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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Champion Skill 50 and 100 point values

Sasky
Sasky
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One thing with the 70CP awarded is we don't really have the higher values to comment about. I was able to use the API to find how much each skill awards at different point values. (This is the same as the tooltip uses to show text, so it's as accurate as the tooltip.)

Listed below are the 50-point and 100-point values for each skill.

Arcanist: 15.4, 25
Bashing Focus: 4.8, 6.3
Bastion: 14.9, 24
Blade Expert: 15.4, 25
Blessed: 15.4, 25
Block Expertise: 15.4, 25
Bow Expert: 15.4, 25
Elemental Defender: 15.4, 25
Elemental Expert: 15.4, 25
Elfborn: 15.4, 25
Elusive: 14.9, 24
Hardy: 15.4, 25
Healthy: 15.4, 25
Heavy Armor Focus: 8.8, 13
Heavy Weapon Expert: 15.4, 25
Light Armor Focus: 8.8, 13
Magician: 10.5, 15.8
Medium Armor Focus: 8.8, 13
Mighty: 15.4, 25
Mooncalf: 15.4, 25
Nimble: 15.4, 25
Nourishing: 15.4, 25
Piercing: 15.4, 25
Precise Strikes: 15.4, 25
Quick Recovery: 10.5, 15.8
Resistant: 15.4, 25
Shade: 10.5, 15.8
Spell Erosion: 15.4, 25
Spell Shield: 15.4, 25
Sprinter: 14.9, 24
Staff Expert: 15.4, 25
Tenacity: 10.5, 15.8
Thaumaturge: 15.4, 25
Thick Skinned: 14.9, 24
Tumbling: 14.9, 24
Warlord: 10.5, 15.8
Edited by Sasky on January 31, 2015 7:29PM
Sasky (Zaniira, Daggerfall Covenant)
Addons: AutoInvite, CyrHUD, Others
  • c0rp
    c0rp
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    15 and 25 a recurring theme there.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • DeLindsay
    DeLindsay
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    Thank you for the list, it's helpful.
  • Hookgrin
    Hookgrin
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    So with the diminished returns the average Champion Point is worth .25%, that's one quarter of 1 percent. And considering you can only spend every third CP in a given section and how long it takes to earn a CP...

    All the PR about upcoming greatness can't overcome the *** hum effect of the real numbers.

    And how many things did they reduce to offset the CP gain?
  • Oughash
    Oughash
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    Thanks for the data.

    Given the current CP rate: 400k XP per point --> 2-4 hrs per point --> 2-4 hrs per 0.25% improvement in a single area. This is a terrible progression system.
  • Kingdinguhling
    Kingdinguhling
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    just angry you cant max it out in a week lol
  • Oughash
    Oughash
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    just angry you cant max it out in a week lol

    Try a couple of years, mate.
  • Derra
    Derra
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    I´m rather concerned by how high the end values are.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • DeLindsay
    DeLindsay
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    Derra wrote: »
    I´m rather concerned by how high the end values are.
    Not sure why, it's gonna take years to reach those values.
  • Snit
    Snit
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    Ishammael wrote: »
    Thanks for the data.

    Given the current CP rate: 400k XP per point --> 2-4 hrs per point --> 2-4 hrs per 0.25% improvement in a single area. This is a terrible progression system.

    Boosters.

    It's all about the boosters ;)

    (And I don't really mean that as a criticism. F2P/ B2P games need a revenue stream, and cash shop exp boosters are pretty much mainstream for that category)
    Edited by Snit on February 1, 2015 12:42AM
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Berinima
    Berinima
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    With a system that ties a very strong vertical progression to XP I personally find that disturbing.
  • Oughash
    Oughash
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    Snit wrote: »
    Ishammael wrote: »
    Thanks for the data.

    Given the current CP rate: 400k XP per point --> 2-4 hrs per point --> 2-4 hrs per 0.25% improvement in a single area. This is a terrible progression system.

    Boosters.

    It's all about the boosters ;)

    (And I don't really mean that as a criticism. F2P/ B2P games need a revenue stream, and cash shop exp boosters are pretty much mainstream for that category)

    They would be silly not to implement them. Not saying I like it.
  • cote-bmsb16_ESO
    cote-bmsb16_ESO
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    I don't.. Wow.. This just needs improvement.
  • Sasky
    Sasky
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    Ishammael wrote: »
    Thanks for the data.

    Given the current CP rate: 400k XP per point --> 2-4 hrs per point --> 2-4 hrs per 0.25% improvement in a single area. This is a terrible progression system.

    Bashing Focus is the worst with 6.3% max. The 76th point (through 79th) reads 5.7%. Yes, 4 points in a row that have the exact same tooltip value. And 24 points for the last 0.6%.
    Sasky (Zaniira, Daggerfall Covenant)
    Addons: AutoInvite, CyrHUD, Others
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