For the most allegedly powerful Mages Guild ability, this spell has been quite lackluster since launch. Sure it has its applications in certain burst builds, but overall the ability is pretty lame. So I wanted offer what I feel are valuable suggestions to improving this "Mages Guild Ultimate Ability"
1. So I call down a Meteor from outer space which is supposedly traveling at an average velocity of 100,000 mph hurtling towards my target. As this giant rock of fire and death approaches, said target quickly pops his "Reflective Scales", and those tiny magical dragon wings somehow instantly reverses this death ball's direction as it collides with the target. Subsequently, said ball of death gracefully floats through the air not unlike a frail leaf floating in the breeze. As this is happening, the caster gets a brief moment of reverence as he beholds this magical sight as time seems to all but stand still. Then suddenly, almost as if the caster reaches out to touch this beautiful orb of ore and fire, it collides with the caster with the same unstoppable, destructive force it previously held when it was first called down from the heavens.
Give me a f*n break! The fact meteor, a mages guild "Ultimate" ability, can be reflected to begin with is ridiculous! This should be changed. Period. Else we are left with an absurd state of affairs.
2. Due to its supposed velocity, targets should not be able to reduce damage of meteor by blocking. Now before you grab your torches and pitchforks, hear me out on this... So as we speak there is a new "cluster buster" ability being developed which when cast on a target explodes after a few seconds and does massive damage to surrounding foes. This is hugely problematic. This means all I need to do is log onto an EP char, for example, and have my DC buddy cast this "cluster buster" ability on me as I turn into a human bomb and purposefully run into groups of my EP "allies". I guarantee, until/unless this is officially considered exploiting, I will abuse this mechanic on every imaginable level. Welcome the dawn of the ESO suicide bombers.
As such, this ability is simply not a good design decision. No disrespect to the devs who make some great design decisions, this one is extremely flawed. Now, since the major problem and subsequent desire for a blob breaker ability are the impulse trains that spam aoe while blocking when necessary... IF Meteor was modified to where it could not have its damage mitigated via blocking, and the only way to receive no damage is a well timed dodge roll, this would be pretty efficient as a tool to use against clumped players both as a reasonable source of damage and a tool to encourage dodge rolling away from other players near you. Thus the suicide bombers never come to be, and we are left with a practical tool for discouraging this constant grouping and impulse spam train with a very minor change to an existing in-game ability.
Oh and make it a targetable aoe, like summoning the storm atro, and not a single target ability that then explodes for aoe. Would love to call down meteors to defend strategic locations, not just be at the mercy where "Joe AD" wanders to as we wait for the meteor to arrive.
So vote yes on prop. 692. You don't condone terrorism and suicide bombing do you? So do the right thing. Oh and all of my opponents were/are involved in sex and drug scandals.
Vote yes for these changes. These changes stand for freedom.
#meteorwontsuckanymore
-Lord Shaszahan the Archmage, of The Septim Bloodline