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Where does the 1.6 pts leave you

  • Nightreaver
    Nightreaver
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    Argurios wrote: »
    tunepunk wrote: »
    Cooldown on Crit Surge heals is an abomination and MUST be fixed before 1.6 goes live.

    If you can't survive without Crit surge you're playing wrong.

    I don't think Sorcerers should be able to charge in and outheal incoming damage while getting beaten on by a mass of foes, while spamming AOE skills.

    Pre 1.6 tactic -
    1. Apply Crit surge
    2. Charge in and make sure to pull as many foes as possible.
    3. Dont bother blocking.
    4. Spam favorite area AOE skill
    5. Win

    Post 1.6 tactic
    1. Apply crit surge.
    2. Use ranged attacks/spells
    3. if enemies get close. streak out or CC them in place (stay away from getting hit)
    4. Rinse & repeat
    5. Win

    If it's not enough you're getting hit too often. Try not to get hit and It should be enough.

    So basically people are crying that they cant stand in groups of enemies and run round aoeing everything without dying like i always see people doing? While i try and catch up with my 2H stamina build and maybe land a hit or two?

    If so i like these changes! Sounds like people just need to ween themselves off easy mode.

    It totally ruins the game seeing half the game population running around doing the exact same thing, and everything else not being as effective.

    So basically a Templar who has an entire line devoted to healing is telling the class that just had it's only heal nerfed not to complain about healing.
    Sound about right?

    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • xMovingTarget
    xMovingTarget
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    SIN-X wrote: »
    Its in pts so nothing is final but having messed around a bit which of these most fits your opinion

    Ask this again after i got my shiny characters on PTS ;)
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