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How much is Heavy Armor getting buffed in 1.6?

  • Layenem
    Layenem
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    SC0TY999 wrote: »
    https://www.youtube.com/watch?v=3n0mYnz7M8U

    Cannot wait! Light armor harry potters will not be able to tank no more!

    As per ZOS' words this is not true. They want ALL options available, you just have a higher risk vs reward system. The reason it wasn't had nothing to do with light armor, it had everything to do with 1) enemies hitting for puny amounts of damage, and 2) armor separation between light, medium, and heavy being laughable.

    Specifically because of statements like this is why I'll be building a 5 light, 1 med, 1 heavy sorc tank setup when 1.6 goes live and laugh all the way to the forums. Should it be possible? Absolutely. But there's supposed to be a trade off and ZOS failed horribly at that. Now, hopefully, there will be a trade off!
  • LoreScholar
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    AngryNord wrote: »
    I really hope we start seeing more Heavy Armor users around... 7 heavy could be even a possibility and damn, it looks cool.

    Any real Nord always wears 7 Heavy anyway :P

    Any real Breton always outsmarts a Nord, even in 7 Heavy anyway :P
    Edited by LoreScholar on January 16, 2015 7:48PM
    NA-PC
    "Lux aeterna luceat eis." - Let perpetual light shine upon them.
  • AngryNord
    AngryNord
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    I thought I heard some mumbling? Oh, it was just that milkdrinker over in the corner, nothing to worry about...
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    They keep saying they are going to fix it... but they never do. So color me skeptical.

    I am especially worried by the fact that they are eliminating soft caps but keeping the hard cap for mitigation. If the cap for heavy is still 50%, then that really is just not going to cut it.

    I'll wait and see what they come up with, because they've tried before to fix it (adding a very weak resource return), and failed.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Wifeaggro13
    Wifeaggro13
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    Layenem wrote: »
    SC0TY999 wrote: »
    https://www.youtube.com/watch?v=3n0mYnz7M8U

    Cannot wait! Light armor harry potters will not be able to tank no more!

    As per ZOS' words this is not true. They want ALL options available, you just have a higher risk vs reward system. The reason it wasn't had nothing to do with light armor, it had everything to do with 1) enemies hitting for puny amounts of damage, and 2) armor separation between light, medium, and heavy being laughable.

    Specifically because of statements like this is why I'll be building a 5 light, 1 med, 1 heavy sorc tank setup when 1.6 goes live and laugh all the way to the forums. Should it be possible? Absolutely. But there's supposed to be a trade off and ZOS failed horribly at that. Now, hopefully, there will be a trade off!

    Good luck with minor and major buff scaling. i dont think you can run Aegis and storm anymore together. but i tank like that with my sorc all day long.
    But what you said is only half the story. You also retained all the magica and crit benefits in light. While having as much hp and mitigation as the heavy wearer.

    There is a big difference between 15% damage mitigation and 50%. The max you will get with buffs in light armor is 15%. If zos intends too make light armor tanking viable still ill be severly disappointed. Because heavy armor Dpsing is not even remotely possible.

    As a launch player. I watched the whole population of guilds completely empty specificaly behind this imbalance aarmor/ stamina builds. Id rather see it a non option unless they intend to make heavy armor Dps viable.
    Edited by Wifeaggro13 on January 16, 2015 10:31PM
  • LoreScholar
    LoreScholar
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    AngryNord wrote: »
    I thought I heard some mumbling? Oh, it was just that milkdrinker over in the corner, nothing to worry about...

    And a Nord is always stronger than a Breton, even in 7 light...
    Edited by LoreScholar on January 29, 2015 9:00PM
    NA-PC
    "Lux aeterna luceat eis." - Let perpetual light shine upon them.
  • daswahnsinn
    daswahnsinn
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    I have been playing since beta, and I always wore heavy armor. I play as a Nord DK tank. I love the way the armor looks, but could never really dish the DPS that I wanted. Now I wear 5 medium and 2 heavy. I just carry two different sets of armor depending on if I need to tank for some friends in PVE or need to have some fun in PVP. I will say I hate changing a bar up, but not really a big deal.

    I would love to see some stamina love since both my playing styles rely on it. I don't really use mana as much in medium armor since I enchanted my gear for a mostly stamina build.

    Also it depends on the armor set too. For my heavy armor I use 5 willow and 4 seducer, which I have caught crap from other who say that's not a good tank build. I say have all your health, magikca, and stamina regens increased by 15% while in combat is a good things. For my medium armor I use 5 Night Mother's Gaze and 4 Night's Silence which is great buffs for a DK doing DPS. This combo gives me 12% increase of weapon dmg as well a more stamina plus stam regen.

    This my not work for others in theory but at a level capped vr14 there's not much to do when farming for vendor trash has gotten boring.
    | | daswahnsinn | Vet 16 Nord Dragon Knight | Bow/Dual Wield/Two-Handed Sword| DPS | | Warrior of the EbonHeart Pact | |
  • Nightreaver
    Nightreaver
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    How much is Heavy Armor getting buffed in 1.6?

    If you typically wear Heavy Armor, then not enough.
    If you typically wear Light Armor it will be OP.
    If you wear Medium Armor then both Heavy and Light armor will be considered OP while Medium Armor will remain in need of buffs to bring it inline with Light DPS and Heavy Defense.
    If you wear a mix then they will all be considered OP believing any bonuses should be restricted to a max of 3 pieces.

    Betting those wearing Heavy Armor will like the changes to defense and then begin insisting they should also be best DPS as well.

    Oh, and the Milkdrinker? That was me, tell your mom thanks it was nice seeing her again.
    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • Digiman
    Digiman
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    SC0TY999 wrote: »
    Cannot wait! Light armor harry potters will not be able to tank no more!

    Then I pray that my spells absolutely tear you apart as they buff spell penetration to the point of completely negating your spell resist with cloth users.
  • Messy1
    Messy1
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    Well, I want my original idea of a heavy armor sorc build dual wielder to work out so there better be some good buffs
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    AngryNord wrote: »
    I really hope we start seeing more Heavy Armor users around... 7 heavy could be even a possibility and damn, it looks cool.

    Any real Nord always wears 7 Heavy anyway :P

    Any real Breton always outsmarts a Nord, even in 7 Heavy anyway :P

    If Bretons are so smart why is there 100's of houses arguing for kingship of High Rock in stead of simpley fighitng each other for it? Nords > Bretons

    >:D
  • Wifeaggro13
    Wifeaggro13
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    How much is Heavy Armor getting buffed in 1.6?

    If you typically wear Heavy Armor, then not enough.
    If you typically wear Light Armor it will be OP.
    If you wear Medium Armor then both Heavy and Light armor will be considered OP while Medium Armor will remain in need of buffs to bring it inline with Light DPS and Heavy Defense.
    If you wear a mix then they will all be considered OP believing any bonuses should be restricted to a max of 3 pieces.

    Betting those wearing Heavy Armor will like the changes to defense and then begin insisting they should also be best DPS as well.

    Oh, and the Milkdrinker? That was me, tell your mom thanks it was nice seeing her again.
    The only thing that is changing in this patch is this.



    If you wore light armor and buffed yourself you had about 40% mitigation with insane spell resistance while retaing incredible magica bonus and incredible crit values

    If you wore heavy and buffed it was roughly 50% mitigation while completely neutering your ability to do damage or manage your magica resources.

    After 1.6

    Light armor you will max buffed at about 15 to 20 % Mitigation

    In heavy you will now max at 50% damage resistance.

    In reality heavy did not get buffed, all they did was make light armor have a cap of what it could mitigate. and fix it so its not so ridiculously superior to heavy for tanking. They did not buff heavy armor at all just reduced lights ability ot mitigate damage.

    this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.
  • Messy1
    Messy1
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    How much is Heavy Armor getting buffed in 1.6?

    If you typically wear Heavy Armor, then not enough.
    If you typically wear Light Armor it will be OP.
    If you wear Medium Armor then both Heavy and Light armor will be considered OP while Medium Armor will remain in need of buffs to bring it inline with Light DPS and Heavy Defense.
    If you wear a mix then they will all be considered OP believing any bonuses should be restricted to a max of 3 pieces.

    Betting those wearing Heavy Armor will like the changes to defense and then begin insisting they should also be best DPS as well.

    Oh, and the Milkdrinker? That was me, tell your mom thanks it was nice seeing her again.
    The only thing that is changing in this patch is this.



    If you wore light armor and buffed yourself you had about 40% mitigation with insane spell resistance while retaing incredible magica bonus and incredible crit values

    If you wore heavy and buffed it was roughly 50% mitigation while completely neutering your ability to do damage or manage your magica resources.

    After 1.6

    Light armor you will max buffed at about 15 to 20 % Mitigation

    In heavy you will now max at 50% damage resistance.

    In reality heavy did not get buffed, all they did was make light armor have a cap of what it could mitigate. and fix it so its not so ridiculously superior to heavy for tanking. They did not buff heavy armor at all just reduced lights ability ot mitigate damage.

    this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.

    Your appraisal is too harsh. Every game that launches under the sun has issues that are unforseen or unintended. Through adaptation and constructive criticism games evolve and I believe ESO is evolving into something great.

    Especially in the current game market every game that launches and tries something a bit different is going to need adjustments. Clone games are boring and don't take as many risks.
  • Digiman
    Digiman
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    this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.

    While I agree the game was huge horrendous launch and many people have quit because of the bugs, the restrictions you speak of don't really go with the entire ES series philosophy and would of annihilated any prospect of fans to the series to play this game. Doing more damage then good.
  • Messy1
    Messy1
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    Skyrim 1.2 Backwards Dragon (PC): http://youtu.be/_xCjK3BD6u4

    Lol it's the ES philosophy
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    It may be too harsh to criticize them for launching with light armor so clearly superior. We all make mistakes.

    Taking close to a year to fix it, while they spent their time making new pets and facial animations... now that not only could, but should, be criticized.
    Edited by david.haypreub18_ESO on January 17, 2015 6:54AM
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • AngryNord
    AngryNord
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    AngryNord wrote: »
    I really hope we start seeing more Heavy Armor users around... 7 heavy could be even a possibility and damn, it looks cool.

    Any real Nord always wears 7 Heavy anyway :P

    Any real Breton always outsmarts a Nord, even in 7 Heavy anyway :P

    If Bretons are so smart why is there 100's of houses arguing for kingship of High Rock in stead of simpley fighitng each other for it? Nords > Bretons

    >:D

    It is so difficult to hear With this helmet... What IS that milk-drinker mumbling about?
  • Wifeaggro13
    Wifeaggro13
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    Messy1 wrote: »
    How much is Heavy Armor getting buffed in 1.6?

    If you typically wear Heavy Armor, then not enough.
    If you typically wear Light Armor it will be OP.
    If you wear Medium Armor then both Heavy and Light armor will be considered OP while Medium Armor will remain in need of buffs to bring it inline with Light DPS and Heavy Defense.
    If you wear a mix then they will all be considered OP believing any bonuses should be restricted to a max of 3 pieces.

    Betting those wearing Heavy Armor will like the changes to defense and then begin insisting they should also be best DPS as well.

    Oh, and the Milkdrinker? That was me, tell your mom thanks it was nice seeing her again.
    The only thing that is changing in this patch is this.



    If you wore light armor and buffed yourself you had about 40% mitigation with insane spell resistance while retaing incredible magica bonus and incredible crit values

    If you wore heavy and buffed it was roughly 50% mitigation while completely neutering your ability to do damage or manage your magica resources.

    After 1.6

    Light armor you will max buffed at about 15 to 20 % Mitigation

    In heavy you will now max at 50% damage resistance.

    In reality heavy did not get buffed, all they did was make light armor have a cap of what it could mitigate. and fix it so its not so ridiculously superior to heavy for tanking. They did not buff heavy armor at all just reduced lights ability ot mitigate damage.

    this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.

    Your appraisal is too harsh. Every game that launches under the sun has issues that are unforseen or unintended. Through adaptation and constructive criticism games evolve and I believe ESO is evolving into something great.

    Especially in the current game market every game that launches and tries something a bit different is going to need adjustments. Clone games are boring and don't take as many risks.
    Do not get me wrong. i like ESO and fully intended there to be bugs and imbalances.

    I did not expect such major glaring issues to still be there though a year later.

    1). minor annoyance still here makes grouping an exercise in frustration. The LEADER bug.

    2). Honestly leaving armor and stamina builds in this near broken state for end game activites for a year ? I understand it being that way at launch. Adding a full end game zone, two more VR group dungeons and a raid while this glaring and i will go so far as to say game breaking for those that played these builds was horrid post launch management sorry it's just that simple.

    3). I do think ESO is going in a good direction , albiet slowly. I think the promary reason is all hands are on deck trying to finish the development and console issue. While the PC players funded their Dev cycle. that's not entirely fair.

    4). i am a little Jaded sure. I did unsub at 1.4 and lost two full 40 to 80 player a day active PVE guilds because of this garbage . 80% left because of the imbalances and viablity of builds for end game.

    5). I do feel there was a Tad bit of dishonesty on the developers part for this title. All of their pre launch marketing , prior to launch stated craglorn would release with the game. and that both the Dark Brotherhood and thieves guild would be in by roughly the second or third content patch. they stated this even the first month post launch. Then went silent on the matter and have said nothing about these features.

    I know its negative. And i do like ESO hell i resubbed! and intend to give them two more content patches of sub money to see if they can continue to fix and enrich the game. sure it's harsh but i am not gonna pat the rear and say its ok. i want them to be accountable . You realize some of the features like those guilds they are gonna make you pay for as DLC you watch.
  • Wifeaggro13
    Wifeaggro13
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    Messy1 wrote: »
    Skyrim 1.2 Backwards Dragon (PC): http://youtu.be/_xCjK3BD6u4

    Lol it's the ES philosophy

    you sir have won the internet today. +10 , but you will gather no friends amongst these folks lol
  • Wifeaggro13
    Wifeaggro13
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    Digiman wrote: »
    this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.

    While I agree the game was huge horrendous launch and many people have quit because of the bugs, the restrictions you speak of don't really go with the entire ES series philosophy and would of annihilated any prospect of fans to the series to play this game. Doing more damage then good.

    Thats not true. Did you play anything pre oblivion? it does not go against the ES philosphy at all. heck Skyrim thee most powerful builds were heavy and medium armor builds. i do not understand how you came to this conclusion. Every class can use any armor or weapon. there was no restrictions , this was bad development and poor beta testing. Or a complete negligence by the Dev team.
    Edited by Wifeaggro13 on January 17, 2015 8:44PM
  • AshySamurai
    AshySamurai
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    "Wanna dance, punk? Better put away the hocus-pokus and pull out a blade!"
    Make sweetrolls, not nerfs!
  • SC0TY999
    SC0TY999
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    Digiman wrote: »
    SC0TY999 wrote: »
    Cannot wait! Light armor harry potters will not be able to tank no more!

    Then I pray that my spells absolutely tear you apart as they buff spell penetration to the point of completely negating your spell resist with cloth users.

    It will be fun when that's not the case? And I charge you full speed ahead and stick my sword where the sun don't shine :P
  • AngryNord
    AngryNord
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    Thats not true. Did you play anything pre oblivion? it does not go against the ES philosphy at all. heck Skyrim thee most powerful builds were heavy and medium armor builds. i do not understand how you came to this conclusion. Every class can use any armor or weapon. there was no restrictions , this was bad development and poor beta testing. Or a complete negligence by the Dev team.

    Uuh, since when does Skyrim have medium armour??
  • LoreScholar
    LoreScholar
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    SC0TY999 wrote: »
    Digiman wrote: »
    SC0TY999 wrote: »
    Cannot wait! Light armor harry potters will not be able to tank no more!

    Then I pray that my spells absolutely tear you apart as they buff spell penetration to the point of completely negating your spell resist with cloth users.

    It will be fun when that's not the case? And I charge you full speed ahead and stick my sword where the sun don't shine :P

    or where the two moons do not shine...

    NA-PC
    "Lux aeterna luceat eis." - Let perpetual light shine upon them.
  • LoreScholar
    LoreScholar
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    AngryNord wrote: »
    I thought I heard some mumbling? Oh, it was just that milkdrinker over in the corner, nothing to worry about...

    .

    Edited by LoreScholar on January 29, 2015 8:59PM
    NA-PC
    "Lux aeterna luceat eis." - Let perpetual light shine upon them.
  • LoreScholar
    LoreScholar
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    AngryNord wrote: »
    I thought I heard some mumbling? Oh, it was just that milkdrinker over in the corner, nothing to worry about...

    .
    Edited by LoreScholar on January 29, 2015 9:00PM
    NA-PC
    "Lux aeterna luceat eis." - Let perpetual light shine upon them.
  • Tapio75
    Tapio75
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    Sounds to me that PVP is again, starting to ruin another games PVE asåpects. Why it has always be so.. Just scrap the damned PVP...

    But i do agree that even in PVE, playing heavy armor sucks.. Light and medium work just as they should but heavy just needed buffs.. Nerfing stuff is never a good way to go but i guess it pleases those that think less of medium and light armor users..
    >>PC-EU Mostly PVE. Played since BETA<<
  • Solanum
    Solanum
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    Tapio75 wrote: »
    Sounds to me that PVP is again, starting to ruin another games PVE asåpects. Why it has always be so.. Just scrap the damned PVP...

    But i do agree that even in PVE, playing heavy armor sucks.. Light and medium work just as they should but heavy just needed buffs.. Nerfing stuff is never a good way to go but i guess it pleases those that think less of medium and light armor users..

    EDIT: rephrased my question.

    How exactly is PVP to blame for this?

    The balance problem seemed equally present in PVP as well as PVE.
    Edited by Solanum on February 26, 2015 2:52AM
  • starkerealm
    starkerealm
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    AngryNord wrote: »
    Thats not true. Did you play anything pre oblivion? it does not go against the ES philosphy at all. heck Skyrim thee most powerful builds were heavy and medium armor builds. i do not understand how you came to this conclusion. Every class can use any armor or weapon. there was no restrictions , this was bad development and poor beta testing. Or a complete negligence by the Dev team.

    Uuh, since when does Skyrim have medium armour??

    Since about 2011. They just call it light, and what ESO calls light, Skyrim calls Clothes.
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