Just a litle compilation of idiocy, mistakes and other funny things from 1.6 pts patch notes.
Strife - Magicka cost of this skill was heavily reduced. This was not mentioned in patch notes.
Catalyst - this passive was reworked. No longer provide buff to potion effectivines. Instead, it gives "very usefull" 8 ultimate points when using potion. This was not mentioned in patch notes.
Argonians passive to potion effectiviness was also replaced with some kind of crap. This was not mentioned in patch notes.
Burning Spellweave set - 4 item bonus to Spell crit was replaced with Weapon crit. Complete idiocy and also was not mentioned in patch notes.
"Ash Cloud is a now a ground-targeted area of effect ability. It no longer affects an enemy’s miss chance, but instead snares your enemy by 70%."
Ehm, What ? This skill was always snaring enemys by 70%. The miss chance was only 30% and it never worked on bossess.
"Brawler (morph): Fixed an issue where the damage shield from this ability wasn’t refreshing when used on multiple enemies while the previous shield was still active."
Im tired to count how many times i saw this statement

I hope this time they actualy fixed it.
"Decreased the base damage done by Silver Bolts by 80%, but increased the proc chance to 30% from 5%."
The chance to proc are actualy 25% (or does it become better with rank upgrade, coz i can only look at rank 1 of this skill ?)
Also no explanation on how does the bonus magickal damage scale.
"Master weapons now provide additional statistical benefits:
For two handed weapons, bows, and dual wield weapons, it provides weapon power.
For one hand and shield, it provides health.
For all staves, it provides maximum magicka."
ZOS, are you even playing your own game ? This IS already in game for quite long time.
"Humanoid monsters in Dragonstar Arena will now drop gold upon death to help offset repair costs."
Again. This IS already in game for quite long time.
"Increased value for the Ornate and Intricate traits; they now start at a 275% "
First of all, we already saw this in one of the live patch notes.
Secondly - Lol what ? Ornate and Intricate traits start at 280% on live