Joy_Division wrote: »
I find it ironic in the same post you say "Let's wait," and then afterward question why Standard has been changed.
I think that sums up all the posts telling sorcs to be patient and wait.
Out of curiosity, which Sorcerer skills have been nerfed since launch? All I can think of is Bolt Escape and the Storm Atronach's hidden ability to taunt (removed).
The above post by Xevenex is about PVP, rather than PVE. There hasn't been any nerfs to sorcs specifically.Out of curiosity, which Sorcerer skills have been nerfed since launch? All I can think of is Bolt Escape and the Storm Atronach's hidden ability to taunt (removed).
Khivas_Carrick wrote: »I am almost 110% positive that you guys are over exaggerating the perceived issue here. Sorcs perform a little under par but FAR from terrible or as bad as you are all making it out to be.
And hey man, Templars have gotten the short straw for awhile now, and in trade off for an increase to our caster DPS we're losing out on a rather useful tank skill, so it's a bit of an even trade there.
Just relax my sorcerer friends, you'll all be fine.
I think the problem most sorcerer players encounter is that they rolled the class as a magic wielding dps character. The fact that nightblades and dragonknights both outperform them in that regard since release of the game (by a large margin one might add) is what offends most people (edit: i guess the class just does not live up to its name).
I don´t think most players who rolled the templar did that with the thought of being a dps but either being something like a paladin (tank heal hybrid?) or a full healer.
Templars are good tanks and the best healers in the game. Sorcerers are third in terms of magica dps and only able to achieve that by using a skill that is not even class specific. I don´t think you can compare both classes in that regard.
themizario wrote: »Thread should be closed. @ZOS_AlanG
Derailed into a nerf DK wings or nerf DK's in general. I play DK and Sorc, I have no problems fighting DKs soooo many abilities that don't reflect. Seriously.
I think Sorc's wanting wings nerfed even more then the incoming nerf want to spam crystal frag and nothing else. Literally.
themizario wrote: »Thread should be closed. @ZOS_AlanG
Derailed into a nerf DK wings or nerf DK's in general. I play DK and Sorc, I have no problems fighting DKs soooo many abilities that don't reflect. Seriously.
I think Sorc's wanting wings nerfed even more then the incoming nerf want to spam crystal frag and nothing else. Literally.
Khivas_Carrick wrote: »Khivas_Carrick wrote: »I am almost 110% positive that you guys are over exaggerating the perceived issue here. Sorcs perform a little under par but FAR from terrible or as bad as you are all making it out to be.
And hey man, Templars have gotten the short straw for awhile now, and in trade off for an increase to our caster DPS we're losing out on a rather useful tank skill, so it's a bit of an even trade there.
Just relax my sorcerer friends, you'll all be fine.
I think the problem most sorcerer players encounter is that they rolled the class as a magic wielding dps character. The fact that nightblades and dragonknights both outperform them in that regard since release of the game (by a large margin one might add) is what offends most people (edit: i guess the class just does not live up to its name).
I don´t think most players who rolled the templar did that with the thought of being a dps but either being something like a paladin (tank heal hybrid?) or a full healer.
Templars are good tanks and the best healers in the game. Sorcerers are third in terms of magica dps and only able to achieve that by using a skill that is not even class specific. I don´t think you can compare both classes in that regard.
Actually a lot of Templars did exactly that in mind, rolling one with the idea of a paladin (holy damage dealer) in mind, wanting to go pewpew lazerz at everything while wielding a large weapon or as a sun mage.
Kinda didn't live up to the name there either
So then, why did you choose the pet class?
Joy_Division wrote: »Joy_Division wrote: »
When a Sorcerer is bolting to escape, SpAmbush will begin to fail; with the cast time on the skill, the range hiccups and it does not fire, and then it is quickly no longer possible to keep up.
All a NB ambusher has to do is blockcast and she has a cheaper more damaging method of pursuit that does not tank her magicka regen. As for "hiccups," try to bolt escape if a rock just happens to be in your path...
Blockcasting does not increase skill range, so Ambush will still fail against an escaping Sorcerer even when block cast.
Ambush has issues if a rock is in your path as well, that problem is not unique to Streak. Have experienced it on both my Nightblade and my Sorcerer.
Blockcasting prevents the stun from streak which is necessary to chase a sorc with gap closers. If people are having trouble using gap closers to catch a bolt-escaping sorcerer, then they are doing it wrong. I would not have a problem of other classes using their gap closers to catch a sorc, if the resources required to do so were commensurate with what the sorc must spend
Khivas_Carrick wrote: »Actually a lot of Templars did exactly that in mind, rolling one with the idea of a paladin (holy damage dealer) in mind, wanting to go pewpew lazerz at everything while wielding a large weapon or as a sun mage.
Kinda didn't live up to the name there either
Print and pin to your foreheads ZOS.I assumed (incorrectly) that the sorcerer was a traditional elemental caster with some really cool dark magic.
Turns out anyone with a destro staff is a better elemental caster than a sorc and dark magic is disappointing/borderline useless.
Storm calling looked promising but turns out that too has only 3 skills worth using, 2 of which are highly situational. Basically sorcs have 1 skill that I would call a "foundation skill", aka Surge.
Do you even sorc?
So what about other classes? DK - best dps, best tank, also saw him doing pretty good healing (wtf?) - Zenimax favourite. Temp - best healing, very good tank, after next patch should be also a very good dps. NB - almost as good dps as DK, good tank, OP on PVP (afaik).
A plead to Zenimax - please let every sorc respec to a proper class and just delete this from the game if you are not gonna support it, OR make a total revamp of Sorc and make him a proper DPS like he deserves. He can't tank, he can't heal, NB own's on PVP - at least let sorc do proper DPS on PVE.
So what about other classes? DK - best dps, best tank, also saw him doing pretty good healing (wtf?) - Zenimax favourite. Temp - best healing, very good tank, after next patch should be also a very good dps. NB - almost as good dps as DK, good tank, OP on PVP (afaik).
A plead to Zenimax - please let every sorc respec to a proper class and just delete this from the game if you are not gonna support it, OR make a total revamp of Sorc and make him a proper DPS like he deserves. He can't tank, he can't heal, NB own's on PVP - at least let sorc do proper DPS on PVE.
You dont even know anything about the templar changes.
Btw. The Sorc can heal and can tank...
You should concider facing the truth. You are not smart enough for your class.
Also seems like u have no idea of pvp but u risk calling the NB OP.
People like u screw this game, u are simply not a good player and want Zenimax to fix that via buffing ur class.
Maybe u just ask a good Sorc how to play... i met many good in PvP and some in PvE aswell but the good ones seem very rare.
If u are not smart enough play another class roll another one
@ZOS please just remove summoning from sorcs already and give us an ice/fire skill line or something.
I even suggest keeping summoning as a dark brotherhood skill line instead for when that get released. It makes way more sense there as part of the zombies, skeletons, daedra, aka necromancy etc.
@ZOS please just remove summoning from sorcs already and give us an ice/fire skill line or something.
I even suggest keeping summoning as a dark brotherhood skill line instead for when that get released. It makes way more sense there as part of the zombies, skeletons, daedra, aka necromancy etc.
Misunderstood? right...cause every other sorc here misunderstood as well. It's more like what @ZOS intended the skill lines to be NOONE uses, because why?They are not likely to change the class to what you want it to be simply because you misunderstood what the class was about.
Obviously...They have their own plans for the class.
Don't hold your breath...last Live episode I remember them say "we're happy with sorcs right now, pets are currently top dps in tests, we need to dial that back".....wtf?!And we have not as of yet seen the full changes planned for 1.6. There may be some other way sorcs will be better.