I don't see the problem as long as the boosts stay small, like max 10% XP or something. At the end of the day, you won't notice the difference as to whether a complete stranger uses an XP boost to progress faster or not. It doesn't affect you. You won't know about it
Also, even if someone can buy faster progression, it doesn't make them a better player. It will still take skill to put together decent builds, and master them in action, which is what will matter in the competitive parts like Cyrodiil anyway.
Boosts that effect your character's stats on the other hand.... That will be the last straw.
Yes, I'm fine with it as long as the bonus is small.So you are fine with getting benefits for $$$, essentially corruption, because "it's just a small bonus"?
]You must really value your time & effort, when you think it's fine when other players just purchase their way through that.
See above.You must really have a great self worth, if you're fine being essentially a 2nd grade citizen to credit card warriors, weaker in everything from gold to xp gain (which applies to Champion Points as mentioned earlier).
Again, like I said, if that happens, I would leave.And how long until they start pushing the boundaries again, introducing bigger & bigger "boosters" you can buy?
Don't assume things about others. It's not constructive.Then again, you might not be a competitive player who cares about these things.
Time is like money. Some people have a lot of time, some people don't. It's the same with money.You are not entitled to more of anything, especially things that affect other players, unless you earn it by playing.
You don't get better by buying XP boosts. You just progress faster. Becoming a better player takes a lot more than that.That's what makes me sick of these F2P/B2P scams, the fact that some people are able to "buy progression" & make themselves better by dispending $$$.
Noone is forcing you to stayWhat kind of pathetic person does that, I have no idea & I have no intention of sticking around to see it happen.
I don't see the problem as long as the boosts stay small, like max 10% XP or something. At the end of the day, you won't notice the difference as to whether a complete stranger uses an XP boost to progress faster or not. It doesn't affect you. You won't know about it
Also, even if someone can buy faster progression, it doesn't make them a better player. It will still take skill to put together decent builds, and master them in action, which is what will matter in the competitive parts like Cyrodiil anyway.
Boosts that effect your character's stats on the other hand.... That will be the last straw.
So you are fine with getting benefits for $$$, essentially corruption, because "it's just a small bonus"?
You must really value your time & effort, when you think it's fine when other players just purchase their way through that.
You must really have a great self worth, if you're fine being essentially a 2nd grade citizen to credit card warriors, weaker in everything from gold to xp gain (which applies to Champion Points as mentioned earlier).
And how long until they start pushing the boundaries again, introducing bigger & bigger "boosters" you can buy?
Then again, you might not be a competitive player who cares about these things.
You are not entitled to more of anything, especially things that affect other players, unless you earn it by playing.
That's what makes me sick of these F2P/B2P scams, the fact that some people are able to "buy progression" & make themselves better by dispending $$$.
What kind of pathetic person does that, I have no idea & I have no intention of sticking around to see it happen.
Just curious, how would you feel if you had a co-worker at work with equal skill and time in the company, meh just make it a perfect clone, and this co-worker got a 10% raise, 10% more vacation time, and 10% more break time all for taking brownies to the boss every week?
Yes, I'm fine with it as long as the bonus is small.So you are fine with getting benefits for $$$, essentially corruption, because "it's just a small bonus"?
You must really value your time & effort, when you think it's fine when other players just purchase their way through that.
Noone is buyng their way through anything. They will be able to progress slightly faster. For some people that might not have that much time to play, this is a great thing. Noone is talking about an instant level 50 button here.
See above.
Time is like money. Some people have a lot of time, some people don't. It's the same with money.You are not entitled to more of anything, especially things that affect other players, unless you earn it by playing.
Noone is talking about a huge boost here. It's simply an alternative for people to progress slightly faster.
Just curious, how would you feel if you had a co-worker at work with equal skill and time in the company, meh just make it a perfect clone, and this co-worker got a 10% raise, 10% more vacation time, and 10% more break time all for taking brownies to the boss every week?
I don't see the problem as long as the boosts stay small, like max 10% XP or something. At the end of the day, you won't notice the difference as to whether a complete stranger uses an XP boost to progress faster or not. It doesn't affect you. You won't know about it
Also, even if someone can buy faster progression, it doesn't make them a better player. It will still take skill to put together decent builds, and master them in action, which is what will matter in the competitive parts like Cyrodiil anyway.
Boosts that effect your character's stats on the other hand.... That will be the last straw.
So you are fine with getting benefits for $$$, essentially corruption, because "it's just a small bonus"?
You must really value your time & effort, when you think it's fine when other players just purchase their way through that.
You must really have a great self worth, if you're fine being essentially a 2nd grade citizen to credit card warriors, weaker in everything from gold to xp gain (which applies to Champion Points as mentioned earlier).
And how long until they start pushing the boundaries again, introducing bigger & bigger "boosters" you can buy?
Then again, you might not be a competitive player who cares about these things.
You are not entitled to more of anything, especially things that affect other players, unless you earn it by playing.
That's what makes me sick of these F2P/B2P scams, the fact that some people are able to "buy progression" & make themselves better by dispending $$$.
What kind of pathetic person does that, I have no idea & I have no intention of sticking around to see it happen.
Actually my self worth is so great, that if someone can progress 10% faster than I can in a computer game, it is insignificant to my life, it doesn't even matter, not important at all.
I questions one own self worth if they let something as silly as this in a game bother them so much.
Go spread your anti-gamer bs elsewhere.Just curious, how would you feel if you had a co-worker at work with equal skill and time in the company, meh just make it a perfect clone, and this co-worker got a 10% raise, 10% more vacation time, and 10% more break time all for taking brownies to the boss every week?
This is only a game, insignificant to everything else that is actually important. Your analogy up there is irrelevant.
*snip*
*snip*
Sigh...
What it boils down to is that this game is already going Buy-to-Play, the convenience items are coming, whether you or me like that. There's no going back no, so these discussions are quite pointless really
Progression boosts are not worth the effort and energy to discuss here. They're not Pay-to-Win in the strict sense of things, since you won't feel the difference. You don't know whether the person you're facing in PvP has used an XP boost or not. It's not going to affect you.
There is a fine line between that and Pay-to-Win which is very distinct and very noticable in competitive environments like PvP.
Mograineb16_ESO wrote: »You guys are finding problems where there is none.
So you are fine with other people being stronger, richer & able to skip tasks that require effort/skill because they spent $$$?
You are fine with becoming a 2nd grade citizen in this MMO, compared to the credit card warriors that get more of everything than you because $$$?
I wonder, are you one of these credit card warriors?
clocksstoppe wrote: »well you see, the problem is that time and effort is the only thing of value you can possibly sell in an mmo.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »If subs didnt hold an automatic 10% boost to XP Gain, Gold Gain and Crafting. Id probably be angry as an Ogre here. But I guess knowing subs will have built in boosts themselves Im not too upset with the idea of boosts in the Cash Shop. My only concern is if these boosts are better than the sub holders boosts. Then Ill probably have some things to say that will probably need multiple proofings before hitting the Post Comment button.
In other words, it is ok to buy your advantage via a sub, but not via a cash shop? I think that's where we differ.
Actually I was saying that the sub advantage makes cash shop boosts okay in my opinion*. I dont see where I made a mistake in how I represented that in the quoted comment.
*As long as Cash Shop Boosts are not better then sub boost.
Take as reference people who buy no advantages at all (that is, people without a sub who don't buy at the cash shop either). By subbing you're doing to them what you don't want them to do to you via the cash shop. The means may be different but it amounts to exactly the same thing: buying an advantage others have to spend time playing to get.
IMHO, by subbing you certainly forfeit the moral right to object against the principle. The only thing left is to complain about the quantity and that's a slippery slope.
Edit: don't take that as an attack of some sort btw. It's how I see it and that's what I am considering for myself. It's an argument, and what people do with it is entirely their business.
I don't see the problem as long as the boosts stay small, like max 10% XP or something. At the end of the day, you won't notice the difference as to whether a complete stranger uses an XP boost to progress faster or not. It doesn't affect you. You won't know about it
Also, even if someone can buy faster progression, it doesn't make them a better player. It will still take skill to put together decent builds, and master them in action, which is what will matter in the competitive parts like Cyrodiil anyway.
Boosts that effect your character's stats on the other hand.... That will be the last straw.
grimjim398 wrote: »If you buy no advantages at all. Thats your choice. But Id argue that since youre only providing the company with the least amount of money to play their game. You forfeit the financial right to object to them in the store.
Jennifur_Vultee wrote: »It is said that if a kagouti steps into a boiling pool, he will leap out immediately to avoid harm.
But if the kagouti is standing in a pool, and a wizard slowly raises the temperature, measure by measure, to boiling, the kagouti will calmly stand in place until he is boiled.
Thus we see that we must be alert not only to the obvious danger, but also to the subtle degrees by which change may result in danger.
- The Homilies of Blessed Almalexia
I believe perhaps the Lady Almalexia has warned us against incrementally getting accustomed to things changing more and more for the worse no matter how slightly they do so. A cash shop is a slippery slope that can over time be filled with items that are more and more obviously advantageous to players willing to pay the cash for more convenience. That 10% exp boost may give way to a 25% or even later a 50% boost...where do you draw the line at it becoming pay to win? Why are so many willing to stand in the pond that is the cash shop while the mage raises the heat?
This was posted in the reddit AUA today, and I believe it warrants attention.
[snip]
Do you respect at all the time & effort that your more dedicated player base has put & continues to put into the game?
Why are you even considering items that allow people with $$$ to bypass all that effort spent?
Time & effort should never be able to be bought.
That's a spit in the face of everyone who goes in through the effort to achieve those things.[snip]
Discuss.
I disagree, mmorpg never has a good and exciting story as single player rpgs imo. Therefor I only play mmorpg for the endgame pvp.Considering there will no longer be an endgame worth reaching faster, exp boosters might indeed be meaningless ...
But how some people can be fine with such boosters just makes me shake my head. This is an RPG folks, progression is an integral part of the genre. Skipping or removing progression immediately changes the nature of the game. At that point, selling max level characters is just a difference in quantity, not quality.
exactly, and why not?clocksstoppe wrote: »well you see, the problem is that time and effort is the only thing of value you can possibly sell in an mmo.
exactly, and why not?clocksstoppe wrote: »well you see, the problem is that time and effort is the only thing of value you can possibly sell in an mmo.
its a game.
if people want to enjoy the endgame content without beeing able to play x hours a day, let them.
dont be selfish.
as long as there is no difference in the outcome, i am fine with the fact that you can either invest your time or your money in the game.
you mean, like in real life?Would you call it a healthy environment, when people who spend $$$ will always have an advantage over people who don't?
you mean, like in real life?Would you call it a healthy environment, when people who spend $$$ will always have an advantage over people who don't?
how i see it:
playing the game is an investment of time.
earning money in real life is an investment of time.
if people are willing to invest double the amount of time, they should be rewarded for that, why not?
if someone invests 4 hours and x dollars worth 4 hours a day, feel free to invest 8 hours a day playing, to be on par. its basically the same.
and just to be clear, they wont implement items in their shop that are better than everything else you can get in game, so there is no need to invest money for better stuff. time investment will always be the important part.
if you cant invest as much time (or money, cause time=money) as other players do, then you will fall behind.
exactly the thing you propose, but the other way around, so dont complain.
personally, i dont have any problem with that. if someone enjoys his hobby, he can invest as much money as he likes to. not my part to judge that.
you are wrong in both of your examples.
football teams need money for a lot of stuff. a lot of the stuff that makes the difference between a good amateur and a pro is money related.
same goes for politicians, do you really think money doesnt play a role in all that stuff? do you really think all the campaigns are just because the do it for fun?
in real life, money is important.