Based on Delita's interview:
http://deltiasgaming.com/2014/12/23/interview-zenimax-patch-1-6/8:00 Question from Aggelos: …Resource management is a bit of a weak spot for Templars. Unlike some other classes that get a good bit of reductions to skill costs via passives or active abilities (see Dragonknight Standard for instance) but the only real resource return is through Restoring Spirit which reduces cost by 4%. Any plans to change or give new ways to regain resources?
Answer: For sure, one of the things we are really doing in update six is the removal of soft caps when we go to the champion system. So things like magicka recovery or max magicka is stackable to your hearts content.
And we have a bunch of ways that you can as your class get some new magicka recovery specifically in new Templar [skill] lines. We looked at some of those values and said oh they might not be high enough or not scaling properly and I think Templar’s are generally going to be happy where their magicka is at in update six.
8:54 Question from Thais: Other classes are becoming more and more balanced but Templar still lacks fairly heavily in the DPS department. What changes do you have in store to change that?
Answer: I think we’ve said this a lot before, one of our really big goals for update six is no matter what class you pick, you feel like you can be a competent tank, DPS [damage per second or damage dealer] or healer and Templar always been strong in heals and they’ve got pretty good tanking capabilities but have always sort of lacked in the DPS standpoint. So I think we’re approaching this from two ways, for physical DPS, we’ve converted a number of morphs for skills to scale off stamina and weapon power. So if you want to be a dual wield Templar you can take something like Biting Jabs and go in there and it’ll scale off all your stats that you’re already investing into. And then for our magicka friends,
Dawn’s Wrath [skill line] just needed a lot of love. There were some abilities in there that weren’t quiet cutting it compared to the other weapon lines like Destro [Destruction] staff and some things that Dragonknights (DKs) had to offer that Templar couldn’t keep up with. So you’re going to see some changes to abilities and also see some brand new abilities that are in place of abilities that weren’t very strong in update five. So yeah Templar should be very excited we’ve got a lot coming down the pike for you. It’s going to be a whole new experience.
It seems like Templar gonna do some loud now? What changes do you think we'll see for the next update?

I think Templar magicka would be better If stamina/magicka resources are better and with the revamped Dawn’s Wrath.
Discuss.
Edited by Stumkrav on January 9, 2015 1:55PM