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Magnus's Gift VS The Seducer

  • Ommamar
    Ommamar
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    Well, then go with your Seducer set and watch me cast a lot more spells than you. I've used both sets for a long time, and all i can tell you is: if you have a decent amount of magicka, and know how to play, you will see why Magnus is the better choice.

    One last thing:

    If you "have to" rely on a set bonus for your build to work properly, you're doing something wrong.

    The bit after the One last thing is the point I think was trying to be made. Procs are nice but are a gamble. Life lesson beyond ESO: DON'T depend on a gamble for anything!
  • Merlin13KAGL
    Merlin13KAGL
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    OP, I answer with both.

    First, Warlock, if you're not using S&B or dual wield, you won't see two five piece sets (most you can get is 9), and with the rarity of the jewelry, it's great if you run those two and have all pieces.

    If you don't, it's not what it once was. When it was a three piece with full bonus, all day long. Now, there are better sets combinations with few exceptions. (It's the equivalent of increase MR since it procs < 1/minute.) There are other ways to adjust that number.

    On to Seducer and Magnus. RNG, it should be the same.

    It's not for a handful of reasons. #1, you may not be getting full reduction from seducer. Odds are you have other passives that give you reduction, reducing the effective reduction you see from seducer. (You get 8% off the full cost of the spell)

    Regarding Regen, other jewelry can make up for regen lost on any set piece, and many dropped/crafted sets have MR as one attribute. You can re-enchant most everything.

    The reduction can be seen easily via before and after by putting the 5 piece on.

    The key here is looking at the non-Seducer cost of your skills you use regularly.

    8% off 100% of the time should equal out to 100% off 8% of the time.

    100% off your low cost stuff makes them equal. 100% off your high cost stuff makes Magnus the clear winner.

    Seducer is safe. Magnus has chance for far greater returns, plus you get damage bonus from it.

    8% off everything is always 8% off everything. One proc of that 300 magicka skill for free and the world becomes a different place. (Unless you have 3700 Magicka)

    Worst case scenario, it doesn't proc, you take a potion. Effectively no different that a weapon swap delay or other non-responsiveness

    Make a set of each, and try them out. See how it fits your playstyle.

    When I heal, I seducer. When I DPS, I magnus.

    One will feel closer to right than the other does.

    Also, don't forget, you can add cost reduction enchants on jewelry. I've half a dozen pieces I can swap out in an instant for various on-the-fly adjustments that need to take place.

    In my experience, I've had similar results to @MADshadowman‌ .

    Magnus seems clunky at first, but the payoff can be huge.

    (Tested the other day with a skill I could drop 17 times with Seducer before bar was empty. Tested same with Magnus and got 24. Tested again, got 16. I'll play those odds.)

    (Another way to look at Seducer is that it gives you 8% additional effective Max Magicka vs Magnus. Take that same number with Magnus and no procs, and they are equaivalent. Any proc with that same number guarantee's Magnus to come out ahead.)

    #'s
    • Have a pool of 2000 Magicka, Seducer gives you an effective pool of 2173.
    • Have a pool of 2173 Magicka with Magnus (easily done with 2 enchants), if your average skill costs 173 or more, you will end up ahead.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Merlin13KAGL
    Merlin13KAGL
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    PBpsy wrote: »
    oren74 wrote: »
    Magnus is the better choice if you have a decent magicka pool. Sure, Seducer gives you a fix cost reduction, so you can calculate with that. But it's only 8%, so that's not that much.

    Seducer

    Let's say you have 2400 magicka and use all your magicka, then Seducer saves you 192 Magicka. Does this sound good? Not really.

    Magnus

    Magnus only has a 8% chance to proc, but with a magicka pool of 2400 it's more than likely that it procs at least once. Let's say you're using a skill that costs 240 magicka, then you can use it 10 times in a row (without mag regen) until you run out of magicka. If Magnus procs 1 time, it saves you 240 magicka. Thats already 50 more than Seducer can do.

    In my tests i did with the Magnus set, i could see that it often procs more than 1 time over the use of the entire magicka pool. even if it only procs 2 times, it saves you almost 500 magicka and this will happen very often.

    I tested the Magnus + Warlock Combo and i had Magnus once proc 8 times before i ran out of magicka. the more it procs, the more you can cast, the more chance you have that it procs again. In this test i was using a skill that cost me 288 magicka, with Magnus procing 8 times, that saved me 2300 magicka. Does this sound good? Yes it does!

    So, Seducer is better for calculating, cause you can rely on the cost reduction.

    But Magnus has more potential to save you magicka. A lot of magicka.

    yup, this guy gets it.

    Plus, I want bonus spell damage. I can max out magicka easily...getting overcharged spell damage is hard though.

    Magnum set works on a binomial distribution so if you have magicka pool that lets you cast 10 times you have.
    -43% chance of not getting a proc. )Almost one in two chances of not getting anything in 10 casts.)
    -37% of one procs
    -14% of two procs
    -3% of three procs
    Depending on what skills you are using you may on average get slightly better returns from Magnus but you will lose the reliability of Seducer due to the high probability that Magnus will not porc many times in a row. The difference in returns will be slight but nowhere near 2x better on Magnus. Many people ,depending on role builds will prefer Seducer on the long run as a high Magicka regen set due to the stability and the extra regen. The spell damage is nice but imo if a players cares about that a lot he probably should go for something other than these two sets.

    Maybe a little example to make it a little clearer:

    Let's say you get $ 2400 a month from your job.

    Now someone offers you 2 different things:

    8% more salary every month ($ 192 more)

    or

    8% chance to win the lottery every month, while you still get $ 2400 every month.

    I know what i would choose. And now comes the best part:

    Magnus has a chance to let you win multiple lotteries every month. Hooray!

    No it's more like the choice getting a guaranteed pay of an extra $192 every month vs a chance off 43% chance of not gating anything extra for the next 10 months. Or $1920 for a 57% chance of getting ~3-6k. If I plan to work there for a long I will decide based on how much I need that $1920 to pay bills on time.

    @PBpsy‌ 43% chance of nothing?

    8% chance works out to be 1/12.5

    So in your example with 10 casts you get 10 x 1/12.5 chances of getting a single proc.

    That's an 80% chance of getting at least one proc - 20% chance of getting none at all...

    Unless my math is AFU?
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Dracane
    Dracane
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    Why not using Archmage ? It's for the rich people, but gives 8 more spell damage. I'm using 5 archmage, 4 Magnus gift and 2 Cyrodiil's light
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Cuyler
    Cuyler
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    Which one is more viable for a Breton Sorcerer DPS for PvP?

    Neither. Both are over rated. You should only need these sets playing solo or if you don't want to farm ingredients for endless tri-pots.

    Most of the time you have people buffing you or a healer. With symmetry you should spec all damage/crit and forget the recovery.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Dracane
    Dracane
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    Cuyler wrote: »
    Which one is more viable for a Breton Sorcerer DPS for PvP?

    Neither. Both are over rated. You should only need these sets playing solo or if you don't want to farm ingredients for endless tri-pots.

    Most of the time you have people buffing you or a healer. With symmetry you should spec all damage/crit and forget the recovery.

    This is a weird statement, even ridiculous to be honest.
    You are playing the game, right ?

    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Tamanous
    Tamanous
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    I run 5 piece Seducer, 3 piece Magnus for leveling gear. Works great. Honestly though is mainly because you can build it early enough with some research investment. I'll worry about other sets bonuses end game far in the future.

    Proc based bonuses are ONLY beneficial over time when it's value can be measured. It is a long fight, end game mechanic. If simply solo'ing, small group or even pvp for the most part I would rarely go with a low % proc. Mathematically proven benefits over X time is the way to go for constant up time on action as any elitist style website using spread sheets will tell you. This is a VERY specialized form of game play not associated with the majority of the player base.
    Edited by Tamanous on January 6, 2015 7:49PM
  • Jitterbug
    Jitterbug
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    When I DPS, I magnus.
    HNmtMAb.jpg

    I had to
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    I still like Seducer because it gives the added mana regen instead of spell damage. However, Magnus will enable you to streak spam in PVP for much longer. If you PVP, go Magnus. If you PVE a lot, I prefer Seducer.
    Edited by s7732425ub17_ESO on January 6, 2015 8:00PM
  • Cuyler
    Cuyler
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    Dracane wrote: »
    Cuyler wrote: »
    Which one is more viable for a Breton Sorcerer DPS for PvP?

    Neither. Both are over rated. You should only need these sets playing solo or if you don't want to farm ingredients for endless tri-pots.

    Most of the time you have people buffing you or a healer. With symmetry you should spec all damage/crit and forget the recovery.

    This is a weird statement, even ridiculous to be honest.
    You are playing the game, right ?

    I'm not saying they are bad sets, they are the best sets for recovery. But not for dps. Stay away from all the noob hype.

    Care to elaborate as to why YOU feel I'm incorrect? or are you just throwing conjecture without substance to back it up?

    Edit: I'll admit I was typing fast and gave a short explanation which is why it may of not made sense to you.
    Edited by Cuyler on January 6, 2015 8:27PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • PBpsy
    PBpsy
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    PBpsy wrote: »
    oren74 wrote: »
    Magnus is the better choice if you have a decent magicka pool. Sure, Seducer gives you a fix cost reduction, so you can calculate with that. But it's only 8%, so that's not that much.

    Seducer

    Let's say you have 2400 magicka and use all your magicka, then Seducer saves you 192 Magicka. Does this sound good? Not really.

    Magnus

    Magnus only has a 8% chance to proc, but with a magicka pool of 2400 it's more than likely that it procs at least once. Let's say you're using a skill that costs 240 magicka, then you can use it 10 times in a row (without mag regen) until you run out of magicka. If Magnus procs 1 time, it saves you 240 magicka. Thats already 50 more than Seducer can do.

    In my tests i did with the Magnus set, i could see that it often procs more than 1 time over the use of the entire magicka pool. even if it only procs 2 times, it saves you almost 500 magicka and this will happen very often.

    I tested the Magnus + Warlock Combo and i had Magnus once proc 8 times before i ran out of magicka. the more it procs, the more you can cast, the more chance you have that it procs again. In this test i was using a skill that cost me 288 magicka, with Magnus procing 8 times, that saved me 2300 magicka. Does this sound good? Yes it does!

    So, Seducer is better for calculating, cause you can rely on the cost reduction.

    But Magnus has more potential to save you magicka. A lot of magicka.

    yup, this guy gets it.

    Plus, I want bonus spell damage. I can max out magicka easily...getting overcharged spell damage is hard though.

    Magnum set works on a binomial distribution so if you have magicka pool that lets you cast 10 times you have.
    -43% chance of not getting a proc. )Almost one in two chances of not getting anything in 10 casts.)
    -37% of one procs
    -14% of two procs
    -3% of three procs
    Depending on what skills you are using you may on average get slightly better returns from Magnus but you will lose the reliability of Seducer due to the high probability that Magnus will not porc many times in a row. The difference in returns will be slight but nowhere near 2x better on Magnus. Many people ,depending on role builds will prefer Seducer on the long run as a high Magicka regen set due to the stability and the extra regen. The spell damage is nice but imo if a players cares about that a lot he probably should go for something other than these two sets.

    Maybe a little example to make it a little clearer:

    Let's say you get $ 2400 a month from your job.

    Now someone offers you 2 different things:

    8% more salary every month ($ 192 more)

    or

    8% chance to win the lottery every month, while you still get $ 2400 every month.

    I know what i would choose. And now comes the best part:

    Magnus has a chance to let you win multiple lotteries every month. Hooray!

    No it's more like the choice getting a guaranteed pay of an extra $192 every month vs a chance off 43% chance of not gating anything extra for the next 10 months. Or $1920 for a 57% chance of getting ~3-6k. If I plan to work there for a long I will decide based on how much I need that $1920 to pay bills on time.

    @PBpsy‌ 43% chance of nothing?

    8% chance works out to be 1/12.5

    So in your example with 10 casts you get 10 x 1/12.5 chances of getting a single proc.

    That's an 80% chance of getting at least one proc - 20% chance of getting none at all...

    Unless my math is AFU?
    @Merlin13KAGL‌

    This situation is the prefect example where you use the Binomial Distribution since you fave a sequence of independent Success/Fail tests.

    For the case of 0 success we consider the probability of not getting a proc in each of the 10 casts. Not getting a proc in the first cast and the second and the third... We must multiply individual fail probabilities since it is A and B not A or B so (0.92)^10=0.43. This must be multiplied by the number of ways we can get 10 fails in 10 casts which is 1 so probability of 10 fails in 10 casts is 0.43


    For the case of1 proc in 10 cast we have 9 fails and 1 success so (0.92)^9 *0.08=0.0377. But you have 10 possible way in which you can get that so probability of getting 1 proc is 0.37.

    For 2 procs and up is ~0.20 which is not that bad.

    The conclusion is that for short bursts the probability that you may not get that proc is kind of large, the probability you get 1 or more is also great so it depends on your taste. For longer fights the difference is smaller and in the long run you will really get the same amount of magicka saved since the mean of the distribution is (number of test * probability of success).
    http://stattrek.com/online-calculator/binomial.aspx
    Edited by PBpsy on January 6, 2015 8:36PM
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  • Nestor
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    I used Seducer until I got enough traits to try Magnus. Then I kept running out of magic with Magnus so I quit using it.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Cuyler
    Cuyler
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    Nestor wrote: »
    I used Seducer until I got enough traits to try Magnus. Then I kept running out of magic with Magnus so I quit using it.

    ^THIS. If you're dbating between recovery sets, this is your answer.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • gibous
    gibous
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    I go with magnus on my sorc. The sorc clutch ability is one that has increasing magicka cost. I find that I spam bolt escape quite a few times in a row in just about every engagement - to reposition, stun, escape etc. If magnus procs on of those higher-cost bolt escapes - the savings are much larger than the cost of 1 regular cast. A 4th or 5th-in-a-row bolt escape costs I don't know how much, but I know it's a lot.
    Reddington James — Magsorc & Magplar (NA PC)
  • Dracane
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    Cuyler wrote: »
    Dracane wrote: »
    Cuyler wrote: »
    Which one is more viable for a Breton Sorcerer DPS for PvP?

    Neither. Both are over rated. You should only need these sets playing solo or if you don't want to farm ingredients for endless tri-pots.

    Most of the time you have people buffing you or a healer. With symmetry you should spec all damage/crit and forget the recovery.

    This is a weird statement, even ridiculous to be honest.
    You are playing the game, right ?

    I'm not saying they are bad sets, they are the best sets for recovery. But not for dps. Stay away from all the noob hype.

    Care to elaborate as to why YOU feel I'm incorrect? or are you just throwing conjecture without substance to back it up?

    Edit: I'll admit I was typing fast and gave a short explanation which is why it may of not made sense to you.

    It depends. If we distinguish between DPS and Damage, then other sets might be better. But I did the math, and cost reduction is always superior than high damage.

    In the long run, you will be doing far more damage, the less Magicka your spells costs, even if they deal low damage on 1 hit. This is beneficial in duels and I also found more casting always better in normal AvA. And you also have to take into account, that you will need to pause a fight several times (with high damage but low cost reduction), because you have to restore Magicka with heavy attacks and more than only 1 heavy attack. So this downs your DPS again and makes you vulnerable.

    But of course there are situations, where fast, high damage can be beneficial.
    Edited by Dracane on January 6, 2015 8:48PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Merlin13KAGL
    Merlin13KAGL
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    PBpsy wrote: »
    This situation is the prefect example where you use the Binomial Distribution since you fave a sequence of independent Success/Fail tests.

    For the case of 0 success we consider the probability of not getting a proc in each of the 10 casts. Not getting a proc in the first cast and the second and the third... We must multiply individual fail probabilities since it is A and B not A or B so (0.92)^10=0.43. This must be multiplied by the number of ways we can get 10 fails in 10 casts which is 1 so probability of 10 fails in 10 casts is 0.43


    For the case of1 proc in 10 cast we have 9 fails and 1 success so (0.92)^9 *0.08=0.0377. But you have 10 possible way in which you can get that so probability of getting 1 proc is 0.37.

    For 2 procs and up is ~0.20 which is not that bad.

    The conclusion is that for short bursts the probability that you may not get that proc is kind of large, the probability you get 1 or more is also great so it depends on your taste. For longer fights the difference is smaller and in the long run you will really get the same amount of magicka saved since the mean of the distribution is (number of test * probability of success).
    http://stattrek.com/online-calculator/binomial.aspx

    Thank you for the explanation!

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • LonePirate
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    Cuyler wrote: »
    Nestor wrote: »
    I used Seducer until I got enough traits to try Magnus. Then I kept running out of magic with Magnus so I quit using it.

    ^THIS. If you're dbating between recovery sets, this is your answer.

    Placing Magicka cost reduction enchantments on your jewelry may be a better option for some people, especially if you are at or near the Magicka Recovery soft cap. I replaced my Warlock jewelry with Healer jewelry with their default enchants of 21 cost reduction (63 total). I lost some spell damage and Magicka Recovery but I can cast far more spells now. My DK can cast Burning Embers all day now as it costs less than I receive back in Magicka Recovery every 2 seconds.
  • Merlin13KAGL
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    The only other thing I will add to this:
    • There are RNG's (Random Number Generators)
    • There are ESO RNG's...

    As we'll never actually see the code, it neither helps nor hinders your decision.

    In the overall scheme of things, there are other factors involved that will also dictate your sustainability - your regen, your cast cost/frequency, you non-cast frequency (dodge, block, move, etc).

    The kicker is finding the fine balance between all these things in the form that works best for your play style.

    So, while it may look better (or worse) on paper, there is always the "dumb luck" factor too (see #2 above ;) )

    Try it. Like it? Use it.

    Hate it? Mat are cheap.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Nestor
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    The kicker is finding the fine balance between all these things in the form that works best for your play style.

    Try it. Like it? Use it.

    Hate it? Mat are cheap.

    That is what it really boils down to. The gear that supports one play style or tactics or strategy will not necessarily be good for another. You have to pick what you think will work with what you do and already have, try it out, then tweak it as needed.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Kuratius
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    Consider a sample of 100 casts at a cost of 100 magicka per cast, with magnus you'll save 8 casts or 800 magicka out of a total cost of 100*100=10000 magicka.
    With seducer, without any other cost reductions, you will save 8 per cast or a total of 800 magicka distributed over 100 casts.
    Magnus could be worth a shot if cost reduction stacked multiplicatively, but it currently stacks additively, meaning the reduction percentages are just added to each other. Someone who is wearing light armor will have a cost reduction of 21 %, meaning spells cost 79 % of their original cost. Let's go with 80 % original cost, just so that I can demonstrate more clearly what I mean: If we subtract the 8 % from the seducer set from those 80 %, we have reduced our magicka costs by a further 10 % and not just 8 %, meaning that the benefit of stacked cost reduction isn't linear, but exponential.

    With the current system, seducer will always be better than magnus on average if you're using other cost reductions.
    Edited by Kuratius on January 6, 2015 9:06PM
  • RSram
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    Slightly off topic here, but since you guys are the experts here's my question.

    I did a test in Craglorn spamming the wasps with impulse wearing the Seducer first and then a second time wearing Willow's Path and it seemed that I could last a lot longer when I wore a set of Willow's Path.

    What about the "Willow Path"? It states that you get 15% regeneration on all attributes while in combat. Would that be better then the 8% cost reduction of the "Seducer" armor. I'm not sure what the 15% refers to. Is it 15% the maximum attribute amount?
  • Nestor
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    RSram wrote: »
    I'm not sure what the 15% refers to. Is it 15% the maximum attribute amount?

    Do you have Foundry Tactical Combat? That should show you the numerical regen rates. Not sure as I only use it so I have a health number on the mobs I am facing.

    I read this as it increases the regen you do have by 15%. If it gives you a 15% of your attribute boost to your regen, then I am going to make a full set of Willow rather than the 3 I run now (for the spell crit)

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Merlin13KAGL
    Merlin13KAGL
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    Kuratius wrote: »
    Consider a sample of 100 casts at a cost of 100 magicka per cast, with magnus you'll save 8 casts or 800 magicka out of a total cost of 100*100=10000 magicka.
    With seducer, without any other cost reductions, you will save 8 per cast or a total of 800 magicka distributed over 100 casts.
    Magnus could be worth a shot if cost reduction stacked multiplicatively, but it currently stacks additively, meaning the reduction percentages are just added to each other. Someone who is wearing light armor will have a cost reduction of 21 %, meaning spells cost 79 % of their original cost. Let's go with 80 % original cost, just so that I can demonstrate more clearly what I mean: If we subtract the 8 % from the seducer set from those 80 %, we have reduced our magicka costs by a further 10 % and not just 8 %, meaning that the benefit of stacked cost reduction isn't linear, but exponential.

    With the current system, seducer will always be better than magnus on average if you're using other cost reductions.

    One flaw with that though, assuming you have any other reduction pasives:

    The comparison is for Seducer vs no Seducer. You've already gotten some redux at that point. Comparing Before and after (again, Seducer and everything else takes it off the full scale cost), you will end up getting less than an 8% reduction.

    Same as when you put on a ring that gives you -12 Spell cost and only see 6-9. The -12 comes off the top, then the reductions percentages.

    It's still a good reduction (you'll also see differences between skill lines, as some lines have more reduction than others with passives (Storm Calling, Mages guild))

    8% off full cost from a previously reduced cost works out to less than it was before. With Magnus, the initial cost vs reduced cost no longer matters. 100% off the sale price vs 100% the full price, you're still walking away without paying a dime ;)

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Xexpo
    Xexpo
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    Magnus has a 92% chance of doing diddly squat every time.
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Derra
    Derra
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    Kuratius wrote: »
    Consider a sample of 100 casts at a cost of 100 magicka per cast, with magnus you'll save 8 casts or 800 magicka out of a total cost of 100*100=10000 magicka.
    With seducer, without any other cost reductions, you will save 8 per cast or a total of 800 magicka distributed over 100 casts.
    Magnus could be worth a shot if cost reduction stacked multiplicatively, but it currently stacks additively, meaning the reduction percentages are just added to each other. Someone who is wearing light armor will have a cost reduction of 21 %, meaning spells cost 79 % of their original cost. Let's go with 80 % original cost, just so that I can demonstrate more clearly what I mean: If we subtract the 8 % from the seducer set from those 80 %, we have reduced our magicka costs by a further 10 % and not just 8 %, meaning that the benefit of stacked cost reduction isn't linear, but exponential.

    With the current system, seducer will always be better than magnus on average if you're using other cost reductions.

    One flaw with that though, assuming you have any other reduction pasives:

    The comparison is for Seducer vs no Seducer. You've already gotten some redux at that point. Comparing Before and after (again, Seducer and everything else takes it off the full scale cost), you will end up getting less than an 8% reduction.

    Same as when you put on a ring that gives you -12 Spell cost and only see 6-9. The -12 comes off the top, then the reductions percentages.

    It's still a good reduction (you'll also see differences between skill lines, as some lines have more reduction than others with passives (Storm Calling, Mages guild))

    8% off full cost from a previously reduced cost works out to less than it was before. With Magnus, the initial cost vs reduced cost no longer matters. 100% off the sale price vs 100% the full price, you're still walking away without paying a dime ;)

    This is COMPLETELY WRONG!

    Rings are a fixed cost reduction that gets diminishing returns and is applied before any other cost reduction.

    The 8% on seducer is a % value and is simply additive to other % based cost reduction. There are no diminishing returns on seducer cost reduce. It gets better the more % based cost reduce you can stack (respective to the reduced cost of the spell in the end). Seducer cost reduction is always calculated from the 100% non cost reduced base mana cost of a spell.

    On the other hand Magnus gets weaker with cost reduction because it only saves you spells that are already reduced in cost.
    Edited by Derra on January 6, 2015 9:35PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Cuyler
    Cuyler
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    Dracane wrote: »
    Cuyler wrote: »
    Dracane wrote: »
    Cuyler wrote: »
    Which one is more viable for a Breton Sorcerer DPS for PvP?

    Neither. Both are over rated. You should only need these sets playing solo or if you don't want to farm ingredients for endless tri-pots.

    Most of the time you have people buffing you or a healer. With symmetry you should spec all damage/crit and forget the recovery.

    This is a weird statement, even ridiculous to be honest.
    You are playing the game, right ?

    I'm not saying they are bad sets, they are the best sets for recovery. But not for dps. Stay away from all the noob hype.

    Care to elaborate as to why YOU feel I'm incorrect? or are you just throwing conjecture without substance to back it up?

    Edit: I'll admit I was typing fast and gave a short explanation which is why it may of not made sense to you.

    It depends. If we distinguish between DPS and Damage, then other sets might be better. But I did the math, and cost reduction is always superior than high damage.

    In the long run, you will be doing far more damage, the less Magicka your spells costs, even if they deal low damage on 1 hit. This is beneficial in duels and I also found more casting always better in normal AvA. And you also have to take into account, that you will need to pause a fight several times (with high damage but low cost reduction), because you have to restore Magicka with heavy attacks and more than only 1 heavy attack. So this downs your DPS again and makes you vulnerable.

    But of course there are situations, where fast, high damage can be beneficial.

    Ah this is what most will default too buuut

    pro tip: you can have high damage and high recovery using potions.

    You're not going to get there using recovery/cost reduction sets (this is because of the enchants being specific to jewelry). I can spam "all day" as well using potions for recovery without even a thought to cost reduction (it's actually potion speed reduction), but the difference is I don't sacrifice my damage/crit (actually I significantly increase my damage/crit and subsequently my dps while having basically no "regen" or cost reduction).
    Edited by Cuyler on January 6, 2015 9:47PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Derra
    Derra
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    And in the end the guy using potions + cost reduce will beat you :expressionless:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Cuyler
    Cuyler
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    Derra wrote: »
    And in the end the guy using potions + cost reduce will beat you :expressionless:

    Not possible if we can both "spam" continuously and I have the higher damage, crit and dps but please elaborate...

    see the cost reduction always comes at a price (could be damage or crit). for the record it's not needed when your popping potions faster than your using the resource.

    EDIT: Back to the OP though. Until you can get the damage/crit sets (mostly dropped), twilights, torug's etc. and the farming/gold to PoUND potions continuously, SEDUCER would be my choice over magnus. for the cost reduction :smiling_imp:
    Edited by Cuyler on January 6, 2015 9:59PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Dagoth_Rac
    Dagoth_Rac
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    Cuyler wrote: »
    see the cost reduction always comes at a price (could be damage or crit). for the record it's not needed when your popping potions faster than your using the resource.

    So potion cooldown enchantments on all jewelry? I would not have thought of that but it is an interesting approach. How do the potion cooldown enchantments work? 5 seconds per glyph? So you could reduce the cooldown from 30 seconds to 15 seconds? Could get expensive in time or gold to keep your supply of potions up when you go through them at that pace.

    Also, don't you have to sacrifice spell/weapon damage enchantments to use the potion cooldown reduction enchantments? That seems like it would hurt DPS.
    Edited by Dagoth_Rac on January 6, 2015 10:20PM
  • Nestor
    Nestor
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    Dagoth_Rac wrote: »
    Also, don't you have to sacrifice spell/weapon damage enchantments to use the potion cooldown reduction enchantments? That seems like it would hurt DPS.

    Depends on what you use the potions for. See this for a very effective build using Potion Cool Down Reductions

    http://forums.elderscrollsonline.com/discussion/comment/1430080



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