https://www.youtube.com/watch?v=3n0mYnz7M8U
Cannot wait! Light armor harry potters will not be able to tank no more!
Lucas.interlichnrb18_ESO wrote: »I really hope we start seeing more Heavy Armor users around... 7 heavy could be even a possibility and damn, it looks cool.
Any real Nord always wears 7 Heavy anyway :P
https://www.youtube.com/watch?v=3n0mYnz7M8U
Cannot wait! Light armor harry potters will not be able to tank no more!
As per ZOS' words this is not true. They want ALL options available, you just have a higher risk vs reward system. The reason it wasn't had nothing to do with light armor, it had everything to do with 1) enemies hitting for puny amounts of damage, and 2) armor separation between light, medium, and heavy being laughable.
Specifically because of statements like this is why I'll be building a 5 light, 1 med, 1 heavy sorc tank setup when 1.6 goes live and laugh all the way to the forums. Should it be possible? Absolutely. But there's supposed to be a trade off and ZOS failed horribly at that. Now, hopefully, there will be a trade off!
I thought I heard some mumbling? Oh, it was just that milkdrinker over in the corner, nothing to worry about...
Lucas.interlichnrb18_ESO wrote: »Lucas.interlichnrb18_ESO wrote: »I really hope we start seeing more Heavy Armor users around... 7 heavy could be even a possibility and damn, it looks cool.
Any real Nord always wears 7 Heavy anyway :P
Any real Breton always outsmarts a Nord, even in 7 Heavy anyway :P
The only thing that is changing in this patch is this.Nightreaver wrote: »How much is Heavy Armor getting buffed in 1.6?
If you typically wear Heavy Armor, then not enough.
If you typically wear Light Armor it will be OP.
If you wear Medium Armor then both Heavy and Light armor will be considered OP while Medium Armor will remain in need of buffs to bring it inline with Light DPS and Heavy Defense.
If you wear a mix then they will all be considered OP believing any bonuses should be restricted to a max of 3 pieces.
Betting those wearing Heavy Armor will like the changes to defense and then begin insisting they should also be best DPS as well.
Oh, and the Milkdrinker? That was me, tell your mom thanks it was nice seeing her again.
Wifeaggro13 wrote: »The only thing that is changing in this patch is this.Nightreaver wrote: »How much is Heavy Armor getting buffed in 1.6?
If you typically wear Heavy Armor, then not enough.
If you typically wear Light Armor it will be OP.
If you wear Medium Armor then both Heavy and Light armor will be considered OP while Medium Armor will remain in need of buffs to bring it inline with Light DPS and Heavy Defense.
If you wear a mix then they will all be considered OP believing any bonuses should be restricted to a max of 3 pieces.
Betting those wearing Heavy Armor will like the changes to defense and then begin insisting they should also be best DPS as well.
Oh, and the Milkdrinker? That was me, tell your mom thanks it was nice seeing her again.
If you wore light armor and buffed yourself you had about 40% mitigation with insane spell resistance while retaing incredible magica bonus and incredible crit values
If you wore heavy and buffed it was roughly 50% mitigation while completely neutering your ability to do damage or manage your magica resources.
After 1.6
Light armor you will max buffed at about 15 to 20 % Mitigation
In heavy you will now max at 50% damage resistance.
In reality heavy did not get buffed, all they did was make light armor have a cap of what it could mitigate. and fix it so its not so ridiculously superior to heavy for tanking. They did not buff heavy armor at all just reduced lights ability ot mitigate damage.
this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.
Wifeaggro13 wrote: »this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.
Forestd16b14_ESO wrote: »Lucas.interlichnrb18_ESO wrote: »Lucas.interlichnrb18_ESO wrote: »I really hope we start seeing more Heavy Armor users around... 7 heavy could be even a possibility and damn, it looks cool.
Any real Nord always wears 7 Heavy anyway :P
Any real Breton always outsmarts a Nord, even in 7 Heavy anyway :P
If Bretons are so smart why is there 100's of houses arguing for kingship of High Rock in stead of simpley fighitng each other for it? Nords > Bretons
>:D
Do not get me wrong. i like ESO and fully intended there to be bugs and imbalances.Wifeaggro13 wrote: »The only thing that is changing in this patch is this.Nightreaver wrote: »How much is Heavy Armor getting buffed in 1.6?
If you typically wear Heavy Armor, then not enough.
If you typically wear Light Armor it will be OP.
If you wear Medium Armor then both Heavy and Light armor will be considered OP while Medium Armor will remain in need of buffs to bring it inline with Light DPS and Heavy Defense.
If you wear a mix then they will all be considered OP believing any bonuses should be restricted to a max of 3 pieces.
Betting those wearing Heavy Armor will like the changes to defense and then begin insisting they should also be best DPS as well.
Oh, and the Milkdrinker? That was me, tell your mom thanks it was nice seeing her again.
If you wore light armor and buffed yourself you had about 40% mitigation with insane spell resistance while retaing incredible magica bonus and incredible crit values
If you wore heavy and buffed it was roughly 50% mitigation while completely neutering your ability to do damage or manage your magica resources.
After 1.6
Light armor you will max buffed at about 15 to 20 % Mitigation
In heavy you will now max at 50% damage resistance.
In reality heavy did not get buffed, all they did was make light armor have a cap of what it could mitigate. and fix it so its not so ridiculously superior to heavy for tanking. They did not buff heavy armor at all just reduced lights ability ot mitigate damage.
this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.
Your appraisal is too harsh. Every game that launches under the sun has issues that are unforseen or unintended. Through adaptation and constructive criticism games evolve and I believe ESO is evolving into something great.
Especially in the current game market every game that launches and tries something a bit different is going to need adjustments. Clone games are boring and don't take as many risks.
Wifeaggro13 wrote: »this game is far from fixed after 1.6 , It should have never launched like this. there was no need for this broken un balanced system. No class has any weapon or armor restrictions. Leaving light armor this over powered one spec for every class for a year was just stupid. More people quit behind this garbage then the buggy phasing system.
While I agree the game was huge horrendous launch and many people have quit because of the bugs, the restrictions you speak of don't really go with the entire ES series philosophy and would of annihilated any prospect of fans to the series to play this game. Doing more damage then good.
Wifeaggro13 wrote: »Thats not true. Did you play anything pre oblivion? it does not go against the ES philosphy at all. heck Skyrim thee most powerful builds were heavy and medium armor builds. i do not understand how you came to this conclusion. Every class can use any armor or weapon. there was no restrictions , this was bad development and poor beta testing. Or a complete negligence by the Dev team.
It will be fun when that's not the case? And I charge you full speed ahead and stick my sword where the sun don't shine :P
Lucas.interlichnrb18_ESO wrote: »
Lucas.interlichnrb18_ESO wrote: »
Sounds to me that PVP is again, starting to ruin another games PVE asåpects. Why it has always be so.. Just scrap the damned PVP...
But i do agree that even in PVE, playing heavy armor sucks.. Light and medium work just as they should but heavy just needed buffs.. Nerfing stuff is never a good way to go but i guess it pleases those that think less of medium and light armor users..
Wifeaggro13 wrote: »Thats not true. Did you play anything pre oblivion? it does not go against the ES philosphy at all. heck Skyrim thee most powerful builds were heavy and medium armor builds. i do not understand how you came to this conclusion. Every class can use any armor or weapon. there was no restrictions , this was bad development and poor beta testing. Or a complete negligence by the Dev team.
Uuh, since when does Skyrim have medium armour??