Is this the beginning paying to win?
Or is this just time saving convenience?
Personally I'm not sure- what do you all think?
I do worry that it's not a cosmetic change.
SoonerMagicEE wrote: »FYI, they did actually say that all items available in the store would also be available in-game. Now I can't vouch for the accuracy, but it was said. That means it wouldn't be "locked behind a pay wall", if true.
Right now, as far as I know, You won't get experience boost in the cash shop but only for your sub.
And as I have already played quite a few pay2win games, believe me, you don't know how far that can go. If I would put it in levels,
Level 1: p2w: You can get a few things, like 10% exp boost, or a horse that's cheaper than ingame.
Level 5: You get serious advantages, like 100% exp boosts, many expensive items (like Panacea of Spell Power) can be baught in the cashshop. Or you can buy ingame gold for real money.
Level 7: You can now buy gear as good as in endgame dungeons in the cashshop. You can also activate some skill lines only in the cashshop.
Level 9: You can get better things in the cash shop than in the game. You can enhance your Spell Power, Resistances and Mana and Life points by at least 33 % with cash shop products.
Level 10: Even more bonuses, and the core element is a cash shop lottery which you need to pay for to get a chance to get the best cash shop products. If you invest enough money, we are talking about +300% Exp and Gold bonuses, many unique things like changing your race to dremora and get serious race advantages. And you get items for doubling your HP, spell power or mana reg. or ulti. reg for a specific amount of time, and many skills and powerful ultimates which you will only get in the cash shop.
So yes, this game is definitely a weak form of p2w. But still, I am not worried. There is a long way to go till it will actually become a "true" game to win which may take 3-5 or more years, even if they decide to go that road.
Well I'm not thrilled about new mounts and pets being locked behind paywall, they do not effect gameplay. But the possible influence of real world money on the experience gain of characters, and subsequently the champion points and power of a character is of concern to me.
Disclaimer- below are just some random thoughts, and by no means my opinion, nor a cohesive argument.
Stay with me here I know it's a stretch but...
I just keep thinking its a bit like the drugs in sport... Perfomance enhancers... Clean athletes feeling angry about the few who get an unfair advantage using performance enhancing drugs.
Even if that unfair advantage is small, it can still sour the whole sport.
So anyway... Let me know your thoughts- even if they are incoherent .
Right now, as far as I know, You won't get experience boost in the cash shop but only for your sub.
And as I have already played quite a few pay2win games, believe me, you don't know how far that can go. If I would put it in levels,
Level 1: p2w: You can get a few things, like 10% exp boost, or a horse that's cheaper than ingame.
Level 5: You get serious advantages, like 100% exp boosts, many expensive items (like Panacea of Spell Power) can be baught in the cashshop. Or you can buy ingame gold for real money.
Level 7: You can now buy gear as good as in endgame dungeons in the cashshop. You can also activate some skill lines only in the cashshop.
Level 9: You can get better things in the cash shop than in the game. You can enhance your Spell Power, Resistances and Mana and Life points by at least 33 % with cash shop products.
Level 10: Even more bonuses, and the core element is a cash shop lottery which you need to pay for to get a chance to get the best cash shop products. If you invest enough money, we are talking about +300% Exp and Gold bonuses, many unique things like changing your race to dremora and get serious race advantages. And you get items for doubling your HP, spell power or mana reg. or ulti. reg for a specific amount of time, and many skills and powerful ultimates which you will only get in the cash shop.
So yes, this game is definitely a weak form of p2w. But still, I am not worried. There is a long way to go till it will actually become a "true" p2w game which may take 3-5 or more years, even if they decide to go that road.
SoonerMagicEE wrote: »FYI, they did actually say that all items available in the store would also be available in-game. Now I can't vouch for the accuracy, but it was said. That means it wouldn't be "locked behind a pay wall", if true.
SoonerMagicEE wrote: »FYI, they did actually say that all items available in the store would also be available in-game. Now I can't vouch for the accuracy, but it was said. That means it wouldn't be "locked behind a pay wall", if true.
If that's the case then what's the point of the store? What's the point of guild kiosks?
SoonerMagicEE wrote: »FYI, they did actually say that all items available in the store would also be available in-game. Now I can't vouch for the accuracy, but it was said. That means it wouldn't be "locked behind a pay wall", if true.
If that's the case then what's the point of the store? What's the point of guild kiosks?
Guild kiosk Only take money That exists within the game And no guild kiosk Sells anyt oceans That will boost your experience.
The chrome store Takes real money And sells you things That give you an advantage over another player.
WraithAzraiel wrote: »SoonerMagicEE wrote: »FYI, they did actually say that all items available in the store would also be available in-game. Now I can't vouch for the accuracy, but it was said. That means it wouldn't be "locked behind a pay wall", if true.
If that's the case then what's the point of the store? What's the point of guild kiosks?
Guild kiosk Only take money That exists within the game And no guild kiosk Sells anyt oceans That will boost your experience.
The chrome store Takes real money And sells you things That give you an advantage over another player.
Have you been drinking?
WraithAzraiel wrote: »Right now, as far as I know, You won't get experience boost in the cash shop but only for your sub.
And as I have already played quite a few pay2win games, believe me, you don't know how far that can go. If I would put it in levels,
Level 1: p2w: You can get a few things, like 10% exp boost, or a horse that's cheaper than ingame.
Level 5: You get serious advantages, like 100% exp boosts, many expensive items (like Panacea of Spell Power) can be baught in the cashshop. Or you can buy ingame gold for real money.
Level 7: You can now buy gear as good as in endgame dungeons in the cashshop. You can also activate some skill lines only in the cashshop.
Level 9: You can get better things in the cash shop than in the game. You can enhance your Spell Power, Resistances and Mana and Life points by at least 33 % with cash shop products.
Level 10: Even more bonuses, and the core element is a cash shop lottery which you need to pay for to get a chance to get the best cash shop products. If you invest enough money, we are talking about +300% Exp and Gold bonuses, many unique things like changing your race to dremora and get serious race advantages. And you get items for doubling your HP, spell power or mana reg. or ulti. reg for a specific amount of time, and many skills and powerful ultimates which you will only get in the cash shop.
So yes, this game is definitely a weak form of p2w. But still, I am not worried. There is a long way to go till it will actually become a "true" p2w game which may take 3-5 or more years, even if they decide to go that road.
I gotta ask. What games did this?
So Rings of Mara, in your opinion, were Pay2Win ingame objects too...
The game is not going P2W actually unless ZOS decide to put in the Crown store gear and/or weapons and/or skill lines that really aren't available playing the game.
If you can buy through Crown store potions that you can get in game it's just a time saving option.
It's the same story of players who play a lot and get best gear through Trials or PVP that other players who play just during w/e can't get for now...
So Rings of Mara, in your opinion, were Pay2Win ingame objects too...
The game is not going P2W actually unless ZOS decide to put in the Crown store gear and/or weapons and/or skill lines that really aren't available playing the game.
If you can buy through Crown store potions that you can get in game it's just a time saving option.
It's the same story of players who play a lot and get best gear through Trials or PVP that other players who play just during w/e can't get for now...
It's not only if cash shop items give you an advantage over in game crafted ones when you buy them. It's also about the fact that cash shop items could make crafted ones obsolete or useless. Simply by scaling, which crafted ones do not.
You will buy health potions at lvl 20 but use them all the way to lvl 50 as they scale with you. Why would anyone buy crafted ones?
Crafted potions are limited to every 10 levels, which could make them special potions to use only around those levels. In between those levels, you might be better off with cash shop ones.
So, will this affect crafting?