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AP Farming

Firellight
Firellight
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Cyrodiil should not be about gathering AP 24/7, and has very little meaning to the average person's life, imo. Call me casual, but AP farming is insane. Thoughts?
  • Tripwyr
    Tripwyr
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    It is currently the only metric by which you can progress your own character. This will change in 1.6, but it stands until then.
    Alacrity Founder | Forum Emperor
    World First Veteran Dragonstar Arena

    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
    Tripwyr Flamewrath - AD NA Dragon Knight, Former Emperor of Thornblade, First Cycle
    Imperial Tripwyr - AD NA Templar, Former Emperor of Blackwater Blade
    Ripwyr - DC NA Templar
    Nyrv - EP NA Sorcerer

    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    No one needs to farm AP. I mostly PvP for the sake of it, and the AP just racks up. It's a ncie side effect to measure how "effective" you are.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • saintmurray
    saintmurray
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    To improve your rank or to move up the leader boards you need to farm AP. However farming AP is fun :D
    Saintmurray-V14-Bamplar-EP Former Emp Haderus
    Hans Incognito-V1 DK-EP
    #Betatester
    #Ipaidbeforeitwascool
  • Eglath
    Eglath
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    The funniest thing is, that AP doesn't give you much, only thing is leaderboard position, which determines your reward, and that's it. You don't need to get 200k AP daily to buy enough siege and rocks, yet ppl farm it like crazy. i'm guilty of that myslelf, while having close to 2mil AP I still go to azuras for more :)
    Vinyamar - AD vr14 sorc RANK: 30
    RAGE Core
    Abandoned Legion Officer
  • Etaniel
    Etaniel
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    Farming AP can be incredibly fun, people do whatever they find fun in this game, that's it.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Cody
    Cody
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    =PVP
  • loki547
    loki547
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    Tripwyr wrote: »
    It is currently the only metric by which you can progress your own character. This will change in 1.6, but it stands until then.
    Everyone: Tripwyr is Comic Book Guy
    https://youtube.com/watch?v=Lzyd91NFx-Y"
  • Galalin
    Galalin
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    Eglath wrote: »
    The funniest thing is, that AP doesn't give you much, only thing is leaderboard position, which determines your reward, and that's it. You don't need to get 200k AP daily to buy enough siege and rocks, yet ppl farm it like crazy. i'm guilty of that myslelf, while having close to 2mil AP I still go to azuras for more :)

    I beg to differ... you can make a lot of gold off AP. Buying and selling PvP gear... just saying

    DK Scrub out
    Edited by Galalin on January 9, 2015 5:35AM
  • Jaerlach
    Jaerlach
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    No one needs to farm AP. I mostly PvP for the sake of it, and the AP just racks up. It's a ncie side effect to measure how "effective" you are.

    A lot of people AP farm because they don't yet have rank 10 assault/suppport, which requires you to be alliance rank 25, aka 8.8million AP.

    Especially the first 2.5m AP is very important, as getting at least combat frenzy rank 1 is a huge deal for a serious pvp build, and a huge disadvantage to others when you lack it.
    Jaerlach Kesepton (DK)
    The 7th Vanguard
    DC - NA first SO speed run & first Hardmode Speedrun
    NA Record Vet DSA: 11519
  • olsborg
    olsborg
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    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    PC EU
    PvP only
  • Jaerlach
    Jaerlach
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    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).
    Jaerlach Kesepton (DK)
    The 7th Vanguard
    DC - NA first SO speed run & first Hardmode Speedrun
    NA Record Vet DSA: 11519
  • ToRelax
    ToRelax
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    Jaerlach wrote: »
    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).

    Combat Frenzy give ultimate for killing blows on players. It is strong but I don't see how that is overpowered.
    Looking on the popular/infamous "1vX" DK, he is killing people because they are bad players, the 25 ultimate per kill is only a bonus and never enough to kill any player with some understanding of the game mechanics.

    As it is not that much of a deal I wouldn't mind having the passive reduced, but it's certainly not overpowered.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Muizer
    Muizer
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    Firellight wrote: »
    Cyrodiil should not be about gathering AP 24/7, and has very little meaning to the average person's life, imo. Call me casual, but AP farming is insane. Thoughts?

    My main issue is that AP are rewarded for things that don't really make strategic or tactical sense. Results in a meta-game where you see people behave in ways that don't line up with the whole notion of warfare.

    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Sanct16
    Sanct16
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    Muizer wrote: »
    Firellight wrote: »
    Cyrodiil should not be about gathering AP 24/7, and has very little meaning to the average person's life, imo. Call me casual, but AP farming is insane. Thoughts?

    My main issue is that AP are rewarded for things that don't really make strategic or tactical sense. Results in a meta-game where you see people behave in ways that don't line up with the whole notion of warfare.
    You get AP for PvPing. If you PvD a keep you get only few ap because you did not pvp. Good system imo.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • FluffiestOne
    FluffiestOne
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    ToRelax wrote: »
    Jaerlach wrote: »
    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).

    Combat Frenzy give ultimate for killing blows on players. It is strong but I don't see how that is overpowered.
    Looking on the popular/infamous "1vX" DK, he is killing people because they are bad players, the 25 ultimate per kill is only a bonus and never enough to kill any player with some understanding of the game mechanics.

    As it is not that much of a deal I wouldn't mind having the passive reduced, but it's certainly not overpowered.

    Those bad players give him more ultimate points so he can kill the better ones hidden in the group of bads.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Asgari
    Asgari
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    Jaerlach wrote: »
    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).

    Combat frenzy is not over powered. Not at all.

    The best sorcs drop tons of negates from it, night blades drop extra vails from it, DK just get to take or dps more and Templars get to bats more. It's even all around.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Nijjion
    Nijjion
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    DAoC has been voiced to be one of the best PvP mmos ever (though not currently as it's pretty much dead).

    The Realm ranks (DAoC's AP levels) which AP is sort of copied from is one of the many reasons why it was so good. Realm ranks did make your character better as you could get good/needed skills and extra passives. Though down to it... it is pretty much bragging rights.

    I won't say the more AP/RP's means skill... but it can say that though the majority of the time due to the experience they have played... though buying/selling accounts you can never know for certain when a game has been out for so long.
    Edited by Nijjion on January 9, 2015 2:12PM
    NijjijjioN - DK - AR27
    NijjioN - NB -
    Daggerfall Covenant
    The Nice Guys Guild
    EverQuest -> Dark Age of Camelot -> Ragnarok Online -> Cabal Online -> Guild Wars 1 -> Warhammer Online -> Vindictus -> SWTOR -> Tera -> Guild Wars 2 -> Elder Scrolls Online ->

    Eagerly awaiting Camelot Unchained.
  • eliisra
    eliisra
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    Muizer wrote: »

    My main issue is that AP are rewarded for things that don't really make strategic or tactical sense. Results in a meta-game where you see people behave in ways that don't line up with the whole notion of warfare.

    I do agree. Operations that makes tactical sense, helps the faction and so on, will usually not grant you much AP. Sometimes nothing at all, just loads of travelling and a swift death. It's even more the case now, when camps are gone. Majority aren't interested in strategic warfare. There no incentive, other than bragging rights. They rather defend keeps or farm kills, for max AP.

    But the solution? I have no clue. If taking keeps and outposts, flipping resources behind enemy lines and so on, would grant you better progression or rewards, there would be issues. It's so much easier to abuse and exploit the system, when only "PvE'ing" is involved. You could flip the map back and fourth for speedy progressions, points, rewards or whatnot on low-pop campaigns. Been done in the past and even now. For emp trading, for massive exp during the first weeks of the game, before they regulated the quests. Than there's nightcapping. I actually think the AP gain when taking undefended keeps, should be pathetic.

    It's probably hard, not sure if even realistic, for ZoS to creates some sort of advanced formula that ranks overall contributing in Cyrodiil. But for sure, it would vastly improve PvP.
  • Jaerlach
    Jaerlach
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    ToRelax wrote: »
    Jaerlach wrote: »
    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).

    Combat Frenzy give ultimate for killing blows on players. It is strong but I don't see how that is overpowered.
    Looking on the popular/infamous "1vX" DK, he is killing people because they are bad players, the 25 ultimate per kill is only a bonus and never enough to kill any player with some understanding of the game mechanics.

    As it is not that much of a deal I wouldn't mind having the passive reduced, but it's certainly not overpowered.

    Even when they are bad, he is only able to do so because combat frenzy gives him constant ultimates, and ultimates restore all his resources due to battle roar.

    This interaction is the core of the 1vX DK build. You can do those things without combat frenzy, but only vs about 1/2 to 1/3 as many people, as you don't generate ultimates fast enough, and ultimates restoring your stam/magicka/health is what keeps the flappy flap, cinder storm, blocking, etc running.
    Jaerlach Kesepton (DK)
    The 7th Vanguard
    DC - NA first SO speed run & first Hardmode Speedrun
    NA Record Vet DSA: 11519
  • Jaerlach
    Jaerlach
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    Jaerlach wrote: »
    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).

    Combat frenzy is not over powered. Not at all.

    The best sorcs drop tons of negates from it, night blades drop extra vails from it, DK just get to take or dps more and Templars get to bats more. It's even all around.

    Its great for everyone, which is exactly my point: When you aren't yet Lieutenant Rank 2 (when you gain combat frenzy 1), you are at a huge disadvantage compared to characters who do have it.

    Jaerlach Kesepton (DK)
    The 7th Vanguard
    DC - NA first SO speed run & first Hardmode Speedrun
    NA Record Vet DSA: 11519
  • Galalin
    Galalin
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    Jaerlach wrote: »
    ToRelax wrote: »
    Jaerlach wrote: »
    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).

    Combat Frenzy give ultimate for killing blows on players. It is strong but I don't see how that is overpowered.
    Looking on the popular/infamous "1vX" DK, he is killing people because they are bad players, the 25 ultimate per kill is only a bonus and never enough to kill any player with some understanding of the game mechanics.

    As it is not that much of a deal I wouldn't mind having the passive reduced, but it's certainly not overpowered.

    Even when they are bad, he is only able to do so because combat frenzy gives him constant ultimates, and ultimates restore all his resources due to battle roar.

    This interaction is the core of the 1vX DK build. You can do those things without combat frenzy, but only vs about 1/2 to 1/3 as many people, as you don't generate ultimates fast enough, and ultimates restoring your stam/magicka/health is what keeps the flappy flap, cinder storm, blocking, etc running.

    Its the core of 1vX? You have to kill 1 to get ult from it... and its only 25. ult cost for standard is 200... thats 8 ppl... hardly the core of it. There are much better gains from other sources... although it does help
    Edited by Galalin on January 9, 2015 5:17PM
  • Sallington
    Sallington
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    Make it so you accumulate AP throughout a campaign, but only receive a percentage of it once the campaign ends, depending on how your faction finished.

    Anything to make winning more important that milegate farming.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • ToRelax
    ToRelax
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    Jaerlach wrote: »
    ToRelax wrote: »
    Jaerlach wrote: »
    olsborg wrote: »
    I only powergamed slightly to get to rank 25 so I could get all the AvA skills unlocked/passives.

    Many are not so patient, especially since combat frenzy is completely overpowered on some builds (especially when combined with Battle Roar on any kind of DK build).

    Combat Frenzy give ultimate for killing blows on players. It is strong but I don't see how that is overpowered.
    Looking on the popular/infamous "1vX" DK, he is killing people because they are bad players, the 25 ultimate per kill is only a bonus and never enough to kill any player with some understanding of the game mechanics.

    As it is not that much of a deal I wouldn't mind having the passive reduced, but it's certainly not overpowered.

    Even when they are bad, he is only able to do so because combat frenzy gives him constant ultimates, and ultimates restore all his resources due to battle roar.

    This interaction is the core of the 1vX DK build. You can do those things without combat frenzy, but only vs about 1/2 to 1/3 as many people, as you don't generate ultimates fast enough, and ultimates restoring your stam/magicka/health is what keeps the flappy flap, cinder storm, blocking, etc running.

    That is just... wrong.
    You get ultimate when you deal a killing blow.

    Let's say it's a 1v5.
    You will in total gain 25*5=125 ultimate from a win.
    You will probably not need anymore ultimate after killing the first 3 people if the rest has not the right builds for killing you or is just bad. That you are still living may indeed come from your use of ultimates for a good part - just that your so far 75 ultimate from Combat Frenzy II is not even a half standard. Also, if you would not generate ultimate faster with your damage and CC, it would have been much harder to kill 3 of them in the first place. And this argument you can turn, showing the real value of Combat Frenzy : it does not give you a lot of ultimates, but if you manage to use your ultimate to kill people, it will reduce the time until you have another ultimate ready by a decent amount. If you kill one guy in one banner it would without further reduction reduce the ultimate needed from other sources for the next banner from 200 ultimate to only 175. That's 12.5% .

    Now, if you have a buddy with you, the ultimate is divided between you too, dependent on each player's killing blows. Thus, the Combat Frenzy passive will give your group more ultimate as a reward for taking on a higher number of enemies.

    So, back to this statement:
    "Even when they are bad, he is only able to do so because combat frenzy gives him constant ultimates, and ultimates restore all his resources due to battle roar."

    The major part of the Ultimate bad players are feeding in that situation is not by Combat Frenzy.

    So if you still feel that Combat Frenzy is rediculously overpowered... just bring some arguments instead of bolt statements. 10-20% more resources from battle roar is certainly nice but does not justify the lack of skill of any player to die to this DK.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • themdogesbite
    themdogesbite
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    If you think combat frenzy is OP, you are probably one of the guys feeding ultimate.
    :]
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    Sallington wrote: »
    Make it so you accumulate AP throughout a campaign, but only receive a percentage of it once the campaign ends, depending on how your faction finished.

    Anything to make winning more important that milegate farming.

    Worst idea ever, do you know about this thing called nightcapping? Your idea would totally devalue the work of players during daytime.

    If you think combat frenzy is OP, you are probably one of the guys feeding ultimate.

    I agree.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • Davadin
    Davadin
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    Muizer wrote: »
    Firellight wrote: »
    Cyrodiil should not be about gathering AP 24/7, and has very little meaning to the average person's life, imo. Call me casual, but AP farming is insane. Thoughts?

    My main issue is that AP are rewarded for things that don't really make strategic or tactical sense. Results in a meta-game where you see people behave in ways that don't line up with the whole notion of warfare.

    This.

    QFT.

    @ZOS_BrianWheeler‌ please see this.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Nijjion
    Nijjion
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    Muizer wrote: »
    My main issue is that AP are rewarded for things that don't really make strategic or tactical sense. Results in a meta-game where you see people behave in ways that don't line up with the whole notion of warfare.

    The thing with RvR is it's supposed to be like that. It's supposed to be open and you can do anything you want. If you want to be halled up in a room with the scroll... that's ok, that's what RvR is about. Anything can happen.

    If you do that, it sort of works against what it's supposed to be.

    Edited by Nijjion on January 9, 2015 9:08PM
    NijjijjioN - DK - AR27
    NijjioN - NB -
    Daggerfall Covenant
    The Nice Guys Guild
    EverQuest -> Dark Age of Camelot -> Ragnarok Online -> Cabal Online -> Guild Wars 1 -> Warhammer Online -> Vindictus -> SWTOR -> Tera -> Guild Wars 2 -> Elder Scrolls Online ->

    Eagerly awaiting Camelot Unchained.
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