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1.6 Siphoning strikes
I have been doing some testing with siphoning strikes from the nightblade siphoning tree and having this ability results in a significantly large dps drop that makes it not worth the slot in most builds I have tested. 25% of weapon and spell damage in the new system is just way too steep and I feel this ability needs a bit of love. Maybe reduce the %resources it gives back and remove the penalty altogether, I think that most skills with a downside have had that downside removed so why has this one kept a penalty?
This is just my opinion on a skill I very much enjoy using and would like to hear peoples thoughts.