https://www.youtube.com/watch?v=zfRx_-W29wAIn what way does this have anything to do with taking away your progression?
Better gear, enchantments and sets don't go away, do they? The stat conversion affects everybody equally, without taking stuff away from certain groupls of players, so no, it is not unfair.
I honestly don't mind veteran dungeons and trials becoming a challenge again. Facerolling everything until new content finally comes out would get terribly boring.
But surely this has to be a bug? I know that crit chance on all sets was reduced by 50%, but from 10 to 1% would be insane...
fromtesonlineb16_ESO wrote: »I have no idea what progression the post of this poll is claiming is being removed, it seems just a whine from someone who thinks big numberz per se are meaningful .. in the absence of ant concrete examples I presume he simply wants to retain his OPness.
Wolfsspinne wrote: »
So stats got multiplied by 10 while crit-percentages got devided by 2.
That happened to ALL sets.
The values of enchantments were decreased for ALL tiers.
So it's only the gloves that have changed:
(which by the way are VR12, not max level gear!!)
1. Halved Spell Crit and Doubled Spell Damage.
Sounds like an OK change to me.
2. Halved armor reduction on the proc thing.
This is the only nerf you got here. Having in mind that the gloves are VR12 not VR14 this might be a nerf in order to decrease their efficiency down to VR12.
So you have to get some fency VR14 gloves.
I saw it, I don't think progression means what you think it means. Per se the changes to that item mean nothing, it's the effect the changes have, in total, on the game as a whole that matters.fromtesonlineb16_ESO wrote: »I have no idea what progression the post of this poll is claiming is being removed, it seems just a whine from someone who thinks big numberz per se are meaningful .. in the absence of ant concrete examples I presume he simply wants to retain his OPness.
i posted a picture as a small example above. spend 10 minutes in the pts and tell me im wrong.
Wolfsspinne wrote: »
So stats got multiplied by 10 while crit-percentages got devided by 2.
That happened to ALL sets.
The values of enchantments were decreased for ALL tiers.
So it's only the gloves that have changed:
(which by the way are VR12, not max level gear!!)
1. Halved Spell Crit and Doubled Spell Damage.
Sounds like an OK change to me.
2. Halved armor reduction on the proc thing.
This is the only nerf you got here. Having in mind that the gloves are VR12 not VR14 this might be a nerf in order to decrease their efficiency down to VR12.
So you have to get some fency VR14 gloves.
dont be silly it wasnt only the gloves that changed and you know that
its all on the pts. Im just tired of people telling me that its reasonable i lose character progress....i figured we should have a poll and put it to a vote. if someone thinks its fair thats their opinion.
In what way does this have anything to do with taking away your progression?
Better gear, enchantments and sets don't go away, do they? The stat conversion affects everybody equally, without taking stuff away from certain groupls of players, so no, it is not unfair.
I honestly don't mind veteran dungeons and trials becoming a challenge again. Facerolling everything until new content finally comes out would get terribly boring.
yeah they nerfed weapon and jelewry enchantments along with the gear nerfs. its a real mess. Wrath of the imperium went from 10 percent crit to 1 percent. im not saying content should be easy...im saying that taking away our progression in 1.6 pts is wrong. wrong wrong wrong