An issue that's getting lost in all the hype.

  • cesmode
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    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.

    Erm,no.

    Food buffs aren't example game shattering.
  • c0rp
    c0rp
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    Hopefully ZoS realizes how IDIOTIC it will be to launch console with VRs still part of the game. VR is why all the people quit this game. Leaving it in for consoles? Worst decision they will ever make.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • clocksstoppe
    clocksstoppe
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    Alphashado wrote: »
    Gidorick wrote: »
    Alphashado wrote: »
    Considering that they are introducing VR 10 buff foods with 1.6....

    LOL! Now THAT'S just ridiculous.

    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Ok. So you are saying that they could have easily made V10 buff food since last April when the game launched... and only now decided to do it right before they remove Veteran ranks?
    I guess so. If they wanted they could make a vr20 food in another 5 minutes and slap it on the 1.6 update. Stuff like this is easy to do but big game dev studios have the laziest possible people in the industry. "I'm paid to drink my coffee."
    Edited by clocksstoppe on January 26, 2015 7:02AM
  • Alphashado
    Alphashado
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    c0rp wrote: »
    Hopefully ZoS realizes how IDIOTIC it will be to launch console with VRs still part of the game. VR is why all the people quit this game. Leaving it in for consoles? Worst decision they will ever make.

    I think that is exactly what they are about to do. That's what all the circumstantial evidence points to.

    They haven't even mentioned the final phase in months.
    They have said there will be no major development changes between 1.6 and console launch.
    They are only now introducing V10 Buff food when they could have done it at anytime in the last 9 months.

    Quotes like this:
    @ZOS_GinaBruno wrote: »
    To be clear, we have never confirmed any features that will be in Update 7. When we have details about Update 7 or any further plans with the Champion System, we'll let you all know!



    Edited by Alphashado on January 26, 2015 12:43PM
  • Alphashado
    Alphashado
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    Just read through the entire AUA http://www.reddit.com/r/elderscrollsonline/comments/2tfb48/welcome_to_the_eso_tamriel_unlimited_aua/

    and I didn't see any mention what so ever about removing VR or any mention what so ever about the "final phase" of the Champion system. Unless I missed something. I am telling you that it is looking more and more like they have swept it under the rug. If so, that would be a huge mistake. The CS isn't going to make the ridiculous grind to end game any shorter if they stop at phase 3 and launch consoles that way.
    Edited by Alphashado on January 26, 2015 6:56PM
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    Asking customers to pay to not have to play the game is a popular trend in MMOs these days. I get a disturbing feeling they will introduce cash shop items to bypass the VR grind rather than remove the VR ranks. Expect "Cadwell's Silver Medal" and "Cadwell's Gold Medal", which for a reasonable cost of $49 each will save you from having to quest through the VR PvE zones and instead zap you instantly from VR1 to VR14. Like the Craglorn grinding, only now it will cost you money.
  • EsORising
    EsORising
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    They are probably waiting for the stars to align to get rid of VR. By that i mean when it goes b2p and ps4 and xbox360 starts up. Also makes sense they went with B2P (for consoles) ps4 probably didn't want people trying to add a new subscription to compete or add on top of ps plus. Also the fact b2p goes to f2p then you have a never ending supply of customers... not loyal customers but usually internet trolls looking for a new community to bother for free.
  • Alphashado
    Alphashado
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    Asking customers to pay to not have to play the game is a popular trend in MMOs these days. I get a disturbing feeling they will introduce cash shop items to bypass the VR grind rather than remove the VR ranks. Expect "Cadwell's Silver Medal" and "Cadwell's Gold Medal", which for a reasonable cost of $49 each will save you from having to quest through the VR PvE zones and instead zap you instantly from VR1 to VR14. Like the Craglorn grinding, only now it will cost you money.

    Wouldn't surprise me one bit.
  • Lord Xanhorn
    Lord Xanhorn
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    Scaling is the new leveling experience.
    I'm kind of a small deal!
  • Alphashado
    Alphashado
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    Scaling does nothing to address the issue of having to grind all the way to V14 to be competitive in AvA or Trials or any Endgame activity for that matter.

    Everyone seems to be under the impressions that since they said Vet ranks were being removed in the final phase of the CS, that it's still going to happen. Yet there has been no mention of it what so ever at any point in the recent past.

    If they launch consoles with the V1-V14 grind, this game is absolutely doomed. It's gonna be the same thing all over again. The forums will be blowing up with all the console players that reach V1 and realize what's ahead of them.

    And I see no indication that they still plan on removing it. Does anyone? I would love to be wrong about this.
    Edited by Alphashado on January 26, 2015 9:45PM
  • someuser
    someuser
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    Alphashado wrote: »
    Everyone seems to be under the impressions that since they said Vet ranks were being removed in the final phase of the CS, that it's still going to happen. Yet there has been no mention of it what so ever at any point in the recent past.

    I'm one of those players who was under the impression VR was still going away in 1.6. If they don't I'll be very disappointed. I thought that the whole point of the CS was to REMOVE the VR system... So now you are saying they are going to be merged?

    On another note, a lot of people are also saying there will be no major releases until June or later... Is this confirmed? I'm just floored a corporation like Zenimax would basically tell their entire PC sub base that they don't need to pay another dime in sub fees (after march with the release of Unlimited) until the next DLC is released 6 months or more from now.

    Surly Zenimax has a couple $29.99 x-pacs up their sleeves to help keep their profit margins warm no?
    To make ESO look and feel like a PC MMO check out the following:

    PhinixUI addon-powered interface for ESO
  • Sylvyr
    Sylvyr
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    I wonder if they will remove VRs in 1.6 live or soon after without any warning. Just like pulling off a bandaid quickly. Not quite as bad as removing forward camps through a lie (for our own good of course). But would make ZoSense. Ooooh new word!

    ZoSence (n.): 1) What is reasonable or comprehensive using ZoS logic.
    2) Making zero sense.

    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • goldnugget
    goldnugget
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    someuser wrote: »
    Alphashado wrote: »
    Everyone seems to be under the impressions that since they said Vet ranks were being removed in the final phase of the CS, that it's still going to happen. Yet there has been no mention of it what so ever at any point in the recent past.

    I'm one of those players who was under the impression VR was still going away in 1.6. If they don't I'll be very disappointed. I thought that the whole point of the CS was to REMOVE the VR system... So now you are saying they are going to be merged?

    On another note, a lot of people are also saying there will be no major releases until June or later... Is this confirmed? I'm just floored a corporation like Zenimax would basically tell their entire PC sub base that they don't need to pay another dime in sub fees (after march with the release of Unlimited) until the next DLC is released 6 months or more from now.

    Surly Zenimax has a couple $29.99 x-pacs up their sleeves to help keep their profit margins warm no?

    no there will not be any content for 6+ months other than 1.6. the vr system will not be removed. they will launch on consoles and remove the vr system just as people are hitting level 50. they will be realizing they have to beat the game twice more in areas they already played on their alts. they remove it then so people don't quit immediately like everyone did on pc. pc is a second class community of beta testers for consoles. how long have you been playing that you are still surprised at the incompetent management of the game?
    Edited by goldnugget on January 26, 2015 10:59PM
  • Rammi
    Rammi
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    This is my take:

    They looked at what it would take to remove Veteran Ranks and realized how engrained the entire game from itemization to crafting to backend numbers to content is geared to that level system and went, OW ***!! we just signed up for a total re-write of the game, the QA effort alone is a nightmare, we can't do this.

    So now they have gone dark and are going to back track in the long run, i would be surprised to see VR ranks go away. I think they will tweak the numbers, reduce the time it takes to level VR levels and VR ranks will be here to stay.
    Edited by Rammi on January 26, 2015 11:16PM
    The Champion System should have rewarded Champion Points based off of achievements and feats earned through excelling at end game content not grinding your life away vs mobs in order to stay competitive. This system is uncreative and is a great example of extremely lazy system design. Yes, you should be embarrassed
  • Alphashado
    Alphashado
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    someuser wrote: »
    Alphashado wrote: »
    Everyone seems to be under the impressions that since they said Vet ranks were being removed in the final phase of the CS, that it's still going to happen. Yet there has been no mention of it what so ever at any point in the recent past.

    I'm one of those players who was under the impression VR was still going away in 1.6. If they don't I'll be very disappointed. I thought that the whole point of the CS was to REMOVE the VR system... So now you are saying they are going to be merged?

    On another note, a lot of people are also saying there will be no major releases until June or later... Is this confirmed? I'm just floored a corporation like Zenimax would basically tell their entire PC sub base that they don't need to pay another dime in sub fees (after march with the release of Unlimited) until the next DLC is released 6 months or more from now.

    Surly Zenimax has a couple $29.99 x-pacs up their sleeves to help keep their profit margins warm no?

    They are introducing V10 Buff food in 1.6. That is a clear indication that VR's are not going anywhere. Last we heard, 1.6 was phase 3 of a 4 phase system. The final phase was going to be the removal of veteran Ranks. Now they have said that there will be little if any development between 1.6 and console release. That is also indication that consoles are going to release w/o the final phase of the Champion System.

    Everyone is so excited about 1.6 and so angry about the B2P conversion that this is getting forgotten about. This is a big deal. The Veteran Ranks were the entire reason they decided to rework the system to begin with. Once the dust settles and it becomes clear that veteran ranks are here to stay, there is going to be another Revolt. That is the last thing ESO can handle right now.

    Once again this is an opportunity for ZoS to respond and assure us that they did not change their minds. Another opportunity for them to tell is everything is still going according to plan.

    But once again we are met with silence on the issue.

    It's almost as if they decided that so much work went into phases 1,2, and 3 that they just decided to stop right there, take a break and hope that everyone will forget about phase 4.

    That's not gonna happen. The grind from V1-V14 sucked before 1.6 and it is still going to suck after 1.6

    A fancy new list of skills isn't going to change that.

    Edited by Alphashado on January 26, 2015 11:43PM
  • Rammi
    Rammi
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    Alphashado wrote: »
    someuser wrote: »
    Alphashado wrote: »
    Everyone seems to be under the impressions that since they said Vet ranks were being removed in the final phase of the CS, that it's still going to happen. Yet there has been no mention of it what so ever at any point in the recent past.

    I'm one of those players who was under the impression VR was still going away in 1.6. If they don't I'll be very disappointed. I thought that the whole point of the CS was to REMOVE the VR system... So now you are saying they are going to be merged?

    On another note, a lot of people are also saying there will be no major releases until June or later... Is this confirmed? I'm just floored a corporation like Zenimax would basically tell their entire PC sub base that they don't need to pay another dime in sub fees (after march with the release of Unlimited) until the next DLC is released 6 months or more from now.

    Surly Zenimax has a couple $29.99 x-pacs up their sleeves to help keep their profit margins warm no?

    They are introducing V10 Buff food in 1.6. That is a clear indication that VR's are not going anywhere. Last we heard, 1.6 was phase 3 of a 4 phase system. The final phase was going to be the removal of veteran Ranks. Now they have said that there will be little if any development between 1.6 and console release. That is also indication that consoles are going to release w/o the final phase of the Champion System.

    Everyone is so excited about 1.6 and so angry about the B2P conversion that this is getting forgotten about. This is a big deal. The Veteran Ranks were the entire reason they decided to rework the system to begin with. Once the dust settles and it becomes clear that veteran ranks are here to stay, there is going to be another Revolt. That is the last thing ESO can handle right now.

    Once again this is an opportunity for ZoS to respond and assure us that they did not change their minds. Another opportunity for them to tell is everything is still going according to plan.

    But once again we are met with silence on the issue.

    They won't because they have changed their minds. It would be crazy to rip out VR levels at the business level because the cost is so high.

    They will look at other ways to solve the root cause of why people hate VR, which is the time it takes to reach the end mark and get to competitive PVP and PVE.
    Edited by Rammi on January 26, 2015 11:47PM
    The Champion System should have rewarded Champion Points based off of achievements and feats earned through excelling at end game content not grinding your life away vs mobs in order to stay competitive. This system is uncreative and is a great example of extremely lazy system design. Yes, you should be embarrassed
  • RSram
    RSram
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    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.

    You can put everyone at level 50, convert every single crafting material,gear,finished product etc. over level 50 to level 50, and re-spread the fewer crafting resource types over the total level pool(50).

    OK, but what about Cadwell's silver and gold, Craghorn, Cyrodiil, and etc. Are they all going to be converted to level 50 too? So all these zones are going the have the save difficulty level?

    What about the large variety of VR gear that everyone is wearing? How do you convert these to level 50 without p*issing everyone off? Some VR 14 are wearing VR 14 legendary gear while some VR 14 are wearing purple gear, so let's just downgrade them to 50!

    What about foods and potions? Downgraded them to level 50, after many players spent hours of their time and maybe lots of gold creating these?

    Downgrading everything to level 50 is easy, doing it in a fair way is not going to been easy!
  • Rammi
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    RSram wrote: »
    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.

    You can put everyone at level 50, convert every single crafting material,gear,finished product etc. over level 50 to level 50, and re-spread the fewer crafting resource types over the total level pool(50).

    OK, but what about Cadwell's silver and gold, Craghorn, Cyrodiil, and etc. Are they all going to be converted to level 50 too? So all these zones are going the have the save difficulty level?

    What about the large variety of VR gear that everyone is wearing? How do you convert these to level 50 without p*issing everyone off? Some VR 14 are wearing VR 14 legendary gear while some VR 14 are wearing purple gear, so let's just downgrade them to 50!

    What about foods and potions? Downgraded them to level 50, after many players spent hours of their time and maybe lots of gold creating these?

    Downgrading everything to level 50 is easy, doing it in a fair way is not going to been easy!

    It not even about being fair, its not a simple change full stop. Its a gigantic set of code changes that you should not under estimate. So many systems to balance, re-test and in some cases re-implement.

    While to some this just looks like changing numbers i can guarantee you its anything but
    The Champion System should have rewarded Champion Points based off of achievements and feats earned through excelling at end game content not grinding your life away vs mobs in order to stay competitive. This system is uncreative and is a great example of extremely lazy system design. Yes, you should be embarrassed
  • goldnugget
    goldnugget
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    Rammi wrote: »

    They won't because they have changed their minds. It would be crazy to rip out VR levels at the business level because the cost is so high.

    They will look at other ways to solve the root cause of why people hate VR, which is the time it takes to reach the end mark and get to competitive PVP and PVE.

    yea they have already said they wont remove it for 6+ months. this is the perfect opportunity for them to introduce 20%, 50%, 100%, 200% xp boosts into the cash shop so you can skip this incredibly long grind for only $20. theyve already confirmed this will be the case. this way they spend far less time for far more money. yea they go back on their word but the console community havent heard their lies yet.
    Edited by goldnugget on January 27, 2015 12:20AM
  • Alphashado
    Alphashado
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    goldnugget wrote: »
    Rammi wrote: »

    They won't because they have changed their minds. It would be crazy to rip out VR levels at the business level because the cost is so high.

    They will look at other ways to solve the root cause of why people hate VR, which is the time it takes to reach the end mark and get to competitive PVP and PVE.

    yea they have already said they wont remove it for 6+ months. this is the perfect opportunity for them to introduce 20%, 50%, 100%, 200% xp boosts into the cash shop so you can skip this incredibly long grind for only $20. theyve already confirmed this will be the case. this way they spend far less time for far more money. yea they go back on their word but the console community havent heard their lies yet.

    Nothing like that has been confirmed. And I hope nothing like that happens. But sadly, nothing would surprise me anymore.
    Edited by Alphashado on January 27, 2015 12:29AM
  • goldnugget
    goldnugget
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    Alphashado wrote: »
    goldnugget wrote: »
    Rammi wrote: »

    They won't because they have changed their minds. It would be crazy to rip out VR levels at the business level because the cost is so high.

    They will look at other ways to solve the root cause of why people hate VR, which is the time it takes to reach the end mark and get to competitive PVP and PVE.

    yea they have already said they wont remove it for 6+ months. this is the perfect opportunity for them to introduce 20%, 50%, 100%, 200% xp boosts into the cash shop so you can skip this incredibly long grind for only $20. theyve already confirmed this will be the case. this way they spend far less time for far more money. yea they go back on their word but the console community havent heard their lies yet.

    Nothing like that has been confirmed. And I hope nothing like that happens. But sadly, nothing would surprise me anymore.

    they have confirmed that there will be xp boosts in the cash shop, that there won't be any real patches till past the console launch, and that vr will not be removed this patch.
    Edited by goldnugget on January 27, 2015 12:31AM
  • RSram
    RSram
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    Rammi,

    I hoped that I implied the complexity with my first three paragraphs of sarcasm. If I didn't, at least you clarified it better then I did.
  • Varicite
    Varicite
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    RSram wrote: »
    What about the large variety of VR gear that everyone is wearing? How do you convert these to level 50 without p*issing everyone off? Some VR 14 are wearing VR 14 legendary gear while some VR 14 are wearing purple gear, so let's just downgrade them to 50!

    What about foods and potions? Downgraded them to level 50, after many players spent hours of their time and maybe lots of gold creating these?

    Downgrading everything to level 50 is easy, doing it in a fair way is not going to been easy!

    lol, you must be new around here.

    ZOS doesn't give a tin sovereign about how much time you've spent (wasted) on your fancy legendary gear, glyphs, etc.

    They will change all of the set bonuses, raise VR caps, change the set bonuses AGAIN, obsolete the new gear you made in the next update anyway, and you will pay them for the privilege. They have done it constantly through the game's lifetime.

    Now shut up and give them your money.
  • Alphashado
    Alphashado
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    Here http://forums.elderscrollsonline.com/discussion/148100/should-zos-get-rid-of-veteran-ranks/p1

    And here http://forums.elderscrollsonline.com/discussion/148210/suggestion-to-zos-re-item-progression-after-veteran-ranks-go-away#latest

    Both of these threads popped up after I started this one.

    Good.

    Keep it up.

    I'm glad to see people wake up from the hypnotic sparkle of 1.6, the nightmare that was B2P, and remember what the CS was all about to begin with.

    How easily we are distracted.
    Edited by Alphashado on January 27, 2015 4:04AM
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