are there really players that think pure convenience (what Zenimax understands as "convenience" will change quite a lot over time, you will see) items will make enough money for a game that desperately needs income?
as someone else said, console release will boost the numbers, but that wont last for long.
just relax, because all these threads wont change anything and see how the shop will look in one year from now.
knightblaster wrote: »Bottom line -- this decision is about greed. For the company and for the players who are too cheap to shell out a sub fee which, for most people is not a large amount of money. Greed.
knightblaster wrote: »Bottom line -- this decision is about greed. For the company and for the players who are too cheap to shell out a sub fee which, for most people is not a large amount of money. Greed.
Well evidently it is quite a large amount of money as a lot of people have stopped paying it as deemed the game not worth it.
I don't think anyone is disagreeing about this with what you said to the bottom line of it... if they didn't make the change though they would have to cut down on quality else where. From letting go of staff, servers, less updates.
They have to think like a business, it's how the world works. I'm not happy how they *** over the hardcore players with the xp over vr14 but I understand and respect they don't want to alienate the casuals which is the majority of the playerbase.
1)Ql10 blue gear in itemstore is bought with Veteran points,to get veteran points you need to be subbed to game,each month you will receive some. I think full set of Ql10 would require half year of subbing to game.starkerealm wrote: »The Secret World started out like that. Now they have a few boosters you can buy but I wouldn't say they give a huge advantage.
Secret World always had a few things in there that were non-cosmetic. Last time I checked you could flat out buy QL10 blue items in the shop. They didn't have any glyphs, so you'd have to cough those up yourself. But you could just flat out buy gear. I know at launch there were QL1 blues, but I think that was actually a preorder incentive, and not, strictly, something you could buy.
Lordstarfox wrote: »2) To equip this gear you need to have maxed out your (skill) level,so new players cant equip it straight away. There is a boost that will give you Skill points,however you cant buy it before one of your toons has reached end game,so this can only be (effectively) used by your alts.
Lordstarfox wrote: »3) in terms of power Blue gear is far from the top and someone who does PvP or dungeons can replace it with far better gear in matter of days.Not to mention blue gear is so easy to obtain that people literally give it for free.
Lordstarfox wrote: »Other non cosmetic stuff in the store,that are far more usefull;
- One of the sub perk is [The Time accelerator],which gives 100% more exp for monster kills for 1hour(doesn't affect questing), usable once a day for as long as you stay subbed.
- Ability point boosts, Double ability points for X time.
- Inventory/bank space, only way to reach max inventory/bank space of 350 is through store,without, limit is 250 each (per character).
- Signet extractor, this could be compared to extracting (extremely expensive and powerful) enchantment from gear in ESO (while keeping the gear intact).
- Dimension changes
- Character rename
- Remote banking consumables. 20 consumables for 5$. Inventory space isn't much of a problem in tsw,for ESO players these will probably sound a lot more attractive.
- Last mission of each expansion gives one purple talisman with fairly good signet. Saves you about 4 dungeon runs. You still need 18 dungeon runs+ some raid rng luck to fully upgrade it.
Potions/mystery boxes/barbershop coupons in store are pretty much worthless, not sure why anyone would buy them,but yeah,those aren't cosmetic.
Overall i consider itemstore in tsw to be pretty fair,however it does have a lot more than just cosmetic items.
RianaTheBosmer wrote: »RianaTheBosmer wrote: »Since when is an MMO competitive gaming. That's ridiculous. You are not winning anything at all, even in PvP. From the sounds of some of the people on this forum, you'd thinking gaming is your second job. It is not.
Spoken like a true casual, well played.
And again you throw insults around. You have no idea what my gaming is. I'm hard core PvE/raider in another gaming. I still don't consider it winning. I'm competing against myself and supporting my team. Keep your insults to yourself. I swear this community is as vitriol as WOW's is.
Knootewoot wrote: »SWTOR. there are only "empty" weapons and armors in the store. You still need to earn/buy the mods to put in those weapons/armor. And they cannot get better then other modable armors. They are orange and purple found ingame is better.
for the rest SWTOR has mounts/emotes/pets and some other customizations.
So yes.. they exist.
Lord Xanhorn wrote: »I've never played a B2P game consistently so I am not sure but the promise of non pay 2 win leaves me skeptical. Does anyone run a cosmetic only cash shop like ESO is purposing? Or should we all easily be able to see through this thin veil of lies?
Knootewoot wrote: »Yes they do. My wife plays it F2P. She only bought some unlocks with some cartel coins like some flashpoint access and inventory increase. But she plays it for free and used the cash shop. I think it works pretty well.
But of course i look at it another way maybe. I think, since teso had not much players anway, this will be good for the game.
Languish4567 wrote: »-- words --
You could always help them instead of sh!tting on them from your Ivory Tower..?
Just because someone doesn't want to theorycraft their DPS meters until their eyes bleed, doesn't mean they don't deserve to play.