Hear, hear! And don't break their collision detection again and make them even more annoying as they have been on and off since collision detection made it into the game.
I just don't understand why people have them out all the time in towns. Especially since they're just a way of saying "Look, I still think that sorcerer pets are a viable build!"
Yolokin_Swagonborn wrote: »
LOL. After they implement this framerates in PvP drop by 20.
Hear, hear! And don't break their collision detection again and make them even more annoying as they have been on and off since collision detection made it into the game.
I just don't understand why people have them out all the time in towns. Especially since they're just a way of saying "Look, I still think that sorcerer pets are a viable build!"
They really are useless, didn't even spend the skill points on my sorc
newtinmpls wrote: »Sparkle is not useless ... come closer and say that again and she'll bite off something you value
They have no business being there and it shows a lack of respect for all others in the room. You are in the bank to conduct business and most are crowded and all you see are these flapping wings.
bellanca6561n wrote: »It's a simple concept. Don't allow any vanity pets, summons, or magical effects inside of banks or at crafting stations. Wouldn't take them 2 minutes to do this.
Agreed but it would take longer then two minutes.
No casting, no drawing weapons, no pets. Many of the spells are forced emotes and casting should be suspended in safe areas in general.
newtinmpls wrote: »Hmmm... I've never noticed scuttlers making noise. But they are so damn cute I wish there was an emote to pet them.
Banning summoned critters would be easy, just do something so that banks & crafting stations are effectively deep water - the summoned ones dissapear when you go in, then show up again when you come out.
On the other hand, I'd give a lot to be able to control the height of the winged twilights. When a friend is leading me through dungeons, or across whereever (I'm a terrible map reader) in order to be far enough 'back' to be able to 'follow', I end up having a great view of his matriarch's *ass and feet. And I'm really not a daedric *ss and foot person.
firstdecan wrote: »I really don't understand this thread. What is the point of having vanity pets unless they're noticeable by other players. Whether it's flapping wings, whirring noises or what have you, the point is that they do something interesting that appeals to the player, and is noticeable by other players.
This is the same as wearing jewelry or nice clothes in real life, owning a nice car, fancy shoes, tattoos, unusual hairstyles, etc. If you don't like other people in your game, go play a single player game. This is a social game, and isn't a place for the bigoted, intolerant, or anti-social.
firstdecan wrote: »I really don't understand this thread. What is the point of having vanity pets unless they're noticeable by other players. Whether it's flapping wings, whirring noises or what have you, the point is that they do something interesting that appeals to the player, and is noticeable by other players.
This is the same as wearing jewelry or nice clothes in real life, owning a nice car, fancy shoes, tattoos, unusual hairstyles, etc. If you don't like other people in your game, go play a single player game. This is a social game, and isn't a place for the bigoted, intolerant, or anti-social.
Let's see...fancy car doesn't impact my attempting to conduct business in a bank unless you crash it through the doors. Nice clothes and jewelry; again, under normal conditions it won't be flapping across my face and blocking my vision. Ditto fancy shoes, unusual hair, or tattoos. You can stand there and be a super special sparkle pony all you want, and I can completely ignore you while conducting my business. When I'm done I can walk around you and leave, with or without noticing your fancy shoes, hair, clothes, or car.
Most of the time the only thing that comes across as noticeable by other players is how a lot of the special sparkle ponies can be real jerks. I don't see the vanity pets as anything special. I've deleted all of mine because I don't really care whether someone else notices that I've played the game x months or whatever. But that is just my personal opinion. Ymmv.
firstdecan wrote: »firstdecan wrote: »I really don't understand this thread. What is the point of having vanity pets unless they're noticeable by other players. Whether it's flapping wings, whirring noises or what have you, the point is that they do something interesting that appeals to the player, and is noticeable by other players.
This is the same as wearing jewelry or nice clothes in real life, owning a nice car, fancy shoes, tattoos, unusual hairstyles, etc. If you don't like other people in your game, go play a single player game. This is a social game, and isn't a place for the bigoted, intolerant, or anti-social.
Let's see...fancy car doesn't impact my attempting to conduct business in a bank unless you crash it through the doors. Nice clothes and jewelry; again, under normal conditions it won't be flapping across my face and blocking my vision. Ditto fancy shoes, unusual hair, or tattoos. You can stand there and be a super special sparkle pony all you want, and I can completely ignore you while conducting my business. When I'm done I can walk around you and leave, with or without noticing your fancy shoes, hair, clothes, or car.
Most of the time the only thing that comes across as noticeable by other players is how a lot of the special sparkle ponies can be real jerks. I don't see the vanity pets as anything special. I've deleted all of mine because I don't really care whether someone else notices that I've played the game x months or whatever. But that is just my personal opinion. Ymmv.
O.K., but what about someone who smokes cigars, or wears patchouli? That would affect you while doing business in a public place? Or someone wearing an obscene and attention getting t-shirt that just happens to make fun of an issue deeply personal to you. The point of posting specific examples was not to be an exercise in categorical denial. The point was to illustrate that obnoxious behavior occurs in IRL public places, and is something Zeni doesn't have to police just because a few players are upset that the game doesn't revolve around them.
Really? Just go to a less populated bank. You are essentially angry that there are other players in an mmo.
nickro24prb19_ESO wrote: »firstdecan wrote: »firstdecan wrote: »I really don't understand this thread. What is the point of having vanity pets unless they're noticeable by other players. Whether it's flapping wings, whirring noises or what have you, the point is that they do something interesting that appeals to the player, and is noticeable by other players.
This is the same as wearing jewelry or nice clothes in real life, owning a nice car, fancy shoes, tattoos, unusual hairstyles, etc. If you don't like other people in your game, go play a single player game. This is a social game, and isn't a place for the bigoted, intolerant, or anti-social.
Let's see...fancy car doesn't impact my attempting to conduct business in a bank unless you crash it through the doors. Nice clothes and jewelry; again, under normal conditions it won't be flapping across my face and blocking my vision. Ditto fancy shoes, unusual hair, or tattoos. You can stand there and be a super special sparkle pony all you want, and I can completely ignore you while conducting my business. When I'm done I can walk around you and leave, with or without noticing your fancy shoes, hair, clothes, or car.
Most of the time the only thing that comes across as noticeable by other players is how a lot of the special sparkle ponies can be real jerks. I don't see the vanity pets as anything special. I've deleted all of mine because I don't really care whether someone else notices that I've played the game x months or whatever. But that is just my personal opinion. Ymmv.
O.K., but what about someone who smokes cigars, or wears patchouli? That would affect you while doing business in a public place? Or someone wearing an obscene and attention getting t-shirt that just happens to make fun of an issue deeply personal to you. The point of posting specific examples was not to be an exercise in categorical denial. The point was to illustrate that obnoxious behavior occurs in IRL public places, and is something Zeni doesn't have to police just because a few players are upset that the game doesn't revolve around them.
So, assuming that obnoxious behaviour really does occur IRL public places, does that make it right for Zenimax to ignore this issue? Do two wrongs really make one right? Or a 1000 for that matter?
firstdecan wrote: »nickro24prb19_ESO wrote: »firstdecan wrote: »firstdecan wrote: »I really don't understand this thread. What is the point of having vanity pets unless they're noticeable by other players. Whether it's flapping wings, whirring noises or what have you, the point is that they do something interesting that appeals to the player, and is noticeable by other players.
This is the same as wearing jewelry or nice clothes in real life, owning a nice car, fancy shoes, tattoos, unusual hairstyles, etc. If you don't like other people in your game, go play a single player game. This is a social game, and isn't a place for the bigoted, intolerant, or anti-social.
Let's see...fancy car doesn't impact my attempting to conduct business in a bank unless you crash it through the doors. Nice clothes and jewelry; again, under normal conditions it won't be flapping across my face and blocking my vision. Ditto fancy shoes, unusual hair, or tattoos. You can stand there and be a super special sparkle pony all you want, and I can completely ignore you while conducting my business. When I'm done I can walk around you and leave, with or without noticing your fancy shoes, hair, clothes, or car.
Most of the time the only thing that comes across as noticeable by other players is how a lot of the special sparkle ponies can be real jerks. I don't see the vanity pets as anything special. I've deleted all of mine because I don't really care whether someone else notices that I've played the game x months or whatever. But that is just my personal opinion. Ymmv.
O.K., but what about someone who smokes cigars, or wears patchouli? That would affect you while doing business in a public place? Or someone wearing an obscene and attention getting t-shirt that just happens to make fun of an issue deeply personal to you. The point of posting specific examples was not to be an exercise in categorical denial. The point was to illustrate that obnoxious behavior occurs in IRL public places, and is something Zeni doesn't have to police just because a few players are upset that the game doesn't revolve around them.
So, assuming that obnoxious behaviour really does occur IRL public places, does that make it right for Zenimax to ignore this issue? Do two wrongs really make one right? Or a 1000 for that matter?
Do we really "have to assume" that obnoxious behavior occurs in public places?
You're assuming that someone is "wrong" for having a pet in the bank. This is inconsiderate, but it's hardly "wrong," immoral, sociopathic, or whatever else you may want to label it. If the winged twilight is in your way, there's a magic solution: use one or more of the wasd keys to reposition yourself where you can get at the banker.
Zenimax doesn't have to address or police an issue that's easily solved with a functioning keyboard. This is a non-issue, it's as bad as the thread where someone claimed Rawl Kha (sp) was OP and needed to be nerfed.
If you want to go on a tirade about how sorcs who do this are inconsiderate jag-pies, I would agree with you. If you think Zenimax needs to define this as an issue because it's an affront to personal perceptions of social norms in a fantasy world, there's no basis for that argument. I've never seen any number of pets in the bank prevent me from getting at the banker, and I've been playing since beta.