Alphashado wrote: »Considering how ZoS has made it very clear that there will be hardly any new development after 1.6....
Easiest way for them to change the VR ranks would be to make the max level 64 or 65. Convert vr1 to vr 14 to levels 50 through 63/4 with an extra level for those who have exceeded 1 million exp on their vr 14s.
Alphashado wrote: »Considering that they are introducing VR 10 buff foods with 1.6....
Alphashado wrote: »Considering that they are introducing VR 10 buff foods with 1.6....
LOL! Now THAT'S just ridiculous.
clocksstoppe wrote: »Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.
No more difficult than removing veteran equipment and crafting materials, and reworking crafting passives. In fact, food is probably one of the easiest things to change.stefan.gustavsonb16_ESO wrote: »clocksstoppe wrote: »Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.
Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.
If your group is bigger than 6 members gain 75% damage reduction.
stefan.gustavsonb16_ESO wrote: »clocksstoppe wrote: »Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.
Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.
clocksstoppe wrote: »stefan.gustavsonb16_ESO wrote: »clocksstoppe wrote: »Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.
Easy to introduce, sure, but difficult to remove once it's there. VR ranks are most likely here to stay.
You can put everyone at level 50, convert every single crafting material,gear,finished product etc. over level 50 to level 50, and re-spread the fewer crafting resource types over the total level pool(50).
ZOS_GinaBruno wrote: »To be clear, we have never confirmed any features that will be in Update 7. When we have details about Update 7 or any further plans with the Champion System, we'll let you all know!
clocksstoppe wrote: »Alphashado wrote: »Considering that they are introducing VR 10 buff foods with 1.6....
LOL! Now THAT'S just ridiculous.
Not quite. From a coding perspective it takes literally 5 minutes to create a new food type as a copy paste of an old one and scaled up to a new level.They did it just because they can and it is easy to do.
Alphashado wrote: »Has there been any mention of the final phase for the CS? Seems to me this issue is getting kicked to the curb and forgotten about due to all the B2P chat and console release.
1.6 isn't a finished product. They still have to remove the Veteran ranks at some point and that is a gigantic conversion that will require a lot of development/changes including gear conversions and crafting.
Considering how ZoS has made it very clear that there will be hardly any new development after 1.6....
They are using 1.6 as a rally cry for console release w/o the CS conversion being completed.
They are using 1.6 as a rally cry for console release w/o the Justice system being completed as well. Let's not forget that they are supposed to implement the PvP aspect of the justice system.
The CS conversion was started because paying subscribers weren't happy about the VR system. It was started because they "listened to the concerns of the players". Well now those players mean nothing anymore. It is very clearly about box sales for consoles. So why would they even bother finishing the conversion? That is the kind of thing a subscription community gets - changes based on feedback.
Well this is no longer a subscription community. It's a box sale/cash store community. ZoS is probably asking themselves - Why bother? Feedback means nothing now unless it's feedback about the cash shop.
I have a bad feeling that people still playing the game are going to be stuck with an unfinished CS/JS conversion for a very long time. Possibly for good.
EDIT: Just discovered that they are implementing VR10 Buff food in 1.6
http://forums.elderscrollsonline.com/discussion/comment/1484150#Comment_1484150 #3
Doesn't look very good. I doubt they would go through the trouble of developing and testing VR 10 buff food if they planned on doing away with it. If this B2P conversion has taught me anything it's not to trust ZoS and to read between the lines if you want the truth. V10 buff foods coming in March makes it pretty clear that VR's are here to stay and we were lied to about that as well.