I don't entirely agree with this part. For PvE I personally feel like Infused is the best trait on all armour, and more helpful than Reinforced. The rest I'd agree with though.AlexDougherty wrote: »Now traits, if you are doing PVE then Reinforced for most armour. If you are doing PVP then Impenetrable is the trait to go for. This is because in PVE mobs don't get criticals, and in PVP people use sharpened. Divines is good if you have a good mundus stone (read up on which ones to go for), infused will give you better returns on enchantments. But for most pieces Reinforced or Impenetrable is the way to go.
Weapon enchants is trickier, but you only have one or two to worry about there, so exeriment and find what works for you.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
bsmorrowb14_ESO wrote: »I'm going for a stam heavy Sorc/Bow build and could use some advice or point me to where I can build out this set i need.
Plenty of good 3 trait sets, I wasn't dismissing them, I just have my favourites in the five and six trait sets.@AlexDougherty gives some good advice here. I was going to question his advice that the sets that require 5 or 6 traits are the best, but then I took a quick look at which sets require which number of traits, and realized that I largely agree with him (although Seducer is still a great set IMO, and it only requires 3 traits).
I don't entirely agree with this part. For PvE I personally feel like Infused is the best trait on all armour, and more helpful than Reinforced. The rest I'd agree with though.AlexDougherty wrote: »Now traits, if you are doing PVE then Reinforced for most armour. If you are doing PVP then Impenetrable is the trait to go for. This is because in PVE mobs don't get criticals, and in PVP people use sharpened. Divines is good if you have a good mundus stone (read up on which ones to go for), infused will give you better returns on enchantments. But for most pieces Reinforced or Impenetrable is the way to go.
Weapon enchants is trickier, but you only have one or two to worry about there, so exeriment and find what works for you.