frosth.darkomenb16_ESO wrote: »frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Err, no. Player burnout is quite real.
The answer is in the piece you quoted. Burn out only exists for bad games.
Good games keep on getting played forever.
And good MMOs keep on growing forever.
Chalk it up on player retention, the core objective of susbcription, rather than increased turn over, the core objective of f2p.
frosth.darkomenb16_ESO wrote: »xsorusb14_ESO wrote: »frosth.darkomenb16_ESO wrote: »frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Err, no. Player burnout is quite real.
The answer is in the piece you quoted. Burn out only exists for bad games.
Good games keep on getting played forever.
And good MMOs keep on growing forever.
Chalk it up on player retention, the core objective of susbcription, rather than increased turn over, the core objective of f2p.
Explain DAOC to me then, I honestly consider it the best MMO of all time..but i still quit playing after a while simply because i've done every thing.
Also..I had my LOTRO subscription before it went f2p..I bought it mainly because I wanted a secondary MMO for when I was inbetween MMO's. Its no longer my secondary anymore, I use SWTOR as my secondary now.
Because they fell behind and time made it less good.
I tried out DAOC at release, then 10 years afterwards and it hasn't aged well.
While I agree with you it was a revolutionary game in its time and has seminal lessons about game design, but if you've tried a more modern MMO it is very hard to get into it.
Also, the playerbase has shrunk by a lot, I do not think the experience is the same than at its prime when servers were full.
The devs just droped the ball.
Unrelated fun fact, despite it being everything I could want, I never played DAOC aside from beta. That game literaly killed my previous game as the servers were recycled from one to the other (T4C to Daoc by GOA in France) and at the time I was a kid that couldn't afford a sub.
On another hand, you have games nearly as old than managed to update themselves over the years to look and feel at place with the new times.
For example, Eve Online that is beautiful nowadays and has mostly updated mechanics.
For the lifetime sub, it was not related to f2p change. Lotro was one of the first, and at the time it was reasonable to still give the model a chance.
However, the three monthers trend was already in full swing and a lifetime sub was an extremly risky bet.
It just shows that you're a very easy going customer compared to the norm. As I said, you're a whale, part of the 0.22% that spend a lot on MMOs.
I'm not jusging,I'm barely better, as I pre ordered collector editions of AOC, STO and ESO. I'm just feeling it's about time we wise up.
What ZOS is doing here is neither fair nor smart.
They've lost trust from a good chunk of their most hardcore fans, went back on their word and for just a small quick buck.
You can't have f2p competing in overall profit with the subscription model.
No you DO NOT KNOW. You can assume based on previous experience, but you do not know. It all depends on decisions that may or may not have already been or will be made in the future.
Again at this point no one has anything to lose other than some time. This may all go downhill and then again it could end up being the exception. But NO ONE KNOWS FOR SURE.
frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Look at Skyrim, people still play it a lot yet there are no multiplayer content.
frosth.darkomenb16_ESO wrote: »frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Err, no. Player burnout is quite real.
The answer is in the piece you quoted. Burn out only exists for bad games.
Good games keep on getting played forever.
And good MMOs keep on growing forever.
Chalk it up on player retention, the core objective of susbcription, rather than increased turn over, the core objective of f2p.
fromtesonlineb16_ESO wrote: »SW:TOR is a an odd-ball, it's impossible to play meaningfully without indulging it lots of MT at the store yet as a subscriber you need the store as well or else you're somewhat gimped.
fromtesonlineb16_ESO wrote: »I too have played (and still play to some extent) LOTRO, Rift and SW:TOR and to me they show that the change from pure-sub to sub/free model (hybrid) can destroy a game as Turbine did with LOTRO .. or make little real difference as in Rift where everything is pretty much free and you can easily level to cap and even do much end-game without spending a single cent/penny/franc of real-world cash.
SW:TOR is a an odd-ball, it's impossible to play meaningfully without indulging it lots of MT at the store yet as a subscriber you need the store as well or else you're somewhat gimped.
Right now my hope is that ZOS follow Trion's model and not Turbine's, time will tell.
I still subscribe to Rift, I think it's still worth it, like you I have a Lifetime in LOTRO if it weren't for that I'd have stopped subscribing a long time ago.
SteveCampsOut wrote: »frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Look at Skyrim, people still play it a lot yet there are no multiplayer content.
You're wrong there bucko! I've been burned out of my fair share, from UO & DAoC to Perfect World and DDO. People get tired of same ol' same ol' after a while.frosth.darkomenb16_ESO wrote: »frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Err, no. Player burnout is quite real.
The answer is in the piece you quoted. Burn out only exists for bad games.
Good games keep on getting played forever.
And good MMOs keep on growing forever.
Chalk it up on player retention, the core objective of susbcription, rather than increased turn over, the core objective of f2p.
So you've lived "Forever" already? You know this to be a fact of life? The games I've burned out on were "Good" games, I just got tired of either playing or paying for them! Spent 6 years in DAoC, my longest run in any game. It was still the same game I loved and enjoyed, but I was tired of paying for it. 6 years was enough. I went on to play the Dawn of Light DAoC Free shards for a few years for free even. That was fun and exciting in it's own right, helping to bring the paid game to life in the Freeshard realm. Spent some time coding for them even. If anything about that game got bad, it was the community of players, not the game itself.
frosth.darkomenb16_ESO wrote: »frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Err, no. Player burnout is quite real.
The answer is in the piece you quoted. Burn out only exists for bad games.
Good games keep on getting played forever.
And good MMOs keep on growing forever.
Chalk it up on player retention, the core objective of susbcription, rather than increased turn over, the core objective of f2p.
Interesting argument you have there... if I provide an example of burning out on a game, you will simply turn around and claim that the game must have been bad.
Very well done. You've created an air-tight argument that is both elegant in its design and yet completely and utterly worthless as a discussion point.
/golf clap
frosth.darkomenb16_ESO wrote: »I don't know, to me the recount of your background seems to be pretty much an argument against f2p.
You clearly state that you are a whale, part of those very few that spend over $100 on a free game. Heck, you even have bought lifetime subscriptions at a time where it was already known that they were no longer a good deal.
And despite all that, you got bored of the games you were playing and paying. Or you left due to changes that were obviously made by inexperienced people.
Maybe you didn't equate it to leaving because of f2p, but it indirectly was because of it.
Player burn out is a myth. You do not get bored of good games.
Look at Skyrim, people still play it a lot yet there are no multiplayer content.
Or Counter Strike, it has had a few reskins over the years, but it is still played just as much as a decade ago.
Or Eve Online that never stopped groing its subscriber numbers for 11 years.
There are so many examples out there. Chess has been played for thousand of years.
Bottom line is, F2P MMOs become bad games waranting that we leave them. Whether you do it for the tree, individual incidents you mention in your list, or the forest, the acknowledgment that f2p is destructive.
frosth.darkomenb16_ESO wrote: »I don't know, to me the recount of your background seems to be pretty much an argument against f2p.
You clearly state that you are a whale, part of those very few that spend over $100 on a free game. Heck, you even have bought lifetime subscriptions at a time where it was already known that they were no longer a good deal.
And despite all that, you got bored of the games you were playing and paying. Or you left due to changes that were obviously made by inexperienced people.
Maybe you didn't equate it to leaving because of f2p, but it indirectly was because of it.
Player burn out is a myth. You do not get bored of good games.
Look at Skyrim, people still play it a lot yet there are no multiplayer content.
Or Counter Strike, it has had a few reskins over the years, but it is still played just as much as a decade ago.
Or Eve Online that never stopped groing its subscriber numbers for 11 years.
There are so many examples out there. Chess has been played for thousand of years.
Bottom line is, F2P MMOs become bad games waranting that we leave them. Whether you do it for the tree, individual incidents you mention in your list, or the forest, the acknowledgment that f2p is destructive.
I'd debate the part about players not becoming bored with good games. Played 25 months of GW2. Slowly but surely my interest in the game is waning after doing the same content over & over & over. which is no different than any other game played, whether online or single player.
Otherwise game servers would never be empty or dropped altogether.
frosth.darkomenb16_ESO wrote: »frosth.darkomenb16_ESO wrote: »I don't know, to me the recount of your background seems to be pretty much an argument against f2p.
You clearly state that you are a whale, part of those very few that spend over $100 on a free game. Heck, you even have bought lifetime subscriptions at a time where it was already known that they were no longer a good deal.
And despite all that, you got bored of the games you were playing and paying. Or you left due to changes that were obviously made by inexperienced people.
Maybe you didn't equate it to leaving because of f2p, but it indirectly was because of it.
Player burn out is a myth. You do not get bored of good games.
Look at Skyrim, people still play it a lot yet there are no multiplayer content.
Or Counter Strike, it has had a few reskins over the years, but it is still played just as much as a decade ago.
Or Eve Online that never stopped groing its subscriber numbers for 11 years.
There are so many examples out there. Chess has been played for thousand of years.
Bottom line is, F2P MMOs become bad games waranting that we leave them. Whether you do it for the tree, individual incidents you mention in your list, or the forest, the acknowledgment that f2p is destructive.
I'd debate the part about players not becoming bored with good games. Played 25 months of GW2. Slowly but surely my interest in the game is waning after doing the same content over & over & over. which is no different than any other game played, whether online or single player.
Otherwise game servers would never be empty or dropped altogether.
Here's your problem, you've been doing the same content for 25months.
There are games that never stop adding new content or systems adding replayability. Those keep growing while GW2 is losing revenue continually.
After months of neglect, GW2 became worse and worse and that's what is causing you to become disengaged from it.
GW2 is actually a great argument against b2p/f2p. It started out as a decent game but never managed to become great.
Eve started out as a *** game, ended up one of the most financially succesful one.
fromtesonlineb16_ESO wrote: »Right now my hope is that ZOS follow Trion's model and not Turbine's, time will tell.
xsorusb14_ESO wrote: »Out of all the MMO's i've played in the past 15+ years..I've never quit an MMO because its went F2P or B2P
Games i've played included LOTRO, which I have a lifetime subscription to that game...Hell I frankly made out like a bandit with it going f2p..I've bought every expansion that's came out since it went f2p with the currency i've saved up with it sitting there. No..i stopped playing it because it was boring..like most games i've stopped playing.
What about SWTOR, to be fair I have a subscription to it right now, But when I originally quit it had nothing to do with it going f2p, and everything to do with the fact Huttball stopped popping a lot when queuing for Warzones...thus leading to me playing god awful Civil War matches over and over again. What did I go play instead? The Secret World, which was one of the better RPGs i've played in the past decade or so..and its PvP was alright..but I quit it because Guild Wars 2 came out...a game which I quit not because it was b2p, but because of AOE caps and the downed system ruined its PvP, and it ended up stagnating.
What about Rift..I played the hell out of it...Hell my guild played the hell out of it...Did we quit that game because it went F2P? Nope..we quit that game because it bloody decided that premades should have their own PvP queue....Which is great if you have a crapton of premades, but when it went from us waiting 2 minutes to get into a Warzone to us waiting 60 Minutes for Warzone...we quit..Because why the hell would I want to play a game if I couldn't play with my friends...
Pretty much every MMO i've played out there F2P or B2P hasn't even been a factor in if I play it or not..It comes down to basically one thing and one thing only...
Am I having fun.
xsorusb14_ESO wrote: »Oh yea, I will say this about f2p or b2p... I would of given anything for warhammer online to of gone either of those options if it meant that game would of been saved. Instead I got to watch it die a sad death.
xsorusb14_ESO wrote: »frosth.darkomenb16_ESO wrote: »frosth.darkomenb16_ESO wrote: »Player burn out is a myth. You do not get bored of good games.
Err, no. Player burnout is quite real.
The answer is in the piece you quoted. Burn out only exists for bad games.
Good games keep on getting played forever.
And good MMOs keep on growing forever.
Chalk it up on player retention, the core objective of susbcription, rather than increased turn over, the core objective of f2p.
Explain DAOC to me then, I honestly consider it the best MMO of all time..but i still quit playing after a while simply because i've done every thing.
Also..I had my LOTRO subscription before it went f2p..I bought it mainly because I wanted a secondary MMO for when I was inbetween MMO's. Its no longer my secondary anymore, I use SWTOR as my secondary now.