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Sorc vs. Reflective Scales-spamming DK.

  • Maulkin
    Maulkin
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    A million thx for this, been having a terrible experience as a DK against the "duel" build sorcs, atleast now I have somewhere to start.

    You're welcome. Duel build Sorcs are very tricky. Each one has a different play style and one thing that works versus one player does not work versus another. I've been playing my sorc mostly (my main is a DK) lately cause I find melee fighters an interesting challenge and I'll give you an example.

    I was duelling a DK with my Sorc yesterday and I was using a tactic that yielded good results. Basically I was keeping the DK close by literally standing inside him. I never let him get more than 2m away from me. I also hardly blocked letting my shields swallow up the whips to feed me magicka.

    Remember if you have shields the only thing that block does is mitigate CC, cause the shield always takes full damage. So unless you are getting attacked with CC (like streak) having shields means you don't have to block.So the only thing I fear and have to block is the Invasion and that works only if you're 6-7 meters away. So if you're close you can't get shield charged and thus you don't have to hold block so much.

    However I later played another DK who very quickly picked up on what I was doing and how to counter it. When I got close to him he would Talon me while moving backwards, thus creating space between us and then using invasion to knock me down. He kept chipping at my stamina until I had none left.

    There are many little tricks to use in duels. The best I advice I can offer is to not be shy or fear losing and practice, practice, practice. If Sorcs are giving you a hard time, find a good one and invite him to duels. Fight him 20 times in a row and you'll start finding what works and what doesn't. No tips in the world can replace hands on experience.
    Edited by Maulkin on October 13, 2014 11:28AM
    EU | PC | AD
  • crislevin
    crislevin
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    BE away.

    ESO's Cyrodiil PvP is a numbers game, I don't see any situation that you have to fixed one on one.

    Sure I might pick up S+B to get defensive posture, but really, you won't win the war by fixed on beating a one-on-one battle.
    Edited by crislevin on October 13, 2014 12:02PM
  • guybrushtb16_ESO
    guybrushtb16_ESO
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    Curse and the lightning thing aren't projectiles

    Except one of them is on a 3.5s cooldown and the other is an execute.
  • Sensesfail13
    Sensesfail13
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    Die because you dont have the patience to wait 4 seconds for it to end, it cant be "spammed" it takes to much from our resources. Another one of those " I died in cyrodiil to a dragonknight" whining posts. *rolls eyes*
    Wisherr, Dragonknight, Haderus, NA Server.
    Wisher of Naught, Nightblade, Haderus, NA Server.
    Guild officer: Abandoned Legion
  • Maulkin
    Maulkin
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    crislevin wrote: »
    BE away.

    ESO's Cyrodiil PvP is a numbers game, I don't see any situation that you have to fixed one on one.

    Sure I might pick up S+B to get defensive posture, but really, you won't win the war by fixed on beating a one-on-one battle.

    While you're absolutely correct, some people are interested to know from a duelling perspective. Not everybody is fussed with winning and losing keeps daily in Cyrodiil, the war basically.

    The whole point is that's it is possible to kill DKs 1v1 despite the awesomness of Reflective Scales.

    If obviously war and group and PvP is your thing, then you just blitz the DKs with coordinated AoEs, CCs and ulti-drops. Same with everyone else really.
    EU | PC | AD
  • OtarTheMad
    OtarTheMad
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    I don't have much trouble killing a DK anymore to be honest. I just use Mage's Fury and Curse and I kill most of them because... well honestly some of the bad DK's still use Reflective Scales to try and counter my attacks when it doesn't work.

    On the other side I do use Reflective Scales on my DK but not as much as others because it just takes too much magicka, and I need that magicka for other things. Especially since I've kept my DK as a tank with heavy armor and all.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Question: How do you beat a dk?
    Answer: You dont.

    Pvp is a joke in this game...

    Question: How do you learn to play better?
    Answer: You don't, it's easier to come QQ on the forums for nerfs

    Lol you are a potato if you truly think the pvp is not a unbalanced mess.
    Edited by Hortator Indoril Nerevar on October 13, 2014 1:31PM
  • guybrushtb16_ESO
    guybrushtb16_ESO
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    Die because you dont have the patience to wait 4 seconds for it to end, it cant be "spammed" it takes to much from our resources. Another one of those " I died in cyrodiil to a dragonknight" whining posts. *rolls eyes*

    Now that is just ridiculous. Even with minimal investments into cost reduction, dragon scales is down to ~300 magicka at most. Between cheaply available other cost reduction, mixed mana/health pots etc. it is easily sustainable for long enough.
  • Loneshard
    Loneshard
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    I am surprised this hasn't been nerfed already. DKs can keep this ability up 100% of the time, effectively eliminating ranged combat from PvP and reflecting roughly 80% of all damage. It is like everyone at ZOS plays a DK and they are sitting there laughing at the other classes' futile attempts to compete with a completely OP class.

    Oh yeah, and the unbreakable CC that DKs are so fond of abusing continues to be ignored.

    This is the same what I think!
    Why the dragon knights are otherwise so overpowered?

    Let us see...

    - Extremely strong tank skills!

    - 66% Damage bonus to fire burning effects! (No other class has such a strong damage bonus into passive skills + Fire is extremely powerful in ESO!

    - Very strong Ultimate abilities

    - Powerful self-healing

    - Unbreakable CC

    - Flame Lash (Come on! in combination wIth the abilities above mentioned = Overpowerded!)

    - Reflective scale (In combination wIth the abilities above mentioned = Overpowerded!)

    and, and, and ...

    This is a dragon knight and vampire PVP based game!
    If you dont like to play themselves.. is this PVP not that are you looking for!

    It is sad but unfortunately true!
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Loneshard wrote: »
    I am surprised this hasn't been nerfed already. DKs can keep this ability up 100% of the time, effectively eliminating ranged combat from PvP and reflecting roughly 80% of all damage. It is like everyone at ZOS plays a DK and they are sitting there laughing at the other classes' futile attempts to compete with a completely OP class.

    Oh yeah, and the unbreakable CC that DKs are so fond of abusing continues to be ignored.

    This is the same what I think!
    Why the dragon knights are otherwise so overpowered?

    Let us see...

    - Extremely strong tank skills!

    - 66% Damage bonus to fire burning effects! (No other class has such a strong damage bonus into passive skills + Fire is extremely powerful in ESO!

    - Very strong Ultimate abilities

    - Powerful self-healing

    - Unbreakable CC

    - Flame Lash (Come on! in combination wIth the abilities above mentioned = Overpowerded!)

    - Reflective scale (In combination wIth the abilities above mentioned = Overpowerded!)

    and, and, and ...

    This is a dragon knight and vampire PVP based game!
    If you dont like to play themselves.. is this PVP not that are you looking for!

    It is sad but unfortunately true!

    inb4 a bunch of potato DKs come in saying you are wrong when you are right and they just would cry having a fair fight...
  • Maulkin
    Maulkin
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    So let me get this straight, Hortator. By your own admission (see your signature), you do not PvP.

    Yet you feel your opinion on PvP is more valid than that of people who PvP daily? Of people who partake in duels daily, who have rolled more than one class and PvP with more than one class?

    This is priceless XD
    EU | PC | AD
  • OtarTheMad
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    DK's are still a strong class, as they should be, but are not as OP as some might think imo. If I see a DK spamming Reflective Scales I usually just shake my head and laugh... especially when I'm on my Sorc but even when I'm on my DK... okay... spam Reflective Scales all you want man but you can't reflect my 2h abilities or my guildies NB skills lol. I do not fear DK's in PvP as much as I did and think they are where they are supposed to be... Powerful but killable.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Lol at all the potato logic, Yes dks are op, yes people defending it are dumb. I have seen, participated and keep up to date with pvp even though its terrible and yes that means I have a opinion that is just as good as someone else.

    Who says I dont roll other accounts or even have a dk and know first hand the op derpness.

    You assume a lot and defend blind like a potato.

    This game like I said and EVERYONE knows even the ones who say other wise is a unbalanced mess.
  • Thechemicals
    Thechemicals
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    Streak+Restraining prison+Curse+mages fury. Get a 2h and let surge proc free healz. They have sets for build diversity out there.
    Edited by Thechemicals on November 20, 2014 2:14PM
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • morvegil
    morvegil
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    Nerf DKs
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • Armitas
    Armitas
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    OtarTheMad wrote: »
    I don't have much trouble killing a DK anymore to be honest. I just use Mage's Fury and Curse and I kill most of them because... well honestly some of the bad DK's still use Reflective Scales to try and counter my attacks when it doesn't work.

    It could be reflective plate, which is what I use. It will reflect projectiles and give 1500 spell mitigation for 6s. It protects me from a shard proc while helping me mitigate fury and curse. Thats why I may flap even if I'm not seeing any shard charges and it may be why you are seeing it too. I don't think many DK's are using plate though and it sounds like you are not having any problems either way.
    Edited by Armitas on November 20, 2014 3:54PM
    Retired.
    Nord mDK
  • xaraan
    xaraan
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    I know it's not optimal and someone might have said already, but if you run defensive posture from sword/shield and reflect it back at them again (if it's a magic attack - can't do this with bows), they can't reflect it again after that (and the morph will stun them as well).

    Some non-projectile casts will still hit them as well or AoEs.

    Also, as a last ditch, you could run Annulment morph and keep it up to mitigate damage and get back some of your magicka when you get hit. Or dodge roll to avoid the reflect, but I know that's not feasible to constantly do.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Morvul
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    well, dealing with DKs that have reflekt up sometimes is not the issue, the problem are DKs who have reflekt up constantly...
    that only leaves curse, mages fury and various AoE skills as damage options - none of which are terrible effective.

    of course, the DK is also not fighting terrible effective while keeping his flapps up (uselessly) against my AoE spam - but it still usually results in a stalemate, in my experience...
  • tunepunk
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    Wouldn't Weakening Prison or Rune Cage be a really good counter? I didn't try if it's unblockable but i would gess so, and forces him to let his guard down to break the CC. Rune Cage especially which he would get stunned after breaking the Disorient and has to CC break twice. People don't use the skill since it doesn't do any damage, but i guess it would be really useful against DK's, draining their stamina quickly breaking CC's, leaving no stamina left for blocking or breaking further CC's.

    He's not gonna cast any Reflective scales, while Disoriented or stunned. ;) without any stamina to break free.

    Anyone tried?
    Edited by tunepunk on January 16, 2015 4:37PM
  • tunepunk
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    Can anyone confirm if Weakening Prison or Rune Cage is unblockable?
  • Thevorpal1
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    What would you suggest a pure magicka Sorcerer do against a DK that keeps 100% uptime on reflective scales?

    Tried kiting them until they were out of magicka, but they just Invasion (1H/Shield) and Talons spam, which half the time creates unbreakable CC, then kite right back until their magicka potion is ready.

    Also, can someone explain to me please how ZOS thought it wise to make Velocious Curse a "projectile" (seriously?).

    Velocious Curse : bypasses dk scales
    Soul attack (Ultimate): bypasses dk scales
    Endless Fury/Mages Wrath: bypass dk scales
    Streak: to stun
    Degeneration: bypasses dk scales, has ok utility, It dots my target, hots me (heal over time) has a 15% chance to heal me for 110% of the weapon damage I deal out, but I really use it just for the 20% damage boost from the Mage Guild passive.
    Crystal Fragments: Well timed

    That's pretty much my attack bar and I'm able to kill a dk with some work.
  • Merlin13KAGL
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    tunepunk wrote: »
    Can anyone confirm if Weakening Prison or Rune Cage is unblockable?

    Unless he has immovable, which has a pretty distinctive visual, it should take effect. (There are potions of immovable too, but this is less frequent) If he does, it's that much less stamina in his pool.

    Careful with encase, as you have to get much closer and it doesn't always fire right.

    There's streak, Volc Rune, Mines, even Degeneration. The likelyhood of you having these on your bar ahead of time are probably minimal at best.

    @Morvul , anything non-projectile works. This includes channeled attacks (Lightning/Restro Staves)

    DK fights are doable, just don't expect them to be over in 15 seconds.

    *Edit: don't forget that both of those work as a heal, too - you get 5% back so long as you aren't overlapping the casts. You get 10% on Rune Prison - one for the first cast, one for the stun portion.
    Edited by Merlin13KAGL on January 16, 2015 5:08PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Dracane
    Dracane
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    Blood magic is bugged very often. Most of the time, the 5% heal does not work.

    And if you guys are talking, it sounds like it would be that easy :D it's not, it's extremely hard to beat them.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Naivefanboi
    Naivefanboi
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    Erock25 wrote: »
    You can sometimes beat a DK in a war of attrition with your resources. If not, cast a curse a second or so after wings, spam your mage's fury and try to time a crystal frag proc right as the wings expire. I find a vast majority of DK's let it lapse for a small fraction of time, yet maybe these are just the poorer played ones.

    I've seen an Invasion, Lightning Form, Daedric minefield, Vol Familiar Sorc take down some decent DKs. They basically relied on forcing the DK to block or walk into CCs and Lightning Form ate their stamina and they bursted them down when they couldn't break out of Invasion. These were duels though so they dont really work in group pvp.

    agree to disagree dueling doesnt exist until zos implements it.
    leveling an alt in another faction to end game gear and vr14 just to duel . and heaven for bid test a build.......gasp
    lmao just came back 2 weeks ago. ive played since beta and never understood the hate for ESO................ now i get it. done defending this game.least its not destiny but thats not saying much either lol
  • Jahosefat
    Jahosefat
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    tunepunk wrote: »
    Wouldn't Weakening Prison or Rune Cage be a really good counter? I didn't try if it's unblockable but i would gess so, and forces him to let his guard down to break the CC. Rune Cage especially which he would get stunned after breaking the Disorient and has to CC break twice. People don't use the skill since it doesn't do any damage, but i guess it would be really useful against DK's, draining their stamina quickly breaking CC's, leaving no stamina left for blocking or breaking further CC's.

    He's not gonna cast any Reflective scales, while Disoriented or stunned. ;) without any stamina to break free.

    Anyone tried?

    When I tested rune cage the stun does not proc if you break the disorient with damage :( And if they break it, they get immunity so no second stun. Maybe these are little-known bugs or something, but the mechanics make it not so useful. I do however find encase useful against DKs.
    Joeshock- AD NA AB Thorn Chill Sorc New Eden Low Sec Roamer

    Fight not with monsters lest ye become one
  • XEVENEX
    XEVENEX
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    What would you suggest a pure magicka Sorcerer do against a DK that keeps 100% uptime on reflective scales?

    Tried kiting them until they were out of magicka, but they just Invasion (1H/Shield) and Talons spam, which half the time creates unbreakable CC, then kite right back until their magicka potion is ready.

    Also, can someone explain to me please how ZOS thought it wise to make Velocious Curse a "projectile" (seriously?).

    You need to use abilities that aren't considered projectiles:

    1. Velocitous Curse
    2. Mages Fury (Endless Fury) - You can spam this all day long on DK's as they spam Reflective Scales they will lose total resources much faster than you.
    3. Daedric Mines - Throw these down at your feet, and keep as many mines between you and the dk as possible, when he invasions he'll hit at least a couple if not all the mines.
    4. Heavy Attacks from Resto Staff/Lightning Staff

    Also hold parry constantly and their invasion is rather worthless. After DK's charge in on you (and onto your mines) Streak (Bolt Escape) through them and put mines down again and spam Vel Curse/Mages Fury as you desire.

    The above causes me to have little issues wth DK's as a Sorc wielding Destro and Resto Staff.
    Nope sorry that's terrible, and if you're killing DKs like that, they're even more terrible.

    Let's say your Curse does 500 damage.
    Let's say your Fury does 300 damage.
    Your rotation is 1 Curse and 3 Fury every 4 seconds. That's 350 dps.
    Mines are terrible. I'm not even going there.

    No decent DK is even breaking a sweat with your piddly 350 dps, and I haven't even included blocking or resistance mitigation.

    Game mechanics are heavily stacked in their favor. The correct answer to the OP question is unfortunately nothing. You have to pray they make a big mistake so you can burst them down before they recover.
    Edited by XEVENEX on January 16, 2015 6:11PM
  • tunepunk
    tunepunk
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    Jahosefat wrote: »
    When I tested rune cage the stun does not proc if you break the disorient with damage :( And if they break it, they get immunity so no second stun. Maybe these are little-known bugs or something, but the mechanics make it not so useful. I do however find encase useful against DKs.

    Hmm so the stun part of Rune Cage only works if the full duration of the spell runs? This must clearly be a bug for sure. Although it's really cheap Magicka wize compared to Encase, so maybe more useful on 1vs1.
  • XEVENEX
    XEVENEX
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    Jahosefat wrote: »
    Rune Cage
    picard-facepalm.jpg?1240934151
    Edited by XEVENEX on January 16, 2015 7:02PM
  • Dracane
    Dracane
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    XEVENEX wrote: »
    What would you suggest a pure magicka Sorcerer do against a DK that keeps 100% uptime on reflective scales?

    Tried kiting them until they were out of magicka, but they just Invasion (1H/Shield) and Talons spam, which half the time creates unbreakable CC, then kite right back until their magicka potion is ready.

    Also, can someone explain to me please how ZOS thought it wise to make Velocious Curse a "projectile" (seriously?).

    You need to use abilities that aren't considered projectiles:

    1. Velocitous Curse
    2. Mages Fury (Endless Fury) - You can spam this all day long on DK's as they spam Reflective Scales they will lose total resources much faster than you.
    3. Daedric Mines - Throw these down at your feet, and keep as many mines between you and the dk as possible, when he invasions he'll hit at least a couple if not all the mines.
    4. Heavy Attacks from Resto Staff/Lightning Staff

    Also hold parry constantly and their invasion is rather worthless. After DK's charge in on you (and onto your mines) Streak (Bolt Escape) through them and put mines down again and spam Vel Curse/Mages Fury as you desire.

    The above causes me to have little issues wth DK's as a Sorc wielding Destro and Resto Staff.
    Nope sorry that's terrible, and if you're killing DKs like that, they're even more terrible.

    Let's say your Curse does 500 damage.
    Let's say your Fury does 300 damage.
    Your rotation is 1 Curse and 3 Fury every 4 seconds. That's 350 dps.
    Mines are terrible. I'm not even going there.

    No decent DK is even breaking a sweat with your piddly 350 dps, and I haven't even included blocking or resistance mitigation.

    Game mechanics are heavily stacked in their favor. The correct answer to the OP question is unfortunately nothing. You have to pray they make a big mistake so you can burst them down before they recover.

    I agree. But never in life does mage's fury 300 damage :) would be nice if.
    It's not even 200 in reality. Around 170 damage against players maybe.

    (Not dedicated to you)
    And really..... who uses rune prison ? WHO O.o
    Though the one morph is very powerful. If I hit the target with crystal shard, my crystal shard does over 100 additional damage. But this is not a good tactic and especially not in pvp.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Digiman
    Digiman
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    Why was this necroed?

    Rune Prison just doesn't work for PvP, it is strictly a PvE spell for CC. But the cast time and CC breakout Immunity just makes it useless.

    A sorcerer against a DK is one sided, hell even nightblade tagging along. Your best bet is to run to a group or pray to god the DK doesn't have a proper skill set for PvP on his utility bar. Otherwise encase him. If your looking for a good spell Shattering prison is the best for chipping him down.

    Reflective scales is just too good and affects to me abilities it shouldn't. But devs have been to busy playing catch since failure to launch and overhauling veteren system to have time to focus on re-balancing PvP.

    Hopefully they will be able to fully deal with this in Champion Point patch, if not I hope they aren't around when the subs really start to drop, cause I wouldn't want that on my resume or formal employment.

    It's just a huge mess at ZoS at the moment as they are really all over the place with the direction of the game and their communication to their customers.
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