Maintenance for the week of April 6:
• ESO Store and Account System for maintenance – April 8, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)
We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available.

ESO went Free to Play

  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    With the potions.....

    As long as they are not as effective as potions one can buy from guild stores/make themselves, it should not be a huge problem.
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    jrkhan wrote: »
    @roechacca if $potions are account bound, then it would be difficult to exchange for gold. I think the rest of your argument was based off a theoretical $ -> potion -> gold -> gear exchange. They could probably also add the 'unusable in Cyrodil' tag to the potions. Maybe sell the same potions for nominal AP cost also.
    Was there some other info that indicated gear could be acquired for $?

    Is this your first F2P experience ? If so then let me explain something . Gold is never account bound . It's the root of all F2P evils . Next will be the open selling of Cash shop items on the Auction Lists . You'll also see a new group of players in pvp . The pre made accounts for sale . Set up just for pvp . It's a nightmare dude . Trust me on this .
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Subtomik wrote: »
    Free cosmetics only fine. Otherwise gg wp.

    "You can spend crowns in the in-game Crown Store to get ... convenience items like health potions and soul gems"

    They have a rather loose concept of "convenience items." One, I suspect, will expand.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    roechacca wrote: »
    Subtomik wrote: »
    Free cosmetics only fine. Otherwise gg wp.

    They already announced gold and potion buffs from the cash shop

    The initial cash shop is no different than the current subscription model as subscribers will be able to acquire these things for no more than what they are paying now. However, until we know more details about these items and others, it is too soon to pass much judgement about it. We also don't know yet how much future content and fixes we are giving up, if any, for these items.

    I'm not optimistic but I will see how this plays out. If it weren't for the consoles, none of this would be happening, though. Will they ruin yet another PC game?
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    PvP is always the first to suffer the effects of F2P . The only constructive thing I see is buff servers will no longer exist as population increases and try's to balance itself away from ques . But the type of players it attracts ... You'll feel like someone pooped in your sandbox .
  • Giraffon
    Giraffon
    ✭✭✭✭✭
    This sucks.
    Giraffon - Beta Lizard - For the Pact!
  • Valnas
    Valnas
    ✭✭✭✭
    way to *** out your product and pay marketers instead of developers. gg
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • Xexpo
    Xexpo
    ✭✭✭✭✭
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Grim13
    Grim13
    ✭✭✭✭✭
    Where's my "Beta Tester" badge?
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    I just hope that the next The Elder Scrolls single player game will be an improvement and even better than Skyrim was (not saying that Skyrim was bad by any mean - got over 1400hours of playtime) even with the failure of TESO.
    Edited by frozywozy on January 21, 2015 5:09PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Soris
    Soris
    ✭✭✭✭✭
    roechacca wrote: »
    jrkhan wrote: »
    @roechacca if $potions are account bound, then it would be difficult to exchange for gold. I think the rest of your argument was based off a theoretical $ -> potion -> gold -> gear exchange. They could probably also add the 'unusable in Cyrodil' tag to the potions. Maybe sell the same potions for nominal AP cost also.
    Was there some other info that indicated gear could be acquired for $?

    Is this your first F2P experience ? If so then let me explain something . Gold is never account bound . It's the root of all F2P evils . Next will be the open selling of Cash shop items on the Auction Lists . You'll also see a new group of players in pvp . The pre made accounts for sale . Set up just for pvp . It's a nightmare dude . Trust me on this .
    LonePirate wrote: »
    roechacca wrote: »
    Subtomik wrote: »
    Free cosmetics only fine. Otherwise gg wp.

    They already announced gold and potion buffs from the cash shop

    The initial cash shop is no different than the current subscription model as subscribers will be able to acquire these things for no more than what they are paying now. However, until we know more details about these items and others, it is too soon to pass much judgement about it. We also don't know yet how much future content and fixes we are giving up, if any, for these items.

    I'm not optimistic but I will see how this plays out. If it weren't for the consoles, none of this would be happening, though. Will they ruin yet another PC game?

    Wel... Let me bring an example for you.
    Trion did this in Rift. At first, the cash shop was perfectly implemented to game. All gaming sites were talking about how awesome the "Patron" system is and it was really good tbh. But then, about a year later, it became almost yet another *** p2w game.
    It's a curse on all f2p games. No matter how good you design your system, it will cause big imbalances in time.

    Welkynd [Templar/AD/EU]
  • jrkhan
    jrkhan
    ✭✭✭
    @roechacca‌ Definitely agree it could devolve. I agree in general f2p more often than not becomes p2w, but there are exceptions. I tried Neverwinter - and in that game there was a direct exchange of player purchased currency to auction house currency. Very much p2w. Counter point Path of Exile - a game with pvp (season races) that really handles f2p well. You can buy bank space, and cosmetics only. Actually, really liked how they handled potions (flask that is filled over time similar to current ESO ult system).
  • Orchish
    Orchish
    ✭✭✭✭✭
    I've completely lost the will to play. I won't outright quit, i'll check it out and see what it actually is, but cash shops/buy to win etc is a no for me. I don't mind cosmetics and such, but as soon as we get pay walls and in game items that benefit a player over another in anyway, i am out.
    Edited by Orchish on January 21, 2015 5:17PM
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    jrkhan wrote: »
    @roechacca‌ Definitely agree it could devolve. I agree in general f2p more often than not becomes p2w, but there are exceptions. I tried Neverwinter - and in that game there was a direct exchange of player purchased currency to auction house currency. Very much p2w. Counter point Path of Exile - a game with pvp (season races) that really handles f2p well. You can buy bank space, and cosmetics only. Actually, really liked how they handled potions (flask that is filled over time similar to current ESO ult system).

    You're forgetting the Account Sellers . Pre made PvP toons fully leveled with the biggest noobs behind the wheel . They'll get in your guilds , whine and moan and buy more stuff to try to win because their bads . They disrupt everything . Sorry I'm just not a optimist on this ... Calling my therapist !
  • RedTalon
    RedTalon
    ✭✭✭✭✭
    Its going more pay to win with one of those bonuses for having a plus membership always starts like that. But we will see
  • Wyndfoot
    Wyndfoot
    ✭✭
    Looks like I'll play until something new and better gets released. Pay 6 month subscription at a time so I'll have another 4 months of paid time currently, hopefully a new a shiny game is out by then.
  • Grim13
    Grim13
    ✭✭✭✭✭
    lol

    "ESO Plus™", "Premium Membership", "Tamriel Unlimited", "Crown Store", "benefits", "game packs"...

    pd-article-nausea1.jpg

  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    I will say this.

    This whole B2P/F2P thing to me just screams of a knee-jerk reaction. In business, you have to lose money to make money. You look at any small business, its not uncommon to lose money in the 1st two years, its why most small businesses that survive for 3 years make profit and go on to survive.

    TES is supposed to be a "long-term investment" being ZOS should have been projecting the game would make X amount of money over say 7-10 years. Instead of weathering the storm of the 1st two years, perhaps losing a little money, while investing in creating a superior product that would have reaped them much profit in years 3 through 10, they knee jerk and went for the quick fix in going B2P in less then 1 year.

    They figure console players won't pay a sub, which isn't true, create an excellent must have game, and they will pay trust me. However, they figure they don't want to or not willing to invest that kinda time, so they will go B2P in hopes of selling lots of console copies to make up for common short-gain initial product investment losses.

    What happens after the initial influx of cash from console sales? Then what? It seems they are focusing too much on shorterm and not enough on longterm profit.

    Going B2P in less then a year is telling, ZOS shoudl have stayed course, if they were not turning an acceptable profit by quarter 3 of year 3, then they could have maybe gone this route, but they didn't give the game a chance to grow. You can't plant seeds in a garden and expect them to be ready to harvest in two days.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    1668b534c99d2783d65db1a179304c72.jpg




    I hope this is in the Cash Shop cuz mines Xtra sore today .
  • Soris
    Soris
    ✭✭✭✭✭
    Also all the bots, gold sellers, troll kids and other plagues shall arise again.
    Welkynd [Templar/AD/EU]
  • jrkhan
    jrkhan
    ✭✭✭
    roechacca wrote: »
    You're forgetting the Account Sellers . Pre made PvP toons fully leveled with the biggest noobs behind the wheel . They'll get in your guilds , whine and moan and buy more stuff to try to win because their bads . They disrupt everything . Sorry I'm just not a optimist on this ... Calling my therapist !

    That's a good point, and I concur - with more players and with no subscription fee that things like that are more likely to occur! First time I was aware of it happening was in Diablo2 (though I'm sure accounts for sale must predate that). I'd actually be surprised if accounts with former Emperor haven't already changed hands. I guess I'm slightly more optimistic still! (Or maybe that's the happy pills talking)
  • Grim13
    Grim13
    ✭✭✭✭✭
    I will say this: for a game that is probably dying... this may save it for a couple more months.
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    This shows how desperate they have become. GG sell outs!


    Also 100 crowns or w.e. they call it for the 15$ a month i paid? seems pretty low compared to what you will get once your P2W in march.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Grim13
    Grim13
    ✭✭✭✭✭
    This shows how desperate they have become. GG sell outs!


    Also 100 crowns or w.e. they call it for the 15$ a month i paid? seems pretty low compared to what you will get once your P2W in march.

    It's 1500 crowns a month, I believe.
  • Subtomik
    Subtomik
    ✭✭✭✭✭
    roechacca wrote: »
    You're forgetting the Account Sellers . Pre made PvP toons fully leveled with the biggest noobs behind the wheel . They'll get in your guilds , whine and moan and buy more stuff to try to win because their bads . They disrupt everything . Sorry I'm just not a optimist on this ... Calling my therapist !


    This is why I will never join a guild without a lengthy application process. I sold my wow account back in vanilla for 1400$ and the guy who got it was a bad joke.

    You can never be 100% but it's always good to not ginvite someone to you see what they can do and make sure they can handle themselves.
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    Subtomik wrote: »
    roechacca wrote: »
    You're forgetting the Account Sellers . Pre made PvP toons fully leveled with the biggest noobs behind the wheel . They'll get in your guilds , whine and moan and buy more stuff to try to win because their bads . They disrupt everything . Sorry I'm just not a optimist on this ... Calling my therapist !


    This is why I will never join a guild without a lengthy application process. I sold my wow account back in vanilla for 1400$ and the guy who got it was a bad joke.

    You can never be 100% but it's always good to not ginvite someone to you see what they can do and make sure they can handle themselves.

    Well I'm sure you can make a buck selling accounts once again with this new model . I absolutely hate pre made account selling . Ruins many things . People get access to bank vaults and the whole guild suffers . It's a huge problem with F2P .
  • thelordoffelines
    thelordoffelines
    ✭✭✭✭✭
    Subtomik wrote: »
    roechacca wrote: »
    You're forgetting the Account Sellers . Pre made PvP toons fully leveled with the biggest noobs behind the wheel . They'll get in your guilds , whine and moan and buy more stuff to try to win because their bads . They disrupt everything . Sorry I'm just not a optimist on this ... Calling my therapist !


    This is why I will never join a guild without a lengthy application process. I sold my wow account back in vanilla for 1400$ and the guy who got it was a bad joke.

    You can never be 100% but it's always good to not ginvite someone to you see what they can do and make sure they can handle themselves.

    You said $1400? Was that a typo?

    Dats a lot O.O"
    Edited by thelordoffelines on January 21, 2015 7:20PM
  • booksmcread
    booksmcread
    ✭✭✭✭
    woodsro wrote: »
    I will say this.

    This whole B2P/F2P thing to me just screams of a knee-jerk reaction. In business, you have to lose money to make money. You look at any small business, its not uncommon to lose money in the 1st two years, its why most small businesses that survive for 3 years make profit and go on to survive.

    TES is supposed to be a "long-term investment" being ZOS should have been projecting the game would make X amount of money over say 7-10 years. Instead of weathering the storm of the 1st two years, perhaps losing a little money, while investing in creating a superior product that would have reaped them much profit in years 3 through 10, they knee jerk and went for the quick fix in going B2P in less then 1 year.

    They figure console players won't pay a sub, which isn't true, create an excellent must have game, and they will pay trust me. However, they figure they don't want to or not willing to invest that kinda time, so they will go B2P in hopes of selling lots of console copies to make up for common short-gain initial product investment losses.

    What happens after the initial influx of cash from console sales? Then what? It seems they are focusing too much on shorterm and not enough on longterm profit.

    Going B2P in less then a year is telling, ZOS shoudl have stayed course, if they were not turning an acceptable profit by quarter 3 of year 3, then they could have maybe gone this route, but they didn't give the game a chance to grow. You can't plant seeds in a garden and expect them to be ready to harvest in two days.

    Quarterly profits. Quarterly profits. Quarterly profits. Quarterly profits.

    Most people don't have the ability to think twelve months out, let along three or ten years.
  • Kartalin
    Kartalin
    ✭✭✭✭✭
    ✭✭
    At least now I may finally have time to catch up on some games that I bought but haven't had a chance to play, like Watchdogs, Borderlands Presequel, and Farcry 4. Also GTA 5 PC when it comes out.
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    woodsro wrote: »
    I will say this.

    This whole B2P/F2P thing to me just screams of a knee-jerk reaction. In business, you have to lose money to make money. You look at any small business, its not uncommon to lose money in the 1st two years, its why most small businesses that survive for 3 years make profit and go on to survive.

    TES is supposed to be a "long-term investment" being ZOS should have been projecting the game would make X amount of money over say 7-10 years. Instead of weathering the storm of the 1st two years, perhaps losing a little money, while investing in creating a superior product that would have reaped them much profit in years 3 through 10, they knee jerk and went for the quick fix in going B2P in less then 1 year.

    They figure console players won't pay a sub, which isn't true, create an excellent must have game, and they will pay trust me. However, they figure they don't want to or not willing to invest that kinda time, so they will go B2P in hopes of selling lots of console copies to make up for common short-gain initial product investment losses.

    What happens after the initial influx of cash from console sales? Then what? It seems they are focusing too much on shorterm and not enough on longterm profit.

    Going B2P in less then a year is telling, ZOS shoudl have stayed course, if they were not turning an acceptable profit by quarter 3 of year 3, then they could have maybe gone this route, but they didn't give the game a chance to grow. You can't plant seeds in a garden and expect them to be ready to harvest in two days.

    Quarterly profits. Quarterly profits. Quarterly profits. Quarterly profits.

    Most people don't have the ability to think twelve months out, let along three or ten years.
    And ESO's development has taken nearly 7 years...
Sign In or Register to comment.