TheShadowScout wrote: »Facts. You keep using that word. I don't think it means what you think it means.Here are some facts:For some. Many others like it. I suppose once you done them with one character, and experienced all the stories, the questing does get a bit old, but... enter the champion system where every alt gets what one character earns. In the end though, the "many" people who really don't care about questing and fast click through all the conversations without caring for the story behind them are most likely playing a different kind of game anyhow...- For many people, questing is boring and useless, you must admit that in any case questing is nothing more than: Go to A and talk to X then to B, then kill x mobs, deliver quest, get useless item, start over. Which gets old very very fast.
TheShadowScout wrote: »I still hear "gimme the same stuff others play weeks to earn for cheap".- Many people are not in here for the quests, some want to PVP, some want to do end game content, you're forcing those people to waste time questing to VR14 till 1.7 is released and everybody is at level 50.
If you just want PvP, you can have PvP at level 10+. You'll just respawn a lot until you are up to the level of players who spent the time to get to their V14 the hard way. And miss out on all those neat skyshards, but if you manage your skills carefully, you can still be good. And you'll likely take a bit more time getting your levels. But you can have only PvP, and you'll likely amass so many AP you can buy a lot of nifty gear once your level gets there. Impress them all with your big PvPness!
Endgame content is not something you should be skipping the game for. That's kinda like skipping most of a book and going to the last ten pages right away...
And yes, the time until 1.7 is a bit iffy, as playing a vet character now is a bit "oh, look at all the ChP I could have earned" annoyance. Which is why I play my alts to level 49 instead, eagerly waiting for the update that leats me earn extra ChP. And anyone without one V14 will still be compensated for everything they get until then. I fail to see any problem.
TheShadowScout wrote: »Funny thing, the champion system helps exactly those people from all I hear... want more? Then spend the darn time to earn it. Yes, that may mean doing all the quests over again to grab all those skillpoints for your new alt, visiting all the places over again for the shyshards. Or just restrict your playing to a main or two, and leave the other alts at lower power levels... you make your choices, you pay your dues...- Many people have already done all those quests on more than 1 character and even though they want a new VR14 character, they don't want to spend weeks doing the same quests they already did 4 times to get to VR14 on their 4 previous chars.
The only thing you do get right is that a lot of people who did spend the time go get several alts to V14 will miss out a bit in the ChP scale. Still better to have them pber-powerful through getting all those possible ChP for each V14. Although, they could have made a scale of dinimishing rewards (First V14 gets 70, second adds 30, third +15, fourth and further each +5, )
TheShadowScout wrote: »The way -I- hear it, they are not removing and -content- just the veteran ranks. The content is still there, waiting for you if you choose to do it to get all the rewards (soon obsolete levels/Champion Points and skill points mostly, the drops are meh, I give you that... wouldn't it be nice if all the green drops were blue in silver and purple in gold?)Last be not least important:
- You're forcing people to quest from VR1 to VR14 until 1.7 kicks in, thus forcing players to go through the content you're basically removing because it's very unpopular.
And noone is forcing anyone to do anything, they are rewarding those who do it for time spent in the game. There are always people who want shortcuts. Who want stuff but not spend the time to earn it. Who are looking for some way to exploit the rules to get that. I must admit, I have little sympathy for that kind...
TheShadowScout wrote: »Sure. Why not remove all quests and just have a game that lets people grind until max level, then PvP? Maaaaaybe because then most of 'em would play some other game if they had to spend hours doing boring repetition to earn their stuff? I know I would...At least with grinding spots everybody has a fair chance.
KhajitFurTrader wrote: »But, but... I just love to quest!
How can you say I don't want to?
I tried to say "many people" everywhere to leave room for people who like to quest
AlexDougherty wrote: »KhajitFurTrader wrote: »But, but... I just love to quest!
How can you say I don't want to?
I tried to say "many people" everywhere to leave room for people who like to quest
The problem is the inclusive nature of "WE" in your title, if you had said "I and my Friends" it would have been less controversial. But saying "We" don't want to quest, automatically draws us all in.
But I did get you were trying not to do that.
Edit~It would mess up the length of your title though, and make it awkward to read/say. Oh well, what we need is someone to come up with a word that means us but not everyone.
AlexDougherty wrote: »KhajitFurTrader wrote: »But, but... I just love to quest!
How can you say I don't want to?
I tried to say "many people" everywhere to leave room for people who like to quest
The problem is the inclusive nature of "WE" in your title, if you had said "I and my Friends" it would have been less controversial. But saying "We" don't want to quest, automatically draws us all in.
But I did get you were trying not to do that.
Edit~It would mess up the length of your title though, and make it awkward to read/say. Oh well, what we need is someone to come up with a word that means us but not everyone.
Changed title to "We don't all want to quest" ^^
Grinding group mobs in public dungeons will get you 1 vet rank in about 5/10 hours (Maybe less) these days. The 2 hours grinding was an exploit. Grinding 1 to 50 would take somewhere between 30 and 50 hours i guess
alainjbrennanb16_ESO wrote: »iam sorry to say ur wrong most people do enjoy questing, plus do you understand that is a big part of an elder scrolls game
xMovingTarget wrote: »Grinding group mobs in public dungeons will get you 1 vet rank in about 5/10 hours (Maybe less) these days. The 2 hours grinding was an exploit. Grinding 1 to 50 would take somewhere between 30 and 50 hours i guess
I did it in 22hStarted on char last saturday and reached VR1 yesterday with /played of 22h yea. Could have been faster. Did all the Main Story quests to 25 in between. Because my grindpartners havnt been online. That took like 2h off effective leveling.
Prople like you just wish to start at max level and don't play the ret og the game.
Maybe its just the wrong game then.
xMovingTarget wrote: »Grinding group mobs in public dungeons will get you 1 vet rank in about 5/10 hours (Maybe less) these days. The 2 hours grinding was an exploit. Grinding 1 to 50 would take somewhere between 30 and 50 hours i guess
I did it in 22hStarted on char last saturday and reached VR1 yesterday with /played of 22h yea. Could have been faster. Did all the Main Story quests to 25 in between. Because my grindpartners havnt been online. That took like 2h off effective leveling.
So even much less then i thought. Now i don't understand all The fuss when it's actually possible to be max lvl in about 60 hours. That's really fast if you ask me.
So 60 hours when you grind as hell. 300 hours if you like questing and storyline.
TheShadowScout wrote: »The way -I- hear it, they are not removing and -content- just the veteran ranks. The content is still there, waiting for you if you choose to do it to get all the rewards (soon obsolete levels/Champion Points and skill points mostly, the drops are meh, I give you that... wouldn't it be nice if all the green drops were blue in silver and purple in gold?)Last be not least important:
- You're forcing people to quest from VR1 to VR14 until 1.7 kicks in, thus forcing players to go through the content you're basically removing because it's very unpopular.
And noone is forcing anyone to do anything, they are rewarding those who do it for time spent in the game. There are always people who want shortcuts. Who want stuff but not spend the time to earn it. Who are looking for some way to exploit the rules to get that. I must admit, I have little sympathy for that kind...
I've never understood why people whine about being able to level faster then others as long as it doesn't effect their play or flood a zone and bug a quest . It's just the same bad players that want to force their play style on others that get jealous someone's ahead of them again . Even though the same options are there for them too . Big Internet babies that will write a small novel over why everyone should do things their way . Grow up and expand your mind .
I've never understood why people whine about being able to level faster then others as long as it doesn't effect their play or flood a zone and bug a quest . It's just the same bad players that want to force their play style on others that get jealous someone's ahead of them again . Even though the same options are there for them too . Big Internet babies that will write a small novel over why everyone should do things their way . Grow up and expand your mind .
That's pretty damn narrow-minded. If 2 players spend an equal amount of time playing the game, and player #1's preferred playstyle (read: PvP, questing, grinding or dungeons) gives him a huge XP advantage over the other one, that's going to have a negative impact on the game as a whole.
MMOs tend to have some competition going on in them, so player #2 might feel forced to go do the same thing as player #1 to be able to keep up, despite not enjoying the kind of things player #1 does.
You can see this on a large scale in Cyrodiil, where the current metagame is dominated by VR14s and a lot of people who prefer PvP grind new characters to VR14 so they feel they can actually compete, despite not enjoying grinding in the slightest.
KhajitFurTrader wrote: »But, but... I just love to quest!
How can you say I don't want to?
I did play the rest of the game, once, with my main: it was boring.
firstdecan wrote: »I never understood this hate against grinding, it just makes no sense.
As was stated, many players either do not enjoy the storylines, or have enjoyed them once and do not want to repeat the experience. Many of these players are in the game for the competitive aspects of it, they want the PvP and end game raiding. Why force them to play the parts of the game they don't enjoy? It simply discourages people from playing.
If you enjoy your questing, no one wants to take that away from you. Questing is a single player experience though, so someone grinding up to max level for PvP and raiding has no effect on the game you're playing. None whatsoever. All the demands to "stop the grinds" are just petty people being petty, it's like being upset that you neighbor has a 50" TV when all you have is a 46" TV.
If you're a "quester" or an "explorer," you're primarily playing a non-competitive game. These aspects of the game are fun, I've personally enjoyed them, but they are non-competitive. what someone else has or has not earned has no bearing on your game . The people interested in end game content, PvPers and Raiders, are more interested in the competitive content. They are playing against other people, or against a performance benchmark (timed trials), and shouldn't be forced to play the non-competitive content they are not enjoying.
I've also seen a number of responses claiming that "if you don't enjoy the questing \ long levelling times in the game, maybe this isn't the game for you." That's a horrible attitude to take, and one that can cost funding for this game. If you enjoy this game and want to see improvements to it (as I do), you want people playing this game and paying their subs. Telling people who aren't enjoying the play experience to go somewhere else will have them do just that, they will take their money and go somewhere else. To keep these people playing and paying, they need the option to do something they enjoy. Taking that away from them for no good reason is absurd, and just petty.
I think our approaches differ here.I don't think the current system is fine anymore . I agree with OP . They need to stop nerfing XP for different play styles .