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ZOS: We don't want Daedric Summoning

Kilandros
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Sorcerers do not want this broken skill line. Sorcerers do not want a passive, pet-based play style.

Remove Daedric Summoning (make it a world skill tree for everyone) and give Sorcerers a more interesting and active DPS skill tree. A Frost tree, for example.

Please stop trying to force feed us Pets builds. You will never get Pet balance right--very few MMOs have ever succeeded in that. And even if you get close to "balance," Pets will remain a boring and passive play style that will be unwanted to end-game group content because Pets will cannibalize important group heals, among other drawbacks.
Invictus
Kilandros - Dragonknight / Grand Overlord
Deimos - Templar / Grand Warlord
Sias - Sorcerer / Prefect
Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Mojomonkeyman
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    Kilandros wrote: »
    Sorcerers do not want this broken skill line. Sorcerers do not want a passive, pet-based play style.

    Remove Daedric Summoning (make it a world skill tree for everyone) and give Sorcerers a more interesting and active DPS skill tree. A Frost tree, for example.

    Please stop trying to force feed us Pets builds. You will never get Pet balance right--very few MMOs have ever succeeded in that. And even if you get close to "balance," Pets will remain a boring and passive play style that will be unwanted to end-game group content because Pets will cannibalize important group heals, among other drawbacks.

    Wholeheartedly agreed. I wanna be a mobile glascannon relying on magic burst or even dots, but not on dumb AIs.

    I played every TES games since Arena, I never felt pigeonholed into having to play a summoner with my sorcerers. Please don`t start with that crap.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • DMuehlhausen
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    I guess what makes it worse is the fact there you are so restricted on your skill points you get. I mean you over 300 skill points isn't nearly enough to have basically all the skills you could need to change your spec based on what you are doing. How dare they!

    Yes Zenimax take away pets they are the only option that people can put points into and that just doesn't seem fair....
  • ShadowHvo
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    I disagree, I love a nice summoner build.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Kilandros
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    I guess what makes it worse is the fact there you are so restricted on your skill points you get. I mean you over 300 skill points isn't nearly enough to have basically all the skills you could need to change your spec based on what you are doing. How dare they!

    Yes Zenimax take away pets they are the only option that people can put points into and that just doesn't seem fair....

    Which class do you main? Let's just get that out into the open.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Kilandros wrote: »
    Sorcerers do not want this broken skill line. Sorcerers do not want a passive, pet-based play style.

    Remove Daedric Summoning (make it a world skill tree for everyone) and give Sorcerers a more interesting and active DPS skill tree. A Frost tree, for example.

    Please stop trying to force feed us Pets builds. You will never get Pet balance right--very few MMOs have ever succeeded in that. And even if you get close to "balance," Pets will remain a boring and passive play style that will be unwanted to end-game group content because Pets will cannibalize important group heals, among other drawbacks.

    I'd have to agree with this, demon summoning is pretty lame. You should split sorc up into and elemental mage and necromancer classes if you are going to have that evil crap in game.
  • Exstazik
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    Make pets immune to DMG! (i don't care about OP.... i want to be OP as sorc)
    Make pets to do 1)bleed and 2) daedric dot every sec.1 dot-300dps
    Give to Sorc pet's heal (not resto staff skill)
  • UrQuan
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    You don't want daedric summoning. Don't pretend that you speak for everyone who plays a sorc. Some of us created sorc characters specifically because we wanted summoned companions. Some of us just want them to be more useful.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Merlin13KAGL
    Merlin13KAGL
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    Two different realms. Elemental focus (Fire, Frost, Lightning - vice Fire, Fire, Fire) should be a separate thing, not requiring removal of the summoning tree.

    If you want to add to the class, fine (suspect that's what CP's will do). Don't assume that because you are ineffective at the Summoning tree or don't care for it that everyone else feels the same.

    It should be buffed, but it shouldn't be the only option. I don't suspect it will be.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Kilandros
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    UrQuan wrote: »
    You don't want daedric summoning. Don't pretend that you speak for everyone who plays a sorc. Some of us created sorc characters specifically because we wanted summoned companions. Some of us just want them to be more useful.

    More "useful" Pets is a pipe dream. Summons worked great in games like Skyrim because it's single player and skill balance is rather unimportant. But MMOs are notorious for being unable to balance Pets. Look at GW2 and the Ranger class, for example.

    So why not make Summoning a World Skill line so people who enjoy summons (like you) can have that play style without handicapping a class? That seems a reasonable solution, imo.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • NotSo
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    When first starting the game and I saw the daedric summoning skill line, the first thing I thought was "summon daedric weapon".
    Was super bumbed when it was only unappealing armor with aesthetics that I'm not particularly fond of.
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Shunravi
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    Kilandros wrote: »
    UrQuan wrote: »
    You don't want daedric summoning. Don't pretend that you speak for everyone who plays a sorc. Some of us created sorc characters specifically because we wanted summoned companions. Some of us just want them to be more useful.

    More "useful" Pets is a pipe dream. Summons worked great in games like Skyrim because it's single player and skill balance is rather unimportant. But MMOs are notorious for being unable to balance Pets. Look at GW2 and the Ranger class, for example.

    So why not make Summoning a World Skill line so people who enjoy summons (like you) can have that play style without handicapping a class? That seems a reasonable solution, imo.

    Of the three lines that sorcerers came equipped with, one is summoning. That is part of the class design. Just because you did not do your research, or have the stereotypical 'sorc=pure caster' stuck in your head does not mean they should alter their class design to suit your whining.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Exstazik
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    Kilandros wrote: »
    UrQuan wrote: »
    You don't want daedric summoning. Don't pretend that you speak for everyone who plays a sorc. Some of us created sorc characters specifically because we wanted summoned companions. Some of us just want them to be more useful.

    More "useful" Pets is a pipe dream. Summons worked great in games like Skyrim because it's single player and skill balance is rather unimportant. But MMOs are notorious for being unable to balance Pets. Look at GW2 and the Ranger class, for example.

    So why not make Summoning a World Skill line so people who enjoy summons (like you) can have that play style without handicapping a class? That seems a reasonable solution, imo.
    i really don't understand why.Live,show us summoning skills from spellcraft...so does it mean we will be able to make new
    "Standarts of Might"?
    "Reflecting scale"?

  • Valencer
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    We don't? Man, all this time I was thinking I actually liked the sorcerer, but now I see the truth. Thanks for opening my eyes.

    Now that I think about it, the whole class is one giant pet trap. It's not like they've put anything in the class description warning players of summoning skills. And most of the pet skills don't come into play until late-game so there's no real way to know early that the sorcerer class should be avoided.
  • AlnilamE
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    Can "we" please not pretend to speak for every sorc out there?

    Thank you!
    The Moot Councillor
  • Lynnessa
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    NotSo wrote: »
    When first starting the game and I saw the daedric summoning skill line, the first thing I thought was "summon daedric weapon".
    Was super bumbed when it was only unappealing armor with aesthetics that I'm not particularly fond of.

    Agreed, using bound weapons is fun!
  • olsborg
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    While I love to use my twilight matriarch, specially in duels. I agree with the op somewhat. Besides, theres very few passives thats nice for pvp in any skill tree for sorc. Whereas nightblades have plenty of those.

    PC EU
    PvP only
  • Gyudan
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    I agree. Giving access to the Daedric Summoning line through a World skill line would be the right solution. Pets will never be balanced and while they can be very fun to use, they make the sorcerer class weaker than its counterparts.

    The player could make a pact with the daedric prince Clavicus Vile, granting him access to the summoning of daedric creatures. Progress through the line would work exactly as the Vampire line, by getting XP while having skills slotted on the active bar.

    clavicus-vile-and-barbas.jpg
    Wololo.
  • Kilandros
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    Shunravi wrote: »
    Kilandros wrote: »
    UrQuan wrote: »
    You don't want daedric summoning. Don't pretend that you speak for everyone who plays a sorc. Some of us created sorc characters specifically because we wanted summoned companions. Some of us just want them to be more useful.

    More "useful" Pets is a pipe dream. Summons worked great in games like Skyrim because it's single player and skill balance is rather unimportant. But MMOs are notorious for being unable to balance Pets. Look at GW2 and the Ranger class, for example.

    So why not make Summoning a World Skill line so people who enjoy summons (like you) can have that play style without handicapping a class? That seems a reasonable solution, imo.

    Of the three lines that sorcerers came equipped with, one is summoning. That is part of the class design. Just because you did not do your research, or have the stereotypical 'sorc=pure caster' stuck in your head does not mean they should alter their class design to suit your whining.

    Just because the class launched with a broken skill line doesn't mean that class should be forced to suffer for the life of the game. Besides, what do you care? You play a NB.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Shunravi
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    olsborg wrote: »
    While I love to use my twilight matriarch, specially in duels. I agree with the op somewhat. Besides, theres very few passives thats nice for pvp in any skill tree for sorc. Whereas nightblades have plenty of those.

    Yea... That is pretty annoying. Hopefully 1.6 will fix at least some of that.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Kilandros
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    AlnilamE wrote: »
    Can "we" please not pretend to speak for every sorc out there?

    Thank you!

    I obviously wasn't speaking for people who, like you, main other classes.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Ive been playing a sorc who has pets. I am currently vr9. I dont understand why people dont like pets. I use mine all the time I plow through all the content like its nothing.
  • Lynx7386
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    You really need to stop looking at them as pets and start looking at them as fire and forget damage over time spells.

    I just hope that the new version of daedric curse (that buffs pet damage on the target), and the pet boosting damage shield spell that sorcs have, will work with the extra pets that are summoned via spellcrafting. So far we know there will be a flame atronach pet you can summon, and we've heard rumors of animal-style pets summoned with spellcrafting. If all of these got the benefits of the daedric summoning tree when used by sorcerors, a pet build might actually be fun and workable. Imagine having a twilight, clannfear, and flame atronach all attacking enemies for you while you put on the daedric curse and keep them shielded.
    Edited by Lynx7386 on January 20, 2015 6:11PM
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
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    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • RinaldoGandolphi
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    Kilandros wrote: »
    Sorcerers do not want this broken skill line. Sorcerers do not want a passive, pet-based play style.

    Remove Daedric Summoning (make it a world skill tree for everyone) and give Sorcerers a more interesting and active DPS skill tree. A Frost tree, for example.

    Please stop trying to force feed us Pets builds. You will never get Pet balance right--very few MMOs have ever succeeded in that. And even if you get close to "balance," Pets will remain a boring and passive play style that will be unwanted to end-game group content because Pets will cannibalize important group heals, among other drawbacks.

    umm..this is the one part im actually looking forward to. Again, pets can be mildly OP and still be ok, 3/4th of the skills in this game are OP anyways, and slightly OP pets will fit right in. This game will never be balanced anyways.

    Pets should be a real threat to kill a player in PVP, if their not a real threat that needs attention, then they are worthless....many player will cry about this, but like anything else, they will have to change tactics and perhaps skills to deal with it...it is what it is...just like folks have to change skills and approaches when dealing with Reflective Scales, Blazing Shield, etc.

    I for one am hoping Pets are really good come 1.6 im excited as all can be that i may finally be able to play a Summoner from the Morrowind/Oblivion/Skyrim times...it will be a blast...have a Necropotence set sitting in my bank just waiting :)

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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Kilandros
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    Ive been playing a sorc who has pets. I am currently vr9. I dont understand why people dont like pets. I use mine all the time I plow through all the content like its nothing.

    Because the cake walk that is single player content in the VR zones =/= end-game competitive group content where literally no Sorcs run pet builds.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • timidobserver
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    Another poster trying to use "we" in place of "I" in order to add more credibility to their opinion.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • jamesharv2005ub17_ESO
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    Kilandros wrote: »
    Ive been playing a sorc who has pets. I am currently vr9. I dont understand why people dont like pets. I use mine all the time I plow through all the content like its nothing.

    Because the cake walk that is single player content in the VR zones =/= end-game competitive group content where literally no Sorcs run pet builds.

    Did you miss the part where I said I am VR9?
  • Kilandros
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    Another poster trying to use "we" in place of "I" in order to add more credibility to their opinion.

    So are you saying that you use Pets in virtually all of your builds, including competitive end-game group content? Please confirm.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Kilandros
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    Kilandros wrote: »
    Ive been playing a sorc who has pets. I am currently vr9. I dont understand why people dont like pets. I use mine all the time I plow through all the content like its nothing.

    Because the cake walk that is single player content in the VR zones =/= end-game competitive group content where literally no Sorcs run pet builds.

    Did you miss the part where I said I am VR9?

    Nope, pretty sure I addressed that when I mentioned "single player content in the VR zones."

    I have no doubt your Pet build is fine when doing single player story quests, even at VR9. If you want to post a SS of your build, your place on the leaderboards, and a video of your Pet build, I'll gladly watch it.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • UrQuan
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    Kilandros wrote: »
    AlnilamE wrote: »
    Can "we" please not pretend to speak for every sorc out there?

    Thank you!

    I obviously wasn't speaking for people who, like you, main other classes.
    Yes, because obviously everyone in the world who plays a sorcerer as their main must agree with you. Obviously there is not a single sorc player who actually likes the idea of being a summoner. Obviously you can read the mind of every single person who plays ESO.

    You seem to have a problem with not understanding the difference between your opinion and facts. The fact is that some sorcerer players want summoning and some don't. Your opinion is that you don't want it. Understand the difference now? You don't speak for everyone.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on January 21, 2015 1:41PM
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Kilandros wrote: »
    Kilandros wrote: »
    Ive been playing a sorc who has pets. I am currently vr9. I dont understand why people dont like pets. I use mine all the time I plow through all the content like its nothing.

    Because the cake walk that is single player content in the VR zones =/= end-game competitive group content where literally no Sorcs run pet builds.

    Did you miss the part where I said I am VR9?

    Nope, pretty sure I addressed that when I mentioned "single player content in the VR zones."

    I have no doubt your Pet build is fine when doing single player story quests, even at VR9. If you want to post a SS of your build, your place on the leaderboards, and a video of your Pet build, I'll gladly watch it.

    So you think I got to VR9 simply by doing solo stuff? As far as leaderboards who cares about that stuff? I am in it to have fun not to worry about shaving seconds off a time etc.
    Edited by jamesharv2005ub17_ESO on January 20, 2015 6:17PM
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