Maintenance for the week of May 18:
· [COMPLETE] NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Extremely far stealth detection from gaurds in PVP, working as intended?
Currently there is a large stealth detection area around enemy objectives in PvP, is this intentional or a bug? I noticed this last night when trying out a 1.5 bow build, where I would come out of stealth if I was around 1k - 2k meters of an objective. This all occurred without NPC aggro and let any defending players see me wide out in the open.
If this is a bug I hope it will be addressed soon, since testing the viability of gank builds relies heavily on keeping in stealth.
If this is an intended nerf to stealth I would recommend toning it down back to losing stealth on gaurd aggro or at least give a much smaller search area (50 meters or so) before losing stealth.
Thank you.
Herfi Driderkitty of the Aldmeri Dominion
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