Dagoth_Rac wrote: »Either way, the spell dmg is still worth the little bit more cost. Even saving 160 from casting 10 200cost spells, There's not much you can cast with 160 magicka but 700 dmg over 10 spells can make a difference. (unless I was wrong about 1 spell dmg = 10dmg. I'll have to test it later but I'm pretty sure).
Spell Damage stat increases damage by a percentage, not a flat amount. I believe it is about 0.45% per point in Spell Damage. So 7 Spell Damage should work out to about 3.20% more damage on skills that scale via Spell Damage. Might be more useful when Update 6 is released and Desto Staff scales off Spell Damage. With Desto Staff scaling off Weapon Damage right now, Magnus won't do anything for popular skills like Crushing Shock or Impulse.
maysonet_ESO wrote: »IMO, Warlock > Archmage. If a spell costs 300 magicka, you'd have to cast it 30 times in 1 minute (8% reduced cost from Archmage, 24 magicka savings per cast) to equal the magicka you gain from one proc of Warlock (~720 magicka). I think Seducer + Warlock is the optimal combination (which also happens to be one of the most popular).
Septimus_Magna wrote: »maysonet_ESO wrote: »IMO, Warlock > Archmage. If a spell costs 300 magicka, you'd have to cast it 30 times in 1 minute (8% reduced cost from Archmage, 24 magicka savings per cast) to equal the magicka you gain from one proc of Warlock (~720 magicka). I think Seducer + Warlock is the optimal combination (which also happens to be one of the most popular).
Not completely true, I think you're forgetting magicka regeneration in your calculation. Cost reduction effectively increases your max magicka and magicka regeneration. Because cost reduction will make every spell cheaper to cast so the time it takes to regen enough magicka for the next spell decreases. The benefit of 8% cost reduction outweighs the warlock bonus in my experiences.
For example, I have have 2500 magicka and my streak is only 181 magicka. So even when I spam it I can cast it 2500-181=2319 > 2319/(2*181)=7.4 times without magicka regen. When I test it in combat with intervals of 2 sec I can use it 13 times before running out of magicka. If you have the warlock set the proc only gives you 720/362=2 extra streaks ONCE a minute.. Also if you use VR1 warlock rings (which most people do) you get around 670 magicka.
Secuder + warlock might the most popular but I think that is because the Arch-Mage set is expensive and you can easily get a 5 piece warlock set with VR1 rings for under 50k.
Septimus_Magna wrote: »Haha keep using crappig warlock with vr1 rings then, I guess all high ranking pvpers are wrong in this matter and waste 300k on useless gear..
Septimus_Magna wrote: »Haha keep using crappig warlock with vr1 rings then, I guess all high ranking pvpers are wrong in this matter and waste 300k on useless gear..
I'm now using 5 Healer's Habit + 5 Eyes of Mara ( and 1 rando ring w/mana reduct) in my healer build and I think it is working well. 8% extra healing with 12% reduction in resto staff spell costs is a nice synergy in this scenario. I think it's especially good for NB healers as opposed to Templar healers who have their own skill line.Sustained hard support healing should use Seducer's. Consistency is important as a hard support, in this sense always guaranteeing X% more output helps a team more than possibly getting a few more casts in. Critically, if a Seducer caster is out of mana he may be able to cast a life-saver one tick sooner depending where his last cast left him. If Magnus bottoms out he has to wait for the full cost.
MADshadowman wrote: »Magnus is the better choice if you have a decent magicka pool. Sure, Seducer gives you a fix cost reduction, so you can calculate with that. But it's only 8%, so that's not that much.
Seducer
Let's say you have 2400 magicka and use all your magicka, then Seducer saves you 192 Magicka. Does this sound good? Not really.
MADshadowman wrote: »Magnus is the better choice if you have a decent magicka pool. Sure, Seducer gives you a fix cost reduction, so you can calculate with that. But it's only 8%, so that's not that much.
Seducer
Let's say you have 2400 magicka and use all your magicka, then Seducer saves you 192 Magicka. Does this sound good? Not really.
Who taught you math!?
You not going to use a spell that costs 2400 magicka. But 192 magicka spells add up especially when you factoring in magicka regeneration.
Basically your saying you better at making money spending it at the lottery then saving set amount up for 8 years.
MADshadowman wrote: »Magnus is the better choice if you have a decent magicka pool. Sure, Seducer gives you a fix cost reduction, so you can calculate with that. But it's only 8%, so that's not that much.
Seducer
Let's say you have 2400 magicka and use all your magicka, then Seducer saves you 192 Magicka. Does this sound good? Not really.
Who taught you math!?
You not going to use a spell that costs 2400 magicka. But 192 magicka spells add up especially when you factoring in magicka regeneration.
Basically your saying you better at making money spending it at the lottery then saving set amount up for 8 years.
s7732425ub17_ESO wrote: »Always Seducer. Don't waste your time with Warlock as well.
LOL do you even pvp?
Warlock/Seducer= one of the op magicka build combos in pvp right now
The VR12 Warlock Set gives 712 magika per minute (at best), which is equal to ~24 magika regen, but that's not why this set is good. It's good because a) it gets around the magika regen softcap, and b) it has three accessory pieces allowing two 5 piece set bonuses.
That said, It's not going to be that great when 1.6 hits and they drop the softcaps.
The VR12 Warlock Set gives 712 magika per minute (at best), which is equal to ~24 magika regen, but that's not why this set is good. It's good because a) it gets around the magika regen softcap, and b) it has three accessory pieces allowing two 5 piece set bonuses.
That said, It's not going to be that great when 1.6 hits and they drop the softcaps.
Quoting myself here. Warlock is not really any better than Seducer or Magnus etc. What makes it good is it's ability to stack with Seducer or Magnus.