If you buy something, you are not a freeloader, no matter if it's Wrothgar or a jester costume. I don't understand why people feel their $15 for a sub is superior to $15 spent in the cash shop. We're all customers, all of us have the right to express our opinions on the forum.2) Who should have more weight behind their feedback? People who are sub'ing or freeloaders who just buy fluffy items from the store?
Anyone who bought the game. Sub not required. It was confirmed somewhere, but I don't have time to look for that post.If you buy something, you are not a freeloader, no matter if it's Wrothgar or a jester costume. I don't understand why people feel their $15 for a sub is superior to $15 spent in the cash shop. We're all customers, all of us have the right to express our opinions on the forum.2) Who should have more weight behind their feedback? People who are sub'ing or freeloaders who just buy fluffy items from the store?
Let's take it further: a person spending $45 a month on costumes should be taken far more seriously than subbing scrubs too stingy to buy anything in the cash shop.Anyone who bought the game. Sub not required. It was confirmed somewhere, but I don't have time to look for that post.If you buy something, you are not a freeloader, no matter if it's Wrothgar or a jester costume. I don't understand why people feel their $15 for a sub is superior to $15 spent in the cash shop. We're all customers, all of us have the right to express our opinions on the forum.2) Who should have more weight behind their feedback? People who are sub'ing or freeloaders who just buy fluffy items from the store?
I do agree to a point. If a person spend $15 every month should have more weight behind his or her feedback (I will talk more about this later).
That $15 dollars can be from a sub or just buying (A LOT OF) Jester clothes. What and how they spend money does not matter, as long that they SPEND money every month.
However, if person only spend at $5 every 2 months vs someone who spend $15 every month. The $15 per month person should have his or her feed back have MORE WEIGHT then a freeloader who spend less money.
Are you sure you really want things to work out like this? Practical issues aside (you'd somehow have to mark or rank posters depending on their spending), what will happen if an individual or group who spends a whole lot more money than you will ever be able to requests/demands a feature which you absolutely loathe? Do you want customer feedback to become a bidding war, because you see yourself, or feel the need to be, on the winning side?
I do agree to a point. If a person spend $15 every month should have more weight behind his or her feedback (I will talk more about this later).
That $15 dollars can be from a sub or just buying (A LOT OF) Jester clothes. What and how they spend money does not matter, as long that they SPEND money every month.
However, if person only spend at $5 every 2 months vs someone who spend $15 every month. The $15 per month person should have his or her feed back have MORE WEIGHT then a freeloader who spend less money.
In short, more money that one's spend = more value one's feedback should be.
Anyone who bought the game. Sub not required. It was confirmed somewhere, but I don't have time to look for that post.If you buy something, you are not a freeloader, no matter if it's Wrothgar or a jester costume. I don't understand why people feel their $15 for a sub is superior to $15 spent in the cash shop. We're all customers, all of us have the right to express our opinions on the forum.2) Who should have more weight behind their feedback? People who are sub'ing or freeloaders who just buy fluffy items from the store?
I do agree to a point. If a person spend $15 every month should have more weight behind his or her feedback (I will talk more about this later).
That $15 dollars can be from a sub or just buying (A LOT OF) Jester clothes. What and how they spend money does not matter, as long that they SPEND money every month.
However, if person only spend at $5 every 2 months vs someone who spend $15 every month. The $15 per month person should have his or her feed back have MORE WEIGHT then a freeloader who spend less money.
In short, more money that one's spend = more value one's feedback should be.
http://youtu.be/imWlSMgMFGE Right Now, the rule stands: If one have a sub, he or she can post on this web site / forum and if one does not have a sub, one can not post*.
Now my questions:
1) In March, who can post here? Only subs? Anyone who brought a box, but do not have a sub? How will that work?
2) Who should have more weight behind their feedback? People who are sub'ing or freeloaders who just buy fluffy items from the store?
*Un-Sub can post here only because they are waiting for their sub to run out and they can they can not post anymore after that until they sub again
KhajitFurTrader wrote: »I'm not concerned at the least.
There had been lots of posts suggesting WoW this and WoW that shortly after launch, when the influx of people who were new to the TES franchise was high. Somehow, we survived them all.
Forum posts should require tokens from the cash shop.
Forum posts should require tokens from the cash shop.
Haha!
I thought of something else. When ESO is launched on consoles we might see a bunch of console gamers posting here--and I, for one, think that will be a breath of fresh air. They tend to have a different perspective, a different overall personality, than PC gamers and could provide valuable feedback none of the PC players would have thought of.
From my experience on another persistent online console MMO all console players bring is a whole lot of "gimmie, gimmie, gimme".
LadyNerevar wrote: »
From my experience on another persistent online console MMO all console players bring is a whole lot of "gimmie, gimmie, gimme".
I don't agree that whoever spends the most money or the most time playing the game should have the "weightiest" opinions... not even those who provide "services" to ZOS by streaming/blogging/etc about the game. it should just be those whose opinions are the most reasonable and best for the game, as decided by the devs/publisher/whatever.