pls link your dps and if it will less than 1300-1400(without EH) then you don't know what means "compare DPS"OrphanHelgen wrote: »Dont listen to him. Sorc are cool, play it if you want. Dont reroll just because top 20 players in the world use dragonknight in raids. If you want to cast spells that cost magicka, you should have light armor. I recommend using 5 pieces of light and 1 medium armor and 1 heavy armor. This is so you level those up as well, without losing too much light armor passive bonuses. Also remember that all spell damage does more damage the more magicka and spell damage you have. So If you have light armor and points in magicka, a weapon like bow wont do much damage, since the damage scales with stamina and weapon damage.
Changes happends all the time in the game. Nerfs, buffs, and changes. I am sure when you hit level 50, things have changed already then.
Well, mages are nearly tied for absolute worst magic damage class. Sorry. If you are only 26 and want to make a viable staff and robe magic caster you may want to reroll as a dragon knight or nightblade. They easily put out 50% more magic casting DPS than a sorcerer.
First of all there are a million ways to set up your bars. One bar for dps, one bar for healing. One bar for single target dps, one bar for AOE dps. These are two commonly used ways of splitting up your skills. You will have to figure out how you do that for yourself. I will outline the spells.
Destruction Staff skills (morphs are my personal preference only) -
Destructive Touch - This is a great skill because it has a CC attached to it. With fire staff it is a knockback (plus a 4 second stun once morphed). I used this all the time when I leveled. If a world boss can be knocked back, you can usually solo it because of this skill (or others like it). Morph - Destructive Clench.
Wall of Elements - Solid AOE skill. Your only AOE skill in this tree until Impulse. Morph - Unstable Wall.
Force Shock - Your ONLY ranged dps skill in the Destro staff tree. The morph is great because it adds a caster interrupt, so you can interrupt mobs casting at you up to 28 m away. Morph - Crushing shock.
Weakness to Elements - A debuff that you place on a mob or boss. Good for dungeons and raids, not very useful for leveling. Morph - Elemental Drain.
Impulse - Most popular AE spell. These are the people you see running around spamming a ring of red fire around them (if they use a fire staff). Many people replace Wall of Elements with this when they get, some people do not. Morph - either one.
As far as Sorcerer skills I am less familiar.
I know Crystal Shard is a very popular ranged single target spell. The stun is nice and it can be morphed to instant proc.
Surge is ridiculously important. This is how you heal yourself. Get this and morph it to Critical surge ASAP.
Mage's Fury - this is your execute. Never use it when the mob has above 20% health. Morph to Endless Fury since you're leveling.
Magelight, Entropy and Fire Rune (from Mage's Guild) are all possibilities as well. All 3 have very solid morphs IMO.
Hope that helps! Also hope a player with more experience as a Sorc can help you even more
@Spryler You sir, are a legend. Thanks And Layenem - good to meet you
So, Fire Staff of Destruction. Level 26. I can get it to Epic. What trait should I use for it? I see a lot about using infused? Also, What Lesser Glyph should I use?
Well, mages are nearly tied for absolute worst magic damage class. Sorry. If you are only 26 and want to make a viable staff and robe magic caster you may want to reroll as a dragon knight or nightblade. They easily put out 50% more magic casting DPS than a sorcerer.
Well, everything I gave seen points to sorcs being more powerful stam than casting. And apparently you can build to tank well too. That said, if there is a high DPS casting build for them I have yet to see it.Well, mages are nearly tied for absolute worst magic damage class. Sorry. If you are only 26 and want to make a viable staff and robe magic caster you may want to reroll as a dragon knight or nightblade. They easily put out 50% more magic casting DPS than a sorcerer.
This is not true btw:)
@Spryler You sir, are a legend. Thanks And Layenem - good to meet you
So, Fire Staff of Destruction. Level 26. I can get it to Epic. What trait should I use for it? I see a lot about using infused? Also, What Lesser Glyph should I use?
Well, mages are nearly tied for absolute worst magic damage class. Sorry. If you are only 26 and want to make a viable staff and robe magic caster you may want to reroll as a dragon knight or nightblade. They easily put out 50% more magic casting DPS than a sorcerer.
likely isn't very helpful to the OP at this stage. The only reason I say that is that this particular ultimate requires a Fighters Guild skill level of 10 IIRC, and a level 26 is likely very far away from getting to that rank in Fighters Guild. I know I didn't get there until I was VR3 or 4. It's good advice for later, but for now I'd recommend putting Summon Storm Atronach there instead - particularly if you've got Negate on the other bar as @Cuyler recommends. That way you've got a great utility ultimate on one bar, and a decent damage ultimate on the other.Ult - Dawnbreaker - Flawless Dawnbreaker
Except for Negate - Suppression Field, the sorcs ultimates utterly suck. Flawless Dawbreaker is a no brainer as it passively increases your damage just by being slotted. Don't use it just keep it on the bar.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
sadly in Rift, EQ2/1, and a few other MMOs, the sorcerer type class has become a pve only class. the pets are never dungeon or raid worthy (they tend to be the cause of many wipes or dont have the resists to handle endgame mobs).
the industry wants Tanks, Healers, and DPS. Sorcerers should be the answer to the best ranged DPS and rogues melee DPS. the problem starts when they try to balance the classes for PVP and PVE, Raids, and Dungeons, somehow magic users seems to get the biggest nerfs.
i started with a Scorer and read these posts and then deleted it and am running a Templar. for me i can heal, group, raid, pvp, and solo now without QQ.