An issue that's getting lost in all the hype.

Alphashado
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Has there been any mention of the final phase for the CS? Seems to me this issue is getting kicked to the curb and forgotten about due to all the B2P chat and console release. It's looking more and more like they intend to launch consoles with the Veteran Rank grind still included.

1.6 isn't a finished product. http://tamrielfoundry.com/2014/12/champion-system-qa-pt1/ They still have to remove the Veteran ranks at some point and that is a gigantic conversion that will require a lot of development/changes including gear conversions and crafting.

Considering how ZoS has made it very clear that there will be very little developmental changes between 1.6 and console launch....

They are using 1.6 as a rally cry for console release w/o the CS conversion being completed.
They are using 1.6 as a rally cry for console release w/o the Justice system being completed as well. Let's not forget that they are supposed to implement the PvP aspect of the justice system.

The grind from V1-V14 is the single most unpopular feature of this game and the single most prominent reason why people quit.

The CS conversion was started because paying subscribers weren't happy about the VR system. It was started because they "listened to the concerns of the players". They had to listen because they needed our subs. Those players (us) mean very little anymore. It is very clearly about box sales for console release now since the subscription is optional.

I have a bad feeling that people still playing the game are going to be stuck with an unfinished CS/JS conversion for a very long time. Possibly for good.

EDIT: Just discovered that they are implementing VR10 Buff food in 1.6
http://forums.elderscrollsonline.com/discussion/comment/1484150#Comment_1484150 #3

Doesn't look very good. I doubt they would go through the trouble of developing and testing VR 10 buff food if they planned on doing away with it. If this B2P conversion has taught me anything it's not to trust ZoS and to read between the lines if you want the truth. V10 buff foods coming in March makes it pretty clear that VR's are here to stay and we were lied to about that as well.

EDIT: No mention of it here either. http://www.reddit.com/r/elderscrollsonline/comments/2tfb48/welcome_to_the_eso_tamriel_unlimited_aua/ unless I missed it.
Edited by Alphashado on January 27, 2015 1:07AM
  • AshySamurai
    AshySamurai
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    Not only you have this feeling. For now all ESO's future is a big question (at least for me).
    Make sweetrolls, not nerfs!
  • Elsonso
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    They have said it is "unchanged" from previous discussions.
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  • Alphashado
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    Soulshine wrote: »

    Aye, but that thread and quotes listed by Matt and the staff keep mentioning 1.6 as if it's some sort of finished product.

    These key words: "Final Phase" have not been mentioned in quite some time, let alone recently. People are forgetting that 1.6 is phase 3/4 of the total conversion. Including ZoS it seems.

  • Ahdora
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    From what was said in the AUA, it doesn't sound like the PvP part of the JS is even something concrete. They used the phrase "if/when" it gets put into the game.

    Starting to seem like they're going to just leave in vet ranks, since they've created all these systems where level doesn't matter, what with scaling and all. I hope they don't.
    Heals With Stick, V11 Argonian Nightblade Healer, NA-EP
  • Rosveen
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    I'm curious how console players will react when they start progressing through veteran ranks, only to see them taken away soon after. I wouldn't be surprised if ZOS decided to scrap the final phase and leave vet ranks in.
  • Emma_Overload
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    Wait... does this mean I'm never going to be able to share my VR14 Sorc's gear with my VR2 Templar?

    They shouldn't wait until 2016 or whenever to get rid of VR, they should just do it now and deal with the [snip] of bugs and problems, which are already happening anyway because of 1.6.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ShannonM on January 26, 2015 1:30AM
    #CAREBEARMASTERRACE
  • freespirit
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    Got to stop reading Forum..........

    I am so Confused/Depressed.

    Delete one of the above as applicable! :(
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Alphashado
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    The main reason they were planning on getting rid of the Vet ranks was because people don't want to grind through all those ranks in order to be competitive in AvA or participate in Trials. The CS won't make that go away in it's 3rd phase.

    On the other hand, changing their minds about it now would just mean they lied to us repeatedly, and they wouldn't do that.... would they.
    Edited by Alphashado on January 25, 2015 5:43PM
  • OrangeTheCat
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    I agree OP, 100%. It's a real shame really. It's as if ZOS really thought they had a 96% finished, great product at release and they did not plan for the possibility that they missed by a much wider margin. We are all losers in this.
  • Guppet
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    They could/should remove VR levels in an incremental patch, before Unlimited. It does not have to be done in 1.7. If we have learnt anything lately, it's that they can/will change things without prior notice.

    You can be quite sure they knew about the change in payment model when they did that ESO live, just before Christmas. Just because it was implied that the champ system was going to be finished over two patches, does not mean that they intend to do that.

    They led us to believe that 1.6 was going to be on PTR in early Jan. they clearly knew that it never was, since the buy to play announcement needed to come out first, what with the crown store being in 1.6.
  • Vordae
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    Games with this pay model make far more money off the cash shop then the box sales. You don't get cash shop purchases unless the quality of you game is good. They will continue to improve the game and getting the VR system removed before console release is in there best interest. If possible it will be done before then. I'm not saying it is possible, just that it's creates less work for them if it's done before console players get to VR ranks.
  • Kloaked
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    Alphashado wrote: »
    Considering how ZoS has made it very clear that there will be hardly any new development after 1.6....

    Wait what? Did I miss something in the livestream?
  • Flynch
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    I thought they said there would be no new large updates between 1.6 and console release? Rather than no more large updates for the lifetime of the game.
  • Ysne58
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    Easiest way for them to change the VR ranks would be to make the max level 64 or 65. Convert vr1 to vr 14 to levels 50 through 63/4 with an extra level for those who have exceeded 1 million exp on their vr 14s.
  • Guppet
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    Ysne58 wrote: »
    Easiest way for them to change the VR ranks would be to make the max level 64 or 65. Convert vr1 to vr 14 to levels 50 through 63/4 with an extra level for those who have exceeded 1 million exp on their vr 14s.

    The removal of VR was to remove the need to grind those levels out. The whole having to carry on levelling for another 2 factions worth of content, after beating the end bad guy, felt utterly tacked on and did not feel natural.

    People saying to change the level cap to 64, conveniently ignore what a disaster for the game VR levels were. Id be surprised if a single person that thought that was not VR14 and wanted to force everyone to go through what they did.

    The vast majority of people who hit VR levels quit before they reached the cap (definitely the case in my guild). It damn near killed the game. Stop clinging to it, just because you persevered.
  • AllPlayAndNoWork
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    I would imagine it will all be finished by console release or we have two different versions of the game.
  • Alphashado
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    Considering that they are introducing VR 10 buff foods with 1.6....

    http://forums.elderscrollsonline.com/discussion/comment/1484150#Comment_1484150
    Jan 19th: 3. “What about VR 10 recipes?”
    With the Provisioner Revamp, we are introducing new Veteran Rank 10 recipes. As brand-new recipes, you will have to go out into the world and find them, much like before – no matter how many recipes you might already know.

    ....I wouldn't expect them to finish the CS conversion anytime soon.
    Edited by Alphashado on January 25, 2015 11:16PM
  • Gidorick
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    Yea. You're right. A lot of us are thinking this but are more concerned with "salvaging what we can" There is NO way to get ZOS to change their minds on this. It was likely not even their decision. ESO is going B2P in June... maybe there will be 1.7 by then removing Vet ranks, who knows?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
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    Alphashado wrote: »
    Considering that they are introducing VR 10 buff foods with 1.6....

    LOL! Now THAT'S just ridiculous.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • clocksstoppe
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    Gidorick wrote: »
    Alphashado wrote: »
    Considering that they are introducing VR 10 buff foods with 1.6....

    LOL! Now THAT'S just ridiculous.

    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.
  • stefan.gustavsonb16_ESO
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    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.
  • Rosveen
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    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.
    No more difficult than removing veteran equipment and crafting materials, and reworking crafting passives. In fact, food is probably one of the easiest things to change.
  • briandivisionb16_ESO
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    1.7 with VR rollbacks is vital tbh
    If your group is bigger than 6 members gain 75% damage reduction.

    Write this on the back of your box and see how many sales you get!

    You won't get any new PvP players until this archaic AoE crap is fixed.
    I for one won't resub until:
    1.) You fix lag.
    2.) You remove AOE caps we voted against.
    3.) 12 months have passed (this is how long we've waited for you to 'get with it')[/b]
  • Ysne58
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    I haven't even reached Vr 6 yet. I fail to see how else they can manage this.
  • clocksstoppe
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    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.

    You can put everyone at level 50, convert every single crafting material,gear,finished product etc. over level 50 to level 50, and re-spread the fewer crafting resource types over the total level pool(50).
  • stefan.gustavsonb16_ESO
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    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.

    You can put everyone at level 50, convert every single crafting material,gear,finished product etc. over level 50 to level 50, and re-spread the fewer crafting resource types over the total level pool(50).

    I should clarify. I'm not saying it is difficult to do a complete reset like that. I am saying it is difficult to find a way of doing it without making a lot of people upset about it. But perhaps they can pull it off if they do it soon after the console release. The few of us that remain on the PC/Mac platform are clearly not important to them. They are betting their house on the console release.
  • Elsonso
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    To be clear, we have never confirmed any features that will be in Update 7. When we have details about Update 7 or any further plans with the Champion System, we'll let you all know!
    XBox EU/NA:@ElsonsoJannus
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    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Alphashado
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    Gidorick wrote: »
    Alphashado wrote: »
    Considering that they are introducing VR 10 buff foods with 1.6....

    LOL! Now THAT'S just ridiculous.

    Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.

    Ok. So you are saying that they could have easily made V10 buff food since last April when the game launched... and only now decided to do it right before they remove Veteran ranks?

    Makes zero sense.
    It's walking and quacking like a duck.
    Just like all the B2P rumors that I ignored.
    Won't happen again.

    Edited by Alphashado on January 26, 2015 1:35AM
  • Decimus_Rex
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    Alphashado wrote: »
    Has there been any mention of the final phase for the CS? Seems to me this issue is getting kicked to the curb and forgotten about due to all the B2P chat and console release.

    1.6 isn't a finished product. They still have to remove the Veteran ranks at some point and that is a gigantic conversion that will require a lot of development/changes including gear conversions and crafting.

    Considering how ZoS has made it very clear that there will be hardly any new development after 1.6....

    They are using 1.6 as a rally cry for console release w/o the CS conversion being completed.
    They are using 1.6 as a rally cry for console release w/o the Justice system being completed as well. Let's not forget that they are supposed to implement the PvP aspect of the justice system.

    The CS conversion was started because paying subscribers weren't happy about the VR system. It was started because they "listened to the concerns of the players". Well now those players mean nothing anymore. It is very clearly about box sales for consoles. So why would they even bother finishing the conversion? That is the kind of thing a subscription community gets - changes based on feedback.

    Well this is no longer a subscription community. It's a box sale/cash store community. ZoS is probably asking themselves - Why bother? Feedback means nothing now unless it's feedback about the cash shop.

    I have a bad feeling that people still playing the game are going to be stuck with an unfinished CS/JS conversion for a very long time. Possibly for good.

    EDIT: Just discovered that they are implementing VR10 Buff food in 1.6
    http://forums.elderscrollsonline.com/discussion/comment/1484150#Comment_1484150 #3

    Doesn't look very good. I doubt they would go through the trouble of developing and testing VR 10 buff food if they planned on doing away with it. If this B2P conversion has taught me anything it's not to trust ZoS and to read between the lines if you want the truth. V10 buff foods coming in March makes it pretty clear that VR's are here to stay and we were lied to about that as well.

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