A lot of 1v1s last for a while these days with SnB/resto builds It's all about that moment when you know your resources are better than there's and can go full offensive or the second Immovable drops hit them with a knock down and they are forced onto the back foot be it momentarily you need to press on. Or play hard offense (but not so hard you have nothing left) to get them to drain their stam on blocking. SnB/resto must be boring as hell to play but is clearly effective. I personally couldn't play like that but it works well across the board.
Don't stay on the back foot the entire fight unless your opponent is going hell or high water to the point they have no mana/stam playing pure defense won't work but a good old fashioned dodge roll under their feet is an excellent way to get them out of your face as a lot of players haven't mastered the art of a fast turn.
I see you have a templar in your sig blazing shield is your best friend in melee situations because bads will wreck them self on it 9/10. My temp is only V11 But in 4v1 against V14's I can usually bring the squishiest down through dodge rolling out to apply a crit charge and spamming blazing shield the others don't care about his HP so will keep on breaking it then apply execute at the right time.
Hey man, how do you restore your resources with DK/Templar?
arnaldomoraleseb17_ESO wrote: »I am using stamina builds. I restore stamina with heavy attacks and I have pretty good recovery values (120+ stamina/magicka).
arnaldomoraleseb17_ESO wrote: »I am using stamina builds. I restore stamina with heavy attacks and I have pretty good recovery values (120+ stamina/magicka).
Ok, so you are recovering resources in same manner, with heavy attacks, same as resto users recover magicka. How would you stop yourself from recovering?
arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »I am using stamina builds. I restore stamina with heavy attacks and I have pretty good recovery values (120+ stamina/magicka).
Ok, so you are recovering resources in same manner, with heavy attacks, same as resto users recover magicka. How would you stop yourself from recovering?
Problem is they can't stop me and I can't stop them. I only want to know if there is something that could help or it's simply a game design and duels should last for 30 minutes.
Without perma Immovable I am sure that small battles would be much shorter.
Also, heavy attacks of all ranged weapons will be interruptable in 1.6 again. That should really do something against the "endless duel" situations.
JackDaniell wrote: »When I fight players using immovable I find the best way to kill them is pure burst.
If they use immovable and are not a tank they likely aren't blocking, so laying as much damage into them as possible is a good idea. This can cause them to miss their next immovable cast, wich in turn can open a window for a quick finish.
As a player who also uses immovable I find fights against others who do to be very interesting, especially if both players are quick and moblile. The fight no longer becomes about who can lay down more cc, but it becomes a test of who can over power, time better, and pressure harder.
Septimus_Magna wrote: »I would go medium armor for extra damage and stamina. If you need armor just put one 620 armor enchant on jewelry. The key to winning 1vs1 pvp is to drain their stamina so they can be knocked down. Other option is to out dps them, killing them before they can kill you. This calls for high burst dps setup with soul assault ulti for example.
Fivefivesix wrote: »620 armor enchant on jewelry? Please enlighten me on this subject. Where/how can I get something like this? I would love to use some more medium armor pieces for stam regen but haven't because I want a good armor rating.


