Maintenance for the week of January 5:
· [COMPLETE] NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

The real reason everyone is getting 30 ChP (Champion Points) to start

firstdecan
firstdecan
✭✭✭✭✭
It's very simple. They know there will be bugs and imbalance when they first roll out the new system (as there would be with any system). Starting everyone equally will allow them the opportunity to compare builds \ balance so they can tweak the bonuses with subsequent updates. This is a game restructuring that is getting rolled out without any UAT \ "beta testing," and the PC players need to help balance the game before the console release.

side note: someone had suggested calling the Champion Points "ChPs" (chips) in another thread. I kind of like that and hope others adopt it.
  • TehMagnus
    TehMagnus
    ✭✭✭✭✭
    ✭✭
    Erm the answer is much much simpler: giving 30 cp to everybody is easier than doing magic (math) to run a batch & give everybody the XP they deserve. Yove seen how much they suck at deploying patches! Imagine a patch with calculations involved :x.

    Moreover, as soon as update 6 is live we'll grind the CP day & Night so if there is an imbalance ot will only be delayed for a couple of days.
  • Amsel_McKay
    Amsel_McKay
    ✭✭✭✭✭
    Look here is the simple point. EXP is the main way to see how high your level is, but time and advancement is not measured by EXP.

    - Some players grinded to level VR14 and still have all the quests left.
    - Some players did gold and silver and trials quests etc to VR14
    - Some players crafted and collected resources to level VR1
    - Some players have 3 or 4 VR1s or VR3s because they like alts
    - Some players played PVP and are only VR1-VR3 because the EXP is so low in PVP

    How can ESO decide what CP players should get because they said "play your way" if they give everyone 30cp they dont value players differently on how they play. I feel sorry for the people who are not VR1 yet and as still in their 40s because they are true casuals, but have played and had active accounts since beta.
  • Inklings
    Inklings
    ✭✭✭✭✭
    Nah the reason they are doing this is its a quick way to make a buck and nothing more. Dont let them fool you into thinking otherwise.

    The gap in CP will be so big in the first week do to hardcore players farming them that the reasons you stated wont mean jack.

    The are doing this in hopes of fooling people to believe they will be put on the same playing field as others. When in fact most of the subs they get from this will leave after the first month of 1.6 once they realize they are far behind again.

    All this is, is a cash grab by ZoS. They know they have the most loyal/hardcore players trapped into staying and know they can make a few quick bucks off resubs with this decision.

    Edited by Inklings on December 30, 2014 5:36PM
  • dharbert
    dharbert
    ✭✭✭✭✭
    ✭✭
    CP
  • RSram
    RSram
    ✭✭✭✭✭
    firstdecan wrote: »
    It's very simple. They know there will be bugs and imbalance when they first roll out the new system (as there would be with any system). Starting everyone equally will allow them the opportunity to compare builds \ balance so they can tweak the bonuses with subsequent updates. This is a game restructuring that is getting rolled out without any UAT \ "beta testing," and the PC players need to help balance the game before the console release.

    side note: someone had suggested calling the Champion Points "ChPs" (chips) in another thread. I kind of like that and hope others adopt it.

    The game will be beta tested on the PTS. I have no problem with just giving every VR1 the same CP as my VR14 on the PTS to test the system out, but I have a big problem if this is carried over to the NA server. I lost about 20 CP that I cannot get back without additional grinding it.

    I wasn't even going to do Cadwell's quest line because of the rumors, but the ZOS developers said the XP was still going to be tracked, so I believed them and completed Cadwell's Gold.

    The cake is a lie, the cake is a lie, the cake is a ....
  • Guppet
    Guppet
    ✭✭✭✭✭
    firstdecan wrote: »
    It's very simple. They know there will be bugs and imbalance when they first roll out the new system (as there would be with any system). Starting everyone equally will allow them the opportunity to compare builds \ balance so they can tweak the bonuses with subsequent updates. This is a game restructuring that is getting rolled out without any UAT \ "beta testing," and the PC players need to help balance the game before the console release.

    side note: someone had suggested calling the Champion Points "ChPs" (chips) in another thread. I kind of like that and hope others adopt it.

    But in 1.6 VR still exists, so people are not the same power level. The PTR may help them judge things, if people are all VR14, the live 1.6 is just a bit weird to be honest. They would be much better off extending the 1.6 PTR test and removing VR completely in 1.6. The cross over period doesn't really help anyone. I guess it delays final implementation, so buys the devs 6 weeks. A further 6 weeks of the players not being able to get in any sort of rhythm.
    Edited by Guppet on December 30, 2014 5:37PM
  • glak
    glak
    ✭✭✭
    RSram wrote: »
    firstdecan wrote: »
    It's very simple. They know there will be bugs and imbalance when they first roll out the new system (as there would be with any system). Starting everyone equally will allow them the opportunity to compare builds \ balance so they can tweak the bonuses with subsequent updates. This is a game restructuring that is getting rolled out without any UAT \ "beta testing," and the PC players need to help balance the game before the console release.

    side note: someone had suggested calling the Champion Points "ChPs" (chips) in another thread. I kind of like that and hope others adopt it.

    The game will be beta tested on the PTS. I have no problem with just giving every VR1 the same CP as my VR14 on the PTS to test the system out, but I have a big problem if this is carried over to the NA server. I lost about 20 CP that I cannot get back without additional grinding it.

    I wasn't even going to do Cadwell's quest line because of the rumors, but the ZOS developers said the XP was still going to be tracked, so I believed them and completed Cadwell's Gold.

    The cake is a lie, the cake is a lie, the cake is a ....

    I completed Cadwell's silver bexcuse of that scrumptious Molag Bal's food cake. Now leveling alts instead of snorting Gold. And those alts won't step foot into silver until 1.6 goes to production.
  • OrangeTheCat
    OrangeTheCat
    ✭✭✭✭✭
    Seems to me the real reason is that ZOS screwed up this game in many ways some of which resulted in huge gulfs between players. CS is like a "do over", a restart without having to close down the servers.
  • Guppet
    Guppet
    ✭✭✭✭✭
    Seems to me the real reason is that ZOS screwed up this game in many ways some of which resulted in huge gulfs between players. CS is like a "do over", a restart without having to close down the servers.

    Yep, VR was the worst mistake I have seen in an MMO, it spread the player base to far apart. 1.7 is how the game should have launched. We are kind of lucky we even keep 50 levels.
  • OrangeTheCat
    OrangeTheCat
    ✭✭✭✭✭
    Guppet wrote: »
    Seems to me the real reason is that ZOS screwed up this game in many ways some of which resulted in huge gulfs between players. CS is like a "do over", a restart without having to close down the servers.

    Yep, VR was the worst mistake I have seen in an MMO, it spread the player base to far apart. 1.7 is how the game should have launched. We are kind of lucky we even keep 50 levels.

    @Guppet‌
    I like your signature. I don't like the fact that I have been paying to be one of ZOS' post-beta beta testers. But I do think the game will be in a better place after the CS is in place. I also like to believe that redesigning this aspect of the game was so labor intensive that it is why we are still dealing with bugs from beta. Now if they could just deal with the atrocious trade kiosk system...
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    CHIPS om nom nom nomics
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Guppet
    Guppet
    ✭✭✭✭✭
    Guppet wrote: »
    Seems to me the real reason is that ZOS screwed up this game in many ways some of which resulted in huge gulfs between players. CS is like a "do over", a restart without having to close down the servers.

    Yep, VR was the worst mistake I have seen in an MMO, it spread the player base to far apart. 1.7 is how the game should have launched. We are kind of lucky we even keep 50 levels.

    @Guppet‌
    I like your signature. I don't like the fact that I have been paying to be one of ZOS' post-beta beta testers. But I do think the game will be in a better place after the CS is in place. I also like to believe that redesigning this aspect of the game was so labor intensive that it is why we are still dealing with bugs from beta. Now if they could just deal with the atrocious trade kiosk system...

    I do think the game will be much better for replacing VR with the champ system. They could have gone about it far better than they did too. A realm reborn is how it should have been done.

    Much as I argue with a lot of people, they do have some justification to be annoyed.
  • TehMagnus
    TehMagnus
    ✭✭✭✭✭
    ✭✭
    Look here is the simple point. EXP is the main way to see how high your level is, but time and advancement is not measured by EXP.

    - Some players grinded to level VR14 and still have all the quests left.
    - Some players did gold and silver and trials quests etc to VR14
    - Some players crafted and collected resources to level VR1
    - Some players have 3 or 4 VR1s or VR3s because they like alts
    - Some players played PVP and are only VR1-VR3 because the EXP is so low in PVP

    How can ESO decide what CP players should get because they said "play your way" if they give everyone 30cp they dont value players differently on how they play. I feel sorry for the people who are not VR1 yet and as still in their 40s because they are true casuals, but have played and had active accounts since beta.

    100% BS.

    What you need to ask yourself is, if Zenimax didn't suck at their job, if they had released a functional game since day one, how many CP would you have?

    And that's it. We knew since months that CP would be earned through XP and we where suposed to be given CP acording to the XP earned.

    Everything else is excuses and "let's look at it this other way because ***wing dedicated people is fun since we hate them for having more time to play the game than us".
  • Gyudan
    Gyudan
    ✭✭✭✭✭
    ✭✭
    RSram wrote: »
    The cake is a lie, the cake is a lie, the cake is a ....

    Not in cruelty, not in wrath
    The Reaper came today
    An angel visited this gray path
    And took the CPs away.
    Edited by Gyudan on December 30, 2014 7:17PM
    Wololo.
  • radiostar
    radiostar
    ✭✭✭✭✭
    hmm, chips remind me of Fallen Earth. But I guess it's ok
    "Billions upon Billions of Stars"
  • killedbyping
    killedbyping
    ✭✭✭✭
    firstdecan wrote: »
    It's very simple. They know there will be bugs and imbalance when they first roll out the new system (as there would be with any system). Starting everyone equally will allow them the opportunity to compare builds \ balance so they can tweak the bonuses with subsequent updates. This is a game restructuring that is getting rolled out without any UAT \ "beta testing," and the PC players need to help balance the game before the console release.

    side note: someone had suggested calling the Champion Points "ChPs" (chips) in another thread. I kind of like that and hope others adopt it.

    Dont try to fool us, you, ZOS's spy.
    We all know that they simply want us to feel cheated and unsub, so they finaly can stop supporting this game and do something actualy interesting and profitable.
  • Rook_Master
    Rook_Master
    ✭✭✭✭✭
    People are distracted by so many elements of this debacle that they are ignoring what I consider to be the most egregious aspect of this.

    And that is that if you just simply waited for 1.6 and 1.7 to drop with a V1 and V14 character, your V14 would actually regress to the point that he is equal in all aspects to the V1.

    We are not even asking for a lot, just some nominal token, such as 13 extra CP or SOMETHING, to acknowledge the effort that has been expended by loyal fans that are invested in the current progression system.

  • Wolfenbelle
    Wolfenbelle
    ✭✭✭✭✭
    People are distracted by so many elements of this debacle that they are ignoring what I consider to be the most egregious aspect of this.

    And that is that if you just simply waited for 1.6 and 1.7 to drop with a V1 and V14 character, your V14 would actually regress to the point that he is equal in all aspects to the V1.

    We are not even asking for a lot, just some nominal token, such as 13 extra CP or SOMETHING, to acknowledge the effort that has been expended by loyal fans that are invested in the current progression system.

    You are EXACTLY right, and why a large segment of the people who post on these boards don't get this critical point is a mystery to me.

  • Averya_Teira
    Averya_Teira
    ✭✭✭✭✭
    Guppet wrote: »
    Seems to me the real reason is that ZOS screwed up this game in many ways some of which resulted in huge gulfs between players. CS is like a "do over", a restart without having to close down the servers.

    Yep, VR was the worst mistake I have seen in an MMO, it spread the player base to far apart. 1.7 is how the game should have launched. We are kind of lucky we even keep 50 levels.

    @Guppet‌
    I like your signature. I don't like the fact that I have been paying to be one of ZOS' post-beta beta testers. But I do think the game will be in a better place after the CS is in place. I also like to believe that redesigning this aspect of the game was so labor intensive that it is why we are still dealing with bugs from beta. Now if they could just deal with the atrocious trade kiosk system...

    His signature means we're in a paying beta... Why do you like that lol ?
  • Pmarsico9
    Pmarsico9
    ✭✭✭✭
    The amount of garble about this is ridiculous:

    Vet ranks stay in 1.6. Vet ranks are removed in 1.6.5 or 1.7 and at that point they WILL TALK ABOUT HOW TO IMPLEMENT SAVED XP into Additional CP's. It's a smart, measured approach. And even if they decide at the end of the day not to implement said XP in CP's, who cares? Umaduplayedagameupaidasubforbro????

    Oh and before some genius links some German Post or something, there's more saying that they are tracking XP than not.

    The truth appears to be that they are still considering how to implement VR1-14 XP (and that earned beyond) in the most likely scenario. Because there is not a clear and concise statement from anybody regarding that yet.

    Edited by Pmarsico9 on December 30, 2014 8:57PM
  • OrangeTheCat
    OrangeTheCat
    ✭✭✭✭✭
    Guppet wrote: »
    Seems to me the real reason is that ZOS screwed up this game in many ways some of which resulted in huge gulfs between players. CS is like a "do over", a restart without having to close down the servers.

    Yep, VR was the worst mistake I have seen in an MMO, it spread the player base to far apart. 1.7 is how the game should have launched. We are kind of lucky we even keep 50 levels.

    @Guppet‌
    I like your signature. I don't like the fact that I have been paying to be one of ZOS' post-beta beta testers. But I do think the game will be in a better place after the CS is in place. I also like to believe that redesigning this aspect of the game was so labor intensive that it is why we are still dealing with bugs from beta. Now if they could just deal with the atrocious trade kiosk system...

    His signature means we're in a paying beta... Why do you like that lol ?

    Because it mentions that it will be ESO 2.0 which will (probably) be a good thing? I don't have to like all of it to be a good sig do I?
Sign In or Register to comment.