- Jewelry enchants are a minuscule part of the equation compared to live. For instance, a gold magicka regen glyph in live is +18, but in 1.6 it's +58. Same for spell damage, +14 on live but +48 in 1.6. Meanwhile, set bonuses have about a 10x multiplier, +12 magicka recovery becomes +123 and +9 spell damage becomes +171. As you can see, this means that any build relying on jewelry enchants to up a certain stat are no longer viable, your build is dependent on your set bonuses. As a result, going with a magicka build leaves me handicapped with a much lower stamina regen compared to live where I can sacrifice spell damage and go with stamina regen glyphs.