@Rologue
Man... just stop that bad "nightwoodcap on keeps" habit of yours, then you'll have more opponents on this campaign. It used to be a nice 30 days, a good alternative to thornlag. We were having a lot of fun there fighting EP/AD.
The yaz warband has been fighting you every evening for a month in prime time on last Azura (eu), usually with 2 to 3 DC population bars vs EP lock. It was fun but then your warbands began to cap keeps during the night (with no opposition). What is really the point ? and dont tell me that's because someone did it to EP before... reproduction of brainless woodbreakers attitudes will not offer you fun AvA opponents in prime time.
So most got just fed up of your nightbus and went to play somewhere else... with real prime time opponents, and no lagzerg pulsarblob. So man, change attitude and both EP and AD will come on Azura or just stay there breeding wood hunters.
For now we are having fun fighting AD...
with hopefully no EP woodbreakers coming at night when no one is fighting.
Prootch
Yaz pvp lead - dc (eu)
C'mon man, you dont need to insult people, we are mostly adults here and the vast majority of us also have full time jobs (in the DC guild Alliances of Azura which covers most of DC azura guilds, 95% in our guild at least).
So if you prefer to play against guards by night just do it. And just keep pvp on wood doors at night... but don't come here boasting in the wind, whatever the skills of some of your pvp teams, this is ridiculous. Personnaly I don't see what fun there is in woodcaping by night, but eveyone plays the way he wants as you pvp raid lead said on the first page.
Also the way he wrote to people here is far better perceived than your stinky comments, which just achieve the contrary of what you claim to be aiming for: ennemy guilds.
Then most of us old time pvp players dont give a *** about campaign score, the way its built now just gives the win to the nightcapers... so coming here boasting about it will also have little impact on AD/EP experienced guilds incoming.
The reason why we have been switching is mainly the lagtrain, secondly that useless nightcap. And I have not yet noted personnaly the names of the pulsazerg guild(s), but I'll most certainly in the coming days... and post it here, then we will all be perfectly clear about which guild runs the lagtrain.
We are all here for fun man
And you did night cap. I remember plenty of times: logging out at 1-2AM with 5-6 red keeps. Woke up, everything blue and all the scrolls back with the blues. You guys had camps throughout every keep of the map 24/7 with at least half a raid defending all the time. At least you are admitting to that last bit.
Not that I mind you doing that. Just own up to it.
And you did night cap. I remember plenty of times: logging out at 1-2AM with 5-6 red keeps. Woke up, everything blue and all the scrolls back with the blues. You guys had camps throughout every keep of the map 24/7 with at least half a raid defending all the time. At least you are admitting to that last bit.
Not that I mind you doing that. Just own up to it.
Actually, since we played with Abraxus' Exile and Binouzours' Dawn of the Wild Hunt a lot, theses two guilds where defending nights and days the emp keeps and the map, having also hardcore players round the clock. They where not numerous (never over a warband each), and mainly doing nightdef with camps in every keep (this part is fully true), switching to thorn when there was no fight anymore .
But actually that is not the point: if you want to have opposition on this campaign, avoid it. This is killing emthusiasm in the factions. In the first 3 months campaigns people on our alliance, where seldom caring to go for the spawn keeps, and it was a lot better for off prime gaming an pre-prime small groups.

who cares about night-capping, iseko?
dc start with night-capping and ep counter-night-cap in selfdefense? kk - so it be, whatever.
the ep-lag-grp coming to azura IS the cause i think about leaving campaign.
it was hard to motivate myself and our people to reraid each homekeep nearly each day, fight a 3:1 ratio, etc - even as the funny wall-spamming-goblins came we stay and fight. cause we could COUNTER that.
i cannot counter lags and if they come intentional i dont want to spend ap.
do you really think we will stay on azura staying around and awaiting the dying in lag? why should i do that? cause roloque calls us cowards?
we play since november on azura with some success - and you try to anger us calling us cowards? ridiculous.
i fear too much of ad guilds quit until now and i dont believe any of them will come back until there is a mayor change.
decimation dont want to play alone on a campaign they rule? EVEN rologue is switching to another campaign - what a coward that he dont stay with decimation on azura waiting 4 some brave and fearless enemies challenging you.
but that dont make any fun?
dap_robertb16_ESO wrote: »Motivate who?
The main issue with DC, and likely AD too, is there's little anyone can do when there's insanely overwhelming odds.
No-one likes fighting 1v10 or taking a single resource outside the gate and having at least a raid and randoms swarm to take it back.
If you want the PvP that you so desire where it's challenging and you need the tactics and ambushes that you want on Azura, then you need to learn to avoid having most of the pop-locked server rush to retake Rayles lumber or BB mine.
You don't have to, but eventually you'll be left with a dead server and have to guest on other campaigns where you'll have the less dedicated players leave because they're used to winning through sheer numbers.
r.jan_emailb16_ESO wrote: »
r.jan_emailb16_ESO wrote: »
LOL, well... Most guilds have a screening process. We dont have that. Dont be a *** and listen to the raid leader (if you want to be in the main raid). Only rules we have. Are you a lvl 10 with that as your only char? Welcome to the guild! You listen to orders? Welcome to the main raid!
This is how we became "big". This is why we can muster so many people. Some people would say we bring in "trash". Now those people complain that we have crushing numbers all day long. We have a different view on how we play pvp I guess...
The only thing we screen is higher rank raid leaders. A good raid leader can use a pug group to destroy enemy raids. A good raid leader with a full ts raid...
Lastly: we just have fun. There are times when we tell everyone to shut up on ts for a few minutes. Usually its just banter.
dap_robertb16_ESO wrote: »Motivate who?
The main issue with DC, and likely AD too, is there's little anyone can do when there's insanely overwhelming odds.
No-one likes fighting 1v10 or taking a single resource outside the gate and having at least a raid and randoms swarm to take it back.
If you want the PvP that you so desire where it's challenging and you need the tactics and ambushes that you want on Azura, then you need to learn to avoid having most of the pop-locked server rush to retake Rayles lumber or BB mine.
You don't have to, but eventually you'll be left with a dead server and have to guest on other campaigns where you'll have the less dedicated players leave because they're used to winning through sheer numbers.
Yeah, I agree, and ur right +1 insightful.
My op is an attempt to hit the egos of our enemies. I am quite a nice guy, truly, but every attempt previously to give advice, give encouragement and even giving valuable info on the number of nightcappers we have on average so they can muster a defence, all of it was met with "oh Elite has ruined the server. So... Now this "we are better than u" has come about as a last ditch effort to get the proud ones back.
I don't nightcap. He'll, I can only get on 4 days a week.
Yeah, I agree, and ur right +1 insightful.
My op is an attempt to hit the egos of our enemies. I am quite a nice guy, truly, but every attempt previously to give advice, give encouragement and even giving valuable info on the number of nightcappers we have on average so they can muster a defence, all of it was met with "oh Elite has ruined the server. So... Now this "we are better than u" has come about as a last ditch effort to get the proud ones back.
I don't nightcap. He'll, I can only get on 4 days a week.
I like fights. I prefer them hard but winnable. When I'm in Cyrodiil, my group looks for such fights all over the map. If you log in after work, there is no such fight on Azuras. All you can do is start sieging castles as ~10 and maybe run into nobody or 50+red at once. Hence, we have to look for such fights on another map and they are easy to find there.
Imho this is a combination of nightcapping and a huge guild that forms large pug groups open to everyone. The first has the result, that there is no place to defend, no port, no bonus. The second thing is an even bigger problem: it kills PvP for gankers, solos and small groups. Granted, small groups can jump zergs, make AP and have fun. However, they die and if that means you have to ride 20min to the next battle, that's no fun either. If we took a resource an Azuras if 1bar and locked EP, no a single enemy showed up for 15minutes or more until the whole f'ing faction arived as one big zerg. Even on campaigns with more yellows other others, you don't have to wait so long. Azura's EP does not only outnumber the other factions, they also have super few smaller groups.
I'm sorry you feel your small scale PvP is ruined, but cyro is designed for large scale.
One thing I hate about this thread: Azura was blue territory not 3 months ago with low pop. Now people are complaining about how we destroyed azura. People left thornblade because of the pop cap lowering. Came to azura as the next best thing. Realised it was NOT a dead server. Started lagging it to death. And now its our fault?
Lol. You left the same exact day that the patch came out removing your emporer buff from other campaigns. Nobody believes your lies. Great now my boss asked what was so funny.
AbraXuSeXile wrote: »The thing i hate about this thread is the sadness you guys claim you was outnumbered when blues owned Azura, I have many screenshots of population on my guild forums of you constantly having more pop than us even when we owned Azura, Even with more pop though you guys had to go through the hell of dealing with me as Emp and taking all keeps, So imagine that but fighting against locked EP when your med/low.
We still found it too easy, So you know what we did? We left so the campaign could become balanced. And as soon as we left you guys turned it into an EP buff campaign because you guys didnt really want to PvP there anyway, It was all about making it PvE campaign, Sending any meat shield into battle at any hour of the day to claim map.