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Are you happy with the Dye System?

  • SlayerSyrena
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    Yes, it's fine exactly as it is.
    Vunter wrote: »
    MornaBaine wrote: »
    Samadhi wrote: »
    Wish that there was an option to be able to unlock the Trials dyes via PvP.

    I would be totally happy if there were a PvE AND a PvP achievement option for EACH color. That way you could get the ones you want the WAY you like to play. Y'know...to go along with that "promise" that we'd be able to play the way we want.... ;)
    This is a nice idea.

    But I like the dyes system as it is now and I like that some colors are hard (or impossible, example: emperor lol) to get.

    I also like that some dyes are hard to get. For example, I have been playing since live, but I had never done a Trial, until last night. This made getting that Julianos White dye from completing the Aetherian Archive so much more satisfying.
    PC/NA, Level 50 * Current Champion Points: 1600+
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    ***Member of the closed early beta group, The Psijic Order***
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    My ESO fan art and comics
  • Oolou
    Oolou
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    Yes, it's fine exactly as it is.
    I'm happy with it. Been able to get the different look I wanted for each alt character. Dyes for shields would be nice too.
  • MornaBaine
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    No, it is too difficult to access the colors I really want.
    Vunter wrote: »
    MornaBaine wrote: »
    Samadhi wrote: »
    Wish that there was an option to be able to unlock the Trials dyes via PvP.

    I would be totally happy if there were a PvE AND a PvP achievement option for EACH color. That way you could get the ones you want the WAY you like to play. Y'know...to go along with that "promise" that we'd be able to play the way we want.... ;)
    This is a nice idea.

    But I like the dyes system as it is now and I like that some colors are hard (or impossible, example: emperor lol) to get.

    I don't see the point of making the nicer colors so difficult (or indeed impossible) to get. Certainly there are enough perks to being Emperor, for example, that you don't need to have an exclusive color as well? Now what the Emperor SHOULD get is exclusive armor!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Rodario
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    There are not enough good color choices.
    I'd like some matte ones.
    Victoria Lux - Templar Tank
    {EU/DC}
  • Hanokihs
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    There are not enough good color choices.
    I'd like if all colors were actually distinct. Even if that means giving less options, so be it.

    Seriously, what's the point in having 5 shades of red/blue/brown/white if they're basically indistinguishable?

    All_The_Same.jpg

    I mean... The first two are identical. Things like this are just plain stupid.
    Edited by Hanokihs on December 31, 2014 9:37PM
    "I haven't really played much yet, but lemme tell you all about how the game should include X and be a lot more like Y!" - Half the posters on this forum.
    "I've been here for years, and lemme tell you all about how they should never change or evolve Z, because then the game would be ruined forever." - The other half of posters on this forum.
  • MornaBaine
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    No, it is too difficult to access the colors I really want.
    Hanokihs wrote: »
    I'd like if all colors were actually distinct. Even if that means giving less options, so be it.

    Seriously, what's the point in having 5 shades of red/blue/brown/white if they're basically indistinguishable?

    Yep. That has also been a big let down. And what's with all the dang gray and brown anyway???
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • reagen_lionel
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    Yes, it's fine exactly as it is.
    In general, Im overall happy with the system.
  • Zorrashi
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    Yes, it's fine exactly as it is.
    I'm more than satisfied with the system. Even if I can't get certain colors (i.e legate black), there is usually something close to a general equivalent somewhere else in the game (cold harbor ash black, Thalmor black).
    Plus I like the fact that it is possible to attain them from achievements rather than crafting or something because it really puts meaning into them (and to a degree, makes dying readily available to anyone who doesn't want to spend skill points).

    While I am not perturbed by the lack of an ability to dye shields or weapons, I would suppose I would enjoy it if the dyes were limited to only the weapon's hilt/guard and maybe a somewhat limited pallet for shields. A metallic or earthy pallet preferably. I just don't want see pink, green or blue swords all over the place....or black ones for that matter. Really too overdone. (Which reminds me: I personally like that many varieties of black are somewhat hard to achieve. One requires you to be lvl 50 and complete coldharbor, another to be legate in PvP and the easiest one I know of is completing a Thalmor quest in Auridon or becoming a vampire. Really cuts down on the "all black" crowd).
  • Rev Rielle
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    Adding the ability to dye shields and weapons would really add a unique flavour to the system and make it something that would stand out amongst the other MMOs. It would be a wonderful advertisement for the game. Dyeing shields especially, as they sit on your character's back, and you spend hours upon hours looking at your character from behind, so it would be nice if we could dye those.

    If you have a look around in-game now the vast, vast majority of people dye their armour a sensible colour, so any fears about players having bright 'pink' swords/shields I believe is largely unfounded.

    Finally, just as an aside: You've excluded a group of people from your poll: "The people that like the system, but would love to see X added". As a result it basically makes the poll useless. So many people don't seem to understand how to construct meaningful polls, which is disappointing, because some bring up useful/important issues I think
    Edited by Rev Rielle on December 31, 2014 9:00PM
    If you can be anything, be kind.
  • MornaBaine
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    No, it is too difficult to access the colors I really want.
    As a proud long standing member of the "all black" crowd I resent that Zorrashi! If I have to look at people in green and pink METAL armor you can deal with my overdone and cliche' blackness! LOL
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Orchish
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    I'm just here for the sweetrolls. There ARE sweetrolls here, right?
    I like it, i'll like it even more once i can finally dye my shield.
  • LtCrunch
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    Yes, it's fine exactly as it is.
    My only complaint is I can't dye my shields. I expect that will come in time.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
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  • Rev Rielle
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    Hanokihs wrote: »
    I'd like if all colors were actually distinct. Even if that means giving less options, so be it.

    Seriously, what's the point in having 5 shades of red/blue/brown/white if they're basically indistinguishable?

    All_The_Same.jpg

    I mean... The first two are identical. Things like this are just plain stupid.

    The point is that it means there are multiple ways to get basically the same look/colours. This is a good thing because it leads to variety; it doesn't force us all to do the same one thing to get that particular colour we want. Think of it the other way; if there was only one achievement in the game that gave you white, or any shade/tone near it, that would be a far bigger problem.

    Additionally, though colours can appear very similar, sometimes the way/richness they dye a particular piece of cloth/armour, as well as and their reflective properties vary. Often this isn't apparent until one wanders about in the world for a while.

    And finally, the quality/level of the item you're trying to dye also seems to effect the way the dye holds to a piece at times. So on one item two colours might look very similar, but on another they'll be clearly different.
    If you can be anything, be kind.
  • Hanokihs
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    There are not enough good color choices.
    .
    Rev Rielle wrote: »
    Hanokihs wrote: »
    I'd like if all colors were actually distinct. Even if that means giving less options, so be it.

    Seriously, what's the point in having 5 shades of red/blue/brown/white if they're basically indistinguishable?

    All_The_Same.jpg

    I mean... The first two are identical. Things like this are just plain stupid.

    The point is that it means there are multiple ways to get basically the same look/colours. This is a good thing because it leads to variety; it doesn't force us all to do the same one thing to get that particular colour we want. Think of it the other way; if there was only one achievement in the game that gave you white, or any shade/tone near it, that would be a far bigger problem.

    Look, if they're gonna be dumb about it and tie dyes to achievements, there's no point in giving me a different swatch for something I already have. I'm all for making colors obtainable in multiple ways, but it's still annoying to unlock a color and go, "Oh, well, I'm already wearing that. Guess I shouldn't have wasted time killing all those zombies."
    Additionally, though colours can appear very similar, sometimes the way/richness they dye a particular piece of cloth/armour, as well as and their reflective properties vary. Often this isn't apparent until one wanders about in the world for a while.

    And finally, the quality/level of the item you're trying to dye also seems to effect the way the dye holds to a piece at times. So on one item two colours might look very similar, but on another they'll be clearly different.

    Thanks for bringing THAT up, because I hate it as well! There needs to be a way to preview what the dye will look like, before the time is invested in unlocking it. (Sorry, horsey, I know you're dead but I still have some strength left in my swingin' arm). For example: Dominion Fisher Yellow (or any fishing color, really). Fishing is a pain in the butt, so it'd be nice to know if it makes my armor look "vibrant and golden" or "like someone pissed on my workbench" before I go out and try to obtain it.

    I dunno. I just think they needed something to make achievements worth getting, and were all, "Uuhhhh... Wait! They want armor colors, right? Let's implement that in the most annoying way possible!" instead of keeping it tied to crafting like it should reasonably be.

    Then again, most people don't really seem to care, so EH. *shrug* It is what it is. I'll keep grinding anyway, because playing dress-up is part of the fun. At least when I'm rewarded for doing something I hate, it adds to the sense of accomplishment. :|
    "I haven't really played much yet, but lemme tell you all about how the game should include X and be a lot more like Y!" - Half the posters on this forum.
    "I've been here for years, and lemme tell you all about how they should never change or evolve Z, because then the game would be ruined forever." - The other half of posters on this forum.
  • MornaBaine
    MornaBaine
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    No, it is too difficult to access the colors I really want.
    Hanokihs wrote: »
    .
    I dunno. I just think they needed something to make achievements worth getting, and were all, "Uuhhhh... Wait! They want armor colors, right? Let's implement that in the most annoying way possible!" instead of keeping it tied to crafting like it should reasonably be.

    ALL OF THIS RIGHT HERE. ^^

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Zorrashi
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    Yes, it's fine exactly as it is.
    MornaBaine wrote: »
    Hanokihs wrote: »
    .
    I dunno. I just think they needed something to make achievements worth getting, and were all, "Uuhhhh... Wait! They want armor colors, right? Let's implement that in the most annoying way possible!" instead of keeping it tied to crafting like it should reasonably be.

    ALL OF THIS RIGHT HERE. ^^

    But isn't it more complicated and, to a degree, irritating if it was tied to crafting?Skill points, gathering of materials etc....
    I don't exactly have to pay attention to get dyes in this game: just play and you'll come upon a decent array of colors.

    Further, by tying the system to achievements they increase its availability (not of colors. But the ability to essentially be available to every player instead of just crafters that put in skill points). Especially for a mere 'coloring' profession.

    Even if the system was as simple as get the ingredients and go to the station (no points required), it would still stand that it could easily be a tedium to gain the items required. Especially depending on how the distribution of the ingredients was handled. Do they distribute by zone? Skill? RnG based? How available should they be?.

    Unless you are just starting out and essentially have 2 dyes available, the process is essentially painless given that many color varieties come at you naturally as you play through.

    .....just my two cents.
  • Tapio75
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    There are not enough good color choices.
    I generally like it but the blandness if colors troubles me... They should be much more intense instead of mild tints or dirty results like with light and white colors.
    >>PC-EU Mostly PVE. Played since BETA<<
  • MornaBaine
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    No, it is too difficult to access the colors I really want.
    Tapio75 wrote: »
    I generally like it but the blandness if colors troubles me... They should be much more intense instead of mild tints or dirty results like with light and white colors.

    The "dirty" look that almost is always what anything white looks like REALLY annoys me.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • miahq
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    Yes, it's fine exactly as it is.
    Personally I like dark and dingy. Bright and shiny just makes toons look... Well, too much like toons.
  • MornaBaine
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    No, it is too difficult to access the colors I really want.
    miahq wrote: »
    Personally I like dark and dingy. Bright and shiny just makes toons look... Well, too much like toons.

    That look does work for some characters but not all. They really have done a great job with metals for armor in this game but they really fell down when it comes to fabric. The khajiit robe with its subtle patterns and high gloss when you use the Rare dyes is absolutely beautiful. So I can't figure out why almost ALL other fabrics look flat and dingy. And why is there so much "fabric" on ROBES that looks like LEATHER? Keep the leather for the light armor please!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • miahq
    miahq
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    Yes, it's fine exactly as it is.
    MornaBaine wrote: »
    miahq wrote: »
    Personally I like dark and dingy. Bright and shiny just makes toons look... Well, too much like toons.

    That look does work for some characters but not all. They really have done a great job with metals for armor in this game but they really fell down when it comes to fabric. The khajiit robe with its subtle patterns and high gloss when you use the Rare dyes is absolutely beautiful. So I can't figure out why almost ALL other fabrics look flat and dingy. And why is there so much "fabric" on ROBES that looks like LEATHER? Keep the leather for the light armor please!

    Now fabrics... Lol, ok I agree. So I'll amend my statement, mages it makes since for their robes to look bright and shiny. I mean if any race personifies mages it's the elves, and look at their armor. Look at the glass armor, it screams gaudy. Mages should shine a bit.
  • Rev Rielle
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    Hanokihs wrote: »
    .
    Rev Rielle wrote: »
    Hanokihs wrote: »
    I'd like if all colors were actually distinct. Even if that means giving less options, so be it.

    Seriously, what's the point in having 5 shades of red/blue/brown/white if they're basically indistinguishable?

    All_The_Same.jpg

    I mean... The first two are identical. Things like this are just plain stupid.

    The point is that it means there are multiple ways to get basically the same look/colours. This is a good thing because it leads to variety; it doesn't force us all to do the same one thing to get that particular colour we want. Think of it the other way; if there was only one achievement in the game that gave you white, or any shade/tone near it, that would be a far bigger problem.

    Look, if they're gonna be dumb about it and tie dyes to achievements, there's no point in giving me a different swatch for something I already have. I'm all for making colors obtainable in multiple ways, but it's still annoying to unlock a color and go, "Oh, well, I'm already wearing that. Guess I shouldn't have wasted time killing all those zombies."
    Additionally, though colours can appear very similar, sometimes the way/richness they dye a particular piece of cloth/armour, as well as and their reflective properties vary. Often this isn't apparent until one wanders about in the world for a while.

    And finally, the quality/level of the item you're trying to dye also seems to effect the way the dye holds to a piece at times. So on one item two colours might look very similar, but on another they'll be clearly different.

    Thanks for bringing THAT up, because I hate it as well! There needs to be a way to preview what the dye will look like, before the time is invested in unlocking it. (Sorry, horsey, I know you're dead but I still have some strength left in my swingin' arm). For example: Dominion Fisher Yellow (or any fishing color, really). Fishing is a pain in the butt, so it'd be nice to know if it makes my armor look "vibrant and golden" or "like someone pissed on my workbench" before I go out and try to obtain it.

    I dunno. I just think they needed something to make achievements worth getting, and were all, "Uuhhhh... Wait! They want armor colors, right? Let's implement that in the most annoying way possible!" instead of keeping it tied to crafting like it should reasonably be.

    Then again, most people don't really seem to care, so EH. *shrug* It is what it is. I'll keep grinding anyway, because playing dress-up is part of the fun. At least when I'm rewarded for doing something I hate, it adds to the sense of accomplishment. :|

    Unfortunately you're missing one of the very fundamentals of the achievement system: It's not a reward system. The rewards is in the doing of the task. The achievement system is first and foremost a type of crude 'checklist'. No wonder you don't seem to like so many things attached to it. Dyes, in relation to this are just a bonus.

    If you're doing achievements just to get the dye, then I honestly feel sorry for you and the way you play the game. It sounds awful, boring and 'grindish' to do something just for the reward. With respect perhaps I could suggest you look up 'Extrinsic values' and 'Intrinsic values', as well as the 'Hedonic Treadmill'.

    My advice, re fishing is; If you don't like it, then don't do it. The dye is not that important is it? Really, it's not at all important. That goes for anything in-game; if you hate doing something then why on earth would you do it. Just for the reward? Your last sentence you wrote: that is simply insane. It's a game, we're meant to have fun playing it, that is the whole and only point of it. As @Zorrashi says; Just play and you'll come upon a decent array of colors.

    Finally, I agree with you; the dye system tied to achievements is not something I would have done either. Like you say, it is what it is. But the dyes themselves? I think they've done a very good job of that. Hopefully you'll find with time that there's more to the dye system than just the colours, they can also provide you with a means to control how old or new your armour look. And with time they will add more, it's an MMO after all, it is not a static entity.
    Edited by Rev Rielle on January 1, 2015 6:23AM
    If you can be anything, be kind.
  • timidobserver
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    Yes, it's fine exactly as it is.
    Samadhi wrote: »
    Wish that there was an option to be able to unlock the Trials dyes via PvP.

    I wish there was a way to unlock the pvp dyes via trials...
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  • Jaerlach
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    MornaBaine wrote: »
    Sounds like someones unhappy they cant get emperor red

    Yeah it WOULD be nice to have that. MOST of the reds are faded, washed out and just kind of ugly. But I'm FAR more annoyed about the Legate's Black than I am about the Ruby Throne Red.

    I think it is ok that to get all the neat things, you have to participate in all parts of the game.

    There are colors and titles that PVPers can't get without doing trials, too.

    Dyes seem like a silly reward, but that they make your customization stand out from the crowd isn't so bad - rather, I think a lot more high-end content dyes should be more notable, so that they stand out from the crowd as noticable the way that Boethiah's Scythe or August Palatine do. Especially since colors affect your whole account - seeing a lowbie in Emperor red or Adamantine Silver should be more noticable, and cooler.

    Edited by Jaerlach on January 1, 2015 6:51AM
    Jaerlach Kesepton (DK)
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  • Shinra
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    Yes, it's fine exactly as it is.
    Well, I don't have all the colours which I may want but I don't have to pay tons of gold for them like in GW2 so I have that going for me which is nice. :lol:

    And as there come new achivements with new zones, there will come new colours as well.
    Edited by Shinra on January 1, 2015 8:44AM
  • Hanokihs
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    There are not enough good color choices.
    Rev Rielle wrote: »
    Unfortunately you're missing one of the very fundamentals of the achievement system: It's not a reward system. The rewards is in the doing of the task. The achievement system is first and foremost a type of crude 'checklist'. No wonder you don't seem to like so many things attached to it. Dyes, in relation to this are just a bonus.

    If you're doing achievements just to get the dye, then I honestly feel sorry for you and the way you play the game. It sounds awful, boring and 'grindish' to do something just for the reward. With respect perhaps I could suggest you look up 'Extrinsic values' and 'Intrinsic values', as well as the 'Hedonic Treadmill'.

    My advice, re fishing is; If you don't like it, then don't do it. The dye is not that important is it? Really, it's not at all important. That goes for anything in-game; if you hate doing something then why on earth would you do it. Just for the reward? Your last sentence you wrote: that is simply insane. It's a game, we're meant to have fun playing it, that is the whole and only point of it. As @Zorrashi says; Just play and you'll come upon a decent array of colors.

    Finally, I agree with you; the dye system tied to achievements is not something I would have done either. Like you say, it is what it is. But the dyes themselves? I think they've done a very good job of that. Hopefully you'll find with time that there's more to the dye system than just the colours, they can also provide you with a means to control how old or new your armour look. And with time they will add more, it's an MMO after all, it is not a static entity.

    Emphasis mine. And to that I say, "You've just disagreed with everything I complained about, then agreed with my complaining. Why take the time to criticize why the feature annoys me, if you already get it? Also, here comes a huge amount of text. You may wanna skim."

    I enjoy the game. I love the game. I love that we get to use a dye system. I dislike that we can't preview the colors before we use/obtain them. I hate the way they force us to unlock the colors! Other things have an alternate way they can be obtained:
    -- Don't wanna craft woodworking? Go to a kiosk or ask someone else to make it. Same with weapons. Same with armor. Same with foods. Same with potions. Same with enchantments.
    -- You do wanna craft, but don't want to look for materials? Buy them. Invest a skill point and get a hireling. Need a motif? Get some gold, meet me at a trading stall. Someone has you covered.
    -- Can't get past a certain point in the game? You can probably wait for someone else to show up; grab someone(s) and do it as a pair/group.

    But we get down to the dye system, and it gets silly:

    --Want to paint your clothes a color of purple that doesn't look red/pink, or it annoys you when the random pieces you find don't match your sabatons? And you really love those sabatons, don't you? Well too bad, Skippy! Go grind through some achievements, because we put that feature over there, where it clearly doesn't belong! I know you like that specific shade of green, but it's RARE, you see! Now you have to do something that's completely unrelated, instead of just cutting up plants and rubbing leaves on your cloth-based clothes. This is a fantasy world, you see, and grass stains don't exist. ¬_¬ Ugh. Immersion-breaking AND irksome.

    However! That's not my biggest complaint, here!!! My biggest complaint (as Choice Yellow dictates) is still that, even though you unlock several colors through various achievements of various difficulty, half of them aren't different enough to be worth the effort required to get them. If a dye is so "rare/zomg speshul" then make it look awesome. At the same time, if an achievement is so difficult that it makes me want to reach into my ears and thereby pull my eyes out, "bucket of random paint (kinda like that other bucket but maybe a tiny fraction less shiny)" should not be my implied reward.

    If they want to tie a reward to something that should, itself, be its own reward, then at least make that stupid thing be worth my while; I obviously didn't care about it, or intend to do it before they made it a mandatory part of something I otherwise enjoy.
    "I haven't really played much yet, but lemme tell you all about how the game should include X and be a lot more like Y!" - Half the posters on this forum.
    "I've been here for years, and lemme tell you all about how they should never change or evolve Z, because then the game would be ruined forever." - The other half of posters on this forum.
  • Blud
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    I'm just here for the sweetrolls. There ARE sweetrolls here, right?
    It's fine, but I would like it if the colors on light armor didn't look metallic.
  • AlexDougherty
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    Yes, it's fine exactly as it is.
    It's ok, I can create dye options for most looks. Some racial styles are more problematic than others, but all are workable.

    Not saying I wouldn't like a few more colours, just that I'm happy for the minute.
    People believe what they either want to be true or what they are afraid is true!
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  • riverdragon72
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    Yes, it's fine exactly as it is.
    I just go nude.
    Meh...**** it..
  • MornaBaine
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    No, it is too difficult to access the colors I really want.
    Hanokihs wrote: »
    Rev Rielle wrote: »
    Unfortunately you're missing one of the very fundamentals of the achievement system: It's not a reward system. The rewards is in the doing of the task. The achievement system is first and foremost a type of crude 'checklist'. No wonder you don't seem to like so many things attached to it. Dyes, in relation to this are just a bonus.

    If you're doing achievements just to get the dye, then I honestly feel sorry for you and the way you play the game. It sounds awful, boring and 'grindish' to do something just for the reward. With respect perhaps I could suggest you look up 'Extrinsic values' and 'Intrinsic values', as well as the 'Hedonic Treadmill'.

    My advice, re fishing is; If you don't like it, then don't do it. The dye is not that important is it? Really, it's not at all important. That goes for anything in-game; if you hate doing something then why on earth would you do it. Just for the reward? Your last sentence you wrote: that is simply insane. It's a game, we're meant to have fun playing it, that is the whole and only point of it. As @Zorrashi says; Just play and you'll come upon a decent array of colors.

    Finally, I agree with you; the dye system tied to achievements is not something I would have done either. Like you say, it is what it is. But the dyes themselves? I think they've done a very good job of that. Hopefully you'll find with time that there's more to the dye system than just the colours, they can also provide you with a means to control how old or new your armour look. And with time they will add more, it's an MMO after all, it is not a static entity.

    Emphasis mine. And to that I say, "You've just disagreed with everything I complained about, then agreed with my complaining. Why take the time to criticize why the feature annoys me, if you already get it? Also, here comes a huge amount of text. You may wanna skim."

    I enjoy the game. I love the game. I love that we get to use a dye system. I dislike that we can't preview the colors before we use/obtain them. I hate the way they force us to unlock the colors! Other things have an alternate way they can be obtained:
    -- Don't wanna craft woodworking? Go to a kiosk or ask someone else to make it. Same with weapons. Same with armor. Same with foods. Same with potions. Same with enchantments.
    -- You do wanna craft, but don't want to look for materials? Buy them. Invest a skill point and get a hireling. Need a motif? Get some gold, meet me at a trading stall. Someone has you covered.
    -- Can't get past a certain point in the game? You can probably wait for someone else to show up; grab someone(s) and do it as a pair/group.

    But we get down to the dye system, and it gets silly:

    --Want to paint your clothes a color of purple that doesn't look red/pink, or it annoys you when the random pieces you find don't match your sabatons? And you really love those sabatons, don't you? Well too bad, Skippy! Go grind through some achievements, because we put that feature over there, where it clearly doesn't belong! I know you like that specific shade of green, but it's RARE, you see! Now you have to do something that's completely unrelated, instead of just cutting up plants and rubbing leaves on your cloth-based clothes. This is a fantasy world, you see, and grass stains don't exist. ¬_¬ Ugh. Immersion-breaking AND irksome.

    However! That's not my biggest complaint, here!!! My biggest complaint (as Choice Yellow dictates) is still that, even though you unlock several colors through various achievements of various difficulty, half of them aren't different enough to be worth the effort required to get them. If a dye is so "rare/zomg speshul" then make it look awesome. At the same time, if an achievement is so difficult that it makes me want to reach into my ears and thereby pull my eyes out, "bucket of random paint (kinda like that other bucket but maybe a tiny fraction less shiny)" should not be my implied reward.

    If they want to tie a reward to something that should, itself, be its own reward, then at least make that stupid thing be worth my while; I obviously didn't care about it, or intend to do it before they made it a mandatory part of something I otherwise enjoy.

    I'm beginning to believe we may be related. LOL I DO think the dyes should have been tied to crafting from jump. If crafters were able to make special order armor and dye it in the color of the buyer's choice they'd make a killing! AND it makes logical sense to have dyes tied to crafting. It makes absolutely NO sense to, as recently happened to me, traipse all over the DC map visiting every nook and cranny I missed with my main (which WAS fun admittedly) only to be "rewarded" with one of the most disgusting "rare" shades of green I've ever seen. Good greens are SERIOUSLY lacking in the overall palette of the dye station! But I really feel that something like the Master Explorer Achievement should have had something else entirely as a reward. Even if it was nothing more than another treasure map. At least THAT would have been related to the achievement!
    Edited by MornaBaine on January 1, 2015 2:45PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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