not?
"... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
  • Rook_Master
    Rook_Master
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    Sorry, you're going to have to do tedious testing with armor reduction skills to find that out.
  • Helluin
    Helluin
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    Surely I can do that but an answer would be more than welcome (also about weapon glyphs) and help to do other tests and to check if this is working. :)
    Edited by Helluin on February 6, 2015 4:04PM
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
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